void PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs (const PxVehiclePadSmoothingData& padSmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, const PxVehicleDrive4WRawInputData& rawInputData, const PxF32 timestep, PxVehicleDrive4W& focusVehicle) { //gearup/geardown const bool gearup=rawInputData.getGearUp(); const bool geardown=rawInputData.getGearDown(); focusVehicle.mDriveDynData.setGearUp(gearup); focusVehicle.mDriveDynData.setGearDown(geardown); //Update analog inputs for focus vehicle. //Process the accel. { const PxF32 riseRate=padSmoothing.mRiseRates[PxVehicleDrive4W::eANALOG_INPUT_ACCEL]; const PxF32 fallRate=padSmoothing.mFallRates[PxVehicleDrive4W::eANALOG_INPUT_ACCEL]; const PxF32 currentVal=focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_ACCEL); const PxF32 targetVal=rawInputData.getAnalogAccel(); const PxF32 accel=processPositiveAnalogValue(riseRate,fallRate,currentVal,targetVal,timestep); focusVehicle.mDriveDynData.setAnalogInput(accel,PxVehicleDrive4W::eANALOG_INPUT_ACCEL); } //Process the brake { const PxF32 riseRate=padSmoothing.mRiseRates[PxVehicleDrive4W::eANALOG_INPUT_BRAKE]; const PxF32 fallRate=padSmoothing.mFallRates[PxVehicleDrive4W::eANALOG_INPUT_BRAKE]; const PxF32 currentVal=focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_BRAKE); const PxF32 targetVal=rawInputData.getAnalogBrake(); const PxF32 brake=processPositiveAnalogValue(riseRate,fallRate,currentVal,targetVal,timestep); focusVehicle.mDriveDynData.setAnalogInput(brake,PxVehicleDrive4W::eANALOG_INPUT_BRAKE); } //Process the handbrake. { const PxF32 riseRate=padSmoothing.mRiseRates[PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE]; const PxF32 fallRate=padSmoothing.mFallRates[PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE]; const PxF32 currentVal=focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE); const PxF32 targetVal=rawInputData.getAnalogHandbrake(); const PxF32 handbrake=processPositiveAnalogValue(riseRate,fallRate,currentVal,targetVal,timestep); focusVehicle.mDriveDynData.setAnalogInput(handbrake,PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE); } //Process the steer { const PxF32 vz=focusVehicle.computeForwardSpeed(); const PxF32 vzAbs=PxAbs(vz); const bool isInAir=focusVehicle.isInAir(); const PxF32 riseRate=padSmoothing.mRiseRates[PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT]; const PxF32 fallRate=padSmoothing.mFallRates[PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT]; const PxF32 currentVal=focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT)-focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_STEER_LEFT); const PxF32 targetVal=rawInputData.getAnalogSteer()*(isInAir ? 1.0f :steerVsForwardSpeedTable.getYVal(vzAbs)); const PxF32 steer=processAnalogValue(riseRate,fallRate,currentVal,targetVal,timestep); focusVehicle.mDriveDynData.setAnalogInput(0.0f, PxVehicleDrive4W::eANALOG_INPUT_STEER_LEFT); focusVehicle.mDriveDynData.setAnalogInput(steer, PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT); } }
void PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs (const PxVehicleKeySmoothingData& keySmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, const PxVehicleDrive4WRawInputData& rawInputData, const PxF32 timestep, PxVehicleDrive4W& focusVehicle) { const bool gearup=rawInputData.getGearUp(); const bool geardown=rawInputData.getGearDown(); focusVehicle.mDriveDynData.setGearDown(geardown); focusVehicle.mDriveDynData.setGearUp(gearup); const PxF32 accel=processDigitalValue(PxVehicleDrive4W::eANALOG_INPUT_ACCEL,keySmoothing,rawInputData.getDigitalAccel(),timestep,focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_ACCEL)); focusVehicle.mDriveDynData.setAnalogInput(accel,PxVehicleDrive4W::eANALOG_INPUT_ACCEL); const PxF32 brake=processDigitalValue(PxVehicleDrive4W::eANALOG_INPUT_BRAKE,keySmoothing,rawInputData.getDigitalBrake(),timestep,focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_BRAKE)); focusVehicle.mDriveDynData.setAnalogInput(brake,PxVehicleDrive4W::eANALOG_INPUT_BRAKE); const PxF32 handbrake=processDigitalValue(PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE,keySmoothing,rawInputData.getDigitalHandbrake(),timestep,focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE)); focusVehicle.mDriveDynData.setAnalogInput(handbrake,PxVehicleDrive4W::eANALOG_INPUT_HANDBRAKE); PxF32 steerLeft=processDigitalValue(PxVehicleDrive4W::eANALOG_INPUT_STEER_LEFT,keySmoothing,rawInputData.getDigitalSteerLeft(),timestep,focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_STEER_LEFT)); PxF32 steerRight=processDigitalValue(PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT,keySmoothing,rawInputData.getDigitalSteerRight(),timestep,focusVehicle.mDriveDynData.getAnalogInput(PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT)); const PxF32 vz=focusVehicle.computeForwardSpeed(); const PxF32 vzAbs=PxAbs(vz); const bool isInAir=focusVehicle.isInAir(); const PxF32 maxSteer=(isInAir ? 