예제 #1
0
void QgsSymbolSelectorWidget::addLayer()
{
  QModelIndex idx = layersTree->currentIndex();
  if ( !idx.isValid() )
    return;

  int insertIdx = -1;
  SymbolLayerItem *item = static_cast<SymbolLayerItem *>( model->itemFromIndex( idx ) );
  if ( item->isLayer() )
  {
    insertIdx = item->row();
    item = static_cast<SymbolLayerItem *>( item->parent() );
  }

  QgsSymbol *parentSymbol = item->symbol();

  // save data-defined values at marker level
  QgsProperty ddSize( parentSymbol->type() == QgsSymbol::Marker
                      ? static_cast<QgsMarkerSymbol *>( parentSymbol )->dataDefinedSize()
                      : QgsProperty() );
  QgsProperty ddAngle( parentSymbol->type() == QgsSymbol::Marker
                       ? static_cast<QgsMarkerSymbol *>( parentSymbol )->dataDefinedAngle()
                       : QgsProperty() );
  QgsProperty ddWidth( parentSymbol->type() == QgsSymbol::Line
                       ? static_cast<QgsLineSymbol *>( parentSymbol )->dataDefinedWidth()
                       : QgsProperty() );

  QgsSymbolLayer *newLayer = QgsApplication::symbolLayerRegistry()->defaultSymbolLayer( parentSymbol->type() );
  if ( insertIdx == -1 )
    parentSymbol->appendSymbolLayer( newLayer );
  else
    parentSymbol->insertSymbolLayer( item->rowCount() - insertIdx, newLayer );

  // restore data-defined values at marker level
  if ( ddSize )
    static_cast<QgsMarkerSymbol *>( parentSymbol )->setDataDefinedSize( ddSize );
  if ( ddAngle )
    static_cast<QgsMarkerSymbol *>( parentSymbol )->setDataDefinedAngle( ddAngle );
  if ( ddWidth )
    static_cast<QgsLineSymbol *>( parentSymbol )->setDataDefinedWidth( ddWidth );

  SymbolLayerItem *newLayerItem = new SymbolLayerItem( newLayer );
  item->insertRow( insertIdx == -1 ? 0 : insertIdx, newLayerItem );
  item->updatePreview();

  layersTree->setCurrentIndex( model->indexFromItem( newLayerItem ) );
  updateUi();
  updatePreview();
}
예제 #2
0
void QgsStyleManagerDialog::populateSymbols( const QStringList& symbolNames, bool check )
{
  QStandardItemModel* model = qobject_cast<QStandardItemModel*>( listItems->model() );
  model->clear();

  int type = currentItemType();

  for ( int i = 0; i < symbolNames.count(); ++i )
  {
    QString name = symbolNames[i];
    QgsSymbol* symbol = mStyle->symbol( name );
    if ( symbol && symbol->type() == type )
    {
      QStandardItem* item = new QStandardItem( name );
      QIcon icon = QgsSymbolLayerUtils::symbolPreviewIcon( symbol, listItems->iconSize() );
      item->setIcon( icon );
      item->setData( name ); // used to find out original name when user edited the name
      item->setCheckable( check );
      item->setToolTip( name );
      // add to model
      model->appendRow( item );
    }
    delete symbol;
  }
  selectedSymbolsChanged( QItemSelection(), QItemSelection() );
  symbolSelected( listItems->currentIndex() );
}
예제 #3
0
void QgsComposerSymbolItem::readXML( const QDomElement& itemElem )
{
  if ( itemElem.isNull() )
  {
    return;
  }
  setText( itemElem.attribute( "text", "" ) );
  setLayerID( itemElem.attribute( "layerId", "" ) );

  QgsVectorLayer* vLayer = qobject_cast<QgsVectorLayer*>( QgsMapLayerRegistry::instance()->mapLayer( mLayerID ) );
  if ( vLayer )
  {
    QDomElement symbolElem = itemElem.firstChildElement( "symbol" );
    if ( !symbolElem.isNull() )
    {
      QgsSymbol* symbol = new QgsSymbol( vLayer->geometryType() );
      symbol->readXML( symbolElem, vLayer );
      setSymbol( symbol );

