예제 #1
0
QWindowSurface *QGLGraphicsSystem::createWindowSurface(QWidget *widget) const
{
#ifdef Q_WS_WIN
    // On Windows the QGLWindowSurface class can't handle
    // drop shadows and native effects, e.g. fading a menu in/out using
    // top level window opacity.
    if (widget->windowType() == Qt::Popup)
        return new QRasterWindowSurface(widget);
#endif

#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
    if (m_useX11GL && QX11GLPixmapData::hasX11GLPixmaps()) {
        // If the widget is a QGraphicsView which will be re-drawing the entire
        // scene each frame anyway, we should use QGLWindowSurface as this may
        // provide proper buffer flipping, which should be faster than QX11GL's
        // blitting approach:
        QGraphicsView* qgv = qobject_cast<QGraphicsView*>(widget);
        if (qgv && qgv->viewportUpdateMode() == QGraphicsView::FullViewportUpdate)
            return new QGLWindowSurface(widget);
        else
            return new QX11GLWindowSurface(widget);
    }
#endif

#if defined(Q_OS_SYMBIAN)
    if (!QApplicationPrivate::instance()->useTranslucentEGLSurfaces) {
        QWidgetPrivate *d = qt_widget_private(widget);
        if (!d->isOpaque && widget->testAttribute(Qt::WA_TranslucentBackground))
            return d->createDefaultWindowSurface_sys();
    }
#endif

    return new QGLWindowSurface(widget);
}
예제 #2
0
void QAbstractScrollAreaPrivate::setSingleFingerPanEnabled(bool on)
{
    singleFingerPanEnabled = on;
    QWidgetPrivate *dd = static_cast<QWidgetPrivate *>(QObjectPrivate::get(viewport));
    if (dd)
        dd->winSetupGestures();
}
예제 #3
0
QPlatformScreen * QPlatformScreen::platformScreenForWidget(const QWidget *widget)
{
    QWidget *window = widget->window();
    QWidgetPrivate *windowPrivate = qt_widget_private(window);
    QTLWExtra * topData = windowPrivate->topData();
    QPlatformIntegration *integration =
            QApplicationPrivate::platformIntegration();
    return integration->screens()[topData->screenIndex];
}
예제 #4
0
 void markParentChain() {
     Q_Q(QWindowContainer);
     QWidget *p = q;
     while (p) {
         QWidgetPrivate *d = static_cast<QWidgetPrivate *>(QWidgetPrivate::get(p));
         d->createExtra();
         d->extra->hasWindowContainer = true;
         p = p->parentWidget();
     }
 }
예제 #5
0
QWindowSurface *QVGGraphicsSystem::createWindowSurface(QWidget *widget) const
{
#if defined(Q_OS_SYMBIAN)
    if (!QApplicationPrivate::instance()->useTranslucentEGLSurfaces) {
        QWidgetPrivate *d = qt_widget_private(widget);
        if (!d->isOpaque && widget->testAttribute(Qt::WA_TranslucentBackground))
            return d->createDefaultWindowSurface_sys();
    }
#endif
    return new QVGWindowSurface(widget);
}
QGesture *QWinNativePanGestureRecognizer::create(QObject *target)
{
    if (!target)
        return new QPanGesture; // a special case
    if (!target->isWidgetType())
        return 0;
    if (qobject_cast<QGraphicsObject *>(target))
        return 0;

    QWidget *q = static_cast<QWidget *>(target);
    QWidgetPrivate *d = q->d_func();
    d->nativeGesturePanEnabled = true;
    d->winSetupGestures();

    return new QPanGesture;
}
예제 #7
0
/*!
    Returns the static content inside the \a parent if non-zero; otherwise the static content
    for the entire backing store is returned. The content will be clipped to \a withinClipRect
    if non-empty.
*/
QRegion QWidgetBackingStore::staticContents(QWidget *parent, const QRect &withinClipRect) const
{
    if (!parent && tlw->testAttribute(Qt::WA_StaticContents)) {
        const QRect surfaceGeometry(windowSurface->geometry());
        QRect surfaceRect(0, 0, surfaceGeometry.width(), surfaceGeometry.height());
        if (!withinClipRect.isEmpty())
            surfaceRect &= withinClipRect;
        return QRegion(surfaceRect);
    }