1.0f :steerVsForwardSpeedTable.getYVal(vzAbs)); const PxF32 steer=PxAbs(steerRight-steerLeft); if(steer>maxSteer) { const PxF32 k=maxSteer/steer; steerLeft*=k; steerRight*=k; } focusVehicle.mDriveDynData.setAnalogInput(steerLeft, PxVehicleDrive4W::eANALOG_INPUT_STEER_LEFT); focusVehicle.mDriveDynData.setAnalogInput(steerRight, PxVehicleDrive4W::eANALOG_INPUT_STEER_RIGHT); }
void SampleVehicle_VehicleController::processRawInputs (const PxF32 dtime, const bool useAutoGears, PxVehicleDrive4WRawInputData& rawInputData) { // Keyboard { if(mRecord) { if(mNumSamples<MAX_NUM_RECORD_REPLAY_SAMPLES) { mKeyboardAccelValues[mNumSamples] = mKeyPressedAccel; mKeyboardBrakeValues[mNumSamples] = mKeyPressedBrake; mKeyboardHandbrakeValues[mNumSamples] = mKeyPressedHandbrake; mKeyboardSteerLeftValues[mNumSamples] = mKeyPressedSteerLeft; mKeyboardSteerRightValues[mNumSamples] = mKeyPressedSteerRight; mKeyboardGearupValues[mNumSamples] = mKeyPressedGearUp; mKeyboardGeardownValues[mNumSamples] = mKeyPressedGearDown; } } else if(mReplay) { if(mNumSamples<mNumRecordedSamples) { mKeyPressedAccel = mKeyboardAccelValues[mNumSamples]; mKeyPressedBrake = mKeyboardBrakeValues[mNumSamples]; mKeyPressedHandbrake = mKeyboardHandbrakeValues[mNumSamples]; mKeyPressedSteerLeft = mKeyboardSteerLeftValues[mNumSamples]; mKeyPressedSteerRight = mKeyboardSteerRightValues[mNumSamples]; mKeyPressedGearUp = mKeyboardGearupValues[mNumSamples]; mKeyPressedGearDown = mKeyboardGeardownValues[mNumSamples]; } } rawInputData.setDigitalAccel(mKeyPressedAccel); rawInputData.setDigitalBrake(mKeyPressedBrake); rawInputData.setDigitalHandbrake(mKeyPressedHandbrake); rawInputData.setDigitalSteerLeft(mKeyPressedSteerLeft); rawInputData.setDigitalSteerRight(mKeyPressedSteerRight); rawInputData.setGearUp(mKeyPressedGearUp); rawInputData.setGearDown(mKeyPressedGearDown); mUseKeyInputs= (mKeyPressedAccel || mKeyPressedBrake || mKeyPressedHandbrake || mKeyPressedSteerLeft || mKeyPressedSteerRight || mKeyPressedGearUp || mKeyPressedGearDown); } // Gamepad { if(mRecord) { if(mNumSamples<MAX_NUM_RECORD_REPLAY_SAMPLES) { mGamepadAccelValues[mNumSamples] = mGamepadAccel; mGamepadCarBrakeValues[mNumSamples] = mGamepadCarBrake; mGamepadCarSteerValues[mNumSamples] = mGamepadCarSteer; mGamepadGearupValues[mNumSamples] = mGamepadGearup; mGamepadGeardownValues[mNumSamples] = mGamepadGeardown; mGamepadCarHandbrakeValues[mNumSamples] = mGamepadCarHandbrake; } } else if(mReplay) { if(mNumSamples<mNumRecordedSamples) { mGamepadAccel = mGamepadAccelValues[mNumSamples]; mGamepadCarBrake = mGamepadCarBrakeValues[mNumSamples]; mGamepadCarSteer = mGamepadCarSteerValues[mNumSamples]; mGamepadGearup = mGamepadGearupValues[mNumSamples]; mGamepadGeardown = mGamepadGeardownValues[mNumSamples]; mGamepadCarHandbrake = mGamepadCarHandbrakeValues[mNumSamples]; } } if(mGamepadAccel<0.0f || mGamepadAccel>1.01f) getSampleErrorCallback().reportError(PxErrorCode::eINTERNAL_ERROR, "Illegal accel value from gamepad", __FILE__, __LINE__); if(mGamepadCarBrake<0.0f || mGamepadCarBrake>1.01f) getSampleErrorCallback().reportError(PxErrorCode::eINTERNAL_ERROR, "Illegal brake value from gamepad", __FILE__, __LINE__); if(PxAbs(mGamepadCarSteer)>1.01f) getSampleErrorCallback().reportError(PxErrorCode::eINTERNAL_ERROR, "Illegal steer value from gamepad", __FILE__, __LINE__); if(mUseKeyInputs && ((mGamepadAccel+mGamepadCarBrake+mGamepadCarSteer)!=0.0f || mGamepadGearup || mGamepadGeardown || mGamepadCarHandbrake)) { mUseKeyInputs=false; } if(!mUseKeyInputs) { rawInputData.setAnalogAccel(mGamepadAccel); rawInputData.setAnalogBrake(mGamepadCarBrake); rawInputData.setAnalogHandbrake(mGamepadCarHandbrake ? 1.0f : 0.0f); rawInputData.setAnalogSteer(mGamepadCarSteer); rawInputData.setGearUp(mGamepadGearup); rawInputData.setGearDown(mGamepadGeardown); } } if(useAutoGears && (rawInputData.getGearDown() || rawInputData.getGearUp())) { rawInputData.setGearDown(false); rawInputData.setGearUp(false); } mNumSamples++; }