예제 #1
0
파일: server.cpp 프로젝트: cusnir/gocusp
				// InStream::ReceiveHandler implementation
				virtual void onReceive(const void* data, int size)
				{
					std::string key = remoteHost.keyStr();
					if (os.isValid()) {
						// -> already initialized
						std::string s((char*) data, size);
						printf("Received %d bytes from %s: %s\n", size, key.c_str(), s.c_str());
						server.broadcastMessage(data, size);
					} else {
						// -> connect outstream
						if (size == sizeof(ServiceId)) {
							ServiceId service = *((ServiceId*) data);
							printf("Received client callback service id %d from %s\n", service, key.c_str());
							os = remoteHost.connect(service);
							ready = true;
							sendMessage("HELLO", 6);
						} else {
							// invalid init message
							printf("Received invalid callback service id from %s\n", key.c_str());
							is.reset();
							server.removeConnection(this);
							delete this;
							return;
						}
					}
					is.read(this);
				}
예제 #2
0
파일: server.cpp 프로젝트: cusnir/gocusp
				// OutStream::ShutdownHandler implementation
				virtual void onShutdown(bool success)
				{
					printf("Shut down %s.\n", (success) ? "successfully" : "failed");
					if (os.isValid() && !success)
						os.reset();
					server.removeConnection(this);
					delete this;
				}
예제 #3
0
파일: server.cpp 프로젝트: cusnir/gocusp
				virtual void onReset()
				{
					// (InStream OR OutStream reset)
					printf("Reset.\n");
					is.reset();
					if (os.isValid())
						os.reset();
					server.removeConnection(this);
				}
예제 #4
0
파일: server.cpp 프로젝트: cusnir/gocusp
				void sendMessage(const void* data, int size)
				{
					if (os.isValid() && ready) {
// 						printf("sendMessage()\n");
						ready = false;
						os.write(data, size, this);
					} else
						printf("sendMessage(): %s not ready!\n", remoteHost.keyStr().c_str());
				}
예제 #5
0
파일: server.cpp 프로젝트: cusnir/gocusp
				virtual void onShutdown()
				{
					printf("Client shutdown.\n");
					ready = false;
					if (os.isValid()) {
						printf("  Shutting down outstream.\n");
						os.shutdown(this);
					} else {
						printf("  Done.\n");
						server.removeConnection(this);
						delete this;
					}
				}