예제 #1
0
// Create a mask element (using passed elements), add it to <defs>
const gchar *SPClipPath::create (GSList *reprs, SPDocument *document, Geom::Affine const* applyTransform)
{
    Inkscape::XML::Node *defsrepr = document->getDefs()->getRepr();

    Inkscape::XML::Document *xml_doc = document->getReprDoc();
    Inkscape::XML::Node *repr = xml_doc->createElement("svg:clipPath");
    repr->setAttribute("clipPathUnits", "userSpaceOnUse");

    defsrepr->appendChild(repr);
    const gchar *id = repr->attribute("id");
    SPObject *clip_path_object = document->getObjectById(id);

    for (GSList *it = reprs; it != NULL; it = it->next) {
        Inkscape::XML::Node *node = (Inkscape::XML::Node *)(it->data);
        SPItem *item = SP_ITEM(clip_path_object->appendChildRepr(node));

        if (NULL != applyTransform) {
            Geom::Affine transform (item->transform);
            transform *= (*applyTransform);
            item->doWriteTransform(item->getRepr(), transform);
        }
    }

    Inkscape::GC::release(repr);
    return id;
}
예제 #2
0
SPItem *SPUse::unlink() {
    Inkscape::XML::Node *repr = this->getRepr();

    if (!repr) {
        return NULL;
    }

    Inkscape::XML::Node *parent = repr->parent();
    SPDocument *document = this->document;
    Inkscape::XML::Document *xml_doc = document->getReprDoc();

    // Track the ultimate source of a chain of uses.
    SPItem *orig = this->root();

    if (!orig) {
        return NULL;
    }

    // Calculate the accumulated transform, starting from the original.
    Geom::Affine t = this->get_root_transform();

    Inkscape::XML::Node *copy = NULL;

    if (dynamic_cast<SPSymbol *>(orig)) { // make a group, copy children
        copy = xml_doc->createElement("svg:g");

        for (Inkscape::XML::Node *child = orig->getRepr()->firstChild() ; child != NULL; child = child->next()) {
                Inkscape::XML::Node *newchild = child->duplicate(xml_doc);
                copy->appendChild(newchild);
        }
    } else { // just copy
        copy = orig->getRepr()->duplicate(xml_doc);
    }

    // Add the duplicate repr just after the existing one.
    parent->addChild(copy, repr);

    // Retrieve the SPItem of the resulting repr.
    SPObject *unlinked = document->getObjectByRepr(copy);

    // Merge style from the use.
    unlinked->style->merge( this->style );
    unlinked->style->cascade( unlinked->parent->style );
    unlinked->updateRepr();

    // Hold onto our SPObject and repr for now.
    sp_object_ref(this, NULL);
    Inkscape::GC::anchor(repr);

    // Remove ourselves, not propagating delete events to avoid a
    // chain-reaction with other elements that might reference us.
    this->deleteObject(false);

    // Give the copy our old id and let go of our old repr.
    copy->setAttribute("id", repr->attribute("id"));
    Inkscape::GC::release(repr);

    // Remove tiled clone attrs.
    copy->setAttribute("inkscape:tiled-clone-of", NULL);
    copy->setAttribute("inkscape:tile-w", NULL);
    copy->setAttribute("inkscape:tile-h", NULL);
    copy->setAttribute("inkscape:tile-cx", NULL);
    copy->setAttribute("inkscape:tile-cy", NULL);

    // Establish the succession and let go of our object.
    this->setSuccessor(unlinked);
    sp_object_unref(this, NULL);

    SPItem *item = dynamic_cast<SPItem *>(unlinked);
    g_assert(item != NULL);

    // Set the accummulated transform.
    {
        Geom::Affine nomove(Geom::identity());
        // Advertise ourselves as not moving.
        item->doWriteTransform(item->getRepr(), t, &nomove);
    }

    return item;
}
예제 #3
0
/**
 * Sensing a movement of the original, this function attempts to compensate for it in such a way
 * that the clone stays unmoved or moves in parallel (depending on user setting) regardless of the
 * clone's transform.
 */
void SPUse::move_compensate(Geom::Affine const *mp) {
    // the clone is orphaned; or this is not a real use, but a clone of another use;
    // we skip it, otherwise duplicate compensation will occur
    if (this->cloned) {
        return;
    }

    // never compensate uses which are used in flowtext
    if (parent && dynamic_cast<SPFlowregion *>(parent)) {
        return;
    }

