예제 #1
0
void tst_QGraphicsEffect::colorize()
{
    if (qApp->desktop()->depth() < 24) {
        QSKIP("Test only works on 32 bit displays", SkipAll);
        return;
    }

    QGraphicsScene scene(0, 0, 100, 100);

    QGraphicsRectItem *item = scene.addRect(0, 0, 50, 50);
    item->setPen(Qt::NoPen);
    item->setBrush(QColor(122, 193, 66)); // Qt light green

    QGraphicsColorizeEffect *effect = new QGraphicsColorizeEffect;
    effect->setColor(QColor(102, 153, 51)); // Qt dark green
    item->setGraphicsEffect(effect);

    QPainter painter;
    QImage image(100, 100, QImage::Format_ARGB32_Premultiplied);

    image.fill(0);
    painter.begin(&image);
    painter.setRenderHint(QPainter::Antialiasing);
    scene.render(&painter);
    painter.end();

    QCOMPARE(image.pixel(10, 10), qRgb(191, 212, 169));

    effect->setStrength(0.5);

    image.fill(0);
    painter.begin(&image);
    painter.setRenderHint(QPainter::Antialiasing);
    scene.render(&painter);
    painter.end();

    QCOMPARE(image.pixel(10, 10), qRgb(156, 203, 117));

    effect->setStrength(0.0);

    image.fill(0);
    painter.begin(&image);
    painter.setRenderHint(QPainter::Antialiasing);
    scene.render(&painter);
    painter.end();

    QCOMPARE(image.pixel(10, 10), qRgb(122, 193, 66));
}
예제 #2
0
void Dashboard::setDeathColor() {
    QGraphicsColorizeEffect *effect = new QGraphicsColorizeEffect();
    effect->setColor(_m_layout->m_deathEffectColor);
    effect->setStrength(1.0);
    this->setGraphicsEffect(effect);
    refresh();
}
예제 #3
0
void HomeScreen::initEffect()
{
	QGraphicsColorizeEffect* effect = new QGraphicsColorizeEffect(_sprite);
	effect->setColor(QColor::fromRgb(0xFF, 0xFF, 0xFF));
	effect->setStrength(0.0f);
	_sprite->setGraphicsEffect(effect);

	_showEffectTimer = new QTimeLine(SHOWEFFECT_DURATION, this);
	_hideEffectTimer = new QTimeLine(HIDEEFFECT_DURATION, this);

	_glowTimer = 0.75f;
}
예제 #4
0
QPixmap Icon::applyEffects() const
{
    QPixmap gfx = pixmap;

    if (isColor && !qFuzzyIsNull(depth)) {
        QLabel w;
        QGraphicsColorizeEffect *effect = new QGraphicsColorizeEffect();
        effect->setColor(color);
        effect->setStrength(depth);
        w.setPixmap(gfx);
        w.setGraphicsEffect(effect);
        gfx = w.grab();
    }

    if (!qFuzzyIsNull(radius)) {
        QImage canvas(gfx.size(), QImage::Format_ARGB32_Premultiplied);
        QPainter painter(&canvas);
        painter.setCompositionMode(QPainter::CompositionMode_Source);
        painter.fillRect(gfx.rect(), Qt::transparent);
        painter.setPen(Qt::NoPen);
        painter.setBrush(QBrush(gfx));
        painter.setRenderHint(QPainter::Antialiasing);
        painter.drawRoundedRect(gfx.rect(), radius, radius);
        painter.end();
        gfx = QPixmap::fromImage(canvas);
    }

    if (blur > 1.0) {
        QLabel w;
        QGraphicsBlurEffect *effect = new QGraphicsBlurEffect();
        effect->setBlurRadius(blur);
        effect->setBlurHints(QGraphicsBlurEffect::QualityHint);
        w.setPixmap(gfx);
        w.setGraphicsEffect(effect);
        gfx = w.grab();
    }

    if (flipX) {
        gfx = gfx.transformed(QTransform().scale(-1, 1));
    }

    if (flipY) {
        gfx = gfx.transformed(QTransform().scale(1, -1));
    }

    if (angle != 0) {
        gfx = gfx.transformed(QTransform().rotate(angle));
    }

    return gfx;
}
예제 #5
0
void QGraphicsGlowEffect::draw(QPainter* painter) {
  QPoint offset;
  QPixmap source = sourcePixmap(Qt::LogicalCoordinates, &offset);
  source = source.scaled(source.size().width()/source.devicePixelRatio(), source.size().height()/source.devicePixelRatio());
  QPixmap glow;

