예제 #1
0
파일: IO_off.cpp 프로젝트: lrineau/cgal
bool read_off_ascii(Surface_mesh& mesh,
                    FILE* in,
                    const bool has_normals,
                    const bool has_texcoords,
                    const bool has_colors,
                    NamedParameters& np)
{
    char                 line[100], *lp;
    unsigned int         i, j, items, idx, nc;
    unsigned int         nV, nF, nE;
    Vec3f                p, n, c;
    Vec2f                t;
    Surface_mesh::Vertex v;
    typename CGAL::Polygon_mesh_processing::GetVertexPointMap<Surface_mesh, NamedParameters>::const_type
        vpm = choose_param(get_param(np, CGAL::boost::internal_np::vertex_point),
                           get_const_property_map(CGAL::vertex_point, mesh));


    // properties
    Surface_mesh::Vertex_property<Normal>              normals;
    Surface_mesh::Vertex_property<Texture_coordinate>  texcoords;
    Surface_mesh::Vertex_property<Color>               colors;
    if (has_normals)   normals   = mesh.vertex_property<Normal>("v:normal");
    if (has_texcoords) texcoords = mesh.vertex_property<Texture_coordinate>("v:texcoord");
    if (has_colors)    colors    = mesh.vertex_property<Color>("v:color");


    // #Vertice, #Faces, #Edges
    items = fscanf(in, "%d %d %d\n", (int*)&nV, (int*)&nF, (int*)&nE);
    mesh.clear();
    mesh.reserve(nV, std::max(3*nV, nE), nF);


    // read vertices: pos [normal] [color] [texcoord]
    for (i=0; i<nV && !feof(in); ++i)
    {
        // read line
        lp = fgets(line, 100, in);

        // position
        items = sscanf(lp, "%f %f %f%n", &p[0], &p[1], &p[2], &nc);
        assert(items==3);
        Surface_mesh::Vertex v = mesh.add_vertex();
        put(vpm, v, (Point)p);
        lp += nc;

        // normal
        if (has_normals)
        {
            if (sscanf(lp, "%f %f %f%n", &n[0], &n[1], &n[2], &nc) == 3)
            {
                normals[v] = n;
            }
            lp += nc;
        }

        // color
        if (has_colors)
        {
            if (sscanf(lp, "%f %f %f%n", &c[0], &c[1], &c[2], &nc) == 3)
            {
                if (c[0]>1.0f || c[1]>1.0f || c[2]>1.0f) c *= (1.0/255.0);
                colors[v] = c;
            }
            lp += nc;
        }

        // tex coord
        if (has_texcoords)
        {
            items = sscanf(lp, "%f %f%n", &t[0], &t[1], &nc);
            assert(items == 2);
            texcoords[v][0] = t[0];
            texcoords[v][1] = t[1];
            lp += nc;
        }
    }



    // read faces: #N v[1] v[2] ... v[n-1]
    std::vector<Surface_mesh::Vertex> vertices;
    for (i=0; i<nF; ++i)
    {
        // read line
        lp = fgets(line, 100, in);

        // #vertices
        items = sscanf(lp, "%d%n", (int*)&nV, &nc);
        assert(items == 1);
        vertices.resize(nV);
        lp += nc;

        // indices
        for (j=0; j<nV; ++j)
        {
            items = sscanf(lp, "%d%n", (int*)&idx, &nc);
            assert(items == 1);
            vertices[j] = Surface_mesh::Vertex(idx);
            lp += nc;
        }
        mesh.add_face(vertices);
    }


    return true;
}
예제 #2
0
bool read_off(Surface_mesh& mesh, const std::string& filename)
{
    int err = 0;
    unsigned int       i, j, idx;
    unsigned int       nV, nF, nE;
    Eigen::Vector3d    p, n;
    Eigen::Vector2d    t;
    Surface_mesh::Vertex  v;
    char               line[100], *c;
    bool               has_texcoords = false;
    bool               has_normals   = false;
    bool               has_colors    = false;
    bool               has_hcoords   = false;
    bool               has_dim       = false;
    bool               is_binary     = false;


    // if mesh is not empty we need an offset for vertex indices
    const unsigned int voffset = mesh.n_vertices();


    // open file (in ASCII mode)
    FILE* in = fopen(filename.c_str(), "r");
    if (!in) return false;


    // read header: [ST][C][N][4][n]OFF BINARY
    c = fgets(line, 100, in);
    assert(c != NULL);
    c = line;
    if (c[0] == 'S' && c[1] == 'T') {
        has_texcoords = true;
        c += 2;
    }
    if (c[0] == 'C') {
        has_colors  = true;
        ++c;
    }
    if (c[0] == 'N') {
        has_normals = true;
        ++c;
    }
    if (c[0] == '4') {
        has_hcoords = true;
        ++c;
    }
    if (c[0] == 'n') {
        has_dim     = true;
        ++c;
    }
    if (strncmp(c, "OFF", 3) != 0) {
        fclose(in);    // no OFF
        return false;
    }
    if (strncmp(c+4, "BINARY", 6) == 0) is_binary = true;
    const bool binary = is_binary; // const might speed things up


    // colors, homogeneous coords, and vertex dimension != 3 are not supported
    if (has_colors || has_hcoords || has_dim)
    {
        fclose(in);
        return false;
    }


    // properties
    Surface_mesh::Vertex_property<Surface_mesh::Normal>  normals;
    Surface_mesh::Vertex_property<Surface_mesh::Texture_coordinate>  texcoords;
    if (has_normals)   normals   = mesh.vertex_property<Surface_mesh::Normal>("v:normal");
    if (has_texcoords) texcoords = mesh.vertex_property<Surface_mesh::Texture_coordinate>("v:texcoord");