      //add icon
      switch ( symbol->type() )
      {
        case QGis::Point:
          setIcon( QIcon( QPixmap::fromImage( symbol->getPointSymbolAsImage() ) ) );
          break;
        case QGis::Line:
          setIcon( QIcon( QPixmap::fromImage( symbol->getLineSymbolAsImage() ) ) );
          break;
        case QGis::Polygon:
          setIcon( QIcon( QPixmap::fromImage( symbol->getPolygonSymbolAsImage() ) ) );
          break;
        case QGis::NoGeometry:
          setIcon( QIcon( QgsApplication::activeThemePath() + "/mIconTableLayer.png" ) );
          break;
        case QGis::UnknownGeometry:
          // should not occur
          break;
      }
    }
  }
}
예제 #4
0
void QgsQuickPrint::scalePointSymbols( int theScaleFactor, SymbolScalingType theDirection )
{
  if ( 0 >= theScaleFactor )
  {
    QgsDebugMsg( "invalid scale factor" );
    return;
  }
  QStringList myLayerSet = mpMapRenderer->layerSet();
  QStringListIterator myLayerIterator( myLayerSet );
  while ( myLayerIterator.hasNext() )
  {
    QString myLayerId = myLayerIterator.next();
    QgsDebugMsg( "Scaling point symbols for print for " + myLayerId );
    QgsMapLayer * mypLayer =
      QgsMapLayerRegistry::instance()->mapLayer( myLayerId );
    if ( mypLayer )
    {
      QgsVectorLayer *mypVectorLayer  =
        qobject_cast<QgsVectorLayer *>( mypLayer );
      if ( mypVectorLayer )
      {
        const QgsRenderer* mypRenderer = mypVectorLayer->renderer();
        const QList<QgsSymbol*> mySymbolList = mypRenderer->symbols();
        //
        // Single symbol
        //
        if ( 1 == mySymbolList.size() )
        {
          QgsSymbol * mypSymbol = mySymbolList.at( 0 );
          if ( mypSymbol->type() == QGis::Point )
          {
            if ( theDirection == ScaleUp )
            {
              mypSymbol->setPointSize( mypSymbol->pointSize() * theScaleFactor );
            }
            else //Scale Down
            {
              mypSymbol->setPointSize( mypSymbol->pointSize() / theScaleFactor );
            }
          }
        }
        else  //class breaks
        {
          QListIterator<QgsSymbol *> myIterator( mySymbolList );
          while ( myIterator.hasNext() )
          {
            QgsSymbol * mypSymbol = myIterator.next();
            if ( mypSymbol->type() == QGis::Point )
            {
              if ( theDirection == ScaleUp )
              {
                mypSymbol->setPointSize( mypSymbol->pointSize() * theScaleFactor );
              }
              else //Scale Down
              {
                mypSymbol->setPointSize( mypSymbol->pointSize() / theScaleFactor );
              }
            }
          } //symbol loop
        } //class breaks
      } //if vectorlayer
    } //if maplayer
  } //layer iterator
}
예제 #5
0
void QgsQuickPrint::printMap()
{
  if ( mOutputFileName.isEmpty() )
  {
    return;
  }
  if ( mpMapRenderer == NULL )
  {
    return;
  }
  //ensure the user never omitted the extension from the file name
  if ( !mOutputFileName.toUpper().endsWith( ".PDF" ) )
  {
    mOutputFileName += ".pdf";
  }

  // Initialising the printer this way lets us find out what
  // the screen resolution is which we store and then
  // reset the resolution of the printer after that...
  QPrinter myPrinter( QPrinter::ScreenResolution );

