예제 #1
0
void PgnImporter::run()
{
	QFile file(m_fileName);
	QFileInfo fileInfo(m_fileName);
	const QTime startTime = QTime::currentTime();
	static const int updateInterval = 1024;
	int numReadGames = 0;

	if (!fileInfo.exists())
	{
		emit error(PgnImporter::FileDoesNotExist);
		return;
	}

	if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
	{
		emit error(PgnImporter::IoError);
		return;
	}

	PgnStream pgnStream(&file);
	QList<const PgnGameEntry*> games;

	forever
	{
		PgnGameEntry* game = new PgnGameEntry;
		if (m_abort || !game->read(pgnStream))
		{
			delete game;
			break;
		}

		games << game;
		numReadGames++;

		if (numReadGames % updateInterval == 0)
			emit databaseReadStatus(startTime, numReadGames);
	}
	PgnDatabase* db = new PgnDatabase(m_fileName);
	db->setEntries(games);
	db->setLastModified(fileInfo.lastModified());

	emit databaseRead(db);
}
예제 #2
0
bool GameDatabaseManager::readState(const QString& fileName)
{
	QFile stateFile(fileName);

	if (!stateFile.open(QIODevice::ReadOnly))
		return false;

	QDataStream in(&stateFile);
	in.setVersion(QDataStream::Qt_4_6); // don't change

	// Read and verify the magic value
	quint32 magic;
	in >> magic;

	if (magic != GAME_DATABASE_STATE_MAGIC)
	{
		qWarning("GameDatabaseManager: bad magic value in state file");
		return false;
	}

	// Read and verify the version number
	quint32 version;
	in >> version;

	if (version < GAME_DATABASE_STATE_VERSION ||
	    version > GAME_DATABASE_STATE_VERSION)
	{
		// TODO: Add backward compatibility
		qWarning("GameDatabaseManager: state file version mismatch");
		return false;
	}

	// Read the number of databases
	qint32 dbCount;
	in >> dbCount;

	// Read the contents of the databases
	QString dbFileName;
	QDateTime dbLastModified;
	QString dbDisplayName;
	QList<PgnDatabase*> readDatabases;

	for (int i = 0; i < dbCount; i++)
	{
		in >> dbFileName;
		in >> dbLastModified;
		in >> dbDisplayName;

		// Check if the database exists
		QFileInfo fileInfo(dbFileName);
		if (!fileInfo.exists())
		{
			m_modified = true;
			continue;
		}

		// Check if the database has been modified
		if (fileInfo.lastModified() > dbLastModified)
		{
			m_modified = true;
			importPgnFile(dbFileName);
			continue;
		}

		qint32 dbEntryCount;
		in >> dbEntryCount;

		// Read the entries
		QList<const PgnGameEntry*> entries;
		for (int j = 0; j < dbEntryCount; j++)
		{
			PgnGameEntry* entry = new PgnGameEntry;
			entry->read(in);
			entries << entry;
		}

		PgnDatabase* db = new PgnDatabase(dbFileName);
		db->setEntries(entries);
		db->setLastModified(dbLastModified);
		db->setDisplayName(dbDisplayName);

		readDatabases << db;
	}

	m_modified = false;

	m_databases = readDatabases;
	emit databasesReset();

	return true;
}