    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    guint mode = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_PARALLEL);
    // user wants no compensation
    if (mode == SP_CLONE_COMPENSATION_NONE)
        return;

    Geom::Affine m(*mp);
    Geom::Affine t = this->get_parent_transform();
    Geom::Affine clone_move = t.inverse() * m * t;

    // this is not a simple move, do not try to compensate
    if (!(m.isTranslation())){
    	//BUT move clippaths accordingly.
        //if clone has a clippath, move it accordingly
        if(clip_ref->getObject()){
            SPObject *clip = clip_ref->getObject()->firstChild() ;
            while(clip){
            	SPItem *item = (SPItem*) clip;
            	if(item){
                    item->transform *= m;
                    Geom::Affine identity;
                    item->doWriteTransform(clip->getRepr(),item->transform, &identity);
            	}
                clip = clip->getNext();
            }
        }
        if(mask_ref->getObject()){
            SPObject *mask = mask_ref->getObject()->firstChild() ;
            while(mask){
            	SPItem *item = (SPItem*) mask;
            	if(item){
                    item->transform *= m;
                    Geom::Affine identity;
                    item->doWriteTransform(mask->getRepr(),item->transform, &identity);
            	}
                mask = mask->getNext();
            }
        }
        return;
    }

    // restore item->transform field from the repr, in case it was changed by seltrans
    this->readAttr ("transform");


    // calculate the compensation matrix and the advertized movement matrix
    Geom::Affine advertized_move;
    if (mode == SP_CLONE_COMPENSATION_PARALLEL) {
        clone_move = clone_move.inverse() * m;
        advertized_move = m;
    } else if (mode == SP_CLONE_COMPENSATION_UNMOVED) {
        clone_move = clone_move.inverse();
        advertized_move.setIdentity();
    } else {
        g_assert_not_reached();
    }

    //if clone has a clippath, move it accordingly
    if(clip_ref->getObject()){
        SPObject *clip = clip_ref->getObject()->firstChild() ;
        while(clip){
        	SPItem *item = (SPItem*) clip;
        	if(item){
                item->transform *= clone_move.inverse();
                Geom::Affine identity;
                item->doWriteTransform(clip->getRepr(),item->transform, &identity);
        	}
            clip = clip->getNext();
        }
    }
    if(mask_ref->getObject()){
        SPObject *mask = mask_ref->getObject()->firstChild() ;
        while(mask){
        	SPItem *item = (SPItem*) mask;
        	if(item){
                item->transform *= clone_move.inverse();
                Geom::Affine identity;
                item->doWriteTransform(mask->getRepr(),item->transform, &identity);
        	}
            mask = mask->getNext();
        }
    }


    // commit the compensation
    this->transform *= clone_move;
    this->doWriteTransform(this->getRepr(), this->transform, &advertized_move);
    this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
예제 #4
0
static void spdc_flush_white(FreehandBase *dc, SPCurve *gc)
{
    SPCurve *c;
    if (dc->white_curves) {
        g_assert(dc->white_item);
        c = SPCurve::concat(dc->white_curves);
        g_slist_free(dc->white_curves);
        dc->white_curves = NULL;
        if (gc) {
            c->append(gc, FALSE);
        }
    } else if (gc) {
        c = gc;
        c->ref();
    } else {
        return;
    }

    // Now we have to go back to item coordinates at last
    c->transform( dc->white_item
                            ? (dc->white_item)->dt2i_affine()
                            : dc->desktop->dt2doc() );

    SPDesktop *desktop = dc->desktop;
    SPDocument *doc = desktop->getDocument();
    Inkscape::XML::Document *xml_doc = doc->getReprDoc();

    if ( c && !c->is_empty() ) {
        // We actually have something to write

        bool has_lpe = false;
        Inkscape::XML::Node *repr;

        if (dc->white_item) {
            repr = dc->white_item->getRepr();
            has_lpe = SP_LPE_ITEM(dc->white_item)->hasPathEffectRecursive();
        } else {
            repr = xml_doc->createElement("svg:path");
            // Set style
            sp_desktop_apply_style_tool(desktop, repr, tool_name(dc).data(), false);
        }

        gchar *str = sp_svg_write_path( c->get_pathvector() );
        g_assert( str != NULL );
        if (has_lpe)
            repr->setAttribute("inkscape:original-d", str);
        else
            repr->setAttribute("d", str);
        g_free(str);

        if (!dc->white_item) {
            // Attach repr
            SPItem *item = SP_ITEM(desktop->currentLayer()->appendChildRepr(repr));

            spdc_check_for_and_apply_waiting_LPE(dc, item, c);
            if(previous_shape_type != BEND_CLIPBOARD){
                dc->selection->set(repr);
            }
            Inkscape::GC::release(repr);
            item->transform = SP_ITEM(desktop->currentLayer())->i2doc_affine().inverse();
            item->updateRepr();
            item->doWriteTransform(item->getRepr(), item->transform, NULL, true);
            if(previous_shape_type == BEND_CLIPBOARD){
                repr->parent()->removeChild(repr);
            }
        }

