예제 #1
0
void initStaffTypes()
      {
      StaffTypePitched* st = new StaffTypePitched();
      st->setName("Pitched 5 lines");
      st->setBuildin(true);
      st->setLines(5);
      st->setLineDistance(Spatium(1.0));
      st->setGenClef(true);
      st->setGenKeysig(true);
      st->setSlashStyle(false);
      st->setShowBarlines(true);
      st->setShowLedgerLines(true);
      staffTypes.append(st);

      StaffTypeTablature* stab = new StaffTypeTablature();
      stab->setName("Tab");
      stab->setBuildin(true);
      staffTypes.append(stab);

      StaffTypePercussion* sp = new StaffTypePercussion();
      sp->setName("Percussion 5 lines");
      sp->setBuildin(true);
      sp->setLines(5);
      sp->setLineDistance(Spatium(1.0));
      sp->setGenClef(true);
      sp->setGenKeysig(false);
      sp->setSlashStyle(false);
      sp->setShowBarlines(true);
      sp->setShowLedgerLines(true);
      staffTypes.append(sp);
      }
예제 #2
0
void EditStaffType::updateTabPreview()
      {
      // if no preview or current type is not a TAB type, do nothing
      if(!tabPreview ||
                  staffTypes[staffTypeList->currentItem()->data(Qt::UserRole).toInt()]->group() != TAB_STAFF_GROUP)
            return;
      // create a new staff type from dlg settings and set it into the preview score
      StaffTypeTablature* stt = new StaffTypeTablature();
      setTabFromDlg(stt);
      tabPreview->score()->addStaffType(TAB_6COMMON_STAFF_TYPE, stt);

      tabPreview->score()->doLayout();
#ifdef _USE_NAVIGATOR_PREVIEW_
      tabPreview->layoutChanged();
#endif
      tabPreview->updateAll();
      // set preset combo: check stt has the same structure as one of the presets
      // if none matches, set as custom
      int idx;
      int numOfPresets = presetTablatureCombo->count() - 1; // do not count last "Custom" item
      for(idx=0; idx < numOfPresets; idx++) {
            int presetIdx = presetTablatureCombo->itemData(idx).toInt();
            if(stt->isSameStructure(*StaffType::preset(presetIdx)) )
                  break;
            }
      presetTablatureCombo->blockSignals(true);
      presetTablatureCombo->setCurrentIndex(idx);
      presetTablatureCombo->blockSignals(false);
      }
예제 #3
0
파일: stem.cpp 프로젝트: santh/MuseScore
void Stem::draw(QPainter* painter) const
      {
      Staff* st = staff();
      bool useTab = st && st->isTabStaff();

      if (useTab && st->staffType()->slashStyle())
            return;
      qreal lw = lineWidth();
      painter->setPen(QPen(curColor(), lw, Qt::SolidLine, Qt::RoundCap));
      painter->drawLine(line);
      if (!useTab)
            return;

      // TODO: adjust bounding rectangle in layout() for dots and for slash
      StaffTypeTablature* stt = static_cast<StaffTypeTablature*>(st->staffType());
      qreal sp = spatium();

      // slashed half note stem
      if (chord() && chord()->durationType().type() == TDuration::V_HALF
         && stt->minimStyle() == TAB_MINIM_SLASHED) {
            qreal wdt   = sp * STAFFTYPE_TAB_SLASH_WIDTH;
            qreal sln   = sp * STAFFTYPE_TAB_SLASH_SLANTY;
            qreal thk   = sp * STAFFTYPE_TAB_SLASH_THICK;
            qreal displ = sp * STAFFTYPE_TAB_SLASH_DISPL;
            QPainterPath path;

            qreal y = stt->stemsDown() ?
                         _len - STAFFTYPE_TAB_SLASH_2STARTY_DN*sp :
                        -_len + STAFFTYPE_TAB_SLASH_2STARTY_UP*sp;
            for (int i = 0; i < 2; ++i) {
                  path.moveTo( wdt*0.5-lw, y);        // top-right corner
                  path.lineTo( wdt*0.5-lw, y+thk);    // bottom-right corner
                  path.lineTo(-wdt*0.5,    y+thk+sln);// bottom-left corner
                  path.lineTo(-wdt*0.5,    y+sln);    // top-left corner
                  path.closeSubpath();
                  y += displ;
                  }
//            setbbox(path.boundingRect());
            painter->setBrush(QBrush(curColor()));
            painter->setPen(Qt::NoPen);
            painter->drawPath(path);
            }

