예제 #1
0
파일: main.cpp 프로젝트: edholland/sipcmd
bool Manager::MakeCall(const PString &remoteParty)
{
    cout << "Setting up a call to: " << remoteParty << endl;
    PString token;
    if (TPState::Instance().GetProtocol() != TPState::RTP) {
        if (!SetUpCall("local:*", remoteParty, token)) {
            cerr << "Call setup to " << remoteParty << " failed" << endl;
            return false;
        }
    } else {
        // setting up rtp, split desination into ip and port parts
        PStringArray arr = remoteParty.Tokenise(":");
        if (arr.GetSize() != 2) {
            std::cerr << "invalid address: " << remoteParty << std::endl;
            return false;
        }

        // create rtp session
        RTP_Session::Params p;
        p.id = OpalMediaType::Audio().GetDefinition()->GetDefaultSessionId();
        p.encoding = OpalMediaType::Audio().GetDefinition()->GetRTPEncoding();
        p.userData = new RTPUserData;

        //m_rtpsession->SetUserData(new RTPUserData);
        m_rtpsession = new RTPSession(p);
        m_rtpsession->SelectAudioFormat(RTPSession::PCM16);

        // local and remote addresses
        PIPSocket::Address remote(arr[0]);
        PIPSocket::Address local(TPState::Instance().GetLocalAddress());

        if (!m_rtpsession->SetRemoteSocketInfo(remote, arr[1].AsInteger(), true)) {
            cerr << "could not set remote socket info" << endl;
            return false;
        }

        if (!m_rtpsession->Open(local,
                                TPState::Instance().GetListenPort(),
                                TPState::Instance().GetListenPort(), 2)) {
            cerr << "could not open rtp session" << endl;
            return false;
        }

        m_rtpsession->SetJitterBufferSize(100, 1000);
        std::cout
                << "RTP local address:     " << local << std::endl
                << "RTP local data port:   " << m_rtpsession->GetLocalDataPort() << std::endl
                << "RTP remote address:    " << remote << std::endl
                << "RTP remote data port:  " << m_rtpsession->GetRemoteDataPort() << std::endl;

        std::cout << "RTP stream set up!" << std::endl;
        TPState::Instance().SetState(TPState::ESTABLISHED);
        return true;
    }

    cout << "connection set up to " << remoteParty << endl;
    std::string val = token;
    currentCallToken = val;
    return true;
}
예제 #2
0
bool EndPoint::init()
{
	PTRACE( 1, "Initializing endpoint" );

#ifdef ENTERPRISE
	if( !ldapQueried ) {
		PError << "LDAP was not queried successfuly." << endl;
		return false;
	}

	if( ldapAliases.IsEmpty() ) {
		PError << "Aliases were not fetched from LDAP." << endl;
		return false;
	}

	SetLocalUserName( ldapAliases[0] );
	for (int i = 1; i < ldapAliases.GetSize(); i++)
		AddAliasName( ldapAliases[i]);
	if( ldapAttrs.HasKey("h323IdentitydialedDigits") )
		AddAliasName( ldapAttrs.GetString("h323IdentitydialedDigits") );
#else

	if( args.HasOption('u')) {
		PStringArray aliases = args.GetOptionString('u').Lines();
		SetLocalUserName(aliases[0]);
		for (int i = 1; i < aliases.GetSize(); i++)
			AddAliasName(aliases[i]);
	}
	else {
		QStringList userAliases = ancaConf->readListEntry( USER_ALIASES );
		SetLocalUserName( userAliases[ 0 ].latin1() );
		for ( unsigned i = 1; i < userAliases.size(); i++ )
			AddAliasName( userAliases[ i ].latin1() );
	}
#endif

	bool disableFastStart = !ancaConf->readBoolEntry( FAST_START, FAST_START_DEFAULT );
	bool disableTunneling = !ancaConf->readBoolEntry( H245_TUNNELING, H245_TUNNELING_DEFAULT );
	bool disableH245InSetup = !ancaConf->readBoolEntry( H245_IN_SETUP, H245_IN_SETUP_DEFAULT );
	if( args.HasOption("fast-disable") )
		disableFastStart = true;
	if( args.HasOption("h245tunneldisable") )
		disableTunneling = true;
	if( args.HasOption("disable-h245-in-setup") )
		disableH245InSetup = true;

