/*! Invalidate the paint cache and repaint the canvas \sa invalidatePaintCache() */ void QwtPlotAbstractGLCanvas::replot() { invalidateBackingStore(); QWidget *w = canvasWidget(); if ( testPaintAttribute( QwtPlotAbstractGLCanvas::ImmediatePaint ) ) w->repaint( w->contentsRect() ); else w->update( w->contentsRect() ); }
void QwtPlotAbstractCanvas::drawCanvas( QPainter *painter ) { QWidget *w = canvasWidget(); painter->save(); if ( !d_data->styleSheet.borderPath.isEmpty() ) { painter->setClipPath( d_data->styleSheet.borderPath, Qt::IntersectClip ); } else { if ( borderRadius() > 0.0 ) { const QRect frameRect = w->property( "frameRect" ).toRect(); painter->setClipPath( borderPath2( frameRect ), Qt::IntersectClip ); } else { painter->setClipRect( w->contentsRect(), Qt::IntersectClip ); } } QwtPlot *plot = qobject_cast< QwtPlot *>( w->parent() ); if ( plot ) plot->drawCanvas( painter ); painter->restore(); }
void FlatFrameShadow::paintEvent(QPaintEvent* event ) { // this fixes shadows in frames that change frameStyle() after polish() if (QFrame* frame = qobject_cast<QFrame*>(parentWidget())) { if (frame->frameStyle() != (QFrame::NoFrame)) return; } QWidget* parent = parentWidget(); QImage pm(size(), QImage::Format_ARGB32_Premultiplied); { pm.fill(Qt::transparent); QPainter p(&pm); p.setClipRegion(event->region()); p.setRenderHints(QPainter::Antialiasing); p.translate(-geometry().topLeft()); p.setCompositionMode(QPainter::CompositionMode_DestinationOver); p.setPen(Qt::NoPen); _helper.renderMenuBackground(&p, geometry(), parent, parent->palette()); // mask p.setCompositionMode(QPainter::CompositionMode_DestinationOut); p.setBrush(Qt::black); p.drawRoundedRect(QRectF(parent->contentsRect()), 2.5, 2.5); } QPainter p(this); p.setClipRegion(event->region()); p.fillRect(rect(), Qt::transparent); p.drawPixmap(QPoint(0, 0), QPixmap::fromImage(pm)); return; }
//____________________________________________________________________________________ void FlatFrameShadow::updateGeometry() { QWidget *widget = parentWidget(); if( !widget ) return; QRect cr = widget->contentsRect(); switch (shadowArea()) { case Top: cr.setHeight( SHADOW_SIZE_TOP-3 ); break; case Bottom: cr.setTop(cr.bottom() - SHADOW_SIZE_BOTTOM + 4); break; case Unknown: default: return; } setGeometry(cr); }
void SunkenFrameShadow::updateGeometry() { QWidget* widget = parentWidget(); if (!widget) return; QRect cr = widget->contentsRect(); switch (shadowArea()) { case Top: cr.setHeight( SHADOW_SIZE_TOP ); cr.adjust( -1, -1, 1, 0 ); break; case Left: cr.setWidth(SHADOW_SIZE_LEFT); cr.adjust(-1, SHADOW_SIZE_TOP, 0, -SHADOW_SIZE_BOTTOM); break; case Bottom: cr.setTop(cr.bottom() - SHADOW_SIZE_BOTTOM + 1); cr.adjust( -1, 0, 1, 1 ); break; case Right: cr.setLeft(cr.right() - SHADOW_SIZE_RIGHT + 1); cr.adjust(0, SHADOW_SIZE_TOP, 1, -SHADOW_SIZE_BOTTOM); break; case UnknownArea: default: return; } setGeometry(cr); }
//____________________________________________________________________________________ void SunkenFrameShadow::paintEvent(QPaintEvent *event ) { // this fixes shadows in frames that change frameStyle() after polish() if (QFrame *frame = qobject_cast<QFrame *>(parentWidget())) { if (frame->frameStyle() != (QFrame::StyledPanel | QFrame::Sunken)) return; } QWidget *parent = parentWidget(); if(!parent) return; QRect r = parent->contentsRect(); r.translate(mapFromParent(QPoint(0, 0))); QColor base( palette().color(QPalette::Window) ); TileSet::Tiles tiles; switch( shadowArea() ) { case Top: { tiles = TileSet::Left|TileSet::Top|TileSet::Right; r.adjust( -2, -2, 2, -1 ); break; } case Bottom: { tiles = TileSet::Left|TileSet::Bottom|TileSet::Right; r.adjust( -2, 1, 2, 2 ); break; } case Left: { tiles = TileSet::Left; r.adjust( -2, -4, -1, 4 ); break; } case Right: { tiles = TileSet::Right; r.adjust( -1, -4, 2, 4 ); break; } default: return; } HoleOptions options( HoleOutline ); if( _focus ) options |= HoleFocus; if( _hover ) options |= HoleHover; if( hasContrast() ) options |= HoleContrast; QPainter painter(this); painter.setClipRegion( event->region() ); _helper.renderHole( &painter, palette().color( QPalette::Window ), r, options, _opacity, _mode, tiles ); return; }
QRect QWidgetProto::contentsRect() const { QWidget *item = qscriptvalue_cast<QWidget*>(thisObject()); if (item) return item->contentsRect(); return QRect(); }
