void SQLitePersister::loadCampaignMapParameters(CampaignMap* map, SQLiteStatement& stmt) { const int locked = stmt.getInt(2); const int time = stmt.getInt(3); const int finishPoints = stmt.getInt(4); const int stars = stmt.getInt(5); map->setTime(time); map->setFinishPoints(finishPoints); map->setStars(stars); if (locked == 0) map->unlock(); }
uint8_t SQLitePersister::loadLives (const std::string& campaignId) { SQLiteStatement stmt; prepare(stmt, "SELECT lives FROM " TABLE_LIVES " WHERE campaignid = ?;"); if (!stmt) { Log::info(LOG_CAMPAIGN, "no lives entry for %s", campaignId.c_str()); return 0; } stmt.bindText(1, campaignId); const int s = stmt.step(); if (s == SQLITE_ROW) { const int lives = stmt.getInt(0); Log::info(LOG_CAMPAIGN, "got %i lives for campaign %s", lives, campaignId.c_str()); return lives; } else if (s != SQLITE_DONE) { Log::error(LOG_CAMPAIGN, "error loading lives"); } return 0; }
uint8_t SQLitePersister::loadLives (const std::string& campaignId) { SQLiteStatement stmt; prepare(stmt, "SELECT lives FROM " TABLE_LIVES " WHERE campaignid = ?;"); if (!stmt) { info(LOG_STORAGE, "no lives entry for " + campaignId); return 0; } stmt.bindText(1, campaignId); const int s = stmt.step(); if (s == SQLITE_ROW) { const int lives = stmt.getInt(0); info(LOG_STORAGE, "got " + string::toString(lives) + " lives for campaign " + campaignId); return lives; } else if (s != SQLITE_DONE) { error(LOG_STORAGE, "error loading lives"); } return 0; }