QMapboxGLPrivate::QMapboxGLPrivate(QMapboxGL *q, const QMapboxGLSettings &settings) : QObject(q) , size(0, 0) , q_ptr(q) , fileSourceObj(std::make_unique<mbgl::DefaultFileSource>( settings.cacheDatabasePath().toStdString(), settings.assetPath().toStdString(), settings.cacheDatabaseMaximumSize())) , mapObj(std::make_unique<mbgl::Map>( *this, *fileSourceObj, static_cast<mbgl::MapMode>(settings.mapMode()), static_cast<mbgl::GLContextMode>(settings.contextMode()), static_cast<mbgl::ConstrainMode>(settings.constrainMode()), static_cast<mbgl::ViewportMode>(settings.viewportMode()))) { qRegisterMetaType<QMapboxGL::MapChange>("QMapboxGL::MapChange"); fileSourceObj->setAccessToken(settings.accessToken().toStdString()); connect(this, SIGNAL(needsRendering()), q_ptr, SIGNAL(needsRendering()), Qt::QueuedConnection); connect(this, SIGNAL(mapChanged(QMapboxGL::MapChange)), q_ptr, SIGNAL(mapChanged(QMapboxGL::MapChange)), Qt::QueuedConnection); }
QMapboxGLPrivate::QMapboxGLPrivate(QMapboxGL *q, const QMapboxGLSettings &settings, const QSize &size_, qreal pixelRatio) : QObject(q) , size(size_) , q_ptr(q) , fileSourceObj(std::make_unique<mbgl::DefaultFileSource>( settings.cacheDatabasePath().toStdString(), settings.assetPath().toStdString(), settings.cacheDatabaseMaximumSize())) , threadPool(4) , mapObj(std::make_unique<mbgl::Map>( *this, mbgl::Size{ static_cast<uint32_t>(size.width()), static_cast<uint32_t>(size.height()) }, pixelRatio, *fileSourceObj, threadPool, static_cast<mbgl::MapMode>(settings.mapMode()), static_cast<mbgl::GLContextMode>(settings.contextMode()), static_cast<mbgl::ConstrainMode>(settings.constrainMode()), static_cast<mbgl::ViewportMode>(settings.viewportMode()))) { qRegisterMetaType<QMapbox::MapChange>("QMapbox::MapChange"); fileSourceObj->setAccessToken(settings.accessToken().toStdString()); connect(this, SIGNAL(needsRendering()), q_ptr, SIGNAL(needsRendering()), Qt::QueuedConnection); connect(this, SIGNAL(mapChanged(QMapbox::MapChange)), q_ptr, SIGNAL(mapChanged(QMapbox::MapChange)), Qt::QueuedConnection); }