      // dots
      // NOT THE BEST PLACE FOR THIS?
      // with tablatures, dots are not drawn near 'notes', but near stems
      int nDots = chord()->dots();
      if (nDots > 0) {
            qreal y = stemLen() - (stt->stemsDown() ?
                        (STAFFTYPE_TAB_DEFAULTSTEMLEN_DN - 0.75) * sp : 0.0 );
            symbols[score()->symIdx()][dotSym].draw(painter, magS(),
                        QPointF(STAFFTYPE_TAB_DEFAULTDOTDIST_X * sp, y), nDots);
            }
      }
예제 #4
0
void EditStaffType::typeChanged(QListWidgetItem* n, QListWidgetItem* o)
      {
      if (n == 0)
            return;
      if (o)
            saveCurrent(o);
      // retrieve staff type corresponding to new current item in type list
      int idx = n->data(Qt::UserRole).toInt();
      StaffType* st = staffTypes[idx];

      // switch to stack page and set props specific to each staff group

      switch(st->group()) {
            case STANDARD_STAFF_GROUP:
                  {
                  StaffTypePitched* ps = static_cast<StaffTypePitched*>(st);
                  stack->setCurrentIndex(0);
                  name->setText(st->name());
                  lines->setValue(st->lines());
                  lineDistance->setValue(st->lineDistance().val());
                  genClef->setChecked(st->genClef());
                  showBarlines->setChecked(st->showBarlines());
                  genTimesig->setChecked(st->genTimesig());
                  genKeysigPitched->setChecked(ps->genKeysig());
                  showLedgerLinesPitched->setChecked(ps->showLedgerLines());
                  stemlessPitched->setChecked(st->slashStyle());
                  }
                  break;

            case TAB_STAFF_GROUP:
                  {
                  StaffTypeTablature* stt = static_cast<StaffTypeTablature*>(st);
                  blockTabPreviewSignals(true);
                  setDlgFromTab(stt);
                  name->setText(stt->name());   // setDlgFromTab() does not copy the name and it shouldn't
                  stack->setCurrentIndex(1);
                  blockTabPreviewSignals(false);
                  }
                  break;

            case PERCUSSION_STAFF_GROUP:
                  {
                  StaffTypePercussion* ps = static_cast<StaffTypePercussion*>(st);
                  blockPercPreviewSignals(true);
                  setDlgFromPerc(ps);
                  name->setText(ps->name());   // setDlgFromPerc() does not copy the name and it shouldn't
                  stack->setCurrentIndex(2);
                  blockPercPreviewSignals(false);
                  }
                  break;
            }
      }
예제 #5
0
파일: stem.cpp 프로젝트: akinsgre/MuseScore
void Stem::draw(QPainter* painter) const
      {
      // hide if second chord of a cross-measure pair
      if (chord() && chord()->crossMeasure() == CROSSMEASURE_SECOND)
            return;

      Staff* st = staff();
      bool useTab = st && st->isTabStaff();

      if (useTab && st->staffType()->slashStyle())
            return;
      qreal lw = lineWidth();
      painter->setPen(QPen(curColor(), lw, Qt::SolidLine, Qt::RoundCap));
      painter->drawLine(line);
      if (!useTab || !chord())
            return;

      // TODO: adjust bounding rectangle in layout() for dots and for slash
      StaffTypeTablature* stt = static_cast<StaffTypeTablature*>(st->staffType());
      qreal sp = spatium();
      bool _up = up();

