void Group::onSessionInitiateFailure(const ProcessPtr &process, Session *session) { vector<Callback> actions; TRACE_POINT(); // Standard resource management boilerplate stuff... PoolPtr pool = getPool(); boost::unique_lock<boost::mutex> lock(pool->syncher); assert(process->isAlive()); assert(isAlive() || getLifeStatus() == SHUTTING_DOWN); UPDATE_TRACE_POINT(); P_DEBUG("Could not initiate a session with process " << process->inspect() << ", detaching from pool if possible"); if (!pool->detachProcessUnlocked(process, actions)) { P_DEBUG("Process was already detached"); } pool->fullVerifyInvariants(); lock.unlock(); runAllActions(actions); }
void Group::onSessionClose(const ProcessPtr &process, Session *session) { TRACE_POINT(); // Standard resource management boilerplate stuff... PoolPtr pool = getPool(); boost::unique_lock<boost::mutex> lock(pool->syncher); assert(process->isAlive()); assert(isAlive() || getLifeStatus() == SHUTTING_DOWN); P_TRACE(2, "Session closed for process " << process->inspect()); verifyInvariants(); UPDATE_TRACE_POINT(); /* Update statistics. */ process->sessionClosed(session); assert(process->getLifeStatus() == Process::ALIVE); assert(process->enabled == Process::ENABLED || process->enabled == Process::DISABLING || process->enabled == Process::DETACHED); if (process->enabled == Process::ENABLED) { pqueue.decrease(process->pqHandle, process->busyness()); } /* This group now has a process that's guaranteed to be not * totally busy. */ assert(!process->isTotallyBusy()); bool detachingBecauseOfMaxRequests = false; bool detachingBecauseCapacityNeeded = false; bool shouldDetach = ( detachingBecauseOfMaxRequests = ( options.maxRequests > 0 && process->processed >= options.maxRequests )) || ( detachingBecauseCapacityNeeded = ( process->sessions == 0 && getWaitlist.empty() && ( !pool->getWaitlist.empty() || anotherGroupIsWaitingForCapacity() ) ) ); bool shouldDisable = process->enabled == Process::DISABLING && process->sessions == 0 && enabledCount > 0; if (shouldDetach || shouldDisable) { vector<Callback> actions; if (shouldDetach) { if (detachingBecauseCapacityNeeded) { /* Someone might be trying to get() a session for a different * group that couldn't be spawned because of lack of pool capacity. * If this group isn't under sufficiently load (as apparent by the * checked conditions) then now's a good time to detach * this process or group in order to free capacity. */ P_DEBUG("Process " << process->inspect() << " is no longer totally " "busy; detaching it in order to make room in the pool"); } else { /* This process has processed its maximum number of requests, * so we detach it. */ P_DEBUG("Process " << process->inspect() << " has reached its maximum number of requests (" << options.maxRequests << "); detaching it"); } pool->detachProcessUnlocked(process, actions); } else { removeProcessFromList(process, disablingProcesses); addProcessToList(process, disabledProcesses); removeFromDisableWaitlist(process, DR_SUCCESS, actions); maybeInitiateOobw(process); } pool->fullVerifyInvariants(); lock.unlock(); runAllActions(actions); } else { // This could change process->enabled. maybeInitiateOobw(process); if (!getWaitlist.empty() && process->enabled == Process::ENABLED) { /* If there are clients on this group waiting for a process to * become available then call them now. */ UPDATE_TRACE_POINT(); // Already calls verifyInvariants(). assignSessionsToGetWaitersQuickly(lock); } } }