bool ExtendedQuestAction :: InitCommand(const STRINGLIST &tokenList) { if(tokenList.size() < 1) return false; const QuestScriptCommandDef *cmd = GetCommandDef(tokenList[0]); if(cmd == 0) { g_Logs.data->warn("Quest command not recognized [%v]", tokenList[0].c_str()); return false; } size_t tokenCount = tokenList.size(); if(tokenCount != cmd->numParams + 1) //First token is command itself { g_Logs.data->warn("Expected [%v] arguments for command [%v]", cmd->numParams, cmd->name); return false; } opCode = cmd->opCode; for(int i = 0; i < cmd->numParams; i++) { bool valid = false; int result = 0; valid = ResolveOperand(tokenList[1 + i], cmd->paramType[i], result); if(valid == false) return false; param[i] = result; } return true; /* int opCode = GetCondition(tokenList[0]); size_t tokenCount = tokenList.size(); int p1 = 0; int p2 = 0; int p3 = 0; switch(opCode) { case CONDITION_HASSTAT: if(ExpectTokens(tokenCount, 4) == false) return false; p1 = GetStatIDByName(tokenList[1]); p2 = GetComparator(tokenList[2]); p3 = Util::GetFloat(tokenList[3]); if(p1 == -1 || p2 == COMP_NONE) return false; break; case CONDITION_HASITEM: if(ExpectTokens(tokenCount, 3) == false) return false; p1 = Util::GetInteger(tokenList[1]); p2 = Util::GetInteger(tokenList[2]); break; } commandType = opCode; param1 = p1; param2 = p2; param3 = p3; return true; */ }
const char * Platform::Filename(const char *path) { STRINGLIST v; const std::string p = path; const std::string d(1, PLATFORM_FOLDERVALID); Util::Split(p, d.c_str(), v); if(v.size() == 0) return ""; else return v[v.size() - 1].c_str(); }
const char * Platform::Extension(const char *path) { STRINGLIST v; const std::string p = Filename(path); const std::string d(1, PLATFORM_FOLDERVALID); Util::Split(p, ".", v); if(v.size() == 0) return ""; else if(v.size() == 1) return v[0].c_str(); else return v[v.size() - 1].c_str(); }
void QuestActionContainer :: AddLine(const char *statement) { STRINGLIST commands; Util::Split(statement, ";", commands); for(size_t i = 0; i < commands.size(); i++) AddCommand(commands[i]); }
const char * Platform::Dirname(const char *path) { STRINGLIST v; const std::string p = path; const std::string d(1, PLATFORM_FOLDERVALID); Util::Split(p, d.c_str(), v); if(v.size() == 0) return ""; else if(v.size() == 1) return "."; else { std::string t; v.erase(v.end() - 1); Util::Join(v, d.c_str(), t); return t.c_str(); } }
void AINutPlayer::PlaySound(const char *name) { STRINGLIST sub; Util::Split(name, "|", sub); while (sub.size() < 2) { sub.push_back(""); } attachedCreature->SendPlaySound(sub[0].c_str(), sub[1].c_str()); }
//Break a comma-delimited string into tokens, then loading the converted values into a raw array of floats. void AssignFloatArrayFromStringSplit(float *arrayDest, size_t arraySize, const std::string &strData) { STRINGLIST strArray; Split(strData, ",", strArray); for(size_t i = 0; i < strArray.size(); i++) { if(i >= arraySize) return; arrayDest[i] = static_cast<float>(atof(strArray[i].c_str())); } }
std::vector<std::string> InfoManager::GetLoadingAnnouncments() { STRINGLIST l = g_ClusterManager.GetList(LISTPREFIX_LOADING_ANNOUNCMENTS); STRINGLIST s; if(l.size() == 0) { s.push_back(StringUtil::Format(ReplaceBrandingPatterns("Welcome to ${GameName} - ${Edition}. You can set your own <b>Loading Announcements</b> by creating and adding multiple elements to the list <b>'%s'</b> in the Redis database."), LISTPREFIX_LOADING_ANNOUNCMENTS.c_str())); } else { for(auto it = l.begin(); it != l.end(); ++it) { s.push_back(ReplaceBrandingPatterns(*it)); } } return s; }
void CServerDefinitions::LoadDFNCategory( DEFINITIONCATEGORIES toLoad ) { CleanPriorityMap(); defaultPriority = 0; UI08 wasPriod = 2; BuildPriorityMap( toLoad, wasPriod ); cDirectoryListing fileList( toLoad, defExt ); fileList.Flatten( true ); STRINGLIST *shortListing = fileList.FlattenedShortList(); STRINGLIST *longListing = fileList.FlattenedList(); std::vector< PrioScan > mSort; for( size_t i = 0; i < shortListing->size(); ++i ) { mSort.push_back( PrioScan( (*longListing)[i].c_str(), GetPriority( (*shortListing)[i].c_str() ) ) ); } if( !mSort.empty() ) { std::sort( mSort.begin(), mSort.end() ); Console.Print( "Section %20s : %6i", dirnames[toLoad].c_str(), 0 ); size_t iTotal = 0; Console.TurnYellow(); std::vector< PrioScan >::const_iterator mIter; for( mIter = mSort.begin(); mIter != mSort.end(); ++mIter ) { Console.Print( "\b\b\b\b\b\b" ); ScriptListings[toLoad].push_back( new Script( (*mIter).filename, toLoad, false ) ); iTotal += ScriptListings[toLoad].back()->NumEntries(); Console.Print( "%6i", iTotal ); } Console.Print( "\b\b\b\b\b\b%6i", CountOfEntries( toLoad ) ); Console.TurnNormal(); Console.Print( " entries" ); switch( wasPriod ) { case 0: Console.PrintSpecial( CGREEN, "prioritized" ); break; // prioritized case 1: Console.PrintSpecial( CGREEN, "done" ); break; // file exist, no section default: case 2: Console.PrintSpecial( CBLUE, "done" ); break; // no file }; } }