      // slashed half note stem
      if (chord()->durationType().type() == TDuration::V_HALF && stt->minimStyle() == TAB_MINIM_SLASHED) {
            // position slashes onto stem
            qreal y = _up ? -(_len+_userLen) + STAFFTYPE_TAB_SLASH_2STARTY_UP*sp : (_len+_userLen) - STAFFTYPE_TAB_SLASH_2STARTY_DN*sp;
            // if stems through, try to align slashes within or across lines
            if (stt->stemThrough()) {
                  qreal halfLineDist = stt->lineDistance().val() * sp * 0.5;
                  qreal halfSlashHgt = STAFFTYPE_TAB_SLASH_2TOTHEIGHT * sp * 0.5;
                  y = lrint( (y + halfSlashHgt) / halfLineDist) * halfLineDist - halfSlashHgt;
                  }
            // draw slashes
            qreal hlfWdt= sp * STAFFTYPE_TAB_SLASH_WIDTH * 0.5;
            qreal sln   = sp * STAFFTYPE_TAB_SLASH_SLANTY;
            qreal thk   = sp * STAFFTYPE_TAB_SLASH_THICK;
            qreal displ = sp * STAFFTYPE_TAB_SLASH_DISPL;
            QPainterPath path;
            for (int i = 0; i < 2; ++i) {
                  path.moveTo( hlfWdt, y);            // top-right corner
                  path.lineTo( hlfWdt, y+thk);        // bottom-right corner
                  path.lineTo(-hlfWdt, y+thk+sln);    // bottom-left corner
                  path.lineTo(-hlfWdt, y+sln);        // top-left corner
                  path.closeSubpath();
                  y += displ;
                  }
//            setbbox(path.boundingRect());
            painter->setBrush(QBrush(curColor()));
            painter->setPen(Qt::NoPen);
            painter->drawPath(path);
            }

      // dots
      // NOT THE BEST PLACE FOR THIS?
      // with tablatures and stems beside staves, dots are not drawn near 'notes', but near stems
      int nDots = chord()->dots();
      if (nDots > 0 && !stt->stemThrough()) {
            qreal y =  ( (STAFFTYPE_TAB_DEFAULTSTEMLEN_DN * 0.2) * sp) * (_up ? -1.0 : 1.0);
            symbols[score()->symIdx()][dotSym].draw(painter, magS(),
                        QPointF(STAFFTYPE_TAB_DEFAULTDOTDIST_X * sp, y), nDots);
            }
      }
예제 #6
0
파일: rest.cpp 프로젝트: ccorbell/MuseScore
void Rest::layout()
      {
      _space.setLw(0.0);

      if (parent() && measure() && measure()->multiMeasure()) {
            _space.setRw(point(score()->styleS(ST_minMMRestWidth)));
            return;
            }

      rxpos() = 0.0;
      if (staff() && staff()->isTabStaff()) {
            StaffTypeTablature* tab = (StaffTypeTablature*)staff()->staffType();
            // if rests are shown and note values are shown as duration symbols
            if(tab->showRests() &&tab->genDurations()) {
                  // symbol needed; if not exist, create, if exists, update duration
                  if (!_tabDur)
                        _tabDur = new TabDurationSymbol(score(), tab, durationType().type(), dots());
                  else
                        _tabDur->setDuration(durationType().type(), dots(), tab);
                  _tabDur->setParent(this);
// needed?        _tabDur->setTrack(track());
                  _tabDur->layout();
                  setbbox(_tabDur->bbox());
                  setPos(0.0, 0.0);             // no rest is drawn: reset any position might be set for it
                  _space.setLw(0.0);
                  _space.setRw(width());
                  return;
                  }
            // if no rests or no duration symbols, delete any dur. symbol and chain into standard staff mngmt
            // this is to ensure horiz space is reserved for rest, even if they are not diplayed
            // Rest::draw() will skip their drawing, if not needed
            if(_tabDur) {
                  delete _tabDur;
                  _tabDur = 0;
                  }
            }