    QRegion region;
    if (parent && parent->d_func()->children.isEmpty())
        return region;

    const bool clipToRect = !withinClipRect.isEmpty();
    const int count = staticWidgets.count();
    for (int i = 0; i < count; ++i) {
        QWidget *w = staticWidgets.at(i);
        QWidgetPrivate *wd = w->d_func();
        if (!wd->isOpaque || !wd->extra || wd->extra->staticContentsSize.isEmpty()
            || !w->isVisible() || (parent && !parent->isAncestorOf(w))) {
            continue;
        }

        QRect rect(0, 0, wd->extra->staticContentsSize.width(), wd->extra->staticContentsSize.height());
        const QPoint offset = w->mapTo(parent ? parent : tlw, QPoint());
        if (clipToRect)
            rect &= withinClipRect.translated(-offset);
        if (rect.isEmpty())
            continue;

        rect &= wd->clipRect();
        if (rect.isEmpty())
            continue;

        QRegion visible(rect);
        wd->clipToEffectiveMask(visible);
        if (visible.isEmpty())
            continue;
        wd->subtractOpaqueSiblings(visible, 0, /*alsoNonOpaque=*/true);

        visible.translate(offset);
        region += visible;
    }

    return region;
}
예제 #8
0
void QWindowContainer::parentWasChanged(QWidget *parent)
{
    if (QWindowContainerPrivate *d = QWindowContainerPrivate::get(parent)) {
        if (d->window->parent()) {
            d->updateUsesNativeWidgets();
            d->markParentChain();
            QWidget *toplevel = d->usesNativeWidgets ? parent : parent->window();
            if (!toplevel->windowHandle()) {
                QWidgetPrivate *tld = static_cast<QWidgetPrivate *>(QWidgetPrivate::get(toplevel));
                tld->createTLExtra();
                tld->createTLSysExtra();
                Q_ASSERT(toplevel->windowHandle());
            }
            d->window->setParent(toplevel->windowHandle());
            d->updateGeometry();
        }
    }
    qwindowcontainer_traverse(parent, parentWasChanged);
}
예제 #9
0
/*!
    Synchronizes the backing store, i.e. dirty areas are repainted and flushed.
*/
void QWidgetBackingStore::sync()
{
    QTLWExtra *tlwExtra = tlw->d_func()->maybeTopData();
    if (discardSyncRequest(tlw, tlwExtra)) {
        // If the top-level is minimized, it's not visible on the screen so we can delay the
        // update until it's shown again. In order to do that we must keep the dirty states.
        // These will be cleared when we receive the first expose after showNormal().
        // However, if the widget is not visible (isVisible() returns false), everything will
        // be invalidated once the widget is shown again, so clear all dirty states.
        if (!tlw->isVisible()) {
            dirty = QRegion();
            for (int i = 0; i < dirtyWidgets.size(); ++i)
                resetWidget(dirtyWidgets.at(i));
            dirtyWidgets.clear();
            fullUpdatePending = false;
        }
        return;
    }

    const bool updatesDisabled = !tlw->updatesEnabled();
    bool repaintAllWidgets = false;