void CServerDefinitions::BuildPriorityMap( DEFINITIONCATEGORIES category, UI08& wasPrioritized ) { cDirectoryListing priorityFile( category, "priority.nfo", false ); STRINGLIST *longList = priorityFile.List(); if( longList->size() > 0 ) { std::string filename = (*longList)[0]; // Do we have any priority informat? if( FileExists( filename ) ) // the file exists, so perhaps we do { Script *prio = new Script( filename, category, false ); // generate a script for it if( prio != NULL ) // successfully made a script { UString tag; UString data; ScriptSection *prioInfo = prio->FindEntry( "PRIORITY" ); // find the priority entry if( prioInfo != NULL ) { for( tag = prioInfo->First(); !prioInfo->AtEnd(); tag = prioInfo->Next() ) // keep grabbing priority info { data = prioInfo->GrabData(); if( tag.upper() == "DEFAULTPRIORITY" ) defaultPriority = data.toShort(); else { std::string filenametemp = tag.lower(); priorityMap[filenametemp] = data.toShort(); } } wasPrioritized = 0; } else wasPrioritized = 1; delete prio; // remove script prio = NULL; } else wasPrioritized = 2; return; } } #if defined( UOX_DEBUG_MODE ) // Console.Warning( "Failed to open priority.nfo for reading in %s DFN", dirnames[category].c_str() ); #endif wasPrioritized = 2; }
void QuestActionContainer :: AddCommand(const std::string &command) { STRINGLIST tokens; //Util::Split(command, " ", tokens); Util::TokenizeByWhitespace(command, tokens); if(tokens.size() == 0) { g_Logs.data->warn("No tokens in command."); return; } ExtendedQuestAction inst; if(inst.InitCommand(tokens) == true) { //Debug disassembly //g_Log.AddMessageFormat("%s = [%d]=%d,%d,%d", command.c_str(), inst.opCode, inst.param[0], inst.param[1], inst.param[2]); mInstList.push_back(inst); } }
int PrepExt_QueryResponseStringList(char *buffer, int queryIndex, const STRINGLIST &strData) { int wpos = 0; wpos += PutByte(&buffer[wpos], 1); //_handleQueryResultMsg wpos += PutShort(&buffer[wpos], 0); //Placeholder for message size wpos += PutInteger(&buffer[wpos], queryIndex); //Query response index wpos += PutShort(&buffer[wpos], 1); //Row count int count = strData.size(); if(count > 255) { g_Logs.server->warn("PrepExt_QueryResponseStringList too many strings: %v", count); count = 255; } wpos += PutByte(&buffer[wpos], count); //String count for(int a = 0; a < count; a++) wpos += PutStringUTF(&buffer[wpos], strData[a].c_str()); //String data PutShort(&buffer[1], wpos - 3); //Message size return wpos; }
void cDirectoryListing::Flatten( bool isParent ) { ClearFlatten(); std::string temp; STRINGLIST_ITERATOR sIter; for( sIter = filenameList.begin(); sIter != filenameList.end(); ++sIter ) { flattenedFull.push_back( (*sIter) ); if( isParent ) temp = ""; else { temp = shortCurrentDir; temp += "/"; } temp += (*sIter); flattenedShort.push_back( temp ); } DIRLIST_ITERATOR dIter; for( dIter = subdirectories.begin(); dIter != subdirectories.end(); ++dIter ) { (*dIter).Flatten( false ); STRINGLIST *shortFlat = (*dIter).FlattenedShortList(); STRINGLIST *longFlat = (*dIter).FlattenedList(); for( size_t k = 0; k < longFlat->size(); ++k ) { flattenedFull.push_back( (*longFlat)[k] ); if( isParent ) temp = ""; else { temp = shortCurrentDir; temp += "/"; } temp += (*shortFlat)[k]; flattenedShort.push_back( temp ); } (*dIter).ClearFlatten(); } }
int QuestActionContainer :: ExecuteSingleCommand(SimulatorThread *caller, ExtendedQuestAction &e) { CreatureInstance *cInst = caller->creatureInst; switch(e.opCode) { case COMMAND_NONE: return 0; case CONDITION_HEROISM: { int value = cInst->css.heroism; if(Compare(value, e.param[0], e.param[1]) == true) return 0; caller->SendInfoMessage("You don't meet the heroism requirement.", INFOMSG_ERROR); return -1; } break; case CONDITION_HAS_ITEM: { int itemID = e.param[0]; int itemCount = e.param[1]; int count = caller->pld.charPtr->inventory.GetItemCount(INV_CONTAINER, itemID); if(count >= itemCount) return 0; caller->SendInfoMessage("You don't have the required items in your backpack inventory.", INFOMSG_ERROR); return -1; } break; case CONDITION_HAS_QUEST: { int questID = e.param[0]; if(caller->pld.charPtr->questJournal.activeQuests.HasQuestID(questID) > -1) return 0; return -1; } break; case CONDITION_BELOW_LEVEL: { int maxLevel = e.param[0]; if(caller->pld.charPtr->cdef.css.level < maxLevel) return 0; caller->SendInfoMessage("You are too high a level to accept this quest.", INFOMSG_ERROR); return -1; } break; case CONDITION_TRANSFORMED: { int creatureDefID = e.param[0]; if(cInst->IsTransformed() && cInst->transformCreatureId == creatureDefID) return 0; CreatureDefinition *def = CreatureDef.GetPointerByCDef(creatureDefID); char buffer[128]; Util::SafeFormat(buffer, sizeof(buffer), "You must be transformed into %s to continue with this quest.", def->css.display_name); caller->SendInfoMessage(buffer, INFOMSG_INFO); return -1; } case CONDITION_UNTRANSFORMED: { if(!cInst->IsTransformed()) return 0; CreatureDefinition *def = CreatureDef.GetPointerByCDef(cInst->transformCreatureId); char buffer[128]; Util::SafeFormat(buffer, sizeof(buffer), "You cannot be transformed into %s to continue with this quest.", def->css.display_name); caller->SendInfoMessage(buffer, INFOMSG_INFO); return -1; } break; case ACTION_CHANGE_HEROISM: cInst->css.heroism += e.param[0]; cInst->OnHeroismChange(); break; case ACTION_REMOVE_ITEM: { int itemID = e.param[0]; int itemCount = e.param[1]; char buffer[2048]; int len = caller->pld.charPtr->inventory.RemoveItemsAndUpdate(INV_CONTAINER, itemID, itemCount, buffer); if(len > 0) caller->AttemptSend(buffer, len); } break; case ACTION_SEND_TEXT: caller->SendInfoMessage(e.paramStr.c_str(), INFOMSG_INFO); break; case ACTION_PLAY_SOUND: { STRINGLIST sub; Util::Split(e.paramStr, "|", sub); while(sub.size() < 2) { sub.push_back(""); } caller->SendPlaySound(sub[0].c_str(), sub[1].c_str()); } break; case ACTION_BROADCAST: { char buffer[128]; Util::SafeFormat(buffer, sizeof(buffer), e.paramStr.c_str(), cInst->css.display_name); g_SimulatorManager.BroadcastMessage(buffer); } break; case