void OculusRiftService::onInit(){ // initialization(prepare varibles for data acquisition of OculusRift's sensors) OVR::System::Init(); std::string Service_name =""; IPv4 ip; std::string str =""; str = getMyIP(&ip); if( str == "" ) { std::cout <<"Theres been an error !" << std::endl; } Service_name = "SIGORS "; Service_name += str; // sendMsg("multiuserctr_0",Service_name); pFusionResult = new SensorFusion(); pManager = *DeviceManager::Create(); pHMD = *pManager->EnumerateDevices<HMDDevice>().CreateDevice(); if (pHMD){ InfoLoaded = pHMD->GetDeviceInfo(&Info); pSensor = *pHMD->GetSensor(); } else{ pSensor = *pManager->EnumerateDevices<SensorDevice>().CreateDevice(); } if (pSensor){ pFusionResult->AttachToSensor(pSensor); } }
extern "C" RIFTAPI_API int InitRiftApi() { OVR::System::Init(); pManager = *DeviceManager::Create(); pHMD = *pManager->EnumerateDevices<HMDDevice>().CreateDevice(); if (!pHMD) { return 0 ; } pSensor = *pHMD->GetSensor(); // Get DisplayDeviceName, ScreenWidth/Height, etc.. pHMD->GetDeviceInfo(&hmdInfo); if (pSensor) { SFusion.AttachToSensor(pSensor); SFusion.SetPrediction(0.03f); } if(pSensor) { return 1; } return 0; }
__declspec(dllexport) void initialize(void) { System::Init(Log::ConfigureDefaultLog(LogMask_None)); pManager = *DeviceManager::Create(); pHMD = *pManager->EnumerateDevices<HMDDevice>().CreateDevice(); pSensor = *pHMD->GetSensor(); SFusion.AttachToSensor(pSensor); MagCal.BeginAutoCalibration(SFusion); }
JNIEXPORT jboolean JNICALL Java_de_fruitfly_ovr_OculusRift_initSubsystem(JNIEnv *env, jobject jobj) { Initialized = false; System::Init(); pManager = *DeviceManager::Create(); _ipd = 0.0635f; // Default Info.InterpupillaryDistance = _ipd; pHMD = *pManager->EnumerateDevices<HMDDevice>().CreateDevice(); if (pHMD) { printf("Oculus Rift Device Interface created.\n"); InfoLoaded = pHMD->GetDeviceInfo(&Info); pSensor = *pHMD->GetSensor(); FusionResult.AttachToSensor(pSensor); Initialized = InfoLoaded && pSensor; printf("Oculus Rift Device Interface initialized.\n"); } else { printf("Unable to create Oculus Rift device interface.\n"); } if (InfoLoaded) { _ipd = Info.InterpupillaryDistance; printf(" DisplayDeviceName: %s\n", Info.DisplayDeviceName); printf(" ProductName: %s\n", Info.ProductName); printf(" Manufacturer: %s\n", Info.Manufacturer); printf(" Version: %s\n", Info.Version); printf(" HResolution: %i\n", Info.HResolution); printf(" VResolution: %i\n", Info.VResolution); printf(" HScreenSize: %f\n", Info.HScreenSize); printf(" VScreenSize: %f\n", Info.VScreenSize); printf(" VScreenCenter: %f\n", Info.VScreenCenter); printf(" EyeToScreenDistance: %f\n", Info.EyeToScreenDistance); printf(" LensSeparationDistance: %f\n", Info.LensSeparationDistance); printf(" InterpupillaryDistance: %f\n", Info.InterpupillaryDistance); printf(" DistortionK[0]: %f\n", Info.DistortionK[0]); printf(" DistortionK[1]: %f\n", Info.DistortionK[1]); printf(" DistortionK[2]: %f\n", Info.DistortionK[2]); printf(" DistortionK[3]: %f\n", Info.DistortionK[3]); printf(" ChromaticAb[0]: %f\n", Info.ChromaAbCorrection[0]); printf(" ChromaticAb[1]: %f\n", Info.ChromaAbCorrection[1]); printf(" ChromaticAb[2]: %f\n", Info.ChromaAbCorrection[2]); printf(" ChromaticAb[3]: %f\n", Info.ChromaAbCorrection[3]); } return Initialized; }
/** Oculus init **/ void Init() { System::Init(); pManager = *DeviceManager::Create(); pHMD = *pManager->EnumerateDevices<HMDDevice>().CreateDevice(); if (pHMD) { InfoLoaded = pHMD->GetDeviceInfo(&Info); pSensor = *pHMD->GetSensor(); } else { pSensor = *pManager->EnumerateDevices<SensorDevice>().CreateDevice(); } if (pSensor) { FusionResult.AttachToSensor(pSensor); } }