	DisableFastStart( disableFastStart );
	DisableH245Tunneling( disableTunneling );
	DisableH245inSetup( disableH245InSetup );


	// Codecs
	AudioPlugin *audioPlugin = (AudioPlugin*)pluginFactory->getPlugin(Plugin::Audio);
	if( audioPlugin ) {
		audioPlugin->addCapabilities();
	}

	VideoInPlugin *videoPlugin = (VideoInPlugin*)pluginFactory->getPlugin(Plugin::VideoIn);
	if( videoPlugin ) {
		videoPlugin->addCapabilities();
	}

	AddAllUserInputCapabilities( 0, 1 );

	PTRACE( 1, "Capabilities:\n" << setprecision( 2 ) << capabilities );

	ancaInfo->set( ADDRESS, ( const char * ) (GetLocalUserName() + "@" + PIPSocket::GetHostName()) );

	// Initialise the security info
	if( args.HasOption("password") ) {
		SetGatekeeperPassword( args.GetOptionString("password") );
		PTRACE( 1, "Enabling H.235 security access to gatekeeper." );
	}

	// Do not start H323 Listener
	if( args.HasOption("no-listenport") ) return true;

	// Start H323 Listener
	PIPSocket::Address addr = INADDR_ANY;
	WORD port = ancaConf->readIntEntry( PORT, PORT_DEFAULT );
	if (args.HasOption("listenport"))
		port = (WORD)args.GetOptionString("listenport").AsInteger();

	listener = new H323ListenerTCP( *this, addr, port );
	if ( listener == NULL || !StartListener( listener ) ) {
		PTRACE(1, "Unable to start H323 Listener at port " << port );
		if ( listener != NULL )
			delete listener;
		return false;
	}
	PTRACE( 1, "TCP listener started at port " << port );

	return true;
}
예제 #3
0
BOOL CMyPhoneEndPoint::Initialise(CMyPhoneDlg *dlg, CVideoDlg *vdlg)
{
	m_dialog = dlg;
        m_vdlg = vdlg;
	isIncomingCall = FALSE;

	SetAudioJitterDelay(50, config.GetInteger(JitterConfigKey, GetMaxAudioJitterDelay()));
	SetSoundChannelBufferDepth(config.GetInteger(BufferCountConfigKey, GetSoundChannelBufferDepth()));
	
	// UserInput mode
    // Backward compatibility configuration entry
    unsigned mode = H323Connection::SendUserInputAsString;
	m_fDtmfAsString=true;
    if (config.HasKey(DtmfAsStringConfigKey)) {
		if (!config.GetBoolean(DtmfAsStringConfigKey))
		{
			mode = H323Connection::SendUserInputAsTone;
			m_fDtmfAsString=false;
		}
		config.DeleteKey(DtmfAsStringConfigKey);
	}
	mode = config.GetInteger(UserInputModeConfigKey, mode);
	SetSendUserInputMode((H323Connection::SendUserInputModes)mode);

//        SetSoundChannelPlayDriver("WindowsMutimedia");
//        SetSoundChannelRecordDriver("WindowsMultimedia");
//        SetSoundChannelPlayDriver("DirectSound");
//        SetSoundChannelRecordDriver("DirectSound");
	
        PString soundPlayStr = config.GetString(SoundPlayConfigKey, GetSoundChannelPlayDevice());
        PStringArray soundPlayer = soundPlayStr.Tokenise('\t');
        BOOL fPlayerAvailable;
        if(soundPlayer.GetSize()==1)
        {  
         SetSoundChannelPlayDriver("WindowsMutimedia");
	 fPlayerAvailable = SetSoundChannelPlayDevice(soundPlayer[0]);
         PTRACE(1, "MyPhone\tSetSoundPlayer Driver:WindowsMultimedia, Device:" << soundPlayer[0]);
        }
        else
        {
         SetSoundChannelPlayDriver(soundPlayer[0]);
	 fPlayerAvailable = SetSoundChannelPlayDevice(soundPlayer[1]);
         PTRACE(1, "MyPhone\tSetSoundPlayer Driver:" << soundPlayer[0] << ", Device:" << soundPlayer[1]);
	}