ACTION_JOIN_GUILD: { int guildDefID = e.param[0]; GuildDefinition *gDef = g_GuildManager.GetGuildDefinition(guildDefID); if(gDef == NULL) caller->SendInfoMessage("Hrmph. This guild does not exist, please report a bug!", INFOMSG_INFO); else { caller->SendInfoMessage("Joining guild ..", INFOMSG_INFO); caller->JoinGuild(gDef, 0); char buffer[64]; Util::SafeFormat(buffer, sizeof(buffer), "You have joined %s", gDef->defName.c_str()); caller->SendInfoMessage(buffer, INFOMSG_INFO); } } break; case ACTION_TRANSFORM: { int creatureDefID = e.param[0]; g_Logs.data->debug("Transform: %v", creatureDefID); cInst->CAF_Transform(creatureDefID, 0, -1); } break; case ACTION_UNTRANSFORM: { g_Logs.data->debug("Untransform"); cInst->CAF_Untransform(); } break; default: return -1; } return 0; }
int CreditShopEditHandler::handleQuery(SimulatorThread *sim, CharacterServerData *pld, SimulatorQuery *query, CreatureInstance *creatureInstance) { if (query->args.size() < 1) return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "Invalid query."); if (!sim->CheckPermissionSimple(Perm_Account, Permission_Sage)) return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "Permission denied."); if (strcmp(query->GetString(0), "DELETE") == 0 && query->args.size() > 1) { int id = query->GetInteger(1); CS::CreditShopItem *item = g_CreditShopManager.GetItem(id); if (item == NULL) return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "Invalid item."); else { // TODO remove if (g_CreditShopManager.RemoveItem(id)) { g_Logs.event->info("[CS] Removed credit shop item %v", item->mId); return PrepExt_QueryResponseString(sim->SendBuf, query->ID, "OK"); } return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "Failed to remove."); } } else if (query->args.size() > 22) { CS::CreditShopItem * csItem; bool isNew = strcmp(query->GetString(0), "NEW") == 0; if (isNew) { csItem = new CS::CreditShopItem(); csItem->mId = g_CreditShopManager.nextMarketItemID++; csItem->mCreatedDate = g_ServerTime / 1000; SessionVarsChangeData.AddChange(); Util::SafeFormat(sim->Aux3, sizeof(sim->Aux3), "Created market csItem %d", csItem->mId); g_Logs.cs->info("%v (%v) created %v (%v)", pld->accPtr->Name, pld->charPtr->cdef.css.display_name, csItem->mId, csItem->mItemId); } else { csItem = g_CreditShopManager.GetItem(query->GetInteger(0)); if (csItem == NULL) return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "Invalid item."); Util::SafeFormat(sim->Aux3, sizeof(sim->Aux3), "Save market csItem %d", csItem->mId); g_Logs.cs->info("%v (%v) updated %v (%v)", pld->accPtr->Name, pld->charPtr->cdef.css.display_name, csItem->mId, csItem->mItemId); } int currency = query->GetInteger(16); unsigned long priceCopper = 0; unsigned long priceCredits = 0; STRINGLIST priceElements; Util::Split(query->GetString(14), "+", priceElements); if (currency == Currency::COPPER) { priceCopper = atoi(priceElements[0].c_str()); } else if (currency == Currency::CREDITS) { priceCredits = atoi(priceElements[0].c_str()); } else if (currency == Currency::COPPER_CREDITS) { if (priceElements.size() != 2) { return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "COPPER+CREDITS require two costs, <copperCost>+<creditCost>."); } priceCopper = atoi(priceElements[0].c_str()); priceCredits = atoi(priceElements[1].c_str()); } csItem->mTitle = query->GetString(2); csItem->mDescription = query->GetString(4); csItem->mCategory = Category::GetIDByName(query->GetString(6)); csItem->mStatus = Status::GetIDByName(query->GetString(8)); Util::ParseDate(query->GetString(10), csItem->mStartDate); Util::ParseDate(query->GetString(12), csItem->mEndDate); csItem->mPriceCopper = priceCopper; csItem->mPriceCredits = priceCredits; csItem->mPriceCurrency = currency; csItem->mQuantityLimit = query->GetInteger(18); csItem->mQuantitySold = query->GetInteger(20); csItem->ParseItemProto(query->GetString(22)); // Check the item ItemDef * item = g_ItemManager.GetSafePointerByID(csItem->mItemId); if (item == NULL) { if (isNew) delete csItem; return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "No such item!"); } if (csItem->mTitle.compare(item->mDisplayName) == 0) csItem->mTitle = ""; g_CreditShopManager.SaveItem(csItem); g_CreditShopManager.cs.Enter( "SimulatorThread :: handle_query_item_market_edit"); g_CreditShopManager.mItems[csItem->mId] = csItem; g_CreditShopManager.cs.Leave(); g_Logs.cs->info("Updated Credit shop item %v '%v'", csItem->mId, csItem->mTitle.c_str()); return PrepExt_QueryResponseString(sim->SendBuf, query->ID, sim->Aux3); } return PrepExt_QueryResponseError(sim->SendBuf, query->ID, "Invalid sub-query."); }