      switch(durationType().type()) {
            case TDuration::V_64TH:
            case TDuration::V_32ND:
                  dotline = -3;
                  break;
            case TDuration::V_256TH:
            case TDuration::V_128TH:
                  dotline = -5;
                  break;
            default:
                  dotline = -1;
                  break;
            }
      qreal _spatium = spatium();
      int stepOffset = 0;
      if (staff())
            stepOffset = staff()->staffType()->stepOffset();
      int line       = lrint(userOff().y() / _spatium); //  + ((staff()->lines()-1) * 2);
      qreal lineDist = staff() ? staff()->staffType()->lineDistance().val() : 1.0;
      int lineOffset = 0;

      int lines = staff() ? staff()->lines() : 5;
      if (segment() && measure() && measure()->mstaff(staffIdx())->hasVoices) {
            // move rests in a multi voice context
            bool up = (voice() == 0) || (voice() == 2);       // TODO: use style values
            switch(durationType().type()) {
                  case TDuration::V_LONG:
                        lineOffset = up ? -3 : 5;
                        break;
                  case TDuration::V_BREVE:
                        lineOffset = up ? -3 : 5;
                        break;
                  case TDuration::V_MEASURE:
                        if (duration() >= Fraction(2, 1))    // breve symbol
                              lineOffset = up ? -3 : 5;
                        // fall through
                  case TDuration::V_WHOLE:
                        lineOffset = up ? -4 : 6;
                        break;
                  case TDuration::V_HALF:
                        lineOffset = up ? -4 : 4;
                        break;
                  case TDuration::V_QUARTER:
                        lineOffset = up ? -4 : 4;
                        break;
                  case TDuration::V_EIGHT:
                        lineOffset = up ? -4 : 4;
                        break;
                  case TDuration::V_16TH:
                        lineOffset = up ? -6 : 4;
                        break;
                  case TDuration::V_32ND:
                        lineOffset = up ? -6 : 6;
                        break;
                  case TDuration::V_64TH:
                        lineOffset = up ? -8 : 6;
                        break;
                  case TDuration::V_128TH:
                        lineOffset = up ? -8 : 8;
                        break;
                  case TDuration::V_256TH:             // not available
                        lineOffset = up ? -10 : 6;
                        break;
                  default:
                        break;
                  }
            }
      else {
            switch(durationType().type()) {
                  case TDuration::V_LONG:
                  case TDuration::V_BREVE:
                  case TDuration::V_MEASURE:
                  case TDuration::V_WHOLE:
                        if (lines == 1)
                              lineOffset = -2;
                        break;
                  case TDuration::V_HALF:
                  case TDuration::V_QUARTER:
                  case TDuration::V_EIGHT:
                  case TDuration::V_16TH:
                  case TDuration::V_32ND:
                  case TDuration::V_64TH:
                  case TDuration::V_128TH:
                  case TDuration::V_256TH:             // not available
                        if (lines == 1)
                              lineOffset = -4;
                        break;
                  default:
                        break;
                  }
            }

      int yo;
      _sym = getSymbol(durationType().type(), line + lineOffset/2, lines, &yo);
      layoutArticulations();
      rypos() = (qreal(yo) + qreal(lineOffset + stepOffset) * .5) * lineDist * _spatium;

      Spatium rs;
      if (dots()) {
            rs = Spatium(score()->styleS(ST_dotNoteDistance)
               + dots() * score()->styleS(ST_dotDotDistance));
            }
      if (dots()) {
            rs = Spatium(score()->styleS(ST_dotNoteDistance)
               + dots() * score()->styleS(ST_dotDotDistance));
            }
      setbbox(symbols[score()->symIdx()][_sym].bbox(magS()));
      _space.setRw(width() + point(rs));
      }
예제 #7
0
void EditStaffType::saveCurrent(QListWidgetItem* o)
      {
      bool        modif = false;                            // assume no modifications
      int         idx   = o->data(Qt::UserRole).toInt();
      StaffType*  st    = staffTypes[idx];

      // if any of the common properties is modified
      if (name->text()              != st->name()
         || st->lines()             != lines->value()
         || st->lineDistance().val()!= lineDistance->value()
         || st->genClef()           != genClef->isChecked()
         || st->showBarlines()      != showBarlines->isChecked()
         || st->genTimesig()        != genTimesig->isChecked()
         ) {
            modif = true;
            }