    // if binary: reopen file in binary mode
    if (binary)
    {
        fclose(in);
        in = fopen(filename.c_str(), "rb");
        c = fgets(line, 100, in);
        assert(c != NULL);
    }

    // (ennetws) bug fix for comments, empty lines..
    while(!binary && true && !feof(in)) {
        fgets(line, 100, in);
        if(strlen(line) > 4 && line[0] != '#')
            break;
    }


    // #Vertice, #Faces, #Edges
    if (binary)
    {
        read(in, nV);
        read(in, nF);
        read(in, nE);
    }
    else
    {
        err = sscanf(line, "%d %d %d", (int*)&nV, (int*)&nF, (int*)&nE); // (ennetws) bug fix
    }
    mesh.reserve(nV, std::max(3*nV, nE), nF);

    // read vertices: pos [norma] [texcoord]
    if (has_normals && has_texcoords)
    {
        for (i=0; i<nV && !feof(in); ++i)
        {
            if (binary)
            {
                read(in, p);
                read(in, n);
                read(in, t);
            }
            else
            {
                err = fscanf(in, "%lf %lf %lf %lf %lf %lf %lf %lf", &p[0], &p[1], &p[2], &n[0], &n[1], &n[2], &t[0], &t[1]);
            }
            v = mesh.add_vertex(p);
            normals[v] = n;
            texcoords[v][0] = t[0];
            texcoords[v][1] = t[1];
        }
    }
    else if (has_normals)
    {
        for (i=0; i<nV && !feof(in); ++i)
        {
            if (binary)
            {
                read(in, p);
                read(in, n);
            }
            else
            {
                err = fscanf(in, "%lf %lf %lf %lf %lf %lf", &p[0], &p[1], &p[2], &n[0], &n[1], &n[2]);
            }
            v = mesh.add_vertex(p);
            normals[v] = n;
        }
    }
    else if (has_texcoords)
    {
        for (i=0; i<nV && !feof(in); ++i)
        {
            if (binary)
            {
                read(in, p);
                read(in, t);
            }
            else
            {
                err = fscanf(in, "%lf %lf %lf %lf %lf", &p[0], &p[1], &p[2], &t[0], &t[1]);
            }
            v = mesh.add_vertex(p);
            texcoords[v][0] = t[0];
            texcoords[v][1] = t[1];
        }
    }
    else
    {
        for (i=0; i<nV && !feof(in); ++i)
        {
            if (binary)
            {
                read(in, p);
            }
            else
            {
                err = fscanf(in, "%lf %lf %lf", &p[0], &p[1], &p[2]);
            }
            mesh.add_vertex(p);
        }
    }



    // read faces: #N v[1] v[2] ... v[n-1]
    std::vector<Surface_mesh::Vertex> vertices;
    for (i=0; i<nF; ++i)
    {
        if (binary)
        {
            read(in, nV);
            vertices.resize(nV);
            for (j=0; j<nV; ++j)
            {
                read(in, idx);
                vertices[j] = Surface_mesh::Vertex(idx+voffset);
            }
        }
        else
        {
            err = fscanf(in, "%d", (int*)&nV);
            vertices.resize(nV);
            for (j=0; j<nV; ++j)
            {
                err = fscanf(in, "%d", (int*)&idx);
                vertices[j] = Surface_mesh::Vertex(idx+voffset);
            }
        }
        mesh.add_face(vertices);
    }



    // File was successfully parsed.
    fclose(in);
    return true;
}
예제 #3
0
파일: IO_off.cpp 프로젝트: lrineau/cgal
bool read_off_binary(Surface_mesh& mesh,
                     FILE* in,
                     const bool has_normals,
                     const bool has_texcoords,
                     const bool has_colors,
                     NamedParameters& np)
{
    unsigned int       i, j, idx;
    unsigned int       nV, nF, nE;
    Vec3f              p, n, c;
    Vec2f              t;
    Surface_mesh::Vertex  v;


    // binary cannot (yet) read colors
    if (has_colors) return false;


    // properties
    Surface_mesh::Vertex_property<Normal>              normals;
    Surface_mesh::Vertex_property<Texture_coordinate>  texcoords;
    if (has_normals)   normals   = mesh.vertex_property<Normal>("v:normal");
    if (has_texcoords) texcoords = mesh.vertex_property<Texture_coordinate>("v:texcoord");
    typename CGAL::Polygon_mesh_processing::GetVertexPointMap<Surface_mesh, NamedParameters>::const_type
        vpm = choose_param(get_param(np, CGAL::boost::internal_np::vertex_point),
                           get_const_property_map(CGAL::vertex_point, mesh));


    // #Vertice, #Faces, #Edges
    read(in, nV);
    read(in, nF);
    read(in, nE);
    mesh.clear();
    mesh.reserve(nV, std::max(3*nV, nE), nF);


    // read vertices: pos [normal] [color] [texcoord]
    for (i=0; i<nV && !feof(in); ++i)
    {
        // position
        read(in, p);
        Surface_mesh::Vertex v = mesh.add_vertex();
        put(vpm, v, (Point)p);

        // normal
        if (has_normals)
        {
            read(in, n);
            normals[v] = n;
        }

        // tex coord
        if (has_texcoords)
        {
            read(in, t);
            texcoords[v][0] = t[0];
            texcoords[v][1] = t[1];
        }
    }


    // read faces: #N v[1] v[2] ... v[n-1]
    std::vector<Surface_mesh::Vertex> vertices;
    for (i=0; i<nF; ++i)
    {
        read(in, nV);
        vertices.resize(nV);
        for (j=0; j<nV; ++j)
        {
            read(in, idx);
            vertices[j] = Surface_mesh::Vertex(idx);
        }
        mesh.add_face(vertices);
    }


    return true;
}