bool MInverseMouseArea::eventFilter(QObject *obj, QEvent *ev)
{
    Q_UNUSED(obj);
    if (!m_enabled || !isVisible())
        return false;
    switch (ev->type()) {
    case QEvent::MouseButtonPress: {
        QMouseEvent *me = static_cast<QMouseEvent *>(ev);
        QPointF mappedPos = me->windowPos();//??is mapping to root item needed still
        m_pressed = !isUnderMouse() && !isClickedOnSoftwareInputPanel();

        if (m_pressed) {
            m_lastsceenPos = me->screenPos();
            emit pressedOutside(mappedPos.x(), mappedPos.y());
        }
        break;
    }
    case QEvent::MouseMove: {
        if (m_pressed) {
            QMouseEvent *me = static_cast<QMouseEvent *>(ev);
            const QPointF &dist = me->screenPos() - m_lastsceenPos;

            if (dist.x() * dist.x() + dist.y() * dist.y() > FlickThresholdSquare)
                m_pressed = false;
        }
        break;
    }
    case QEvent::MouseButtonRelease: {
        QMouseEvent *me = static_cast<QMouseEvent *>(ev);
        QPointF mappedPos = mapToRootItem(me->windowPos());

        if (m_pressed) {
            m_pressed = false;
            emit clickedOutside(mappedPos.x(), mappedPos.y());
        }
        break;
    }
    default:
        break;
    }

    return false;
}
예제 #2
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bool QQuickMultiPointTouchArea::shouldFilter(QEvent *event)
{
    QQuickWindow *c = window();
    QQuickItem *grabber = c ? c->mouseGrabberItem() : 0;
    bool disabledItem = grabber && !grabber->isEnabled();
    bool stealThisEvent = _stealMouse;
    bool containsPoint = false;
    if (!stealThisEvent) {
        switch (event->type()) {
        case QEvent::MouseButtonPress:
        case QEvent::MouseMove:
        case QEvent::MouseButtonRelease: {
                QMouseEvent *me = static_cast<QMouseEvent*>(event);
                containsPoint = contains(mapFromScene(me->windowPos()));
            }
            break;
        case QEvent::TouchBegin:
        case QEvent::TouchUpdate:
        case QEvent::TouchEnd: {
                QTouchEvent *te = static_cast<QTouchEvent*>(event);
                for (const QTouchEvent::TouchPoint &point : te->touchPoints()) {
                    if (contains(mapFromScene(point.scenePos()))) {
                        containsPoint = true;
                        break;
                    }
                }
            }
            break;
        default:
            break;
        }
    }
    if ((stealThisEvent || containsPoint) && (!grabber || !grabber->keepMouseGrab() || disabledItem)) {
        return true;
    }
    ungrab();
    return false;
}
예제 #3
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bool KisInputManager::Private::EventEater::eventFilter(QObject* target, QEvent* event )
{
    if ((hungry && (event->type() == QEvent::MouseMove ||
                    event->type() == QEvent::MouseButtonPress ||
                    event->type() == QEvent::MouseButtonRelease))
        //  || (peckish && (event->type() == QEvent::MouseButtonPress))
        )
    {
        // Chow down
        if (KisTabletDebugger::instance()->debugEnabled()) {
            QString pre = QString("[BLOCKED]");
            QMouseEvent *ev = static_cast<QMouseEvent*>(event);
            dbgTablet << KisTabletDebugger::instance()->eventToString(*ev,pre);
        }
        peckish = false;
        return true;
    }
    else if ((event->type() == QEvent::MouseButtonPress) /* Need to scrutinize */ &&
             (!savedEvent)) /* Otherwise we enter a loop repeatedly storing the same event */
    {
        QMouseEvent *mouseEvent = static_cast<QMouseEvent*>(event);
        // Pocket the event and decide what to do with it later
        // savedEvent = *(static_cast<QMouseEvent*>(event));
        savedEvent = new QMouseEvent(QEvent::MouseButtonPress,
                                     mouseEvent->pos(),
                                     mouseEvent->windowPos(),
                                     mouseEvent->screenPos(),
                                     mouseEvent->button(),
                                     mouseEvent->buttons(),
                                     mouseEvent->modifiers());
        savedTarget = target;
        mouseEvent->accept();
        return true;
    }

    return false; // All clear - let this one through!
}
예제 #4
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bool MInverseMouseArea::eventFilter(QObject *obj, QEvent *ev)
{
    Q_UNUSED(obj);

    if (!m_enabled || !isVisible())
        return false;

    switch (ev->type()) {
    case QEvent::MouseButtonPress: {
        QMouseEvent *m = static_cast<QMouseEvent *>(ev);
        QPointF pos = mapFromScene(m->windowPos());
        bool pressed = !contains(pos);

        if (pressed)
            emit pressedOutside(pos.x(), pos.y());
        break;
    }