void QwtPlotAbstractCanvas::drawStyled( QPainter *painter, bool hackStyledBackground ) { fillBackground( painter ); if ( hackStyledBackground ) { // Antialiasing rounded borders is done by // inserting pixels with colors between the // border color and the color on the canvas, // When the border is painted before the plot items // these colors are interpolated for the canvas // and the plot items need to be clipped excluding // the anialiased pixels. In situations, where // the plot items fill the area at the rounded // borders this is noticeable. // The only way to avoid these annoying "artefacts" // is to paint the border on top of the plot items. if ( !d_data->styleSheet.hasBorder || d_data->styleSheet.borderPath.isEmpty() ) { // We have no border with at least one rounded corner hackStyledBackground = false; } } QWidget *w = canvasWidget(); if ( hackStyledBackground ) { painter->save(); // paint background without border painter->setPen( Qt::NoPen ); painter->setBrush( d_data->styleSheet.background.brush ); painter->setBrushOrigin( d_data->styleSheet.background.origin ); painter->setClipPath( d_data->styleSheet.borderPath ); painter->drawRect( w->contentsRect() ); painter->restore(); drawCanvas( painter ); // Now paint the border on top QStyleOptionFrame opt; opt.initFrom( w ); w->style()->drawPrimitive( QStyle::PE_Frame, &opt, painter, w); } else { QStyleOption opt; opt.initFrom( w ); w->style()->drawPrimitive( QStyle::PE_Widget, &opt, painter, w ); drawCanvas( painter ); } }
static QRect getRect(void *_object) { QWidget *w = CONTAINER; if (qobject_cast<MyMainWindow *>(WIDGET)) ((MyMainWindow *)WIDGET)->configure(); if (qobject_cast<QGroupBox *>(WIDGET)) return QRect(0, 0, w->width(), w->height()); return w->contentsRect(); }
//! Event filter bool QwtPlotDirectPainter::eventFilter( QObject *, QEvent *event ) { if ( event->type() == QEvent::Paint ) { reset(); if ( d_data->seriesItem ) { const QPaintEvent *pe = static_cast< QPaintEvent *>( event ); QWidget *canvas = d_data->seriesItem->plot()->canvas(); QPainter painter( canvas ); painter.setClipRegion( pe->region() ); bool doCopyCache = testAttribute( CopyBackingStore ); if ( doCopyCache ) { QwtPlotCanvas *plotCanvas = qobject_cast<QwtPlotCanvas *>( canvas ); if ( plotCanvas ) { doCopyCache = qwtHasBackingStore( plotCanvas ); if ( doCopyCache ) { painter.drawPixmap( plotCanvas->contentsRect().topLeft(), *plotCanvas->backingStore() ); } } } if ( !doCopyCache ) { qwtRenderItem( &painter, canvas->contentsRect(), d_data->seriesItem, d_data->from, d_data->to ); } return true; // don't call QwtPlotCanvas::paintEvent() } } return false; }
/*! \brief Draw a set of points of a seriesItem. When observing an measurement while it is running, new points have to be added to an existing seriesItem. drawSeries() can be used to display them avoiding a complete redraw of the canvas. Setting plot()->canvas()->setAttribute(Qt::WA_PaintOutsidePaintEvent, true); will result in faster painting, if the paint engine of the canvas widget supports this feature. \param seriesItem Item to be painted \param from Index of the first point to be painted \param to Index of the last point to be painted. If to < 0 the series will be painted to its last point. */ void QwtPlotDirectPainter::drawSeries( QwtPlotSeriesItem *seriesItem, int from, int to ) { if ( seriesItem == NULL || seriesItem->plot() == NULL ) return; QWidget *canvas = seriesItem->plot()->canvas(); const QRect canvasRect = canvas->contentsRect(); QwtPlotCanvas *plotCanvas = qobject_cast<QwtPlotCanvas *>( canvas ); if ( plotCanvas && qwtHasBackingStore( plotCanvas ) ) { QPainter painter( const_cast<QPixmap *>( plotCanvas->backingStore() ) ); if ( d_data->hasClipping ) painter.setClipRegion( d_data->clipRegion ); qwtRenderItem( &painter, canvasRect, seriesItem, from, to ); painter.end(); if ( testAttribute( QwtPlotDirectPainter::FullRepaint ) ) { plotCanvas->repaint(); return; } } bool immediatePaint = true; if ( !canvas->testAttribute( Qt::WA_WState_InPaintEvent ) ) { #if QT_VERSION < 0x050000 if ( !canvas->testAttribute( Qt::WA_PaintOutsidePaintEvent ) ) #endif immediatePaint = false; } if ( immediatePaint ) { if ( !d_data->painter.isActive() ) { reset(); d_data->painter.begin( canvas ); canvas->installEventFilter( this ); } if ( d_data->hasClipping ) { d_data->painter.setClipRegion( QRegion( canvasRect ) & d_data->clipRegion ); } else { if ( !d_data->painter.hasClipping() ) d_data->painter.setClipRect( canvasRect ); } qwtRenderItem( &d_data->painter, canvasRect, seriesItem, from, to ); if ( d_data->attributes & QwtPlotDirectPainter::AtomicPainter ) { reset(); } else { if ( d_data->hasClipping ) d_data->painter.setClipping( false ); } } else { reset(); d_data->seriesItem = seriesItem; d_data->from = from; d_data->to = to; QRegion clipRegion = canvasRect; if ( d_data->hasClipping ) clipRegion &= d_data->clipRegion; canvas->installEventFilter( this ); canvas->repaint(clipRegion); canvas->removeEventFilter( this ); d_data->seriesItem = NULL; } }