  // Try to force the printer resolution to 300dpi
  // to get past platform specific defaults in printer
  // resolution...
  //
  int myPrintResolutionDpi = 300;
  myPrinter.setResolution( myPrintResolutionDpi );
  myPrinter.setOutputFormat( QPrinter::PdfFormat );
  QgsDebugMsg( QString( "Printing to page size %1" ).arg( pageSizeToString( mPageSize ) ) );
  myPrinter.setPageSize( mPageSize );
  myPrinter.setOutputFileName( mOutputFileName );
  myPrinter.setOrientation( QPrinter::Landscape );
  myPrinter.setDocName( "quickprint Report" );
  QPainter myPrintPainter( &myPrinter );
  myPrintPainter.setPen( Qt::gray );
  myPrintPainter.setBrush( Qt::white );
  // This is what we are aiming for:
  // a
  // +-(1)------ Acme Maps (2) --------------------------------------+
  // |b         12/01/2007 (3)                                         |
  // |                           Earthquakes (4)                       |
  // | +--(5)--------------------------------------------------------+ |
  // | |c                                                            | |
  // | | +-(6)---------------------------------------+  +~(7)~~~~~~+ | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | +-------------------------------------------+  +~~~~~~~~~~+ | |
  // | |                                                             | |
  // | +-------------------------------------------------------------+ |
  // |                                                                 |
  // |   +-(8)-----+ +-(9-)----+ +-(10)----+                 /|\       |
  // |   |         | |Copyright| |         |                / | \      |
  // |   |         | |  2008   | |         |                  |(11)    |
  // |   +---------+ +---------+ +---------+                           |
  // |                                                  +~(12)~~~~~~+  |
  // +-----------------------------------------------------------------+
  //
  // 1) PageBorder              8) Logo1
  // 2) PageTitle               9) CopyrightText
  // 3) MapDate                 10) Logo2
  // 4) MapTitle                11) NorthArrow
  // 5) MapFrame                12) ScaleBar
  // 6) MapPixmap
  // 7) LegendPixmap
  // a OriginXY
  // b HorizontalSpacing
  // c VerticalSpacing

  //
  // Note: Different operating systems will use different
  // page resolutions for QPrinter::HighResolution so I'm
  // working all coordinates out as percentages of page
  // size so that we can hopefully get comarable print
  // results on all platforms.
  //

  //
  // Note #2: Im defining all measurements here as my plan
  // is to later support templates with different page
  // layouts and paper sizes etc.
  //


  //set the top left origin for the print layout
  int myOriginX = myPrinter.pageRect().left();
  int myOriginY = myPrinter.pageRect().top();
  int myDrawableWidth = myPrinter.pageRect().width() - myOriginX;
  int myDrawableHeight = myPrinter.pageRect().height() - myOriginY;

  //define the spacing between layout elements
  int myHorizontalSpacing = myDrawableWidth / 100; // 1%
  int myVerticalSpacing = myDrawableHeight / 100; // 1%

  //define the proportions for the page layout
  int myMapWidthPercent = 65;
  int myMapHeightPercent = 71;
  int myLegendWidthPercent = 25;
  int myLegendHeightPercent = 65;
  int myLogoWidthPercent = 23;
  int myLogoHeightPercent = 17;
  //
  // Remember the size and dpi of the maprender
  // so we can restore it properly
  //
  int myOriginalDpi = mpMapRenderer->outputDpi();
  //sensible default to prevent divide by zero
  if ( 0 == myOriginalDpi ) myOriginalDpi = 96;
  QSize myOriginalSize = mpMapRenderer->outputSize();

  //define the font sizes and family
  int myMapTitleFontSize = 24;
  int myMapDateFontSize = 16;
  int myMapNameFontSize = 32;
  int myLegendFontSize = 12;
#ifdef Q_OS_LINUX//this sucks...
  myLegendFontSize -= 2;
#endif

#ifdef WIN32 //this sucks too...
  myMapTitleFontSize /= 2;
  myMapDateFontSize /= 2;
  myMapNameFontSize /= 2;
  myLegendFontSize /= 2;
#endif
  QString myFontFamily = "Arial";

  //
  // Draw the PageBorder
  //
  myPrintPainter.drawRect(
    myOriginX, myOriginY, myDrawableWidth, myDrawableHeight );
  //
  // Draw the PageTitle
  //
  QFont myTitleFont( myFontFamily, myMapTitleFontSize );
  myPrintPainter.setFont( myTitleFont );
  QFontMetrics myTitleMetrics( myTitleFont, &myPrinter );
  int myPageTitleHeight = myTitleMetrics.height();
  int myPageTitleWidth = myTitleMetrics.width( mTitleText );
  myOriginX += myHorizontalSpacing;
  myOriginY -= ( myPageTitleHeight / 2 );
  QRect myPageTitleRect( myOriginX,
                         myOriginY,
                         myPageTitleWidth,
                         myPageTitleHeight );
  // make sure the title goes onto a white background
  myPrintPainter.setPen( Qt::white );
  myPrintPainter.drawRect( myPageTitleRect );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawText( myPageTitleRect, Qt::AlignCenter, mTitleText );