bool LoadConfig(std::string filename) { bool oauthSet = false; //Loads the configuration options from the target file. These are core options //required for the server to operate. FileReader lfr; if (lfr.OpenText(filename.c_str()) != Err_OK) { return false; } static char Delimiter[] = { '=', 13, 10 }; lfr.Delimiter = Delimiter; lfr.CommentStyle = Comment_Semi; while (lfr.FileOpen() == true) { int r = lfr.ReadLine(); if (r > 0) { lfr.SingleBreak("="); char *NameBlock = lfr.BlockToString(0); if (strcmp(NameBlock, "ProtocolVersion") == 0) { g_ProtocolVersion = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "AuthMode") == 0) { g_AuthMode = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "AuthKey") == 0) { strncpy(g_AuthKey, lfr.BlockToString(1), sizeof(g_AuthKey) - 1); } else if (strcmp(NameBlock, "RouterPort") == 0) { g_RouterPort = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "SimulatorAddress") == 0) { strncpy(g_SimulatorAddress, lfr.BlockToString(1), sizeof(g_SimulatorAddress) - 1); } else if (strcmp(NameBlock, "BindAddress") == 0) { strncpy(g_BindAddress, lfr.BlockToString(1), sizeof(g_BindAddress) - 1); } else if (strcmp(NameBlock, "SimulatorPort") == 0) { g_SimulatorPort = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "ThreadSleep") == 0) { g_ThreadSleep = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "ErrorSleep") == 0) { g_ErrorSleep = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "MainSleep") == 0) { g_MainSleep = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "DefX") == 0) { g_Config.DefX = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "DefY") == 0) { g_Config.DefY = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "DefZ") == 0) { g_Config.DefZ = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "DefZone") == 0) { g_Config.DefZone = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "DefRotation") == 0) { g_Config.DefRotation = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "HTTPBaseFolder") == 0) { g_Config.HTTPBaseFolder = lfr.BlockToString(1); } else if (strcmp(NameBlock, "HTTPCARFolder") == 0) { g_Config.HTTPCARFolder = lfr.BlockToString(1); } else if (strcmp(NameBlock, "HTTPListenPort") == 0) { g_HTTPListenPort = lfr.BlockToInt(1); } #ifndef NO_SSL else if(strcmp(NameBlock, "HTTPSListenPort") == 0) { g_HTTPSListenPort = lfr.BlockToInt(1); } else if(strcmp(NameBlock, "SSLCertificate") == 0) { AppendString(g_SSLCertificate, lfr.BlockToStringC(1, 0)); } #endif else if (strcmp(NameBlock, "RebroadcastDelay") == 0) { g_RebroadcastDelay = lfr.BlockToULongC(1); } else if (strcmp(NameBlock, "SceneryAutosaveTime") == 0) { g_SceneryAutosaveTime = lfr.BlockToULongC(1); } else if (strcmp(NameBlock, "ForceUpdateTime") == 0) { g_ForceUpdateTime = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "ItemBindingTypeOverride") == 0) { g_ItemBindingTypeOverride = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "ItemArmorTypeOverride") == 0) { g_ItemArmorTypeOverride = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "ItemWeaponTypeOverride") == 0) { g_ItemWeaponTypeOverride = lfr.BlockToInt(1); } else if (strcmp(NameBlock, "MOTD_Name") == 0) { g_MOTD_Name = lfr.BlockToStringC(1, 0); } else if (strcmp(NameBlock, "MOTD_Channel") == 0) { g_MOTD_Channel = lfr.BlockToStringC(1, 0); } else if (strcmp(NameBlock, "RemoteAuthenticationPassword") == 0) { g_Config.RemoteAuthenticationPassword = lfr.BlockToStringC(1, 0); } else if (strcmp(NameBlock, "ProperSceneryList") == 0) { g_Config.ProperSceneryList = lfr.BlockToIntC(1); } else if (strcmp(NameBlock, "BuybackLimit") == 0) { g_Config.BuybackLimit = lfr.BlockToIntC(1); } else if (strcmp(NameBlock, "Upgrade") == 0) g_Config.Upgrade = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HeartbeatIntervalMS") == 0) g_Config.HeartbeatIntervalMS = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HeartbeatAbortCount") == 0) g_Config.HeartbeatAbortCount = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "WarpMovementBlockTime") == 0) g_Config.WarpMovementBlockTime = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "IdleCheckVerification") == 0) g_Config.IdleCheckVerification = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "IdleCheckFrequency") == 0) g_Config.IdleCheckFrequency = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "IdleCheckDistance") == 0) g_Config.IdleCheckDistance = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "IdleCheckCast") == 0) g_Config.IdleCheckCast = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "IdleCheckCastInterval") == 0) g_Config.IdleCheckCastInterval = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "IdleCheckDistanceTolerance") == 0) g_Config.IdleCheckDistanceTolerance = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "EnvironmentCycle") == 0) g_Config.EnvironmentCycle = lfr.BlockToString(1); else if (strcmp(NameBlock, "SendLobbyHeartbeat") == 0) g_Config.SendLobbyHeartbeat = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "CapExperienceLevel") == 0) g_Config.CapExperienceLevel = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "CapExperienceAmount") == 0) g_Config.CapExperienceAmount = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "CustomAbilityMechanics") == 0) g_Config.CustomAbilityMechanics = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "DebugPingServer") == 0) g_Config.DebugPingServer = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "DebugPingClient") == 0) g_Config.DebugPingClient = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "DebugPingFrequency") == 0) g_Config.DebugPingFrequency = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "DebugPingClientPollInterval") == 0) g_Config.DebugPingClientPollInterval = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "DebugPingServerLogThreshold") == 0) g_Config.DebugPingServerLogThreshold = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HTTPDeleteConnectedTime") == 0) g_Config.HTTPDeleteConnectedTime = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HTTPDeleteDisconnectedTime") == 0) g_Config.HTTPDeleteDisconnectedTime = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HTTPDeleteRecheckDelay") == 0) g_Config.HTTPDeleteRecheckDelay = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "PartyPositionSendInterval") == 