void
CopyableCanvasLayer::UpdateTarget(DrawTarget* aDestTarget)
{
  if (!IsDirty())
    return;
  Painted();

  if (mDrawTarget) {
    mDrawTarget->Flush();
    mSurface = mDrawTarget->Snapshot();
  }

  if (!mGLContext && aDestTarget) {
    NS_ASSERTION(mSurface, "Must have surface to draw!");
    if (mSurface) {
      aDestTarget->CopySurface(mSurface,
                               IntRect(0, 0, mBounds.width, mBounds.height),
                               IntPoint(0, 0));
      mSurface = nullptr;
    }
    return;
  }

  if (mGLContext) {
    SharedSurface_GL* sharedSurf = nullptr;
    if (mStream) {
      sharedSurf = SharedSurface_GL::Cast(mStream->SwapConsumer());
    } else {
      sharedSurf = mGLContext->RequestFrame();
    }

    if (!sharedSurf) {
      NS_WARNING("Null frame received.");
      return;
    }

    IntSize readSize(sharedSurf->Size());
    SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE)
                            ? SurfaceFormat::B8G8R8X8
                            : SurfaceFormat::B8G8R8A8;
    bool needsPremult = sharedSurf->HasAlpha() && !mIsGLAlphaPremult;

    // Try to read back directly into aDestTarget's output buffer
    if (aDestTarget) {
      uint8_t* destData;
      IntSize destSize;
      int32_t destStride;
      SurfaceFormat destFormat;
      if (aDestTarget->LockBits(&destData, &destSize, &destStride, &destFormat)) {
        if (destSize == readSize && destFormat == format) {
          RefPtr<DataSourceSurface> data =
            Factory::CreateWrappingDataSourceSurface(destData, destStride, destSize, destFormat);
          mGLContext->Screen()->Readback(sharedSurf, data);
          if (needsPremult) {
            PremultiplySurface(data);
          }
          aDestTarget->ReleaseBits(destData);
          return;
        }
        aDestTarget->ReleaseBits(destData);
      }
    }

    RefPtr<SourceSurface> resultSurf;
    if (sharedSurf->Type() == SharedSurfaceType::Basic && !needsPremult) {
      SharedSurface_Basic* sharedSurf_Basic = SharedSurface_Basic::Cast(sharedSurf);
      resultSurf = sharedSurf_Basic->GetData();
    } else {
      RefPtr<DataSourceSurface> data = GetTempSurface(readSize, format);
      // Readback handles Flush/MarkDirty.
      mGLContext->Screen()->Readback(sharedSurf, data);
      if (needsPremult) {
        PremultiplySurface(data);
      }
      resultSurf = data;
    }
    MOZ_ASSERT(resultSurf);

    if (aDestTarget) {
      aDestTarget->CopySurface(resultSurf,
                               IntRect(0, 0, readSize.width, readSize.height),
                               IntPoint(0, 0));
    } else {
      // If !aDestSurface then we will end up painting using mSurface, so
      // stick our surface into mSurface, so that the Paint() path is the same.
      mSurface = resultSurf;
    }
  }
}
예제 #2
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void
CopyableCanvasLayer::UpdateTarget(DrawTarget* aDestTarget)
{
  if (!IsDirty())
    return;
  Painted();

  if (mDrawTarget) {
    mDrawTarget->Flush();
    mSurface = mDrawTarget->Snapshot();
  }

  if (!mGLContext && aDestTarget) {
    NS_ASSERTION(mSurface, "Must have surface to draw!");
    if (mSurface) {
      aDestTarget->CopySurface(mSurface,
                               IntRect(0, 0, mBounds.width, mBounds.height),
                               IntPoint(0, 0));
    }
    return;
  }

  if (mGLContext) {
    RefPtr<DataSourceSurface> readSurf;
    RefPtr<SourceSurface> resultSurf;

    SharedSurface_GL* sharedSurf = nullptr;
    if (mStream) {
      sharedSurf = SharedSurface_GL::Cast(mStream->SwapConsumer());
    } else {
      sharedSurf = mGLContext->RequestFrame();
    }

    if (!sharedSurf) {
      NS_WARNING("Null frame received.");
      return;
    }

    IntSize readSize(sharedSurf->Size());
    SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE)
                            ? SurfaceFormat::B8G8R8X8
                            : SurfaceFormat::B8G8R8A8;

    if (aDestTarget) {
      resultSurf = aDestTarget->Snapshot();
      if (!resultSurf) {
        resultSurf = GetTempSurface(readSize, format);
      }
    } else {
      resultSurf = GetTempSurface(readSize, format);
    }
    MOZ_ASSERT(resultSurf);
    MOZ_ASSERT(sharedSurf->APIType() == APITypeT::OpenGL);
    SharedSurface_GL* surfGL = SharedSurface_GL::Cast(sharedSurf);

    if (surfGL->Type() == SharedSurfaceType::Basic) {
      // sharedSurf_Basic->mData must outlive readSurf. Alas, readSurf may not
      // leave the scope it was declared in.
      SharedSurface_Basic* sharedSurf_Basic = SharedSurface_Basic::Cast(surfGL);
      readSurf = sharedSurf_Basic->GetData();
    } else {
      if (resultSurf->GetSize() != readSize ||
          !(readSurf = resultSurf->GetDataSurface()) ||
          readSurf->GetFormat() != format)
      {
        readSurf = GetTempSurface(readSize, format);
      }

      // Readback handles Flush/MarkDirty.
      mGLContext->Screen()->Readback(surfGL, readSurf);
    }
    MOZ_ASSERT(readSurf);

    bool needsPremult = surfGL->HasAlpha() && !mIsGLAlphaPremult;
    if (needsPremult) {
      PremultiplySurface(readSurf);
    }

    if (readSurf != resultSurf) {
      RefPtr<DataSourceSurface> resultDataSurface =
        resultSurf->GetDataSurface();
      RefPtr<DrawTarget> dt =
        Factory::CreateDrawTargetForData(BackendType::CAIRO,
                                         resultDataSurface->GetData(),
                                         resultDataSurface->GetSize(),
                                         resultDataSurface->Stride(),
                                         resultDataSurface->GetFormat());
      IntSize readSize = readSurf->GetSize();
      dt->CopySurface(readSurf,
                      IntRect(0, 0, readSize.width, readSize.height),
                      IntPoint(0, 0));
    }

    // If !aDestSurface then we will end up painting using mSurface, so
    // stick our surface into mSurface, so that the Paint() path is the same.
    if (!aDestTarget) {
      mSurface = resultSurf;
    }
  }
}