예제 #1
0
void LCD_ST7565::updateCounter(uint32_t time)
{
  glcd.clear();
  glcd.drawstring(0,0,"Operator:");
  glcd.drawstring(0,1,"Lord Clancy");
  formatHalfTime(time, 2, 0);
  formatFullTime(time, 2, 61); // 128 pixels - (11 chars * 6 pixels) = 62 - 1
  
  glcd.drawstring(0,4,"Maintain in:");
  formatHourTime(time, 4, 79); // 128 pixels - (8 chars * 6 pixels) = 80 - 1
  
  glcd.drawstring(0,6,"Machine Time:");
  formatFullTime(time, 7, 0);

  glcd.display();
}
예제 #2
0
void LCD_ST7565::formatHalfTime(uint32_t time, uint8_t line, uint8_t offset)
{
  char timestring[6];
  uint32_t msToSecond = time/10;
  
  int2str(timestring,(msToSecond/60)%60);
  timestring[2] = ':';
  int2str(timestring+3,msToSecond%60);
  timestring[5] = 0;
  glcd.drawstring(0+offset,line,timestring);
}
예제 #3
0
void loop()                     
{
  //glcd.clear();

  a5b.update();

  byte bm = 1;
  for ( int i=0; i<5; i++ ) {
    int state = a5b.getState(bm);
    if ( state ) {
      glcd.fillrect(buttonsX[i], startY, squareSize, squareSize, 1);
    }
    else {
      glcd.fillrect(buttonsX[i]+1, startY+1, squareSize-2, squareSize-2, 0);
      glcd.drawrect(buttonsX[i], startY, squareSize, squareSize, 1);
    }
    bm = bm << 1;
  }
  

  unsigned long newtime = millis();
  int elapsed = newtime-prevtime;
  String str(elapsed, DEC);
  str.toCharArray(elapsedStr, 8);
  prevtime = newtime;

  glcd.drawstring(8, 4, blank);
  glcd.drawstring(8, 4, elapsedStr);

  glcd.display();

  counter++;

  delay(WAIT_LOOP);

}
예제 #4
0
void LCD_ST7565::formatFullTime(uint32_t time, uint8_t line, uint8_t offset)
{
  char timestring[12];
  uint32_t msToSecond = time/10;
  
  int2str(timestring,msToSecond/86400);
  timestring[2] = ':';
  int2str(timestring+3,(msToSecond/3600)%24);
  timestring[5] = ':';
  int2str(timestring+6,(msToSecond/60)%60);
  timestring[8] = ':';
  int2str(timestring+9,msToSecond%60);
  timestring[11] = 0;
  glcd.drawstring(0+offset,line,timestring);
}
예제 #5
0
void LCD_ST7565::start(void)
{
  glcd.clear();
  glcd.drawstring(0,0,"Hello World");
  glcd.display();
}