0) g_Config.PartyPositionSendInterval = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "VaultDefaultSize") == 0) g_Config.VaultDefaultSize = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "VaultInitialPurchaseSize") == 0) g_Config.VaultInitialPurchaseSize = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "DebugPacketSendTrigger") == 0) g_Config.DebugPacketSendTrigger = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "DebugPacketSendDelay") == 0) g_Config.DebugPacketSendDelay = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "DebugPacketSendMessage") == 0) g_Config.DebugPacketSendMessage = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "GlobalMovementBonus") == 0) g_Config.GlobalMovementBonus = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "AllowEliteMob") == 0) g_Config.AllowEliteMob = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "DexBlockDivisor") == 0) g_Config.DexBlockDivisor = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "DexParryDivisor") == 0) g_Config.DexParryDivisor = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "DexDodgeDivisor") == 0) g_Config.DexDodgeDivisor = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "SpiResistDivisor") == 0) g_Config.SpiResistDivisor = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "PsyResistDivisor") == 0) g_Config.PsyResistDivisor = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "ForceMaxPacketSize") == 0) g_Config.ForceMaxPacketSize = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "SceneryAuditDelay") == 0) g_Config.SceneryAuditDelay = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "SceneryAuditAllow") == 0) g_Config.SceneryAuditAllow = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "MegaLootParty") == 0) g_Config.MegaLootParty = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "LootMaxRandomizedLevel") == 0) g_Config.LootMaxRandomizedLevel = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "LootMaxRandomizedSpecialLevel") == 0) g_Config.LootMaxRandomizedSpecialLevel = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "LootNamedMobSpecial") == 0) g_Config.LootNamedMobSpecial = lfr.BlockToBoolC(1); else if (strcmp(NameBlock, "LootMinimumMobRaritySpecial") == 0) g_Config.LootMinimumMobRaritySpecial = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HeroismQuestLevelTolerance") == 0) g_Config.HeroismQuestLevelTolerance = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "HeroismQuestLevelPenalty") == 0) g_Config.HeroismQuestLevelPenalty = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "NamedMobDropMultiplier") == 0) g_Config.NamedMobDropMultiplier = static_cast<float>(lfr.BlockToDblC(1)); else if (strcmp(NameBlock, "NamedMobCreditDrops") == 0) g_Config.NamedMobCreditDrops = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "ProgressiveDropRateBonusMult") == 0) Util::AssignFloatArrayFromStringSplit( g_Config.ProgressiveDropRateBonusMult, COUNT_ARRAY_ELEMENTS( g_Config.ProgressiveDropRateBonusMult), lfr.BlockToStringC(1, 0)); else if (strcmp(NameBlock, "ProgressiveDropRateBonusMultMax") == 0) g_Config.ProgressiveDropRateBonusMultMax = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "DropRateBonusMultMax") == 0) g_Config.DropRateBonusMultMax = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "UseIntegerHealth") == 0) { g_Config.UseIntegerHealth = lfr.BlockToBool(1); StatManager::SetHealthToInteger(g_Config.UseIntegerHealth); } else if (strcmp(NameBlock, "UseMessageBox") == 0) g_Config.UseMessageBox = lfr.BlockToBool(1); else if (strcmp(NameBlock, "UseStopSwim") == 0) g_Config.UseStopSwim = lfr.BlockToBool(1); else if (strcmp(NameBlock, "UseWeather") == 0) g_Config.UseWeather = lfr.BlockToBool(1); else if (strcmp(NameBlock, "UseReagents") == 0) g_Config.UseReagents = lfr.BlockToBool(1); else if (strcmp(NameBlock, "UseUserAgentProtection") == 0) g_Config.UseUserAgentProtection = lfr.BlockToBool(1); else if (strcmp(NameBlock, "InvalidLoginMessage") == 0) g_Config.InvalidLoginMessage = lfr.BlockToStringC(1, 0); else if(strcmp(NameBlock, "MaintenanceMessage") == 0) g_Config.MaintenanceMessage = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "GitHubToken") == 0) g_Config.GitHubToken = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "ServiceAuthURL") == 0) g_Config.ServiceAuthURL = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "VerifyMovement") == 0) g_Config.VerifyMovement = lfr.BlockToBool(1); else if (strcmp(NameBlock, "DebugLogAIScriptUse") == 0) g_Config.DebugLogAIScriptUse = lfr.BlockToBool(1); else if (strcmp(NameBlock, "SquirrelGCCallCount") == 0) g_Config.SquirrelGCCallCount = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "SquirrelGCDelay") == 0) g_Config.SquirrelGCDelay = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "SquirrelGCMaxDelay") == 0) g_Config.SquirrelGCMaxDelay = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "SquirrelVMStackSize") == 0) g_Config.SquirrelVMStackSize = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "SquirrelQueueSpeed") == 0) g_Config.SquirrelQueueSpeed = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "PersistentBuffs") == 0) g_Config.PersistentBuffs = lfr.BlockToBool(1); else if (strcmp(NameBlock, "FallDamage") == 0) g_Config.FallDamage = lfr.BlockToBool(1); else if (strcmp(NameBlock, "PartyLoot") == 0) g_Config.PartyLoot = lfr.BlockToBool(1); else if (strcmp(NameBlock, "AccountCredits") == 0) g_Config.AccountCredits = lfr.BlockToBool(1); else if (strcmp(NameBlock, "MinPVPPlayerLootItems") == 0) g_Config.MinPVPPlayerLootItems = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "MaxPVPPlayerLootItems") == 0) g_Config.MaxPVPPlayerLootItems = lfr.BlockToIntC(1); else if (strcmp(NameBlock, "NameChangeCost") == 0) g_Config.NameChangeCost = lfr.BlockToInt(1); else if (strcmp(NameBlock, "SSLVerifyPeer") == 0) g_Config.SSLVerifyPeer = lfr.BlockToBool(1); else if (strcmp(NameBlock, "SSLVerifyHostname") == 0) g_Config.SSLVerifyHostname = lfr.BlockToBool(1); else if (strcmp(NameBlock, "SMTPHost") == 0) g_Config.SMTPHost = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "SMTPUsername") == 0) g_Config.SMTPUsername = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "SMTPPassword") == 0) g_Config.SMTPPassword = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "SMTPPort") == 0) g_Config.SMTPPort = lfr.BlockToInt(1); else if (strcmp(NameBlock, "SMTPSSL") == 0) g_Config.SMTPSSL = lfr.BlockToBool(1); else if (strcmp(NameBlock, "SMTPSender") == 0) g_Config.SMTPSender = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "LegacyAccounts") == 0) g_Config.LegacyAccounts = lfr.BlockToBool(1); else if (strcmp(NameBlock, "PublicAPI") == 0) g_Config.PublicAPI = lfr.BlockToBool(1); else if (strcmp(NameBlock, "DirectoryListing") == 0) g_Config.DirectoryListing = lfr.BlockToBool(1); else if (strcmp(NameBlock, "HTTPKeepAlive") == 0) g_Config.HTTPKeepAlive = lfr.BlockToBool(1); else if (strcmp(NameBlock, "HTTPServeAssets") == 0) g_Config.HTTPServeAssets = lfr.BlockToBool(1); else if (strcmp(NameBlock, "LegacyServer") == 0) g_Config.LegacyServer = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "SiteServiceUsername") == 0) g_Config.SiteServiceUsername = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "SiteServicePassword") == 0) g_Config.SiteServicePassword = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "APIAuthentication") == 0) g_Config.APIAuthentication = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "OAuth2Client") == 0) { if(!oauthSet) { oauthSet = true; g_Config.OAuth2Clients.clear(); } STRINGLIST output; Util::Split(lfr.BlockToString(1), "|", output); if (output.size() == 3) { OAuth2Client *c = new OAuth2Client(); c->ClientId = output[0]; c->ClientSecret = output[1]; c->RedirectURL = output[2]; g_Config.OAuth2Clients.push_back(c); } else { g_Logs.data->error("Invalid OAuth2Client string [%v] in config file [%v]", lfr.BlockToString(0), filename); } } else if (strcmp(NameBlock, "Clans") == 0) g_Config.Clans = lfr.BlockToBool(1); else if (strcmp(NameBlock, "ClanCost") == 0) g_Config.ClanCost = lfr.BlockToInt(1); else if (strcmp(NameBlock, "MaxAuctionHours") == 0) g_Config.MaxAuctionHours = lfr.BlockToInt(1); else if (strcmp(NameBlock, "MinAuctionHours") == 0) g_Config.MinAuctionHours = lfr.BlockToInt(1); else if (strcmp(NameBlock, "MinAuctionHours") == 0) g_Config.PercentageCommisionPerHour = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "MaxAuctionExpiredHours") == 0) g_Config.MaxAuctionExpiredHours = lfr.BlockToInt(1); else if (strcmp(NameBlock, "ShutdownHandlerScript") == 0) g_Config.ShutdownHandlerScript = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "MaxNewCreditShopItemDays") == 0) g_Config.MaxNewCreditShopItemDays = lfr.BlockToFloatC(1); else if (strcmp(NameBlock, "StaticDataPath") == 0) g_Config.StaticDataPath = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "VariableDataPath") == 0) g_Config.VariableDataPath = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "TmpDataPath") == 0) g_Config.TmpDataPath = lfr.BlockToStringC(1, 0); else if (strcmp(NameBlock, "LogPath") == 0) g_Config.LogPath = lfr.BlockToStringC(1, 0); else { g_Logs.data->error("Unknown identifier [%v] in config file [%v]", lfr.BlockToString(0), filename); } } } lfr.CloseCurrent(); return true; }
int GetInteger(const STRINGLIST &strList, size_t index) { if(index >= strList.size()) return 0; return atoi(strList[index].c_str()); }
void AIScriptPlayer :: RunImplementationCommands(int opcode) { ScriptCore::OpData *in = &def->instr[curInst]; switch(opcode) { case OP_USE: if(attachedCreature->ab[0].bPending == false) { //DEBUG OUTPUT if(g_Config.DebugLogAIScriptUse == true) { const Ability2::AbilityEntry2* abptr = g_AbilityManager.GetAbilityPtrByID(in->param1); g_Logs.script->debug("Using: %v", abptr->GetRowAsCString(Ability2::ABROW::NAME)); } //END DEBUG OUTPUT int r = attachedCreature->CallAbilityEvent(in->param1, EventType::onRequest); if(r != 0) { //Notify the creature we failed, may need a distance check. //The script should wait and retry soon. attachedCreature->AICheckAbilityFailure(r); nextFire = g_ServerTime + USE_FAIL_DELAY; if(g_Config.DebugLogAIScriptUse == true) { const Ability2::AbilityEntry2* abptr = g_AbilityManager.GetAbilityPtrByID(in->param1); g_Logs.script->debug("Using: %v Failed: %v", abptr->GetRowAsCString(Ability2::ABROW::NAME), g_AbilityManager.GetAbilityErrorCode(r)); } if(attachedCreature->AIAbilityFailureAllowRetry(r) == true) { advance = 0; //Don't advance the instruction so that we can retry this command. } } } else { advance = 0; nextFire = g_ServerTime + USE_FAIL_DELAY; } break; case OP_GETWILL: SetVar(def->instr[curInst].param1, attachedCreature->css.will); break; case OP_GETWILLCHARGE: SetVar(def->instr[curInst].param1, attachedCreature->css.will_charges); break; case OP_GETMIGHT: SetVar(def->instr[curInst].param1, attachedCreature->css.might); break; case OP_GETMIGHTCHARGE: SetVar(def->instr[curInst].param1, attachedCreature->css.might_charges); break; case OP_HASTARGET: SetVar(def->instr[curInst].param1, (attachedCreature->CurrentTarget.targ != NULL) ? 