void IN_MotionSensor_Init(void) { //Carl: Don't initialize has* here to false, because they can also be set by command line parameters // *** Oculus Sensor Initialization OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); // Create DeviceManager and first available HMDDevice from it. // Sensor object is created from the HMD, to ensure that it is on the // correct device. pManager = *DeviceManager::Create(); // We'll handle it's messages in this case. //pManager->SetMessageHandler(this); // Release Sensor/HMD in case this is a retry. pSensor.Clear(); pHMD.Clear(); pHMD = *pManager->EnumerateDevices<HMDDevice>().CreateDevice(); if (pHMD) { pSensor = *pHMD->GetSensor(); } else { // If we didn't detect an HMD, try to create the sensor directly. // This is useful for debugging sensor interaction; it is not needed in // a shipping app. pSensor = *pManager->EnumerateDevices<SensorDevice>().CreateDevice(); } if (!pHMD && !pSensor) common->Warning("Oculus Rift not detected.\n"); else if (!pHMD) common->Warning("Oculus Sensor detected; HMD Display not detected.\n"); else if (!pSensor) common->Warning("Oculus HMD Display detected; Sensor not detected.\n"); //else if (HMDInfo.DisplayDeviceName[0] == '\0') // common->Printf("Oculus Sensor detected; HMD display EDID not detected.\n"); if (pSensor) { SFusion.AttachToSensor(pSensor); SFusion.SetPredictionEnabled(true); hasOculusRift = true; hasHMD = true; } if (!pSensor) LoadVR920(); hasHMD = hasHMD || hasVR920Tracker; //Hillcrest libfreespace stuff LPDWORD dwThreadId=0; struct freespace_message message; int numIds; int rc; int i; // Initialize the freespace library rc = freespace_init(); if (rc != FREESPACE_SUCCESS) { common->Warning("Hillcrest Initialization error. rc=%d\n", rc); return; } /** --- START EXAMPLE INITIALIZATION OF DEVICE -- **/ rc = freespace_getDeviceList(&device, 1, &numIds); if (numIds == 0) { common->Warning("MotionSensor: Didn't find any devices.\n"); return; } rc = freespace_openDevice(device); if (rc != FREESPACE_SUCCESS) { common->Warning("MotionSensor: Error opening device: %d\n", rc); return; } rc = freespace_flush(device); if (rc != FREESPACE_SUCCESS) { common->Warning("MotionSensor: Error flushing device: %d\n", rc); return; } memset(&message, 0, sizeof(message)); message.messageType = FREESPACE_MESSAGE_DATAMODECONTROLV2REQUEST; message.dataModeControlV2Request.packetSelect = 2; message.dataModeControlV2Request.modeAndStatus |= 0 << 1; rc = freespace_sendMessage(device, &message); if (rc != FREESPACE_SUCCESS) { common->Warning("freespaceInputThread: Could not send message: %d.\n", rc); } CreateThread(NULL, //Choose default security 0, //Default stack size (LPTHREAD_START_ROUTINE)&IN_MotionSensor_Thread, //Routine to execute (LPVOID) &i, //Thread parameter 0, //Immediately run the thread dwThreadId //Thread Id ); hasHillcrest = true; hasHMD = true; }
int InputTestApp::OnStartup(int argc, const char** argv) { if (!pPlatform->SetupWindow(1200,800)) return 1; pManager = *DeviceManager::Create(); // This initialization logic supports running two sensors at the same time. DeviceEnumerator<SensorDevice> isensor = pManager->EnumerateDevices<SensorDevice>(); DeviceEnumerator<SensorDevice> oculusSensor; DeviceEnumerator<SensorDevice> oculusSensor2; while(isensor) { DeviceInfo di; if (isensor.GetDeviceInfo(&di)) { if (strstr(di.ProductName, "Tracker")) { if (!oculusSensor) oculusSensor = isensor; else if (!oculusSensor2) oculusSensor2 = isensor; } } isensor.Next(); } if (oculusSensor) { pSensor = *oculusSensor.CreateDevice(); if (pSensor) pSensor->SetRange(SensorRange(4 * 9.81f, 8 * Math<float>::Pi, 1.0f), true); if (oculusSensor2) { // Second Oculus sensor, useful for comparing firmware behavior & settings. pSensor2 = *oculusSensor2.CreateDevice(); if (pSensor2) pSensor2->SetRange(SensorRange(4 * 9.81f, 8 * Math<float>::Pi, 1.0f), true); } } oculusSensor.Clear(); oculusSensor2.Clear(); /* DeviceHandle hHMD = pManager->EnumerateDevices<HMDDevice>(); HMDInfo hmdInfo; if (hHMD) { hHMD.GetDeviceInfo(&hmdInfo); } */ if (pSensor) SFusion.AttachToSensor(pSensor); if (pSensor2) SFusion2.AttachToSensor(pSensor2); /* // Test rotation: This give rotations clockwise (CW) while looking from // origin in the direction of the axis. Vector3f xV(1,0,0); Vector3f zV(0,0,1); Vector3f rxV = Matrix4f::RotationZ(DegreeToRad(10.0f)).Transform(xV); Vector3f ryV = Matrix4f::RotationY(DegreeToRad(10.0f)).Transform(xV); Vector3f rzV = Matrix4f::RotationX(DegreeToRad(10.0f)).Transform(zV); */ // Report relative mouse motion (not absolute position) // pPlatform->SetMouseMode(Mouse_Relative); const char* graphics = "d3d10"; for (int i = 1; i < argc; i++) if (!strcmp(argv[i], "-r") && i < argc-1) graphics = argv[i+1]; pRender = pPlatform->SetupGraphics(OVR_DEFAULT_RENDER_DEVICE_SET, graphics, RendererParams()); //WireframeFill = pRender->CreateSimpleFill(Fill::F_Wireframe); // *** Rotating Box pBox = *new Container; pBox->Add(Ptr<Model>( *Model::CreateAxisFaceColorBox(-2.0f, 2.0f, Color(0, 0xAA, 0), // x = green -1.0f, 1.0f, Color(0xAA,0, 0), // y = red -1.0f, 1.0f, Color(0, 0, 0xAA)) )); // z = blue // Drop-down line from box, to make it easier to see differences in angle. Ptr<Model> downLine = *new Model(Prim_Lines); downLine->AddLine(Vertex(0.0f,-4.5f, 0.0f, 0xFFE0B0B0), Vertex(0.0f, 0.0f, 0.0f, 0xFFE0B0B0)); pBox->Add(downLine); Sc.World.Add(pBox); // Secondary rotating coordinate object, if we have two values. if (pSensor2) { pBox2 = *new Container; // Drop-down line from box, to make it easier to see differences in angle. Ptr<Model> lines = *new Model(Prim_Lines); lines->AddLine(Vertex( 0.0f,-4.0f, 0.0f, 0xFFA07070), // -Y Vertex( 0.0f, 0.0f, 0.0f, 0xFFA07070)); lines->AddLine(Vertex(-4.0f, 0.0f, 0.0f, 0xFF70A070), // -X Vertex( 0.0f, 0.0f, 0.0f, 0xFF70A070)); lines->AddLine(Vertex( 0.0f, 0.0f,-4.0f, 0xFF7070A0), // -Z Vertex( 0.0f, 0.0f, 0.0f, 0xFF7070A0)); pBox2->Add(lines); Sc.World.Add(pBox2); } // *** World axis X,Y,Z rendering. pAxes = *new Model(Prim_Lines); pAxes->AddLine(Vertex(-8.0f, 0.0f, 0.0f, 0xFF40FF40), Vertex( 8.0f, 0.0f, 0.0f, 0xFF40FF40)); // X pAxes->AddLine(Vertex( 7.6f, 0.4f, 0.4f, 0xFF40FF40), Vertex( 8.0f, 0.0f, 0.0f, 0xFF40FF40)); // X - arrow pAxes->AddLine(Vertex( 7.6f,-0.4f,-0.4f, 0xFF40FF40), Vertex( 8.0f, 0.0f, 0.0f, 0xFF40FF40)); // X - arrow pAxes->AddLine(Vertex( 0.0f,-8.0f, 0.0f, 0xFFFF4040), Vertex( 0.0f, 8.0f, 0.0f, 0xFFFF4040)); // Y pAxes->AddLine(Vertex( 0.4f, 7.6f, 0.0f, 0xFFFF4040), Vertex( 0.0f, 8.0f, 0.0f, 0xFFFF4040)); // Y - arrow pAxes->AddLine(Vertex(-0.4f, 7.6f, 0.0f, 0xFFFF4040), Vertex( 0.0f, 8.0f, 0.0f, 0xFFFF4040)); // Y pAxes->AddLine(Vertex( 0.0f, 0.0f,-8.0f, 0xFF4040FF), Vertex( 0.0f, 0.0f, 8.0f, 0xFF4040FF)); // Z pAxes->AddLine(Vertex( 0.4f, 0.0f, 7.6f, 0xFF4040FF), Vertex( 0.0f, 0.0f, 8.0f, 0xFF4040FF)); // Z - arrow pAxes->AddLine(Vertex(-0.4f, 0.0f, 7.6f, 0xFF4040FF), Vertex( 0.0f, 0.0f, 8.0f, 0xFF4040FF)); // Z - arrow Sc.World.Add(pAxes); SetView(CurrentView); LastUpdate = pPlatform->GetAppTime(); return 0; }