예제 #1
0
void OutputMessagePool::send(OutputMessage_ptr msg)
{
	OTSYS_THREAD_LOCK(m_outputPoolLock, "");
	OutputMessage::OutputMessageState state = msg->getState();

	OTSYS_THREAD_UNLOCK(m_outputPoolLock, "");
	if(state == OutputMessage::STATE_ALLOCATED_NO_AUTOSEND)
	{
		#ifdef __DEBUG_NET_DETAIL__
		std::cout << "Sending message - SINGLE" << std::endl;
		#endif
		if(msg->getConnection())
		{
			if(!msg->getConnection()->send(msg) && msg->getProtocol())
				msg->getProtocol()->onSendMessage(msg);
		}
		#ifdef __DEBUG_NET__
		else
			std::cout << "Error: [OutputMessagePool::send] NULL connection." << std::endl;
		#endif
	}
	#ifdef __DEBUG_NET__
	else
		std::cout << "Warning: [OutputMessagePool::send] State != STATE_ALLOCATED_NO_AUTOSEND" << std::endl;
	#endif
}
예제 #2
0
void OutputMessagePool::send(OutputMessage_ptr msg)
{
	m_outputPoolLock.lock();
	OutputMessage::OutputMessageState state = msg->getState();
	m_outputPoolLock.unlock();

	if(state == OutputMessage::STATE_ALLOCATED_NO_AUTOSEND)
	{
		#ifdef __DEBUG_NET_DETAIL__
		std::cout << "Sending message - SINGLE" << std::endl;
		#endif

		if(msg->getConnection())
		{
			if(!msg->getConnection()->send(msg))
			{
				// Send only fails when connection is closing (or in error state)
				// This call will free the message
				msg->getProtocol()->onSendMessage(msg);
			}
		}
		else
		{
			#ifdef __DEBUG_NET__
			std::cout << "Error: [OutputMessagePool::send] NULL connection." << std::endl;
			#endif
		}
	}
	else
	{
		#ifdef __DEBUG_NET__
		std::cout << "Warning: [OutputMessagePool::send] State != STATE_ALLOCATED_NO_AUTOSEND" << std::endl;
		#endif
	}
}
예제 #3
0
void OutputMessagePool::send(OutputMessage_ptr msg)
{
	m_outputPoolLock.lock();
	OutputMessage::OutputMessageState state = msg->getState();
	m_outputPoolLock.unlock();

	if (state == OutputMessage::STATE_ALLOCATED_NO_AUTOSEND) {
		Connection_ptr connection = msg->getConnection();
		if (connection && !connection->send(msg)) {
			// Send only fails when connection is closing (or in error state)
			// This call will free the message
			msg->getProtocol()->onSendMessage(msg);
		}
	}
}