Error MyApp::init() { // Init the super class Config config; config.set("fullscreenDesktopResolution", true); config.set("dataPaths", ".:.."); config.set("debugContext", 0); ANKI_CHECK(App::init(config, allocAligned, nullptr)); // Load the scene.lua ScriptResourcePtr script; ANKI_CHECK(getResourceManager().loadResource("samples/assets/scene.lua", script)); ANKI_CHECK(getScriptManager().evalString(script->getSource())); // Input getInput().lockCursor(true); getInput().hideCursor(true); getInput().moveCursor(Vec2(0.0)); // Some renderer stuff getMainRenderer().getOffscreenRenderer().getVolumetric().setFog(Vec3(1.0, 0.9, 0.9), 0.7); return ErrorCode::NONE; }
Error MyApp::init(int argc, char* argv[]) { if(argc < 3) { ANKI_LOGE("usage: %s /path/to/config.xml relative/path/to/scene.lua", argv[0]); return Error::USER_DATA; } // Config Config config; ANKI_CHECK(config.loadFromFile(argv[1])); ANKI_CHECK(config.setFromCommandLineArguments(argc, argv)); // ANKI_CHECK(config.saveToFile(argv[1])); // Init super class ANKI_CHECK(App::init(config, allocAligned, nullptr)); // Other init MainRenderer& renderer = getMainRenderer(); ResourceManager& resources = getResourceManager(); renderer.getOffscreenRenderer().getVolumetricFog().setFogParticleColor(Vec3(1.0, 0.9, 0.9)); renderer.getOffscreenRenderer().getVolumetricFog().setParticleDensity(1.0f); if(getenv("PROFILE")) { m_profile = true; setTimerTick(0.0); CoreTracerSingleton::get().m_enabled = true; } // Input #if MOUSE getInput().lockCursor(true); getInput().hideCursor(true); getInput().moveCursor(Vec2(0.0)); #endif // Load scene ScriptResourcePtr script; ANKI_CHECK(resources.loadResource(argv[2], script)); ANKI_CHECK(getScriptManager().evalString(script->getSource())); // ANKI_CHECK(renderer.getOffscreenRenderer().getFinalComposite().loadColorGradingTexture( // "textures/color_gradient_luts/forge_lut.ankitex")); #if PLAYER SceneGraph& scene = getSceneGraph(); SceneNode& cam = scene.getActiveCameraNode(); PlayerNode* pnode; ANKI_CHECK(scene.newSceneNode<PlayerNode>( "player", pnode, cam.getComponent<MoveComponent>().getLocalOrigin() - Vec4(0.0, 1.0, 0.0, 0.0))); cam.getComponent<MoveComponent>().setLocalTransform( Transform(Vec4(0.0, 0.0, 0.0, 0.0), Mat3x4::getIdentity(), 1.0)); pnode->addChild(&cam); #endif return Error::NONE; }