예제 #1
0
void COFFDumper::printRelocation(const SectionRef &Section,
                                 const RelocationRef &Reloc) {
  uint64_t Offset = Reloc.getOffset();
  uint64_t RelocType = Reloc.getType();
  SmallString<32> RelocName;
  StringRef SymbolName;
  Reloc.getTypeName(RelocName);
  symbol_iterator Symbol = Reloc.getSymbol();
  if (Symbol != Obj->symbol_end()) {
    ErrorOr<StringRef> SymbolNameOrErr = Symbol->getName();
    error(SymbolNameOrErr.getError());
    SymbolName = *SymbolNameOrErr;
  }

  if (opts::ExpandRelocs) {
    DictScope Group(W, "Relocation");
    W.printHex("Offset", Offset);
    W.printNumber("Type", RelocName, RelocType);
    W.printString("Symbol", SymbolName.empty() ? "-" : SymbolName);
  } else {
    raw_ostream& OS = W.startLine();
    OS << W.hex(Offset)
       << " " << RelocName
       << " " << (SymbolName.empty() ? "-" : SymbolName)
       << "\n";
  }
}
예제 #2
0
void COFFDumper::printRelocation(const SectionRef &Section,
                                 const RelocationRef &Reloc) {
  uint64_t Offset;
  uint64_t RelocType;
  SmallString<32> RelocName;
  StringRef SymbolName;
  StringRef Contents;
  if (error(Reloc.getOffset(Offset)))
    return;
  if (error(Reloc.getType(RelocType)))
    return;
  if (error(Reloc.getTypeName(RelocName)))
    return;
  symbol_iterator Symbol = Reloc.getSymbol();
  if (error(Symbol->getName(SymbolName)))
    return;
  if (error(Section.getContents(Contents)))
    return;

  if (opts::ExpandRelocs) {
    DictScope Group(W, "Relocation");
    W.printHex("Offset", Offset);
    W.printNumber("Type", RelocName, RelocType);
    W.printString("Symbol", SymbolName.size() > 0 ? SymbolName : "-");
  } else {
    raw_ostream& OS = W.startLine();
    OS << W.hex(Offset)
       << " " << RelocName
       << " " << (SymbolName.size() > 0 ? SymbolName : "-")
       << "\n";
  }
}
예제 #3
0
void RuntimeDyldMachO::processRelocationRef(unsigned SectionID,
                                            RelocationRef RelI,
                                            ObjectImage &Obj,
                                            ObjSectionToIDMap &ObjSectionToID,
                                            const SymbolTableMap &Symbols,
                                            StubMap &Stubs) {
  const ObjectFile *OF = Obj.getObjectFile();
  const MachOObjectFile *MachO = static_cast<const MachOObjectFile*>(OF);
  MachO::any_relocation_info RE= MachO->getRelocation(RelI.getRawDataRefImpl());

  uint32_t RelType = MachO->getAnyRelocationType(RE);

  // FIXME: Properly handle scattered relocations.
  //        For now, optimistically skip these: they can often be ignored, as
  //        the static linker will already have applied the relocation, and it
  //        only needs to be reapplied if symbols move relative to one another.
  //        Note: This will fail horribly where the relocations *do* need to be
  //        applied, but that was already the case.
  if (MachO->isRelocationScattered(RE))
    return;

  RelocationValueRef Value;
  SectionEntry &Section = Sections[SectionID];

  bool isExtern = MachO->getPlainRelocationExternal(RE);
  bool IsPCRel = MachO->getAnyRelocationPCRel(RE);
  unsigned Size = MachO->getAnyRelocationLength(RE);
  uint64_t Offset;
  RelI.getOffset(Offset);
  uint8_t *LocalAddress = Section.Address + Offset;
  unsigned NumBytes = 1 << Size;
  uint64_t Addend = 0;
  memcpy(&Addend, LocalAddress, NumBytes);