        DocumentUndo::done(doc, SP_IS_PEN_CONTEXT(dc)? SP_VERB_CONTEXT_PEN : SP_VERB_CONTEXT_PENCIL,
                         _("Draw path"));

        // When quickly drawing several subpaths with Shift, the next subpath may be finished and
        // flushed before the selection_modified signal is fired by the previous change, which
        // results in the tool losing all of the selected path's curve except that last subpath. To
        // fix this, we force the selection_modified callback now, to make sure the tool's curve is
        // in sync immediately.
        spdc_selection_modified(desktop->getSelection(), 0, dc);
    }

    c->unref();

    // Flush pending updates
    doc->ensureUpToDate();
}
예제 #5
0
void
sp_item_group_ungroup (SPGroup *group, GSList **children, bool do_done)
{
    g_return_if_fail (group != NULL);
    g_return_if_fail (SP_IS_GROUP (group));

    SPDocument *doc = group->document;
    SPRoot *root = doc->getRoot();
    SPObject *defs = root->defs;

    SPItem *gitem = group;
    Inkscape::XML::Node *grepr = gitem->getRepr();

    g_return_if_fail (!strcmp (grepr->name(), "svg:g") || !strcmp (grepr->name(), "svg:a") || !strcmp (grepr->name(), "svg:switch"));

    // this converts the gradient/pattern fill/stroke on the group, if any, to userSpaceOnUse
    gitem->adjust_paint_recursive (Geom::identity(), Geom::identity(), false);

    SPItem *pitem = SP_ITEM(gitem->parent);
    Inkscape::XML::Node *prepr = pitem->getRepr();

	if (SP_IS_BOX3D(gitem)) {
		group = box3d_convert_to_group(SP_BOX3D(gitem));
		gitem = group;
	}

	sp_lpe_item_remove_all_path_effects(SP_LPE_ITEM(group), false);

    /* Step 1 - generate lists of children objects */
    GSList *items = NULL;
    GSList *objects = NULL;
    for (SPObject *child = group->firstChild() ; child; child = child->getNext() ) {

        if (SP_IS_ITEM (child)) {

            SPItem *citem = SP_ITEM (child);

            /* Merging of style */
            // this converts the gradient/pattern fill/stroke, if any, to userSpaceOnUse; we need to do
            // it here _before_ the new transform is set, so as to use the pre-transform bbox
            citem->adjust_paint_recursive (Geom::identity(), Geom::identity(), false);

            sp_style_merge_from_dying_parent(child->style, gitem->style);
            /*
             * fixme: We currently make no allowance for the case where child is cloned
             * and the group has any style settings.
             *
             * (This should never occur with documents created solely with the current
             * version of inkscape without using the XML editor: we usually apply group
             * style changes to children rather than to the group itself.)
             *
             * If the group has no style settings, then
             * sp_style_merge_from_dying_parent should be a no-op.  Otherwise (i.e. if
             * we change the child's style to compensate for its parent going away)
             * then those changes will typically be reflected in any clones of child,
             * whereas we'd prefer for Ungroup not to affect the visual appearance.
             *
             * The only way of preserving styling appearance in general is for child to
             * be put into a new group -- a somewhat surprising response to an Ungroup
             * command.  We could add a new groupmode:transparent that would mostly
             * hide the existence of such groups from the user (i.e. editing behaves as
             * if the transparent group's children weren't in a group), though that's
             * extra complication & maintenance burden and this case is rare.
             */

            child->updateRepr();

            Inkscape::XML::Node *nrepr = child->getRepr()->duplicate(prepr->document());