  //
  // Draw the MapDate
  //
  QFont myDateFont( myFontFamily, myMapDateFontSize );
  QString myDateText( QDate::currentDate().toString( Qt::LocalDate ) );
  myPrintPainter.setFont( myDateFont );
  QFontMetrics myDateMetrics( myDateFont, &myPrinter );
  int myDateHeight = myDateMetrics.height();
  //int myDateWidth = myDateMetrics.width(myDateText);
  myOriginX += myHorizontalSpacing;
  myOriginY += myPageTitleHeight  + myVerticalSpacing ;
  QRect myDateRect( myOriginX,
                    myOriginY,
                    myPageTitleWidth, //use same width as page title for centering
                    myDateHeight );
  // make sure the title goes onto a white background
  myPrintPainter.setPen( Qt::white );
  myPrintPainter.drawRect( myDateRect );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawText( myDateRect, Qt::AlignCenter, myDateText );

  //
  // Draw the MapName
  //
  QFont myNameFont( myFontFamily, myMapNameFontSize );
  myPrintPainter.setFont( myNameFont );
  QFontMetrics myNameMetrics( myNameFont, &myPrinter );
  int myNameHeight = myNameMetrics.height();
  int myNameWidth = myNameMetrics.width( mNameText );
  myOriginX = myPrinter.pageRect().left() + myDrawableWidth / 2; //page center
  myOriginX -= myNameWidth / 2;
  myOriginY = myPrinter.pageRect().top() + ( myPageTitleHeight / 2 )  + myVerticalSpacing ;
  QRect myNameRect( myOriginX,
                    myOriginY,
                    myNameWidth,
                    myNameHeight );
  // make sure the title goes onto a white background
  myPrintPainter.setPen( Qt::white );
  myPrintPainter.drawRect( myNameRect );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawText( myNameRect, Qt::AlignCenter, mNameText );

  //
  // Draw the MapFrame (top)
  //
  int myMapFrameWidth = myDrawableWidth ;
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myNameHeight + myVerticalSpacing;
  QLine myMapFrameTopLine( myOriginX,
                           myOriginY,
                           myMapFrameWidth,
                           myOriginY );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawLine( myMapFrameTopLine );


  // Draw the map onto a pixmap
  // @TODO: we need to save teh extent of the screen map and
  // then set them again for the print map so that the map scales
  // properly in the print
  int myMapDimensionX = ( myDrawableWidth / 100 ) * myMapHeightPercent;
  int myMapDimensionY = ( myDrawableHeight / 100 ) * myMapWidthPercent;

  QImage myMapImage( QSize( myMapDimensionX, myMapDimensionY ), QImage::Format_ARGB32 );
  myMapImage.setDotsPerMeterX(( double )( myPrinter.logicalDpiX() ) / 25.4 * 1000.0 );
  myMapImage.setDotsPerMeterY(( double )( myPrinter.logicalDpiY() ) / 25.4 * 1000.0 );
  myMapImage.fill( 0 );
  QPainter myMapPainter;
  myMapPainter.begin( &myMapImage );
  // Now resize for print
  mpMapRenderer->setOutputSize( QSize( myMapDimensionX, myMapDimensionY ), ( myPrinter.logicalDpiX() + myPrinter.logicalDpiY() ) / 2 );
  mpMapRenderer->render( &myMapPainter );

  myMapPainter.end();
  //draw the map pixmap onto our pdf print device
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myVerticalSpacing * 2;

  myPrintPainter.drawImage( myOriginX, myOriginY, myMapImage );

