void Link_Particles_Immediate(Particle &parent, Particle &child){ //parent.Set_Position(parent.origin_coords[0],parent.origin_coords[1],parent.origin_coords[2]); parent.Set_Time(parent.origin_coords[3]); child.Set_Origin(parent.end_coords[0],parent.end_coords[1],parent.end_coords[2]); child.Set_Creation_Time(parent.end_coords[3]); }
//This moves a daughter particle's origin to the parent particle's end. void Link_Particles(Particle &parent, Particle &child){ child.Set_Origin(parent.end_coords[0],parent.end_coords[1],parent.end_coords[2]); child.Set_Creation_Time(parent.end_coords[3]); }