    const bool inTopLevelResize = tlwExtra->inTopLevelResize;
    const QRect tlwRect(tlw->data->crect);
    const QRect surfaceGeometry(windowSurface->geometry());
    if ((fullUpdatePending || inTopLevelResize || surfaceGeometry.size() != tlwRect.size()) && !updatesDisabled) {
        if (hasStaticContents()) {
            // Repaint existing dirty area and newly visible area.
            const QRect clipRect(0, 0, surfaceGeometry.width(), surfaceGeometry.height());
            const QRegion staticRegion(staticContents(0, clipRect));
            QRegion newVisible(0, 0, tlwRect.width(), tlwRect.height());
            newVisible -= staticRegion;
            dirty += newVisible;
            windowSurface->setStaticContents(staticRegion);
        } else {
            // Repaint everything.
            dirty = QRegion(0, 0, tlwRect.width(), tlwRect.height());
            for (int i = 0; i < dirtyWidgets.size(); ++i)
                resetWidget(dirtyWidgets.at(i));
            dirtyWidgets.clear();
            repaintAllWidgets = true;
        }
    }

    if (inTopLevelResize || surfaceGeometry != tlwRect)
        windowSurface->setGeometry(tlwRect);

    if (updatesDisabled)
        return;

    if (hasDirtyFromPreviousSync)
        dirty += dirtyFromPreviousSync;

    // Contains everything that needs repaint.
    QRegion toClean(dirty);

    // Loop through all update() widgets and remove them from the list before they are
    // painted (in case someone calls update() in paintEvent). If the widget is opaque
    // and does not have transparent overlapping siblings, append it to the
    // opaqueNonOverlappedWidgets list and paint it directly without composition.
    QVarLengthArray<QWidget *, 32> opaqueNonOverlappedWidgets;
    for (int i = 0; i < dirtyWidgets.size(); ++i) {
        QWidget *w = dirtyWidgets.at(i);
        QWidgetPrivate *wd = w->d_func();
        if (wd->data.in_destructor)
            continue;

        // Clip with mask() and clipRect().
        wd->dirty &= wd->clipRect();
        wd->clipToEffectiveMask(wd->dirty);

        // Subtract opaque siblings and children.
        bool hasDirtySiblingsAbove = false;
        // We know for sure that the widget isn't overlapped if 'isMoved' is true.
        if (!wd->isMoved)
            wd->subtractOpaqueSiblings(wd->dirty, &hasDirtySiblingsAbove);
        // Scrolled and moved widgets must draw all children.
        if (!wd->isScrolled && !wd->isMoved)
            wd->subtractOpaqueChildren(wd->dirty, w->rect());

        if (wd->dirty.isEmpty()) {
            resetWidget(w);
            continue;
        }

        const QRegion widgetDirty(w != tlw ? wd->dirty.translated(w->mapTo(tlw, QPoint()))
                                           : wd->dirty);
        toClean += widgetDirty;

#ifndef QT_NO_GRAPHICSVIEW
        if (tlw->d_func()->extra->proxyWidget) {
            resetWidget(w);
            continue;
        }
#endif

        if (!hasDirtySiblingsAbove && wd->isOpaque && !dirty.intersects(widgetDirty.boundingRect())) {
            opaqueNonOverlappedWidgets.append(w);
        } else {
            resetWidget(w);
            dirty += widgetDirty;
        }
    }
    dirtyWidgets.clear();

    fullUpdatePending = false;

    if (toClean.isEmpty()) {
        // Nothing to repaint. However, we might have newly exposed areas on the
        // screen if this function was called from sync(QWidget *, QRegion)), so
        // we have to make sure those are flushed.
        flush();
        return;
    }

#ifndef QT_NO_GRAPHICSVIEW
    if (tlw->d_func()->extra->proxyWidget) {
        updateStaticContentsSize();
        dirty = QRegion();
        const QVector<QRect> rects(toClean.rects());
        for (int i = 0; i < rects.size(); ++i)
            tlw->d_func()->extra->proxyWidget->update(rects.at(i));
        return;
    }
#endif