    default:
        break;
    }

    return false;
}
예제 #5
0
void QQuickMultiPointTouchArea::updateTouchData(QEvent *event)
{
    bool ended = false;
    bool moved = false;
    bool started = false;
    bool isMouseEvent = false;

    clearTouchLists();
    QList<QTouchEvent::TouchPoint> touchPoints;

    switch (event->type()) {
    case QEvent::TouchBegin:
    case QEvent::TouchUpdate:
    case QEvent::TouchEnd:
        touchPoints = static_cast<QTouchEvent*>(event)->touchPoints();
        break;
    case QEvent::MouseButtonPress:
    case QEvent::MouseMove:
    case QEvent::MouseButtonRelease: {
        QMouseEvent *me = static_cast<QMouseEvent*>(event);
        _mouseQpaTouchPoint.setPos(me->localPos());
        _mouseQpaTouchPoint.setScenePos(me->windowPos());
        _mouseQpaTouchPoint.setScreenPos(me->screenPos());
        if (event->type() == QEvent::MouseMove)
            _mouseQpaTouchPoint.setState(Qt::TouchPointMoved);
        else if (event->type() == QEvent::MouseButtonRelease)
            _mouseQpaTouchPoint.setState(Qt::TouchPointReleased);
        else { // QEvent::MouseButtonPress
            addTouchPoint(me);
            started = true;
            _mouseQpaTouchPoint.setState(Qt::TouchPointPressed);
        }
        touchPoints << _mouseQpaTouchPoint;
        isMouseEvent = true;
        break;
    }
    default:
        qWarning("updateTouchData: unhandled event type %d", event->type());
        break;
    }

    if (!isMouseEvent && _mouseTouchPoint) {
        QQuickWindow *c = window();
        if (c && c->mouseGrabberItem() == this)
            touchPoints << _mouseQpaTouchPoint;
    }
    int numTouchPoints = touchPoints.count();
    //always remove released touches, and make sure we handle all releases before adds.
    for (const QTouchEvent::TouchPoint &p : qAsConst(touchPoints)) {
        Qt::TouchPointState touchPointState = p.state();
        int id = p.id();
        if (touchPointState & Qt::TouchPointReleased) {
            QQuickTouchPoint* dtp = static_cast<QQuickTouchPoint*>(_touchPoints.value(id));
            if (!dtp)
                continue;
            updateTouchPoint(dtp, &p);
            dtp->setPressed(false);
            _releasedTouchPoints.append(dtp);
            _touchPoints.remove(id);
            ended = true;
        }
    }
    if (numTouchPoints >= _minimumTouchPoints && numTouchPoints <= _maximumTouchPoints) {
        for (const QTouchEvent::TouchPoint &p : qAsConst(touchPoints)) {
            Qt::TouchPointState touchPointState = p.state();
            int id = p.id();
            if (touchPointState & Qt::TouchPointReleased) {
                //handled above
            } else if (!_touchPoints.contains(id)) { //could be pressed, moved, or stationary
                // (we may have just obtained enough points to start tracking them -- in that case moved or stationary count as newly pressed)
                addTouchPoint(&p);
                started = true;
            } else if (touchPointState & Qt::TouchPointMoved) {
                QQuickTouchPoint* dtp = static_cast<QQuickTouchPoint*>(_touchPoints.value(id));
                Q_ASSERT(dtp);
                _movedTouchPoints.append(dtp);
                updateTouchPoint(dtp,&p);
                moved = true;
            } else {
                QQuickTouchPoint* dtp = static_cast<QQuickTouchPoint*>(_touchPoints.value(id));
                Q_ASSERT(dtp);
                updateTouchPoint(dtp,&p);
            }
        }

        //see if we should be grabbing the gesture
        if (!_stealMouse /* !ignoring gesture*/) {
            bool offerGrab = false;
            const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
            for (const QTouchEvent::TouchPoint &p : qAsConst(touchPoints)) {
                if (p.state() == Qt::TouchPointReleased)
                    continue;
                const QPointF &currentPos = p.scenePos();
                const QPointF &startPos = p.startScenePos();
                if (qAbs(currentPos.x() - startPos.x()) > dragThreshold)
                    offerGrab = true;
                else if (qAbs(currentPos.y() - startPos.y()) > dragThreshold)
                    offerGrab = true;
                if (offerGrab)
                    break;
            }

            if (offerGrab) {
                QQuickGrabGestureEvent event;
                event._touchPoints = _touchPoints.values();
                emit gestureStarted(&event);
                if (event.wantsGrab())
                    grabGesture();
            }
        }

        if (ended)
            emit released(_releasedTouchPoints);
        if (moved)
            emit updated(_movedTouchPoints);
        if (started)
            emit pressed(_pressedTouchPoints);
        if (ended || moved || started) emit touchUpdated(_touchPoints.values());
    }
}