Resource *ResFontBM::createSD(CreateResourceContext &context) { ResFontBM *font = 0; font = new ResFontBM(); font->_createFont(&context, true, false); setNode(font, context.node); context.meta = context.meta.next_sibling(); return font; }
Resource* ResFontBM::createSD(CreateResourceContext& context) { ResFontBM* font = 0; font = new ResFontBM(); font->_createFont(&context, true, false, 1); setNode(font, context.walker.getNode()); context.resources->add(font); //context.meta = context.meta.next_sibling(); return font; }