#ifndef Q_BACKINGSTORE_SUBSURFACES
    BeginPaintInfo beginPaintInfo;
    beginPaint(toClean, tlw, windowSurface, &beginPaintInfo);
    if (beginPaintInfo.nothingToPaint) {
        for (int i = 0; i < opaqueNonOverlappedWidgets.size(); ++i)
            resetWidget(opaqueNonOverlappedWidgets[i]);
        dirty = QRegion();
        return;
    }
#endif

    // Must do this before sending any paint events because
    // the size may change in the paint event.
    updateStaticContentsSize();
    const QRegion dirtyCopy(dirty);
    dirty = QRegion();

    // Paint opaque non overlapped widgets.
    for (int i = 0; i < opaqueNonOverlappedWidgets.size(); ++i) {
        QWidget *w = opaqueNonOverlappedWidgets[i];
        QWidgetPrivate *wd = w->d_func();

        int flags = QWidgetPrivate::DrawRecursive;
        // Scrolled and moved widgets must draw all children.
        if (!wd->isScrolled && !wd->isMoved)
            flags |= QWidgetPrivate::DontDrawOpaqueChildren;
        if (w == tlw)
            flags |= QWidgetPrivate::DrawAsRoot;

        QRegion toBePainted(wd->dirty);
        resetWidget(w);

#ifdef Q_BACKINGSTORE_SUBSURFACES
        QWindowSurface *subSurface = w->windowSurface();
        BeginPaintInfo beginPaintInfo;

        QPoint off = w->mapTo(tlw, QPoint());
        toBePainted.translate(off);
        beginPaint(toBePainted, w, subSurface, &beginPaintInfo, true);
        toBePainted.translate(-off);

        if (beginPaintInfo.nothingToPaint)
            continue;

        if (beginPaintInfo.windowSurfaceRecreated) {
            // Eep the window surface has changed. The old one may have been
            // deleted, in which case we will segfault on the call to
            // painterOffset() below. Use the new window surface instead.
            subSurface = w->windowSurface();
        }

        QPoint offset(tlwOffset);
        if (subSurface == windowSurface)
            offset += w->mapTo(tlw, QPoint());
        else
            offset = static_cast<QWSWindowSurface*>(subSurface)->painterOffset();
        wd->drawWidget(subSurface->paintDevice(), toBePainted, offset, flags, 0, this);

        endPaint(toBePainted, subSurface, &beginPaintInfo);
#else
        QPoint offset(tlwOffset);
        if (w != tlw)
            offset += w->mapTo(tlw, QPoint());
        wd->drawWidget(windowSurface->paintDevice(), toBePainted, offset, flags, 0, this);
#endif
    }

    // Paint the rest with composition.
#ifndef Q_BACKINGSTORE_SUBSURFACES
    if (repaintAllWidgets || !dirtyCopy.isEmpty()) {
        const int flags = QWidgetPrivate::DrawAsRoot | QWidgetPrivate::DrawRecursive;
        tlw->d_func()->drawWidget(windowSurface->paintDevice(), dirtyCopy, tlwOffset, flags, 0, this);
    }

    endPaint(toClean, windowSurface, &beginPaintInfo);
#else
    if (!repaintAllWidgets && dirtyCopy.isEmpty())
        return; // Nothing more to paint.

    QList<QWindowSurface *> surfaceList(subSurfaces);
    surfaceList.prepend(windowSurface);
    const QRect dirtyBoundingRect(dirtyCopy.boundingRect());

    // Loop through all window surfaces (incl. the top-level surface) and
    // repaint those intersecting with the bounding rect of the dirty region.
    for (int i = 0; i < surfaceList.size(); ++i) {
        QWindowSurface *subSurface = surfaceList.at(i);
        QWidget *w = subSurface->window();
        QWidgetPrivate *wd = w->d_func();

        const QRect clipRect = wd->clipRect().translated(w->mapTo(tlw, QPoint()));
        if (!qRectIntersects(dirtyBoundingRect, clipRect))
            continue;