  //
  // Draw the legend
  //
  QFont myLegendFont( myFontFamily, myLegendFontSize );
  //myPrintPainter.setFont(myLegendFont);
  int myLegendDimensionX = ( myDrawableWidth / 100 ) * myLegendWidthPercent;
  int myLegendDimensionY = ( myDrawableHeight / 100 ) * myLegendHeightPercent;


  // Create a viewport to make coordinate conversions easier
  // The viewport has the same dimensions as the page(otherwise items
  // drawn into it will appear squashed), but a different origin.
  QRect myOriginalViewport = myPrintPainter.viewport(); //for restoring later
  myOriginX += myMapDimensionX + myHorizontalSpacing;
  myPrintPainter.setViewport( myOriginX,
                              myOriginY,
                              myOriginalViewport.width(),
                              myOriginalViewport.height() );
  //draw a rectangale around the legend frame
  //@TODO make this user settable
  if ( 0 == 1 ) //put some real logic here
  {
    myPrintPainter.drawRect( 0, 0, myLegendDimensionX, myLegendDimensionY );
  }
  //get font metric and other vars needed
  QFontMetrics myLegendFontMetrics( myLegendFont, &myPrinter );
  int myLegendFontHeight = myLegendFontMetrics.height();
  int myLegendXPos = 0;
  int myLegendYPos = 0;
  int myLegendSpacer = myLegendFontHeight / 2; //for vertical and horizontal spacing
  int myLegendVerticalSpacer = myLegendFontHeight / 3; //for vertical between rows
  int myIconWidth = myLegendFontHeight;
  myPrintPainter.setFont( myLegendFont );
  QStringList myLayerSet = mpMapRenderer->layerSet();
  QStringListIterator myLayerIterator( myLayerSet );
  //second clause below is to prevent legend spilling out the bottom
  while ( myLayerIterator.hasNext() &&
          myLegendYPos < myLegendDimensionY )
  {
    QString myLayerId = myLayerIterator.next();
    QgsMapLayer * mypLayer =
      QgsMapLayerRegistry::instance()->mapLayer( myLayerId );
    if ( mypLayer )
    {
      QgsVectorLayer *mypVectorLayer  =
        qobject_cast<QgsVectorLayer *>( mypLayer );
      // TODO: add support for symbology-ng renderers
      if ( mypVectorLayer && mypVectorLayer->renderer() )
      {
        QString myLayerName = mypVectorLayer->name();
        QIcon myIcon;
        QPixmap myPixmap( QSize( myIconWidth, myIconWidth ) );   //square
        //based on code from qgslegendlayer.cpp - see that file for more info
        const QgsRenderer* mypRenderer = mypVectorLayer->renderer();
        const QList<QgsSymbol*> mySymbolList = mypRenderer->symbols();
        //
        // Single symbol
        //
        double widthScale = ( myPrinter.logicalDpiX() + myPrinter.logicalDpiY() ) / 2.0 / 25.4;

        if ( 1 == mySymbolList.size() )
        {
          QgsSymbol * mypSymbol = mySymbolList.at( 0 );
          myPrintPainter.setPen( mypSymbol->pen() );
          myPrintPainter.setBrush( mypSymbol->brush() );
          myLegendXPos = 0 ;
          if ( mypSymbol->type() == QGis::Point )
          {
            QImage myImage;
            myImage = mypSymbol->getPointSymbolAsImage( widthScale );
            myPrintPainter.drawImage( myLegendXPos, myLegendYPos, myImage );
          }
          else if ( mypSymbol->type() == QGis::Line )
          {
            myPrintPainter.drawLine( myLegendXPos, myLegendYPos,
                                     myLegendXPos + myIconWidth,
                                     myLegendYPos + myIconWidth );
          }
          else //polygon
          {
            myPrintPainter.drawRect( myLegendXPos, myLegendYPos, myIconWidth, myIconWidth );
          }
          myLegendXPos += myIconWidth + myLegendSpacer;
          myPrintPainter.setPen( Qt::black );
          QStringList myWrappedLayerNameList = wordWrap( myLayerName,
                                               myLegendFontMetrics,
                                               myLegendDimensionX - myIconWidth );
          //
          // Loop through wrapped legend label lines
          //
          QStringListIterator myLineWrapIterator( myWrappedLayerNameList );
          while ( myLineWrapIterator.hasNext() )
          {
            QString myLine = myLineWrapIterator.next();
            QRect myLegendItemRect( myLegendXPos,
                                    myLegendYPos,
                                    myLegendDimensionX - myIconWidth,
                                    myLegendFontHeight );
            myPrintPainter.drawText( myLegendItemRect, Qt::AlignLeft, myLine );
            myLegendYPos += myLegendVerticalSpacer + myLegendFontHeight;
          }
        }
        else  //class breaks
        {
          // draw in the layer name first, after we loop for the class breaks
          QStringList myWrappedLayerNameList = wordWrap( myLayerName,
                                               myLegendFontMetrics,
                                               myLegendDimensionX - myIconWidth );
          // Check the wrapped layer name wont overrun the space we have
          // for the legend ...
          int myLabelHeight = myLegendFontHeight *
                              myWrappedLayerNameList.count();
          if ( myLegendYPos + myLabelHeight > myLegendDimensionY )
          {
            continue;
          }