  QGraphicsColorizeEffect *colorize = new QGraphicsColorizeEffect;
  colorize->setColor(_color);
  colorize->setStrength(1);
  glow = applyEffectToPixmap(source, colorize, 0);

  QGraphicsBlurEffect *blur = new QGraphicsBlurEffect;
  blur->setBlurRadius(_blurRadius);
  glow = applyEffectToPixmap(glow, blur, _extent);

  for (int i = 0; i < _strength; i++)
    painter->drawPixmap(offset - QPoint(_extent, _extent), glow);
  drawSource(painter);
}
예제 #6
0
void VisualMatrix::initSprite()
{
	_sprite = new QGraphicsWidget();

	QGraphicsItem* item;
	QGraphicsWidget* widget;
	QGraphicsRectItem* rect;
	QGraphicsColorizeEffect* effect;
	QGraphicsSimpleTextItem* text;
	QGraphicsProxyWidget* proxy;
	QLabel* label;
	QFont font;

	// Frame
	{
		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_FRAME_BG));
		item->setParentItem(_sprite);
		item->setPos(0.0f, 0.0f);
	}

	// Frame
	{
		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_FRAME_MG));
		item->setParentItem(_sprite);
		item->setPos(0.0f, 0.0f);
	}

	// Avatar
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		widget->setFlags(QGraphicsItem::ItemClipsChildrenToShape);
		widget->setParentItem(_sprite);
		widget->setPos(170.0f, 50.0f);
		
		item = new QGraphicsPixmapItem();
		item->setParentItem(widget);
		item->setPos(((BLOCK_LARGE * 10) - (320.0f / 0.75f)) * 0.5f, (BLOCK_LARGE * 20) - 320.0f);
		
		_avatar = widget;
	}

	// Help
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		widget->setFlags(QGraphicsItem::ItemClipsChildrenToShape);
		widget->setParentItem(_sprite);
		widget->setPos(170.0f, 50.0f);
		
		rect = new QGraphicsRectItem(0.0f, 0.0f, BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		rect->setBrush(QBrush(QColor::fromRgb(0x00, 0x00, 0x00, 0xC0)));
		rect->setParentItem(widget);
		
		font = QApplication::font();
		font.setFamily("Arial");
		font.setPixelSize(16);
		font.setWeight(QFont::Bold);
		font.setStretch(80);
		
		text = new QGraphicsSimpleTextItem(tr("Slide left and right: Move."));
		text->setBrush(QColor::fromRgb(0xC0, 0xC0, 0xC0));
		text->setFont(font);
		text->setParentItem(widget);
		text->setPos(((BLOCK_LARGE * 10) - text->boundingRect().width()) * 0.5f, 217.0f - 6.0f);
		
		text = new QGraphicsSimpleTextItem(tr("Swipe up: Hold.  Swipe down: Drop."));
		text->setBrush(QColor::fromRgb(0xC0, 0xC0, 0xC0));
		text->setFont(font);
		text->setParentItem(widget);
		text->setPos(((BLOCK_LARGE * 10) - text->boundingRect().width()) * 0.5f, 237.0f - 6.0f);
		
		text = new QGraphicsSimpleTextItem(tr("Pull back, and make circles: Rotate."));
		text->setBrush(QColor::fromRgb(0xC0, 0xC0, 0xC0));
		text->setFont(font);
		text->setParentItem(widget);
		text->setPos(((BLOCK_LARGE * 10) - text->boundingRect().width()) * 0.5f, 257.0f - 6.0f);

//		widget->setVisible(false);
		
		_sprite_help = widget;
	}

	// Lines
	{
		rect = new QGraphicsRectItem(120.0f - 1.0f, 220.0f - 1.0f, 8.0f + 2.0f, 144.0f + 2.0f);
		rect->setBrush(QBrush(LoaderThread::instance()->getCachedPixmap(IMAGE_LINES_PROGRESS)));
		rect->setParentItem(_sprite);

		_sprite_lines = rect;
	}

	// Frame
	{
		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_FRAME_FG));
		item->setParentItem(_sprite);
		item->setPos(0.0f, 0.0f);
	}

	// Field
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		widget->setFlags(QGraphicsItem::ItemClipsChildrenToShape);
		widget->setParentItem(_sprite);
		widget->setPos(170.0f, 50.0f);
		