1 : 0); break; case OP_GETLEVEL: SetVar(def->instr[curInst].param1, attachedCreature->css.level); break; case OP_DEBUGPRINT: g_Logs.script->debug("[DEBUGPRINT] (%v) %v", def->scriptName, def->stringList[def->instr[curInst].param1].c_str()); break; case OP_GETCOOLDOWN: { const char *cooldownName = GetStringTableEntry(def->instr[curInst].param1); int cooldownID = g_AbilityManager.ResolveCooldownCategoryID(cooldownName); int result = (attachedCreature->HasCooldown(cooldownID) == true) ? 1 : 0; SetVar(in->param2, result); } break; case OP_ISBUSY: { int result = (attachedCreature->AICheckIfAbilityBusy() == true) ? 1 : 0; SetVar(in->param1, result); } break; case OP_COUNTENEMYNEAR: { float x = (float)attachedCreature->CurrentX; float z = (float)attachedCreature->CurrentZ; SetVar(in->param2, attachedCreature->AICountEnemyNear(in->param1, x, z)); } break; case OP_COUNTENEMYAT: { float x = (float)attachedCreature->CurrentX; float z = (float)attachedCreature->CurrentZ; if(attachedCreature->CurrentTarget.targ != NULL) { x = (float)attachedCreature->CurrentTarget.targ->CurrentX; z = (float)attachedCreature->CurrentTarget.targ->CurrentZ; } SetVar(in->param2, attachedCreature->AICountEnemyNear(in->param1, x, z)); } break; case OP_HEALTHPERCENT: SetVar(in->param1, static_cast<int>(attachedCreature->GetHealthRatio() * 100.0F)); break; case OP_TARGETHEALTHPERCENT: { int health = 0; if(attachedCreature->CurrentTarget.targ != NULL) health = static_cast<int>(attachedCreature->CurrentTarget.targ->GetHealthRatio() * 100.0F); SetVar(in->param1, health); } break; case OP_SETELAPSEDTIME: SetVar(in->param1, static_cast<int>(g_PlatformTime.getElapsedMilliseconds())); break; case OP_TIMEOFFSET: { unsigned long offset = g_PlatformTime.getElapsedMilliseconds() - static_cast<unsigned long>(GetVarValue(in->param1)); SetVar(in->param2, static_cast<int>(offset)); } break; case OP_VISUALEFFECT: attachedCreature->SendEffect(GetStringTableEntry(in->param1), 0); break; case OP_VISUALEFFECTT: { int targID = 0; if(attachedCreature->CurrentTarget.targ != NULL) targID = attachedCreature->CurrentTarget.targ->CreatureID; attachedCreature->SendEffect(GetStringTableEntry(in->param1), targID); } break; case OP_SAY: attachedCreature->SendSay(GetStringTableEntry(in->param1)); break; case OP_INSTANCECALL: attachedCreature->actInst->ScriptCall(GetStringTableEntry(in->param1)); break; case OP_GETIDLEMOB: { int creatureDefID = in->param1; int creatureID = attachedCreature->AIGetIdleMob(creatureDefID); SetVar(in->param2, creatureID); } break; case OP_GETTARGET: { int creatureID = 0; if(attachedCreature->CurrentTarget.targ != NULL) creatureID = attachedCreature->CurrentTarget.targ->CreatureID; SetVar(in->param1, creatureID); } break; case OP_GETSELF: SetVar(in->param1, attachedCreature->CreatureID); break; case OP_SETOTHERTARGET: { int creatureID = GetVarValue(in->param1); int creatureIDTarg = GetVarValue(in->param2); attachedCreature->AIOtherSetTarget(creatureID, creatureIDTarg); } break; case OP_AISCRIPTCALL: { int creatureID = GetVarValue(in->param1); attachedCreature->AIOtherCallLabel(creatureID, GetStringTableEntry(in->param2)); } break; case OP_ISTARGETENEMY: { int result = (attachedCreature->AIIsTargetEnemy() == true) ? 1 : 0; SetVar(in->param1, result); } break; case OP_ISTARGETFRIENDLY: { int result = (attachedCreature->AIIsTargetFriend() == true) ? 1 : 0; SetVar(in->param1, result); } break; case OP_SETSPEED: attachedCreature->Speed = in->param1; break; case OP_GETTARGETCDEF: { int targCDef = 0; if(attachedCreature->CurrentTarget.targ != NULL) targCDef = attachedCreature->CurrentTarget.targ->CreatureDefID; SetVar(in->param1, targCDef); } break; case OP_GETPROPERTY: { const char *propName = GetStringTableEntry(in->param1); SetVar(in->param2, static_cast<int>(attachedCreature->AIGetProperty(propName, false))); } break; case OP_GETTARGETPROPERTY: { const char *propName = GetStringTableEntry(in->param1); SetVar(in->param2, static_cast<int>(attachedCreature->AIGetProperty(propName, true))); } break; case OP_DISPELTARGETPROPERTY: { const char *propName = GetStringTableEntry(in->param1); int sign = in->param2; attachedCreature->AIDispelTargetProperty(propName, sign); } break; case OP_RANDOMIZE: SetVar(in->param2, randint(1, in->param1)); break; case OP_FINDCDEF: { int creatureID = 0; CreatureInstance *targ = attachedCreature->actInst->GetNPCInstanceByCDefID(in->param1); if(targ != NULL) creatureID = targ->CreatureID; SetVar(in->param2, creatureID); } break; case OP_PLAYSOUND: { STRINGLIST sub; Util::Split(GetStringTableEntry(in->param1), "|", sub); while(sub.size() < 2) { sub.push_back(""); } attachedCreature->SendPlaySound(sub[0].c_str(), sub[1].c_str()); } break; case OP_GETBUFFTIER: SetVar(in->param2, attachedCreature->AIGetBuffTier(in->param1, false)); break; case OP_GETTARGETBUFFTIER: SetVar(in->param2, attachedCreature->AIGetBuffTier(in->param1, true)); break; case OP_TARGETINRANGE: SetVar(in->param2, (attachedCreature->InRange_Target((float)in->param1) == true) ? 1 : 0); break; case OP_GETTARGETRANGE: SetVar(in->param1, attachedCreature->AIGetTargetRange()); break; case OP_SETGTAE: attachedCreature->AISetGTAE(); break; case OP_GETSPEED: { int result = 0; int creatureID = GetVarValue(in->param1); CreatureInstance *targ = ResolveCreatureInstance(creatureID); if(targ != NULL) { result = targ->Speed; } SetVar(in->param2, result); } break; case OP_CIDISBUSY: { int result = 0; CreatureInstance *targ = ResolveCreatureInstance(GetVarValue(in->param1)); if(targ != NULL) { result = (targ->AICheckIfAbilityBusy() == true) ? 1 : 0; } SetVar(in->param2, result); } break; default: g_Logs.script->error("Unidentified op type: %v", in->opCode); break; } }