          //
          // Loop through wrapped legend label lines
          //
          QStringListIterator myLineWrapIterator( myWrappedLayerNameList );
          while ( myLineWrapIterator.hasNext() )
          {
            QString myLine = myLineWrapIterator.next();
            myLegendXPos = myIconWidth;
            QRect myLegendItemRect( myLegendXPos,
                                    myLegendYPos,
                                    myLegendFontMetrics.width( myLine ),
                                    myLegendFontHeight );
            myPrintPainter.setPen( Qt::black );
            myPrintPainter.drawText( myLegendItemRect, Qt::AlignLeft, myLine );
            myLegendYPos += myLegendVerticalSpacer + myLegendFontHeight;
          }
          //
          // Loop through the class breaks
          //
          QListIterator<QgsSymbol *> myIterator( mySymbolList );
          while ( myIterator.hasNext() && myLegendYPos < myLegendDimensionY )
          {
            QgsSymbol * mypSymbol = myIterator.next();
            myPrintPainter.setPen( mypSymbol->pen() );
            myPrintPainter.setBrush( mypSymbol->brush() );
            myLegendXPos = myLegendSpacer * 3; //extra indent for class breaks
            if ( mypSymbol->type() == QGis::Point )
            {
              QImage myImage;
              myImage = mypSymbol->getPointSymbolAsImage( widthScale );
              myPrintPainter.drawImage( myLegendXPos, myLegendYPos, myImage );
            }
            else if ( mypSymbol->type() == QGis::Line )
            {
              myPrintPainter.drawLine( myLegendXPos, myLegendYPos,
                                       myLegendXPos + myIconWidth,
                                       myLegendYPos + myIconWidth );
            }
            else //polygon
            {
              myPrintPainter.drawRect(
                myLegendXPos, myLegendYPos, myIconWidth, myIconWidth );
            }
            //
            // Now work out the class break label
            //
            QString myLabel;
            QString myLower = mypSymbol->lowerValue();
            if ( !myLower.isEmpty() )
            {
              myLabel = myLower;
            }
            QString myUpper = mypSymbol->upperValue();
            if ( !myUpper.isEmpty() )
            {
              myLabel += " - ";
              myLabel += myUpper;
            }
            QString myText = mypSymbol->label();
            if ( !myText.isEmpty() )
            {
              myLabel += " ";
              myLabel += myText;
            }
            myLabel = myLabel.trimmed();
            myLegendXPos += myIconWidth + myLegendSpacer;
            myPrintPainter.setPen( Qt::black );

            QStringList myWrappedLayerNameList = wordWrap( myLabel,
                                                 myLegendFontMetrics,
                                                 myLegendDimensionX - myLegendXPos );
            //
            // Loop through wrapped legend label lines
            //
            QStringListIterator myLineWrapIterator( myWrappedLayerNameList );
            while ( myLineWrapIterator.hasNext() )
            {
              QString myLine = myLineWrapIterator.next();
              // check if the text will overflow the space we have
              QRect myLegendItemRect( myLegendXPos,
                                      myLegendYPos,
                                      myLegendDimensionX - myIconWidth,
                                      myLegendFontHeight );
              myPrintPainter.drawText( myLegendItemRect, Qt::AlignLeft, myLine );
              myLegendYPos += myLegendVerticalSpacer + myLegendFontHeight;
            } //wordwrap loop
          } //symbol loop
        } //class breaks
      } //if vectorlayer
    } //if maplayer
  } //layer iterator