      // or if any of the props specific to each group is modified
      switch(st->group()) {
            case STANDARD_STAFF_GROUP:
                  {
                  StaffTypePitched* sp = static_cast<StaffTypePitched*>(st);
                  if (sp->genKeysig()         != genKeysigPitched->isChecked()
                     || sp->showLedgerLines() != showLedgerLinesPitched->isChecked()
                     || st->slashStyle()      != stemlessPitched->isChecked()
                     ) {
                        modif = true;
                        }
                  }
                  break;

            case TAB_STAFF_GROUP:
                  {
                  StaffTypeTablature*  stt = static_cast<StaffTypeTablature*>(st);
                  TablatureMinimStyle minimStyle = minimNoneRadio->isChecked() ? TAB_MINIM_NONE :
                        (minimShortRadio->isChecked() ? TAB_MINIM_SHORTER : TAB_MINIM_SLASHED);
                  if (stt->durationFontName()    != durFontName->currentText()
                     || stt->durationFontSize() != durFontSize->value()
                     || stt->durationFontUserY()!= durY->value()
                     || stt->fretFontName()     != fretFontName->currentText()
                     || stt->fretFontSize()     != fretFontSize->value()
                     || stt->fretFontUserY()    != fretY->value()
                     || stt->linesThrough()     != linesThroughRadio->isChecked()
                     || stt->onLines()          != onLinesRadio->isChecked()
                     || stt->upsideDown()       != upsideDown->isChecked()
                     || stt->useNumbers()       != numbersRadio->isChecked()
                     || ( noteValuesNone->isChecked() && (!stt->slashStyle() ||  stt->genDurations()) )
                     || ( noteValuesSymb->isChecked() && (!stt->slashStyle() || !stt->genDurations()) )
                     // if stems, there are more values to take into account
                     || ( noteValuesStems->isChecked()&& ( stt->slashStyle() ||  stt->genDurations()
                              || stt->stemsDown()     != stemBelowRadio->isChecked()
                              || stt->stemThrough()   != stemThroughRadio->isChecked()
                              || stt->minimStyle()    != minimStyle)
                          )
                     || stt->showRests()        != showRests->isChecked()
                     ) {
                        modif = true;
                        }
                  }
                  break;

            case PERCUSSION_STAFF_GROUP:
                  {
                  StaffTypePercussion* sp = static_cast<StaffTypePercussion*>(st);
                  if (sp->genKeysig()         != genKeysigPercussion->isChecked()
                     || sp->showLedgerLines() != showLedgerLinesPercussion->isChecked()
                     || st->slashStyle()      != stemlessPercussion->isChecked()
                     ) {
                        modif = true;
                        }
                  }
                  break;
            }

      if (modif) {
            // save common properties
            // save-group specific properties
            if(name->text().isEmpty()) {
                  QString n = createUniqueStaffTypeName(st->group());
                  name->setText(n);
                  o->setText(n);
                  }
            switch(st->group()) {
                  case STANDARD_STAFF_GROUP:
                        {
                        StaffTypePitched* stp = static_cast<StaffTypePitched*>(st);
                        stp->setName(name->text());
                        stp->setLines(lines->value());
                        stp->setLineDistance(Spatium(lineDistance->value()));
                        stp->setShowBarlines(showBarlines->isChecked());
                        stp->setGenClef(genClef->isChecked());
                        stp->setGenTimesig(genTimesig->isChecked());
                        stp->setGenKeysig(genKeysigPitched->isChecked());
                        stp->setShowLedgerLines(showLedgerLinesPitched->isChecked());
                        stp->setSlashStyle(stemlessPitched->isChecked());
                        }
                        break;
                  case TAB_STAFF_GROUP:
                        {
                        StaffTypeTablature*  stt = static_cast<StaffTypeTablature*>(st);
                        setTabFromDlg(stt);
                        }
                        break;
                  case PERCUSSION_STAFF_GROUP:
                        {
                        StaffTypePercussion* stp = static_cast<StaffTypePercussion*>(st);
                        setPercFromDlg(stp);
                        }
                        break;
                  }
            modified = true;
            }
      }