//-------------------------------------------------------------- void SoundManager::playSound(string name, bool isLoop, float volume, int* speakers,int nbSpeakers) { SoundPlayer* pSoundPlayer = getSoundPlayer(name); if (pSoundPlayer) { if (speakers == 0) pSoundPlayer->play(); else pSoundPlayer->playTo(speakers,nbSpeakers); pSoundPlayer->setLoop(isLoop); pSoundPlayer->setVolume(volume); } }
//-------------------------------------------------------------- void SoundManager::setVolume(string name, float volume) { SoundPlayer* pSoundPlayer = getSoundPlayer(name); if (pSoundPlayer) pSoundPlayer->setVolume(volume); }