            // Merging transform
            Geom::Affine ctrans;
            Geom::Affine const g(gitem->transform);
            if (SP_IS_USE(citem) && sp_use_get_original (SP_USE(citem)) &&
                sp_use_get_original( SP_USE(citem) )->parent == SP_OBJECT(group)) {
                // make sure a clone's effective transform is the same as was under group
                ctrans = g.inverse() * citem->transform * g;
            } else {
                // We should not apply the group's transformation to both a linked offset AND to its source
                if (SP_IS_OFFSET(citem)) { // Do we have an offset at hand (whether it's dynamic or linked)?
                    SPItem *source = sp_offset_get_source(SP_OFFSET(citem));
                    // When dealing with a chain of linked offsets, the transformation of an offset will be
                    // tied to the transformation of the top-most source, not to any of the intermediate
                    // offsets. So let's find the top-most source
                    while (source != NULL && SP_IS_OFFSET(source)) {
                        source = sp_offset_get_source(SP_OFFSET(source));
                    }
                    if (source != NULL && // If true then we must be dealing with a linked offset ...
                        group->isAncestorOf(source) == false) { // ... of which the source is not in the same group
                        ctrans = citem->transform * g; // then we should apply the transformation of the group to the offset
                    } else {
                        ctrans = citem->transform;
                    }
                } else {
                    ctrans = citem->transform * g;
                }
            }

            // FIXME: constructing a transform that would fully preserve the appearance of a
            // textpath if it is ungrouped with its path seems to be impossible in general
            // case. E.g. if the group was squeezed, to keep the ungrouped textpath squeezed
            // as well, we'll need to relink it to some "virtual" path which is inversely
            // stretched relative to the actual path, and then squeeze the textpath back so it
            // would both fit the actual path _and_ be squeezed as before. It's a bummer.

            // This is just a way to temporarily remember the transform in repr. When repr is
            // reattached outside of the group, the transform will be written more properly
            // (i.e. optimized into the object if the corresponding preference is set)
            gchar *affinestr=sp_svg_transform_write(ctrans);
            nrepr->setAttribute("transform", affinestr);
            g_free(affinestr);

            items = g_slist_prepend (items, nrepr);

        } else {
            Inkscape::XML::Node *nrepr = child->getRepr()->duplicate(prepr->document());
            objects = g_slist_prepend (objects, nrepr);
        }
    }

    /* Step 2 - clear group */
    // remember the position of the group
    gint pos = group->getRepr()->position();

    // the group is leaving forever, no heir, clones should take note; its children however are going to reemerge
    group->deleteObject(true, false);

    /* Step 3 - add nonitems */
    if (objects) {
        Inkscape::XML::Node *last_def = defs->getRepr()->lastChild();
        while (objects) {
            Inkscape::XML::Node *repr = (Inkscape::XML::Node *) objects->data;
            if (!sp_repr_is_meta_element(repr)) {
                defs->getRepr()->addChild(repr, last_def);
            }
            Inkscape::GC::release(repr);
            objects = g_slist_remove (objects, objects->data);
        }
    }

    /* Step 4 - add items */
    while (items) {
        Inkscape::XML::Node *repr = (Inkscape::XML::Node *) items->data;
        // add item
        prepr->appendChild(repr);
        // restore position; since the items list was prepended (i.e. reverse), we now add
        // all children at the same pos, which inverts the order once again
        repr->setPosition(pos > 0 ? pos : 0);

        // fill in the children list if non-null
        SPItem *item = static_cast<SPItem *>(doc->getObjectByRepr(repr));

        item->doWriteTransform(repr, item->transform, NULL, false);

        Inkscape::GC::release(repr);
        if (children && SP_IS_ITEM (item))
            *children = g_slist_prepend (*children, item);

        items = g_slist_remove (items, items->data);
    }

    if (do_done) {
        DocumentUndo::done(doc, SP_VERB_NONE, _("Ungroup"));
    }
}
예제 #6
0
void Tracer::traceThread()
{
    //## Remember. NEVER leave this method without setting
    //## engine back to NULL

    //## Prepare our kill flag.  We will watch this later to
    //## see if the main thread wants us to stop
    keepGoing = true;

    SPDesktop *desktop = SP_ACTIVE_DESKTOP;
    if (!desktop)
        {
        g_warning("Trace: No active desktop\n");
        return;
        }

    Inkscape::MessageStack *msgStack = desktop->getMessageStack();

    Inkscape::Selection *selection = desktop->getSelection();

    if (!SP_ACTIVE_DOCUMENT)
        {
        char *msg = _("Trace: No active document");
        msgStack->flash(Inkscape::ERROR_MESSAGE, msg);
        //g_warning(msg);
        engine = NULL;
        return;
        }
    SPDocument *doc = SP_ACTIVE_DOCUMENT;
    doc->ensureUpToDate();


    SPImage *img = getSelectedSPImage();
    if (!img)
        {
        engine = NULL;
        return;
        }