        toClean = dirtyCopy;
        BeginPaintInfo beginPaintInfo;
        beginPaint(toClean, w, subSurface, &beginPaintInfo);
        if (beginPaintInfo.nothingToPaint)
            continue;

        if (beginPaintInfo.windowSurfaceRecreated) {
            // Eep the window surface has changed. The old one may have been
            // deleted, in which case we will segfault on the call to
            // painterOffset() below. Use the new window surface instead.
            subSurface = w->windowSurface();
        }

        int flags = QWidgetPrivate::DrawRecursive;
        if (w == tlw)
            flags |= QWidgetPrivate::DrawAsRoot;
        const QPoint painterOffset = static_cast<QWSWindowSurface*>(subSurface)->painterOffset();
        wd->drawWidget(subSurface->paintDevice(), toClean, painterOffset, flags, 0, this);

        endPaint(toClean, subSurface, &beginPaintInfo);
    }
#endif
}
예제 #10
0
//parent's coordinates; move whole rect; update parent and widget
//assume the screen blt has already been done, so we don't need to refresh that part
void QWidgetPrivate::moveRect(const QRect &rect, int dx, int dy)
{
    Q_Q(QWidget);
    if (!q->isVisible() || (dx == 0 && dy == 0))
        return;

    QWidget *tlw = q->window();
    QTLWExtra* x = tlw->d_func()->topData();
    if (x->inTopLevelResize)
        return;

    static int accelEnv = -1;
    if (accelEnv == -1) {
        accelEnv = qgetenv("QT_NO_FAST_MOVE").toInt() == 0;
    }

    QWidget *pw = q->parentWidget();
    QPoint toplevelOffset = pw->mapTo(tlw, QPoint());
    QWidgetPrivate *pd = pw->d_func();
    QRect clipR(pd->clipRect());
    const QRect newRect(rect.translated(dx, dy));
    QRect destRect = rect.intersected(clipR);
    if (destRect.isValid())
        destRect = destRect.translated(dx, dy).intersected(clipR);
    const QRect sourceRect(destRect.translated(-dx, -dy));
    const QRect parentRect(rect & clipR);

    bool accelerateMove = accelEnv && isOpaque
#ifndef QT_NO_GRAPHICSVIEW
                          // No accelerate move for proxy widgets.
                          && !tlw->d_func()->extra->proxyWidget
#endif
                          && !isOverlapped(sourceRect) && !isOverlapped(destRect);

    if (!accelerateMove) {
        QRegion parentR(effectiveRectFor(parentRect));
        if (!extra || !extra->hasMask) {
            parentR -= newRect;
        } else {
            // invalidateBuffer() excludes anything outside the mask
            parentR += newRect & clipR;
        }
        pd->invalidateBuffer(parentR);
        invalidateBuffer((newRect & clipR).translated(-data.crect.topLeft()));
    } else {

        QWidgetBackingStore *wbs = x->backingStore.data();
        QRegion childExpose(newRect & clipR);

        if (sourceRect.isValid() && wbs->bltRect(sourceRect, dx, dy, pw))
            childExpose -= destRect;

        if (!pw->updatesEnabled())
            return;

        const bool childUpdatesEnabled = q->updatesEnabled();
        if (childUpdatesEnabled && !childExpose.isEmpty()) {
            childExpose.translate(-data.crect.topLeft());
            wbs->markDirty(childExpose, q);
            isMoved = true;
        }

        QRegion parentExpose(parentRect);
        parentExpose -= newRect;
        if (extra && extra->hasMask)
            parentExpose += QRegion(newRect) - extra->mask.translated(data.crect.topLeft());

        if (!parentExpose.isEmpty()) {
            wbs->markDirty(parentExpose, pw);
            pd->isMoved = true;
        }

        if (childUpdatesEnabled) {
            QRegion needsFlush(sourceRect);
            needsFlush += destRect;
            wbs->markDirtyOnScreen(needsFlush, pw, toplevelOffset);
        }
    }
}