		_sprite_field = widget;

		_sprite_space.fill(NULL, _rows * _cols);
	}

	// Ghost
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 4, BLOCK_LARGE * 4);
		widget->setParentItem(_sprite_field);
		widget->setPos(BLOCK_LARGE * getShapePositionInField(18, 3));
		
		for (int i = 0; i < 4; ++i)
		{
			item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_BLOCK_GHOST));
			item->setParentItem(widget);
		}
	
		_sprite_ghost = widget;
	}

	// Tetromino
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 4, BLOCK_LARGE * 4);
		widget->setParentItem(_sprite_field);
		widget->setPos(BLOCK_LARGE * getShapePositionInField(18, 3));
		widget->setZValue(1.0f);
		
		effect = new QGraphicsColorizeEffect(widget);
		effect->setColor(QColor::fromRgb(0xFF, 0xFF, 0xFF));
		effect->setStrength(0.0f);
		widget->setGraphicsEffect(effect);
		
		for (int i = 0; i < 4; ++i)
		{
			item = new QGraphicsPixmapItem();
			item->setParentItem(widget);
		}
		
		_sprite_tetromino = widget;
	}

	// Hold
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 4, BLOCK_LARGE * 2);
		widget->setScale(BLOCK_SMALL / BLOCK_LARGE);
		widget->setParentItem(_sprite);
		widget->setPos(56.0f, 108.0f + BLOCK_SMALL);
		
		effect = new QGraphicsColorizeEffect(widget);
		effect->setColor(QColor::fromRgb(0xFF, 0xFF, 0xFF));
		effect->setStrength(0.0f);
		widget->setGraphicsEffect(effect);
		
		for (int i = 0; i < 4; ++i)
		{
			item = new QGraphicsPixmapItem();
			item->setParentItem(widget);
		}
		
		_sprite_hold = widget;
	}

	// Hold fail
	{
		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_FAIL));
		item->setScale(BLOCK_SMALL / BLOCK_LARGE);
		item->setParentItem(_sprite);
		item->setPos(56.0f + (BLOCK_SMALL * 3), 108.0f + (BLOCK_SMALL * 3));
		item->setVisible(false);
	
		_sprite_holdFail = item;
	}

	// Next
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 4, BLOCK_LARGE * 2);
		widget->setScale(BLOCK_SMALL / BLOCK_LARGE);
		widget->setParentItem(_sprite);
		widget->setPos(460.0f, 108.0f + BLOCK_SMALL);
		
		effect = new QGraphicsColorizeEffect(widget);
		effect->setColor(QColor::fromRgb(0xFF, 0xFF, 0xFF));
		effect->setStrength(0.0f);
		widget->setGraphicsEffect(effect);
		
		for (int i = 0; i < 4; ++i)
		{
			item = new QGraphicsPixmapItem();
			item->setParentItem(widget);
		}
	
		_sprite_next << widget;
	}

	// Next
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 4, BLOCK_LARGE * 2);
		widget->setScale(BLOCK_SMALL / BLOCK_LARGE);
		widget->setParentItem(_sprite);
		widget->setPos(460.0f, 228.0f + BLOCK_SMALL);
		
		effect = new QGraphicsColorizeEffect(widget);
		effect->setColor(QColor::fromRgb(0xFF, 0xFF, 0xFF));
		effect->setStrength(0.0f);
		widget->setGraphicsEffect(effect);
		
		for (int i = 0; i < 4; ++i)
		{
			item = new QGraphicsPixmapItem();
			item->setParentItem(widget);
		}
	
		_sprite_next << widget;
	}

	// Next
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 4, BLOCK_LARGE * 2);
		widget->setScale(BLOCK_SMALL / BLOCK_LARGE);
		widget->setParentItem(_sprite);
		widget->setPos(460.0f, 292.0f + BLOCK_SMALL);
		
		effect = new QGraphicsColorizeEffect(widget);
		effect->setColor(QColor::fromRgb(0xFF, 0xFF, 0xFF));
		effect->setStrength(0.0f);
		widget->setGraphicsEffect(effect);
		
		for (int i = 0; i < 4; ++i)
		{
			item = new QGraphicsPixmapItem();
			item->setParentItem(widget);
		}
		
		_sprite_next << widget;
	}

	// Font
	{
		font = QApplication::font();
		font.setCapitalization(QFont::AllUppercase);
	}

