예제 #1
0
StdStrBuf StdCompilerConfigRead::ReadString()
{
	// Virtual key?
	if (pKey->Virtual)
		{ excNotFound("Could not read value %s! Parent key doesn't exist!", pKey->Name.getData()); return StdStrBuf(); }
	// Wrong type?
	if (pKey->Type != REG_SZ)
		{ excNotFound("Wrong value type!"); return StdStrBuf(); }
	// Get size of string
	DWORD iSize;
	if (RegQueryValueExW(pKey->Parent->Handle, pKey->Name.GetWideChar(),
	                    0, NULL,
	                    NULL,
	                    &iSize) != ERROR_SUCCESS)
		{ excNotFound("Could not read value %s!", pKey->Name.getData()); return StdStrBuf(); }
	// Allocate string
	StdBuf Result; Result.SetSize(iSize);
	// Read
	if (RegQueryValueExW(pKey->Parent->Handle, pKey->Name.GetWideChar(),
	                    0, NULL,
	                    reinterpret_cast<BYTE *>(Result.getMData()),
	                    &iSize) != ERROR_SUCCESS)
		{ excNotFound("Could not read value %s!", pKey->Name.getData()); return StdStrBuf(); }
	// Check size
	if (wcslen(getBufPtr<wchar_t>(Result)) + 1 != iSize / sizeof(wchar_t))
		{ excCorrupt("Wrong size of a string!"); return StdStrBuf(); }
	return StdStrBuf(getBufPtr<wchar_t>(Result));
}
예제 #2
0
bool C4Playback::NextSequentialChunk() {
  StdBuf BinaryBuf;
  size_t iRealSize;
  BinaryBuf.New(4096);
  // load data until a chunk could be filled
  for (;;) {
    iRealSize = 0;
    playbackFile.Read(BinaryBuf.getMData(), 4096, &iRealSize);
    if (!iRealSize) return false;
    BinaryBuf.SetSize(iRealSize);
    if (!ReadBinary(BinaryBuf)) return false;
    // okay, at least one chunk has been read!
    if (chunks.size()) {
      currChunk = chunks.begin();
      return true;
    }
  }
  // playback file reading failed - looks like we're done
  return false;
}
예제 #3
0
void C4Playback::Check(C4RecordChunkType eType, const uint8_t *pData,
                       int iSize) {
  // only if enabled
  if (DoNoDebugRec > 0) return;
  if (Game.FrameCounter < DEBUGREC_START_FRAME) return;

  C4PktDebugRec PktInReplay;
  bool fHasPacketFromHead = false;
#ifdef DEBUGREC_EXTFILE
#ifdef DEBUGREC_EXTFILE_WRITE
  // writing of external debugrec file
  DbgRecFile.Write(&eType, sizeof eType);
  int32_t iSize32 = iSize;
  DbgRecFile.Write(&iSize32, sizeof iSize32);
  DbgRecFile.Write(pData, iSize);
  return;
#else
  int32_t iSize32 = 0;
  C4RecordChunkType eTypeRec = RCT_Undefined;
  DbgRecFile.Read(&eTypeRec, sizeof eTypeRec);
  DbgRecFile.Read(&iSize32, sizeof iSize32);
  if (iSize32) {
    StdBuf buf;
    buf.SetSize(iSize32);
    DbgRecFile.Read(buf.getMData(), iSize32);
    PktInReplay = C4PktDebugRec(eTypeRec, buf);
  }
#endif
#else
  // check debug rec in list
  C4IDPacket *pkt;
  if (pkt = DebugRec.firstPkt()) {
    // copy from list
    PktInReplay = *static_cast<C4PktDebugRec *>(pkt->getPkt());
    DebugRec.Delete(pkt);
  } else {
    // special sync check skip...
    while (currChunk != chunks.end() && currChunk->Type == RCT_CtrlPkt) {
      C4IDPacket Packet(*currChunk->pPkt);
      C4ControlPacket *pCtrlPck =
          static_cast<C4ControlPacket *>(Packet.getPkt());
      assert(!pCtrlPck->Sync());
      Game.Control.ExecControlPacket(Packet.getPktType(), pCtrlPck);
      NextChunk();
    }
    // record end?
    if (currChunk == chunks.end() || currChunk->Type == RCT_End || Finished) {
      Log("DebugRec end: All in sync!");
      ++DoNoDebugRec;
      return;
    }
    // unpack directly from head
    if (currChunk->Type != eType) {
      DebugRecError(FormatString("Playback type %x, this type %x",
                                 currChunk->Type, eType).getData());
      return;
    }
    PktInReplay = *currChunk->pDbg;
    fHasPacketFromHead = true;
  }
#endif  // DEBUGREC_EXTFILE
  // record end?
  if (PktInReplay.getType() == RCT_End) {
    Log("DebugRec end: All in sync (2)!");
    ++DoNoDebugRec;
    return;
  }
  // replay packet is unpacked to PktInReplay now; check it
  if (PktInReplay.getType() != eType) {
    DebugRecError(FormatString("Type %s != %s",
                               GetRecordChunkTypeName(PktInReplay.getType()),
                               GetRecordChunkTypeName(eType)).getData());
    return;
  }
  if (PktInReplay.getSize() != iSize) {
    DebugRecError(FormatString("Size %d != %d", (int)PktInReplay.getSize(),
                               (int)iSize).getData());
  }
  // check packet data
  if (memcmp(PktInReplay.getData(), pData, iSize)) {
    StdStrBuf sErr;
    sErr.Format("DbgRecPkt Type %s, size %d", GetRecordChunkTypeName(eType),
                iSize);
    sErr.Append(" Replay: ");
    StdBuf replay(PktInReplay.getData(), PktInReplay.getSize());
    sErr.Append(GetDbgRecPktData(eType, replay));
    sErr.Append(" Here: ");
    StdBuf here(pData, iSize);
    sErr.Append(GetDbgRecPktData(eType, here));
    DebugRecError(sErr.getData());
  }
  // packet is fine, jump over it
  if (fHasPacketFromHead) NextChunk();
}