  //reinstate the viewport
  myPrintPainter.setViewport( myOriginalViewport );


  //
  // Draw the MapFrame (bottom)
  //
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myMapDimensionY + ( myVerticalSpacing * 2 );
  QLine myMapFrameBottomLine( myOriginX,
                              myOriginY,
                              myMapFrameWidth,
                              myOriginY );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawLine( myMapFrameBottomLine );


  //
  // Draw logo 1
  //
  int myLogoXDim = ( myDrawableWidth / 100 ) * myLogoWidthPercent;
  int myLogoYDim = ( myDrawableHeight / 100 ) * myLogoHeightPercent;
  QPixmap myLogo1;
  QgsDebugMsg( QString( "Logo1: %1" ).arg( mLogo1File ) );
  myLogo1.fill( Qt::white );
  myLogo1.load( mLogo1File );
  myLogo1 = myLogo1.scaled( myLogoXDim, myLogoYDim, Qt::KeepAspectRatio );
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myVerticalSpacing ;
  myPrintPainter.drawPixmap( myOriginX,
                             myOriginY,
                             myLogo1 );

  //
  // Draw Copyright Text
  //
  myOriginX += myHorizontalSpacing + myLogoXDim;
  QRect myCopyrightRect( myOriginX, myOriginY, myLogoXDim, myLogoYDim );
  myPrintPainter.setPen( Qt::black );
  QFont myCopyrightFont( myFontFamily, myMapDateFontSize );
  myPrintPainter.setFont( myCopyrightFont );
  //myPrintPainter.drawRect( myCopyrightRect );
  myPrintPainter.drawText( myCopyrightRect, Qt::AlignCenter | Qt::TextWordWrap, mCopyrightText );

  //
  // Draw logo 2
  //
  QPixmap myLogo2;
  myLogo2.fill( Qt::white );
  myLogo2.load( mLogo2File );
  myLogo2 = myLogo2.scaled( myLogoXDim, myLogoYDim, Qt::KeepAspectRatio );
  myOriginX += myHorizontalSpacing + myLogoXDim;
  myPrintPainter.drawPixmap( myOriginX,
                             myOriginY,
                             myLogo2 );

  //
  // Draw the north arrow
  //
  myOriginX += myHorizontalSpacing + myLogoXDim;
  // use half the available space for the n.arrow
  // and the rest for the scale bar (see below)
  QPixmap myNorthArrow( myLogoYDim / 2, myLogoYDim / 2 );
  myNorthArrow.fill( Qt::white );
  QPainter myNorthPainter( &myNorthArrow );
  QSvgRenderer mySvgRenderer( mNorthArrowFile );
  mySvgRenderer.render( &myNorthPainter );
  myPrintPainter.drawPixmap( myOriginX + (( myLogoXDim / 2 ) ),
                             myOriginY,
                             myNorthArrow );

  //
  // Draw the scale bar
  //
  myOriginY += myLogoYDim / 2 + myVerticalSpacing;
  myPrintPainter.setViewport( myOriginX,
                              myOriginY,
                              myOriginalViewport.width(),
                              myOriginalViewport.height() );
  renderPrintScaleBar( &myPrintPainter, mpMapRenderer, myLogoXDim );
  myPrintPainter.setViewport( myOriginalViewport );

  //
  // Finish up
  //


  myPrintPainter.end();
#if 0
  mProgressDialog.setValue( 0 );
  mProgressDialog.setLabelText( tr( "Please wait while your report is generated", "COMMENTED OUT" ) );
  mProgressDialog.show();
  mProgressDialog.setWindowModality( Qt::WindowModal );
  mProgressDialog.setAutoClose( true );
#endif
  //
  // Restore the map render to its former glory
  //
  mpMapRenderer->setOutputSize( myOriginalSize, myOriginalDpi );
}