    GdkPixbuf *trace_pb = gdk_pixbuf_copy(img->pixbuf->getPixbufRaw(false));
    if (img->pixbuf->pixelFormat() == Inkscape::Pixbuf::PF_CAIRO) {
        convert_pixels_argb32_to_pixbuf(
            gdk_pixbuf_get_pixels(trace_pb),
            gdk_pixbuf_get_width(trace_pb),
            gdk_pixbuf_get_height(trace_pb),
            gdk_pixbuf_get_rowstride(trace_pb));
    }

    Glib::RefPtr<Gdk::Pixbuf> pixbuf = Glib::wrap(trace_pb, false);

    pixbuf = sioxProcessImage(img, pixbuf);

    if (!pixbuf)
        {
        char *msg = _("Trace: Image has no bitmap data");
        msgStack->flash(Inkscape::ERROR_MESSAGE, msg);
        //g_warning(msg);
        engine = NULL;
        return;
        }

    msgStack->flash(Inkscape::NORMAL_MESSAGE, _("Trace: Starting trace..."));
    desktop->updateCanvasNow();

    std::vector<TracingEngineResult> results =
                engine->trace(pixbuf);
    //printf("nrPaths:%d\n", results.size());
    int nrPaths = results.size();

    //### Check if we should stop
    if (!keepGoing || nrPaths<1)
        {
        engine = NULL;
        return;
        }

    //### Get pointers to the <image> and its parent
    //XML Tree being used directly here while it shouldn't be.
    Inkscape::XML::Node *imgRepr   = SP_OBJECT(img)->getRepr();
    Inkscape::XML::Node *par       = imgRepr->parent();

    //### Get some information for the new transform()
    double x      = 0.0;
    double y      = 0.0;
    double width  = 0.0;
    double height = 0.0;
    double dval   = 0.0;

    if (sp_repr_get_double(imgRepr, "x", &dval))
        x = dval;
    if (sp_repr_get_double(imgRepr, "y", &dval))
        y = dval;

    if (sp_repr_get_double(imgRepr, "width", &dval))
        width = dval;
    if (sp_repr_get_double(imgRepr, "height", &dval))
        height = dval;

    double iwidth  = (double)pixbuf->get_width();
    double iheight = (double)pixbuf->get_height();

    double iwscale = width  / iwidth;
    double ihscale = height / iheight;

    Geom::Translate trans(x, y);
    Geom::Scale scal(iwscale, ihscale);

    //# Convolve scale, translation, and the original transform
    Geom::Affine tf(scal * trans);
    tf *= img->transform;


    //#OK.  Now let's start making new nodes

    Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
    Inkscape::XML::Node *groupRepr = NULL;

    //# if more than 1, make a <g>roup of <path>s
    if (nrPaths > 1)
        {
        groupRepr = xml_doc->createElement("svg:g");
        par->addChild(groupRepr, imgRepr);
        }

    long totalNodeCount = 0L;

    for (unsigned int i=0 ; i<results.size() ; i++)
        {
        TracingEngineResult result = results[i];
        totalNodeCount += result.getNodeCount();

        Inkscape::XML::Node *pathRepr = xml_doc->createElement("svg:path");
        pathRepr->setAttribute("style", result.getStyle().c_str());
        pathRepr->setAttribute("d",     result.getPathData().c_str());

        if (nrPaths > 1)
            groupRepr->addChild(pathRepr, NULL);
        else
            par->addChild(pathRepr, imgRepr);

        //### Apply the transform from the image to the new shape
        SPObject *reprobj = doc->getObjectByRepr(pathRepr);
        if (reprobj)
            {
            SPItem *newItem = SP_ITEM(reprobj);
            newItem->doWriteTransform(pathRepr, tf, NULL);
            }
        if (nrPaths == 1)
            {
            selection->clear();
            selection->add(pathRepr);
            }
        Inkscape::GC::release(pathRepr);
        }

    // If we have a group, then focus on, then forget it
    if (nrPaths > 1)
        {
        selection->clear();
        selection->add(groupRepr);
        Inkscape::GC::release(groupRepr);
        }

    //## inform the document, so we can undo
    DocumentUndo::done(doc, SP_VERB_SELECTION_TRACE, _("Trace bitmap"));

    engine = NULL;

    char *msg = g_strdup_printf(_("Trace: Done. %ld nodes created"), totalNodeCount);
    msgStack->flash(Inkscape::NORMAL_MESSAGE, msg);
    g_free(msg);

}