	// Hold
	{
		text = new QGraphicsSimpleTextItem(tr("Hold"));
		text->setBrush(QColor::fromRgb(0x00, 0x00, 0x00));
		text->setFont(font);
		text->setParentItem(_sprite);
		text->setPos(56.0f, 80.0f - 6.0f);
	}

	// Next
	{
		text = new QGraphicsSimpleTextItem(tr("Next"));
		text->setBrush(QColor::fromRgb(0x00, 0x00, 0x00));
		text->setFont(font);
		text->setParentItem(_sprite);
		text->setPos(526.0f - text->boundingRect().width(), 80.0f - 6.0f);
	}

	// Level
	{
		text = new QGraphicsSimpleTextItem(tr("Level"));
		text->setBrush(QColor::fromRgb(0x00, 0x00, 0x00));
		text->setFont(font);
		text->setParentItem(_sprite);
		text->setPos(56.0f, 316.0f - 6.0f);
	}

	// Level
	{
		label = new QLabel();
		label->resize(48, 24);
		label->setStyleSheet("background-color: transparent; color: #FFFFFF;");
		label->setAlignment(Qt::AlignTop | Qt::AlignLeft);
		
		proxy = new QGraphicsProxyWidget();
		proxy->setParentItem(_sprite);
		proxy->setWidget(label);
		proxy->setPos(56.0f, 344.0f - 6.0f);
	
		_sprite_level = label;
	}

	// Score
	{
		text = new QGraphicsSimpleTextItem(tr("Score"));
		text->setBrush(QColor::fromRgb(0x00, 0x00, 0x00));
		text->setFont(font);
		text->setParentItem(_sprite);
		text->setPos(176.0f, 564.0f - 6.0f);
	}

	// Score
	{
		label = new QLabel();
		label->resize(148, 24);
		label->setStyleSheet("background-color: transparent; color: #FFFFFF;");
		label->setAlignment(Qt::AlignTop | Qt::AlignRight);
		
		proxy = new QGraphicsProxyWidget();
		proxy->setParentItem(_sprite);
		proxy->setWidget(label);
		proxy->setPos(256.0f, 564.0f - 6.0f);
		
		_sprite_score = label;
	}

	// Countdown
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		widget->setFlags(QGraphicsItem::ItemClipsChildrenToShape);
		widget->setParentItem(_sprite);
		widget->setPos(170.0f, 50.0f);

		rect = new QGraphicsRectItem(0.0f, 0.0f, BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		rect->setBrush(QBrush(QColor::fromRgb(0x00, 0x00, 0x00, 0xC0)));
		rect->setParentItem(widget);

		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_COUNT[0]));
		item->setParentItem(widget);
		item->setPos(77.0f, 197.0f);
		item->setVisible(false);
		_sprite_count << item;

		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_COUNT[1]));
		item->setParentItem(widget);
		item->setPos(77.0f, 197.0f);
		item->setVisible(false);
		_sprite_count << item;

		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_COUNT[2]));
		item->setParentItem(widget);
		item->setPos(77.0f, 197.0f);
		item->setVisible(false);
		_sprite_count << item;

		widget->setVisible(false);
		
		_sprite_countdown = widget;
	}

	// Game over
	{
		widget = new QGraphicsWidget();
		widget->resize(BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		widget->setFlags(QGraphicsItem::ItemClipsChildrenToShape);
		widget->setParentItem(_sprite);
		widget->setPos(170.0f, 50.0f);
		widget->setZValue(8.0f);
		
		rect = new QGraphicsRectItem(0.0f, 0.0f, BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		rect->setBrush(QBrush(QColor::fromRgb(0x00, 0x00, 0x00, 0xC0)));
		rect->setParentItem(widget);
		
		item = new QGraphicsPixmapItem(LoaderThread::instance()->getCachedPixmap(IMAGE_OVER));
		item->setParentItem(widget);
		item->setPos(4.0f, 172.0f);
		
		rect = new QGraphicsRectItem(0.0f, 0.0f, BLOCK_LARGE * 10, BLOCK_LARGE * 20);
		rect->setBrush(QBrush(QColor::fromRgb(0xFF, 0xFF, 0xFF)));
		rect->setParentItem(widget);
		_sprite_overFlash = rect;
		
		widget->setVisible(false);
		
		_sprite_over = widget;
	}
}