int main( void ) { FragTrap* robot = new FragTrap("ClapTrap"); ScavTrap* robote = new ScavTrap("C3PO"); robot->rangedAttack("C3PO"); robote->rangedAttack("ClapTrap"); robot->meleeAttack("C3PO"); robote->meleeAttack("ClapTrap"); robot->takeDamage(60); robote->takeDamage(60); robot->takeDamage(30); robote->takeDamage(30); ScavTrap* Noobbot = new ScavTrap("C3PO"); Noobbot = robote; Noobbot->takeDamage( 50 ); robot->vaulthunter_dot_exe("C3PO"); robote->challengeNewcomer("ClapTrap"); robot->takeDamage(20); robot->beRepaired(101); robot->vaulthunter_dot_exe("C3PO"); robote->challengeNewcomer("ClapTrap"); robot->vaulthunter_dot_exe("C3PO"); robote->challengeNewcomer("ClapTrap"); robot->vaulthunter_dot_exe("C3PO"); robote->challengeNewcomer("ClapTrap"); robot->vaulthunter_dot_exe("C3PO"); robote->challengeNewcomer("ClapTrap"); robot->takeDamage(150); robote->takeDamage(150); delete robot; delete robote; }
int main(void) { srand(time(NULL)); FragTrap *Clappy = new FragTrap("Clappy"); ScavTrap *Scavy = new ScavTrap("Scavy"); std::cout << "\033[35m"; Clappy->takeDamage(42); std::cout << "\033[36m"; Scavy->takeDamage(42); std::cout << std::endl << std::endl; std::cout << "\033[35m"; Clappy->vaulthunter_dot_exe("Scavy"); std::cout << "\033[36m"; Scavy->challengeNewcomer(); std::cout << std::endl << std::endl; std::cout << "\033[35m"; Clappy->meleeAttack("Scavy"); std::cout << "\033[36m"; Scavy->meleeAttack("Clappy"); std::cout << std::endl << std::endl; std::cout << "\033[35m"; Clappy->rangedAttack("Scavy"); std::cout << "\033[36m"; Scavy->rangedAttack("Clappy"); std::cout << std::endl << std::endl; std::cout << "\033[35m"; Clappy->beRepaired(42); std::cout << "\033[36m"; Scavy->beRepaired(42); std::cout << std::endl << std::endl; std::cout << "\033[35m"; Clappy->print_status(); std::cout << "\033[36m"; Scavy->print_status(); delete Clappy; delete Scavy; return (0); }
void attack(ScavTrap & p1, ClapTrap & p2) { int rand1 = rand() % 3; unsigned int nb_dmg; if (rand1 == 0) { p1.rangedAttack(p2.getName()); p2.takeDamage(p1.getRanged_attack_dmg()); } else if (rand1 == 1) { p1.meleeAttack(p2.getName()); p2.takeDamage(p1.getMelee_attack_dmg()); } else { if ((nb_dmg = p1.challengeNewcomer(p2.getName())) != 0) p2.takeDamage(nb_dmg); } }