void WBattery::setup(const QDomNode& node, const SkinContext& context) { QDomElement backPath = context.selectElement(node, "BackPath"); if (!backPath.isNull()) { setPixmap(&m_pPixmapBack, context.getPixmapSource(backPath), context.selectScaleMode(backPath, Paintable::TILE)); } QDomElement unknownPath = context.selectElement(node, "PixmapUnknown"); if (!unknownPath.isNull()) { setPixmap(&m_pPixmapUnknown, context.getPixmapSource(unknownPath), context.selectScaleMode(unknownPath, Paintable::TILE)); } QDomElement chargedPath = context.selectElement(node, "PixmapCharged"); if (!chargedPath.isNull()) { setPixmap(&m_pPixmapCharged, context.getPixmapSource(chargedPath), context.selectScaleMode(chargedPath, Paintable::TILE)); } int numberStates = context.selectInt(node, "NumberStates"); if (numberStates < 0) { numberStates = 0; } m_chargingPixmaps.resize(numberStates); m_dischargingPixmaps.resize(numberStates); QDomElement pixmapsCharging = context.selectElement(node, "PixmapsCharging"); if (!pixmapsCharging.isNull()) { // TODO(XXX) inline SVG support via context.getPixmapSource. QString chargingPath = context.nodeToString(pixmapsCharging); Paintable::DrawMode mode = context.selectScaleMode(pixmapsCharging, Paintable::TILE); for (int i = 0; i < m_chargingPixmaps.size(); ++i) { PixmapSource source = context.getPixmapSource(chargingPath.arg(i)); setPixmap(&m_chargingPixmaps[i], source, mode); } } QDomElement pixmapsDischarging = context.selectElement(node, "PixmapsDischarging"); if (!pixmapsDischarging.isNull()) { // TODO(XXX) inline SVG support via context.getPixmapSource. QString dischargingPath = context.nodeToString(pixmapsDischarging); Paintable::DrawMode mode = context.selectScaleMode(pixmapsDischarging, Paintable::TILE); for (int i = 0; i < m_dischargingPixmaps.size(); ++i) { PixmapSource source = context.getPixmapSource(dischargingPath.arg(i)); setPixmap(&m_dischargingPixmaps[i], source, mode); } } if (m_pBattery) { m_pBattery->update(); } }
void WVuMeter::setup(const QDomNode& node, const SkinContext& context) { // Set pixmaps bool bHorizontal = false; (void)context.hasNodeSelectBool(node, "Horizontal", &bHorizontal); // Set background pixmap if available QDomElement backPathNode = context.selectElement(node, "PathBack"); if (!backPathNode.isNull()) { // The implicit default in <1.12.0 was FIXED so we keep it for backwards // compatibility. setPixmapBackground(context.getPixmapSource(backPathNode), context.selectScaleMode(backPathNode, Paintable::FIXED)); } QDomElement vuNode = context.selectElement(node, "PathVu"); // The implicit default in <1.12.0 was FIXED so we keep it for backwards // compatibility. setPixmaps(context.getPixmapSource(vuNode), bHorizontal, context.selectScaleMode(vuNode, Paintable::FIXED)); m_iPeakHoldSize = context.selectInt(node, "PeakHoldSize"); if (m_iPeakHoldSize < 0 || m_iPeakHoldSize > 100) { m_iPeakHoldSize = DEFAULT_HOLDSIZE; } m_iPeakFallStep = context.selectInt(node, "PeakFallStep"); if (m_iPeakFallStep < 1 || m_iPeakFallStep > 1000) { m_iPeakFallStep = DEFAULT_FALLSTEP; } m_iPeakHoldTime = context.selectInt(node, "PeakHoldTime"); if (m_iPeakHoldTime < 1 || m_iPeakHoldTime > 3000) { m_iPeakHoldTime = DEFAULT_HOLDTIME; } m_iPeakFallTime = context.selectInt(node, "PeakFallTime"); if (m_iPeakFallTime < 1 || m_iPeakFallTime > 1000) { m_iPeakFallTime = DEFAULT_FALLTIME; } }
void WDisplay::setup(const QDomNode& node, const SkinContext& context) { // Set background pixmap if available QDomElement backPathNode = context.selectElement(node, "BackPath"); if (!backPathNode.isNull()) { setPixmapBackground(context.getPixmapSource(backPathNode), context.selectScaleMode(backPathNode, Paintable::TILE)); } // Number of states setPositions(context.selectInt(node, "NumberStates")); // Load knob pixmaps QDomElement pathNode = context.selectElement(node, "Path"); QString path = context.nodeToString(pathNode); // The implicit default in <1.12.0 was FIXED so we keep it for // backwards compatibility. Paintable::DrawMode pathMode = context.selectScaleMode(pathNode, Paintable::FIXED); for (int i = 0; i < m_pixmaps.size(); ++i) { setPixmap(&m_pixmaps, i, context.getSkinPath(path.arg(i)), pathMode); } // See if disabled images is defined, and load them... QDomElement disabledNode = context.selectElement(node, "DisabledPath"); if (!disabledNode.isNull()) { QString disabledPath = context.nodeToString(disabledNode); // The implicit default in <1.12.0 was FIXED so we keep it for // backwards compatibility. Paintable::DrawMode disabledMode = context.selectScaleMode(disabledNode, Paintable::FIXED); for (int i = 0; i < m_disabledPixmaps.size(); ++i) { setPixmap(&m_disabledPixmaps, i, context.getSkinPath(disabledPath.arg(i)), disabledMode); } m_bDisabledLoaded = true; } }
void WStatusLight::setup(const QDomNode& node, const SkinContext& context) { // Number of states. Add one to account for the background. setNoPos(context.selectInt(node, "NumberPos") + 1); // Set pixmaps for (int i = 0; i < m_pixmaps.size(); ++i) { // Accept either PathStatusLight or PathStatusLight1 for value 1, QString nodeName = QString("PathStatusLight%1").arg(i); QDomElement statusLightNode; if (context.hasNodeSelectElement(node, nodeName, &statusLightNode) || (i == 0 && context.hasNodeSelectElement(node, "PathBack", &statusLightNode)) || (i == 1 && context.hasNodeSelectElement(node, "PathStatusLight", &statusLightNode))) { setPixmap(i, context.getPixmapSource(statusLightNode), context.selectScaleMode(statusLightNode, Paintable::FIXED)); } else { m_pixmaps[i].clear(); } } }