void CHLTVClientState::CopyNewEntity( CEntityReadInfo &u, int iClass, int iSerialNum ) { ServerClass *pServerClass = SV_FindServerClass( iClass ); Assert( pServerClass ); ClientClass *pClientClass = GetClientClass( iClass ); Assert( pClientClass ); const int ent = u.m_nNewEntity; // copy class & serial CFrameSnapshot *pSnapshot = u.m_pTo->GetSnapshot(); pSnapshot->m_pEntities[ent].m_nSerialNumber = iSerialNum; pSnapshot->m_pEntities[ent].m_pClass = pServerClass; // Get either the static or instance baseline. const void *pFromData = NULL; int nFromBits = 0; int nFromTick = 0; // MOTODO get tick when baseline last changed PackedEntity *baseline = u.m_bAsDelta ? GetEntityBaseline( u.m_nBaseline, ent ) : NULL; if ( baseline && baseline->m_pClientClass == pClientClass ) { Assert( !baseline->IsCompressed() ); pFromData = baseline->GetData(); nFromBits = baseline->GetNumBits(); } else { // Every entity must have a static or an instance baseline when we get here. ErrorIfNot( GetClassBaseline( iClass, &pFromData, &nFromBits ), ("HLTV_CopyNewEntity: GetDynamicBaseline(%d) failed.", iClass) ); nFromBits *= 8; // convert to bits } // create new ChangeFrameList containing all properties set as changed int nFlatProps = SendTable_GetNumFlatProps( pServerClass->m_pTable ); IChangeFrameList *pChangeFrame = NULL; if ( !m_bSaveMemory ) { pChangeFrame = AllocChangeFrameList( nFlatProps, nFromTick ); } // Now make a PackedEntity and store the new packed data in there. PackedEntity *pPackedEntity = framesnapshotmanager->CreatePackedEntity( pSnapshot, ent ); pPackedEntity->SetChangeFrameList( pChangeFrame ); pPackedEntity->SetServerAndClientClass( pServerClass, pClientClass ); // Make space for the baseline data. char packedData[MAX_PACKEDENTITY_DATA]; bf_read fromBuf( "HLTV_ReadEnterPVS1", pFromData, Bits2Bytes( nFromBits ), nFromBits ); bf_write writeBuf( "HLTV_ReadEnterPVS2", packedData, sizeof( packedData ) ); int changedProps[MAX_DATATABLE_PROPS]; // decode basline, is compressed against zero values int nChangedProps = RecvTable_MergeDeltas( pClientClass->m_pRecvTable, &fromBuf, u.m_pBuf, &writeBuf, -1, false, changedProps ); // update change tick in ChangeFrameList if ( pChangeFrame ) { pChangeFrame->SetChangeTick( changedProps, nChangedProps, pSnapshot->m_nTickCount ); } if ( u.m_bUpdateBaselines ) { SetEntityBaseline( (u.m_nBaseline==0)?1:0, pClientClass, u.m_nNewEntity, packedData, writeBuf.GetNumBytesWritten() ); } pPackedEntity->AllocAndCopyPadded( packedData, writeBuf.GetNumBytesWritten() ); // If ent doesn't think it's in PVS, signal that it is Assert( u.m_pTo->last_entity <= ent ); u.m_pTo->last_entity = ent; u.m_pTo->transmit_entity.Set( ent ); }
void CHLTVClientState::ReadDeltaEnt( CEntityReadInfo &u ) { const int i = u.m_nNewEntity; CFrameSnapshot *pFromSnapshot = u.m_pFrom->GetSnapshot(); CFrameSnapshot *pSnapshot = u.m_pTo->GetSnapshot(); Assert( i < pFromSnapshot->m_nNumEntities ); pSnapshot->m_pEntities[i] = pFromSnapshot->m_pEntities[i]; PackedEntity *pToPackedEntity = framesnapshotmanager->CreatePackedEntity( pSnapshot, i ); // WARNING! get pFromPackedEntity after new pPackedEntity has been created, otherwise pointer may be wrong PackedEntity *pFromPackedEntity = framesnapshotmanager->GetPackedEntity( pFromSnapshot, i ); pToPackedEntity->SetServerAndClientClass( pFromPackedEntity->m_pServerClass, pFromPackedEntity->m_pClientClass ); // create a copy of the pFromSnapshot ChangeFrameList IChangeFrameList* pChangeFrame = NULL; if ( !m_bSaveMemory ) { pChangeFrame = pFromPackedEntity->GetChangeFrameList()->Copy(); pToPackedEntity->SetChangeFrameList( pChangeFrame ); } // Make space for the baseline data. char packedData[MAX_PACKEDENTITY_DATA]; const void *pFromData; int nFromBits; if ( pFromPackedEntity->IsCompressed() ) { pFromData = m_pHLTV->UncompressPackedEntity( pFromPackedEntity, nFromBits ); } else { pFromData = pFromPackedEntity->GetData(); nFromBits = pFromPackedEntity->GetNumBits(); } bf_read fromBuf( "HLTV_ReadEnterPVS1", pFromData, Bits2Bytes( nFromBits ), nFromBits ); bf_write writeBuf( "HLTV_ReadEnterPVS2", packedData, sizeof( packedData ) ); int changedProps[MAX_DATATABLE_PROPS]; // decode baseline, is compressed against zero values int nChangedProps = RecvTable_MergeDeltas( pToPackedEntity->m_pClientClass->m_pRecvTable, &fromBuf, u.m_pBuf, &writeBuf, -1, false, changedProps ); // update change tick in ChangeFrameList if ( pChangeFrame ) { pChangeFrame->SetChangeTick( changedProps, nChangedProps, pSnapshot->m_nTickCount ); } if ( m_bSaveMemory ) { int bits = writeBuf.GetNumBitsWritten(); const char *compressedData = m_pHLTV->CompressPackedEntity( pToPackedEntity->m_pServerClass, (char*)writeBuf.GetData(), bits ); // store as compressed data and don't use mem pools pToPackedEntity->AllocAndCopyPadded( compressedData, Bits2Bytes(bits) ); pToPackedEntity->SetCompressed(); } else { // store as normal pToPackedEntity->AllocAndCopyPadded( packedData, writeBuf.GetNumBytesWritten() ); } u.m_pTo->last_entity = u.m_nNewEntity; u.m_pTo->transmit_entity.Set( u.m_nNewEntity ); u.NextOldEntity(); }