        PString soundRecordStr = config.GetString(SoundRecordConfigKey, GetSoundChannelRecordDevice());
        PStringArray soundRecorder = soundRecordStr.Tokenise('\t');
        BOOL fRecorderAvailable;
        if(soundRecorder.GetSize()==1)
        {  
         SetSoundChannelRecordDriver("WindowsMutimedia");
	 fRecorderAvailable = SetSoundChannelRecordDevice(soundRecorder[0]);
         PTRACE(1, "MyPhone\tSetSoundRecorder Driver:WindowsMultimedia, Device:" << soundRecorder[0]);
        }
        else
        {
         SetSoundChannelRecordDriver(soundRecorder[0]);
	 fRecorderAvailable = SetSoundChannelRecordDevice(soundRecorder[1]);
         PTRACE(1, "MyPhone\tSetSoundRecorder Driver:" << soundRecorder[0] << ", Device:" << soundRecorder[1]);
	}

	m_fAECOn = config.GetBoolean(AECEnableConfigKey, FALSE);
	m_fAGCOn = config.GetInteger(AGCEnableConfigKey, FALSE);
	SetAECAlgo(m_fAECOn);
	agc = m_fAGCOn;
	             
	// set some oter settings from Config
	m_fNoFastStart =  config.GetBoolean(NoFastStartConfigKey, FALSE);
    DisableFastStart(m_fNoFastStart);
	m_fStrictSingleLine =  config.GetBoolean(StrictSingleLineConfigKey, FALSE);
    StrictSingleLine(m_fStrictSingleLine);

	m_fDoH245Tunnelling = !(config.GetBoolean(NoTunnelingConfigKey, FALSE));
    DisableH245Tunneling(!m_fDoH245Tunnelling);
	m_fSilenceOn = config.GetBoolean(SilenceDetectConfigKey, TRUE);
    SetSilenceDetectionMode(m_fSilenceOn
		? H323AudioCodec::AdaptiveSilenceDetection
		: H323AudioCodec::NoSilenceDetection);
    SetLocalUserName(config.GetString(UsernameConfigKey, GetLocalUserName()));
    SetInitialBandwidth((unsigned)(config.GetReal(BandwidthConfigKey, 10000)*20));
    SetRtpIpTypeofService(config.GetInteger(IpTosConfigKey, GetRtpIpTypeofService()));
	
	SetRtpIpPorts(config.GetInteger(RTPPortBaseConfigKey, GetRtpIpPortBase()),
		config.GetInteger(RTPPortMaxConfigKey,  GetRtpIpPortBase()));
	if(config.HasKey(RouterConfigKey))
		m_router = config.GetString(RouterConfigKey, m_router.AsString());
	
	m_fAutoAnswer = config.GetBoolean(AutoAnswerConfigKey, false);
	m_fAutoMute = config.GetBoolean(AutoMuteConfigKey, false);
	
    CString alias, aliases;
	aliases = CString((const char *)config.GetString(AliasConfigKey, _T("")));
	aliases.TrimLeft();
	int iPos=0;
    while ((iPos = aliases.Find(_T("|")))>0)  // loading user aliases
	{
		alias = aliases.Left(iPos);
		aliases.Delete(0,iPos+1);
		AddAliasName((LPCTSTR)alias);
	}
	
	// The order in which capabilities are added to the capability table
	// determines which one is selected by default.
	LoadCapabilities();
	
	PString interfaces = config.GetString(ListenerInterfaceConfigKey, "*");
	if(StartListeners(interfaces.Tokenise(',')))
	{
		m_dialog->OutputStatusStr((LPCTSTR)LoadStringLang(IDS_MPREADY1STR), S_SYSTEM, (const char *)strProgName);
		return true;
	}
	else
	{
		m_dialog->OutputStatusStr((LPCTSTR)LoadStringLang(IDS_ERRLSNSTR), S_SYSTEM, (const char *)strProgName, (const char *)interfaces);
		return false;
	}
}
예제 #4
0
ControllerThread::ControllerThread(PSerialChannel *_serial, Resources * _resources, PConfig *_config) : PThread(10000, NoAutoDeleteThread), queue() {
    pserial   = _serial;
    resources = _resources;
    config    = _config;
    analogControls = (config->GetString("Gamepad", "AnalogControl", "")).ToUpper().Tokenise(",", PFalse);

