/**jsdoc * <p>A KeyboardModifiers value is used to specify which modifier keys on the keyboard are pressed. The value is the sum * (bitwise OR) of the relevant combination of values from the following table:</p> * <table> * <thead> * <tr><th>Key</th><th>Hexadecimal value</th><th>Decimal value</th><th>Description</th></tr> * </thead> * <tbody> * <tr><td>Shift</td><td><code>0x02000000</code></td><td><code>33554432</code></td> * <td>A Shift key on the keyboard is pressed.</td></tr> * <tr><td>Control</td><td><code>0x04000000</code></td><td><code>67108864</code></td> * <td>A Control key on the keyboard is pressed.</td></tr> * <tr><td>Alt</td><td><code>0x08000000</code></td><td><code>134217728</code></td> * <td>An Alt key on the keyboard is pressed.</td></tr> * <tr><td>Meta</td><td><code>0x10000000</code></td><td><code>268435456</code></td> * <td>A Meta or Windows key on the keyboard is pressed.</td></tr> * <tr><td>Keypad</td><td><code>0x20000000</code></td><td><code>536870912</code></td> * <td>A keypad button is pressed.</td></tr> * <tr><td>Group</td><td><code>0x40000000</code></td><td><code>1073741824</code></td> * <td>X11 operating system only: An AltGr / Mode_switch key on the keyboard is pressed.</td></tr> * </tbody> * </table> * @typedef {number} KeyboardModifiers */ QScriptValue PointerEvent::toScriptValue(QScriptEngine* engine, const PointerEvent& event) { QScriptValue obj = engine->newObject(); switch (event._type) { case Press: obj.setProperty("type", "Press"); break; case DoublePress: obj.setProperty("type", "DoublePress"); break; case Release: obj.setProperty("type", "Release"); break; default: case Move: obj.setProperty("type", "Move"); break; }; obj.setProperty("id", event._id); QScriptValue pos2D = engine->newObject(); pos2D.setProperty("x", event._pos2D.x); pos2D.setProperty("y", event._pos2D.y); obj.setProperty("pos2D", pos2D); QScriptValue pos3D = engine->newObject(); pos3D.setProperty("x", event._pos3D.x); pos3D.setProperty("y", event._pos3D.y); pos3D.setProperty("z", event._pos3D.z); obj.setProperty("pos3D", pos3D); QScriptValue normal = engine->newObject(); normal.setProperty("x", event._normal.x); normal.setProperty("y", event._normal.y); normal.setProperty("z", event._normal.z); obj.setProperty("normal", normal); QScriptValue direction = engine->newObject(); direction.setProperty("x", event._direction.x); direction.setProperty("y", event._direction.y); direction.setProperty("z", event._direction.z); obj.setProperty("direction", direction); bool isPrimaryButton = false; bool isSecondaryButton = false; bool isTertiaryButton = false; switch (event._button) { case NoButtons: obj.setProperty("button", "None"); break; case PrimaryButton: obj.setProperty("button", "Primary"); isPrimaryButton = true; break; case SecondaryButton: obj.setProperty("button", "Secondary"); isSecondaryButton = true; break; case TertiaryButton: obj.setProperty("button", "Tertiary"); isTertiaryButton = true; break; } if (isPrimaryButton) { obj.setProperty("isPrimaryButton", isPrimaryButton); obj.setProperty("isLeftButton", isPrimaryButton); } if (isSecondaryButton) { obj.setProperty("isSecondaryButton", isSecondaryButton); obj.setProperty("isRightButton", isSecondaryButton); } if (isTertiaryButton) { obj.setProperty("isTertiaryButton", isTertiaryButton); obj.setProperty("isMiddleButton", isTertiaryButton); } obj.setProperty("isPrimaryHeld", areFlagsSet(event._buttons, PrimaryButton)); obj.setProperty("isSecondaryHeld", areFlagsSet(event._buttons, SecondaryButton)); obj.setProperty("isTertiaryHeld", areFlagsSet(event._buttons, TertiaryButton)); obj.setProperty("keyboardModifiers", QScriptValue(event.getKeyboardModifiers())); return obj; }
void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) { if (!_webSurface) { return; } //do not send secondary button events to tablet if (event.getButton() == PointerEvent::SecondaryButton || //do not block composed events event.getButtons() == PointerEvent::SecondaryButton) { return; } QPointF windowPoint; { glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * _dpi); windowPoint = QPointF(windowPos.x, windowPos.y); } Qt::TouchPointState state = Qt::TouchPointStationary; if (event.getType() == PointerEvent::Press && event.getButton() == PointerEvent::PrimaryButton) { state = Qt::TouchPointPressed; } else if (event.getType() == PointerEvent::Release) { state = Qt::TouchPointReleased; } else if (_activeTouchPoints.count(event.getID()) && windowPoint != _activeTouchPoints[event.getID()].pos()) { state = Qt::TouchPointMoved; } QEvent::Type touchType = QEvent::TouchUpdate; if (_activeTouchPoints.empty()) { // If the first active touch point is being created, send a begin touchType = QEvent::TouchBegin; } if (state == Qt::TouchPointReleased && _activeTouchPoints.size() == 1 && _activeTouchPoints.count(event.getID())) { // If the last active touch point is being released, send an end touchType = QEvent::TouchEnd; } { QTouchEvent::TouchPoint point; point.setId(event.getID()); point.setState(state); point.setPos(windowPoint); point.setScreenPos(windowPoint); _activeTouchPoints[event.getID()] = point; } QTouchEvent touchEvent(touchType, &_touchDevice, event.getKeyboardModifiers()); { QList<QTouchEvent::TouchPoint> touchPoints; Qt::TouchPointStates touchPointStates; for (const auto& entry : _activeTouchPoints) { touchPointStates |= entry.second.state(); touchPoints.push_back(entry.second); } touchEvent.setWindow(_webSurface->getWindow()); touchEvent.setTarget(_webSurface->getRootItem()); touchEvent.setTouchPoints(touchPoints); touchEvent.setTouchPointStates(touchPointStates); } // Send mouse events to the Web surface so that HTML dialog elements work with mouse press and hover. // FIXME: Scroll bar dragging is a bit unstable in the tablet (content can jump up and down at times). // This may be improved in Qt 5.8. Release notes: "Cleaned up touch and mouse event delivery". // // In Qt 5.9 mouse events must be sent before touch events to make sure some QtQuick components will // receive mouse events Qt::MouseButton button = Qt::NoButton; Qt::MouseButtons buttons = Qt::NoButton; if (event.getButton() == PointerEvent::PrimaryButton) { button = Qt::LeftButton; } if (event.getButtons() & PointerEvent::PrimaryButton) { buttons |= Qt::LeftButton; } #if QT_VERSION >= QT_VERSION_CHECK(5, 9, 0) if (event.getType() == PointerEvent::Move) { QMouseEvent mouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier); QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent); } #endif if (touchType == QEvent::TouchBegin) { _touchBeginAccepted = QCoreApplication::sendEvent(_webSurface->getWindow(), &touchEvent); } else if (_touchBeginAccepted) { QCoreApplication::sendEvent(_webSurface->getWindow(), &touchEvent); } // If this was a release event, remove the point from the active touch points if (state == Qt::TouchPointReleased) { _activeTouchPoints.erase(event.getID()); } #if QT_VERSION < QT_VERSION_CHECK(5, 9, 0) if (event.getType() == PointerEvent::Move) { QMouseEvent mouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier); QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent); } #endif }