/** Demonstrate the use of the simple .ini script-like functions for reading values from a script. **/ void TestScript::DoScriptIniReadTest() { Script script; script.DoFile("ScriptIniTest.dmp"); float windSpeed = script.ConfigGetReal("Environment", "WindSpeed", 0.0); const char* typeStr = script.ConfigGetString("Environment", "TypeStr", "Clear"); int integerValue = script.ConfigGetInteger("AnotherGroup", "IntegerValue"); printf("windSpeed: %f, typeStr: %s, intValue: %d\n", windSpeed, typeStr, integerValue); }