//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void SoundPlayer::Pause( ::Effekseer::SoundHandle handle, ::Effekseer::SoundTag tag, bool pause  )
{
	SoundVoice* voice = (SoundVoice*)handle;
	if (tag == voice->GetTag()) {
		voice->Pause(pause);
	}
}
//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void SoundVoiceContainer::PauseTag( ::Effekseer::SoundTag tag, bool pause )
{
	std::list<SoundVoice*>::iterator it;
	for (it = m_voiceList.begin(); it != m_voiceList.end(); it++) {
		SoundVoice* voice = *it;
		if (tag == voice->GetTag()) {
			voice->Pause(pause);
		}
	}
}