void SceneryManager::SendPageRequest(const SceneryPageRequest& request, std::list<PacketManager::PACKET_PAIR>& outgoingPackets) { TimeObject to("SceneryManager::SendPageRequest"); STRINGLIST queryRows; Packet data; int wpos = 0; char idBuf[32]; GetThread("SceneryManager::HandlePageRequests[page]"); SceneryPage *page = GetOrCreatePage(request.zone, request.x, request.y); if(page == NULL) { g_Log.AddMessageFormat("[ERROR] SendPageRequest retrieved NULL page"); wpos = PrepExt_QueryResponseNull(prepBuf, request.queryID); data.Assign(prepBuf, wpos); outgoingPackets.push_back(PacketManager::PACKET_PAIR(request.socket, data)); ReleaseThread(); return; } SceneryPage::SCENERY_IT it; for(it = page->mSceneryList.begin(); it != page->mSceneryList.end(); ++it) { //Build the list of scenery ID strings to form the response to the scenery.list query. //No need to save row data unless the query is required. if(request.skipQuery == false) { sprintf(idBuf, "%d", it->second.ID); queryRows.push_back(idBuf); } wpos += PrepExt_UpdateScenery(&prepBuf[wpos], &it->second); if(wpos > Global::MAX_SEND_CHUNK_SIZE) { data.Assign(prepBuf, wpos); outgoingPackets.push_back(PacketManager::PACKET_PAIR(request.socket, data)); wpos = 0; } } if(wpos > 0) { data.Assign(prepBuf, wpos); outgoingPackets.push_back(PacketManager::PACKET_PAIR(request.socket, data)); } //Done accessing the scenery data itself, no need to hold the thread any longer. //All the remaining stuff is using a resident list of query IDs to form into a response //packet. ReleaseThread(); //Now build the query response if the client has requested it. if(request.skipQuery == true) return; //Reset the packet buffer and data. wpos = 0; data.Clear(); //Get the size of the response int sizeReq = 6; //Query ID (4 bytes) + row count (2 bytes) for(size_t s = 0; s < queryRows.size(); s++) { sizeReq++; //1 string per row sizeReq += PutStringReq(queryRows[s].c_str()); } wpos += PutByte(&prepBuf[wpos], 1); //_handleQueryResultMsg wpos += PutShort(&prepBuf[wpos], sizeReq); //Message size wpos += PutInteger(&prepBuf[wpos], request.queryID); wpos += PutShort(&prepBuf[wpos], queryRows.size()); for(size_t s = 0; s < queryRows.size(); s++) { wpos += PutByte(&prepBuf[wpos], 1); wpos += PutStringUTF(&prepBuf[wpos], queryRows[s].c_str()); if(wpos > Global::MAX_SEND_CHUNK_SIZE) { data.Append(prepBuf, wpos); wpos = 0; } } if(wpos > 0) data.Append(prepBuf, wpos); outgoingPackets.push_back(PacketManager::PACKET_PAIR(request.socket, data)); }
void ItemDef :: ProcessParams(void) { if(Params.size() == 0) return; std::string newFlavorText; char buffer[256]; STRINGLIST datapairs; STRINGLIST keyvalue; Util::Split(Params, "&", datapairs); for(size_t i = 0; i < datapairs.size(); i++) { Util::Split(datapairs[i], "=", keyvalue); if(keyvalue.size() >= 2) { int index = GetStatIndexByName(keyvalue[0].c_str()); if(index >= 0) { int statID = StatList[index].ID; float value = static_cast<float>(atof(keyvalue[1].c_str())); const char *formatStr = NULL; switch(statID) { case STAT::MOD_MELEE_TO_CRIT: formatStr = "+%g%% Physical Critical Chance"; value /= 10.0F; break; case STAT::MOD_MAGIC_TO_CRIT: formatStr = "+%g%% Magic Critical Chance"; value /= 10.0F; break; case STAT::BASE_BLOCK: formatStr = "+%g%% Block Chance", value /= 10.0F; break; case STAT::BASE_PARRY: formatStr = "+%g%% Parry Chance", value /= 10.0F; break; case STAT::BASE_DODGE: formatStr = "+%g%% Dodge Chance", value /= 10.0F; break; case STAT::MOD_MOVEMENT: formatStr = "+%g%% Movement Speed"; break; //INT case STAT::EXPERIENCE_GAIN_RATE: formatStr = "+%g%% Experience Gain"; break; //INT case STAT::MELEE_ATTACK_SPEED: formatStr = "+%g%% Increased Attack Speed", value /= 10.0F; break; case STAT::MAGIC_ATTACK_SPEED: formatStr = "+%g%% Increased Cast Rate", value /= 10.0F; break; case STAT::DMG_MOD_FIRE: formatStr = "+%g%% Fire Specialization", value /= 10.0F; break; case STAT::DMG_MOD_FROST: formatStr = "+%g%% Frost Specialization", value /= 10.0F; break; case STAT::DMG_MOD_MYSTIC: formatStr = "+%g%% Mystic Specialization", value /= 10.0F; break; case STAT::DMG_MOD_DEATH: formatStr = "+%g%% Death Specialization", value /= 10.0F; break; case STAT::BASE_HEALING: formatStr = "+%g%% Healing Specialization", value /= 10.0F; break; case STAT::CASTING_SETBACK_CHANCE: formatStr = "%g%% Casting Setback Chance", value /= 10.0F; break; case STAT::CHANNELING_BREAK_CHANCE: formatStr = "%g%% Channel Break Chance", value /= 10.0F; break; case STAT::MOD_HEALTH_REGEN: formatStr = "+%g Hitpoint Regeneration", value; break; //INT } if(formatStr != NULL) { Util::SafeFormat(buffer, sizeof(buffer), formatStr, value); if(newFlavorText.size() > 0) newFlavorText.append("<br>"); newFlavorText.append(buffer); } } } } if(newFlavorText.size() > 0) { if(mFlavorText.size() > 0) mFlavorText.append("<br>"); mFlavorText.append("</i>"); mFlavorText.append(newFlavorText); } }
float GetFloat(const STRINGLIST &strList, size_t index) { if(index >= strList.size()) return 0.0F; return static_cast<float>(atof(strList[index].c_str())); }