    PTRACE(2, "Constructing instance for controller");
    for(int i = 0; i < 256; i++) {
        actionQueuePool[i] = new PIntArray();
    };
    queue.Open(10000);
    queue.SetReadTimeout(0); // timeout 0 ms
    queue.SetWriteTimeout(0); // timeout 0 ms
    timeout = 100;
    retryLimit = 5;
    fReady = PFalse;
    maximumOffset = config->GetInteger("Events", "maximumOffset", 200);
    maximumDelay = config->GetInteger("Events", "maximumOffset", 10);
    for (PINDEX i = 0; i < 10; i++) {
        calibrationTable[i] = new PIntArray;
    };
    for (PINDEX i = 0; i < analogControls.GetSize(); i++) {
        PStringStream summary; // summary string
        int summaryN = -100000; // last value in calibrationTable
        PString calibrationValuesName("Axis");
        calibrationValuesName += analogControls[i];
        calibrationValuesName += "Motion";
        PStringArray calibrationValues = (config->GetString("Gamepad", calibrationValuesName, "")).ToUpper().Tokenise(";", PFalse);
        if (calibrationValues.GetSize() == 0) {
            // push linear sequence
            for (PINDEX j = 0; j < POTENTIOMETER_SCALE; j++) {
                // from -100.00% to +100.00% we have POTENTIOMETER_SCALE values
                int min = ((float)20000/POTENTIOMETER_SCALE)*j;
                int max = ((float)20000/POTENTIOMETER_SCALE)*(j+1);
                for (PINDEX k = min; k <= max; k++) { // overwrite last value
                    PIntArray *table = calibrationTable[i];
                    table->SetAt(k, j);
                };
            };
        } else {
            bool redo;
            do {
                int previous = 0;
                int current  = 0;
                int next     = 0;
                redo = PFalse;
                for (PINDEX j = 0; j < POTENTIOMETER_SCALE; j++) {
                    previous = current;
                    current  = calibrationValues[j].AsInteger();
                    next     = calibrationValues[j+1].AsInteger();
                    if (previous == 20000 && current == 20000) {
                        break;
                    };
                    if (current > next) {
                        if (next != 0 && next != 10000) {
                            PTRACE(1, "calibration error for axis " << analogControls[i] << " value: " << calibrationValues[j] << " previous:" << previous << " current: " << current << " next: " << next);
                            redo = PTrue;
                            calibrationValues[j] = PString(next);
                            calibrationValues[j+1] = PString(current);
                            break;
                        } else {
                            break;
                        };
                    };
                    // set range
                    for (int k = (current+previous)/2; k<=(next+current/2); k++) {
                        PIntArray *table = calibrationTable[i];
                        table->SetAt(k, j);
                    };
                };
            } while(redo);
            // fix head and tail
            int calibrationMinimum = calibrationTable[i]->GetAt(0)-1 > 0 ? calibrationTable[i]->GetAt(0)-1 : 0;
            calibrationTable[i]->SetAt(0, calibrationMinimum);
            int calibrationMaximum = calibrationTable[i]->GetAt(20000)+1 < POTENTIOMETER_SCALE ? calibrationTable[i]->GetAt(20000)+1 : POTENTIOMETER_SCALE-1;
            calibrationTable[i]->SetAt(20000, calibrationMaximum);

        };
        for(PINDEX j = 0; j<= 20000; j++) {
            if (summaryN < calibrationTable[i]->GetAt(j)) {
                summaryN = calibrationTable[i]->GetAt(j);
                summary << " [" << j << "]:" << calibrationTable[i]->GetAt(j);
            };
        };
        PTRACE(4, "ControllerThread\tcalibration summary for '"<< analogControls[i] << "'" << summary);
    };
    // prepare game table
    for (PINDEX i = 0; i < 10; i++) {
        gameTable[i] = new PIntArray;
    };
    resetGameTable();
    PString zzz("mw2x.z");
    loadGameTableT(zzz);
    // start
    Resume();
}