  if (isExtern) {
    // Obtain the symbol name which is referenced in the relocation
    symbol_iterator Symbol = RelI.getSymbol();
    StringRef TargetName;
    Symbol->getName(TargetName);
    // First search for the symbol in the local symbol table
    SymbolTableMap::const_iterator lsi = Symbols.find(TargetName.data());
    if (lsi != Symbols.end()) {
      Value.SectionID = lsi->second.first;
      Value.Addend = lsi->second.second + Addend;
    } else {
      // Search for the symbol in the global symbol table
      SymbolTableMap::const_iterator gsi = GlobalSymbolTable.find(TargetName.data());
      if (gsi != GlobalSymbolTable.end()) {
        Value.SectionID = gsi->second.first;
        Value.Addend = gsi->second.second + Addend;
      } else {
        Value.SymbolName = TargetName.data();
        Value.Addend = Addend;
      }
    }
  } else {
    SectionRef Sec = MachO->getRelocationSection(RE);
    bool IsCode = false;
    Sec.isText(IsCode);
    Value.SectionID = findOrEmitSection(Obj, Sec, IsCode, ObjSectionToID);
    uint64_t Addr;
    Sec.getAddress(Addr);
    Value.Addend = Addend - Addr;
    if (IsPCRel)
      Value.Addend += Offset + NumBytes;
  }

  if (Arch == Triple::x86_64 && (RelType == MachO::X86_64_RELOC_GOT ||
                                 RelType == MachO::X86_64_RELOC_GOT_LOAD)) {
    assert(IsPCRel);
    assert(Size == 2);
    StubMap::const_iterator i = Stubs.find(Value);
    uint8_t *Addr;
    if (i != Stubs.end()) {
      Addr = Section.Address + i->second;
    } else {
      Stubs[Value] = Section.StubOffset;
      uint8_t *GOTEntry = Section.Address + Section.StubOffset;
      RelocationEntry RE(SectionID, Section.StubOffset,
                         MachO::X86_64_RELOC_UNSIGNED, 0, false, 3);
      if (Value.SymbolName)
        addRelocationForSymbol(RE, Value.SymbolName);
      else
        addRelocationForSection(RE, Value.SectionID);
      Section.StubOffset += 8;
      Addr = GOTEntry;
    }
    resolveRelocation(Section, Offset, (uint64_t)Addr,
                      MachO::X86_64_RELOC_UNSIGNED, Value.Addend, true, 2);
  } else if (Arch == Triple::arm &&
             (RelType & 0xf) == MachO::ARM_RELOC_BR24) {
    // This is an ARM branch relocation, need to use a stub function.

    //  Look up for existing stub.
    StubMap::const_iterator i = Stubs.find(Value);
    if (i != Stubs.end())
      resolveRelocation(Section, Offset,
                        (uint64_t)Section.Address + i->second,
                        RelType, 0, IsPCRel, Size);
    else {
      // Create a new stub function.
      Stubs[Value] = Section.StubOffset;
      uint8_t *StubTargetAddr = createStubFunction(Section.Address +
                                                   Section.StubOffset);
      RelocationEntry RE(SectionID, StubTargetAddr - Section.Address,
                         MachO::GENERIC_RELOC_VANILLA, Value.Addend);
      if (Value.SymbolName)
        addRelocationForSymbol(RE, Value.SymbolName);
      else
        addRelocationForSection(RE, Value.SectionID);
      resolveRelocation(Section, Offset,
                        (uint64_t)Section.Address + Section.StubOffset,
                        RelType, 0, IsPCRel, Size);
      Section.StubOffset += getMaxStubSize();
    }
  } else {
    RelocationEntry RE(SectionID, Offset, RelType, Value.Addend,
                       IsPCRel, Size);
    if (Value.SymbolName)
      addRelocationForSymbol(RE, Value.SymbolName);
    else
      addRelocationForSection(RE, Value.SectionID);
  }
}
예제 #4
0
bool relocAddressLess(RelocationRef a, RelocationRef b) {
  return a.getOffset() < b.getOffset();
}
예제 #5
0
bool llvm::RelocAddressLess(RelocationRef a, RelocationRef b) {
  uint64_t a_addr, b_addr;
  if (error(a.getOffset(a_addr))) return false;
  if (error(b.getOffset(b_addr))) return false;
  return a_addr < b_addr;
}
예제 #6
0
bool relocAddressLess(RelocationRef a, RelocationRef b) {
  uint64_t a_addr, b_addr;
  if (error(a.getOffset(a_addr))) exit(ReturnValue);
  if (error(b.getOffset(b_addr))) exit(ReturnValue);
  return a_addr < b_addr;
}