bool RunningImageMeanAndStandardDeviationCL::computeMeanAndStandardDeviation(const Layer* newSamples, int iteration, Layer*& outMean, Layer*& outStandardDeviation, bool useGLSharing, const VECTOR_CLASS<cl::Event> *waitForEvents, cl::Event *event) { if (kernel_ == nullptr) { return false; } if (glm::any(glm::notEqual(newSamples->getDimensions(), standardDeviation_[0].getDimensions()))) { standardDeviation_[0].setDimensions(newSamples->getDimensions()); standardDeviation_[1].setDimensions(newSamples->getDimensions()); mean_[0].setDimensions(newSamples->getDimensions()); mean_[1].setDimensions(newSamples->getDimensions()); } //IVW_OPENCL_PROFILING(profilingEvent, "") int prevStdId = pingPongIndex_; int nextStdId = (pingPongIndex_ + 1) % 2; try { if (useGLSharing) { SyncCLGL glSync; const LayerCLGL* samples = newSamples->getRepresentation<LayerCLGL>(); LayerCLGL* prevMeanCL = mean_[prevStdId].getEditableRepresentation<LayerCLGL>(); LayerCLGL* nextMeanCL = mean_[nextStdId].getEditableRepresentation<LayerCLGL>(); LayerCLGL* prevStandardDeviation = standardDeviation_[prevStdId].getEditableRepresentation<LayerCLGL>(); LayerCLGL* nextStandardDeviation = standardDeviation_[nextStdId].getEditableRepresentation<LayerCLGL>(); // Acquire shared representations before using them in OpenGL // The SyncCLGL object will take care of synchronization between OpenGL and OpenCL glSync.addToAquireGLObjectList(samples); glSync.addToAquireGLObjectList(prevMeanCL); glSync.addToAquireGLObjectList(nextMeanCL); glSync.addToAquireGLObjectList(prevStandardDeviation); glSync.addToAquireGLObjectList(nextStandardDeviation); glSync.aquireAllObjects(); computeMeanAndStandardDeviation(newSamples->getDimensions(), samples, iteration, prevMeanCL, nextMeanCL, prevStandardDeviation, nextStandardDeviation, workGroupSize_, waitForEvents, event); } else { LayerCL* prevMeanCL = mean_[prevStdId].getEditableRepresentation<LayerCL>(); LayerCL* nextMeanCL = mean_[nextStdId].getEditableRepresentation<LayerCL>(); const LayerCL* samples = newSamples->getRepresentation<LayerCL>(); LayerCL* prevStandardDeviation = standardDeviation_[prevStdId].getEditableRepresentation<LayerCL>(); LayerCL* nextStandardDeviation = standardDeviation_[nextStdId].getEditableRepresentation<LayerCL>(); computeMeanAndStandardDeviation(newSamples->getDimensions(), samples, iteration, prevMeanCL, nextMeanCL, prevStandardDeviation, nextStandardDeviation, workGroupSize_, waitForEvents, event); } } catch (cl::Error& err) { LogError(getCLErrorString(err)); return false; } pingPongIndex_ = nextStdId; outMean = &mean_[nextStdId]; outStandardDeviation = &standardDeviation_[nextStdId]; return true; }
void MWC64XSeedGenerator::generateRandomSeeds(Buffer<uvec2>* buffer, unsigned int seed, bool useGLSharing /*= true*/, size_t localWorkGroupSize /*= 256*/) { if (kernel_ == NULL) { return; } srand(seed); // MWC64X random number generator BufferRAM* bufferRAM = buffer->getEditableRepresentation<BufferRAM>(); uvec2* randomNumbers = static_cast<uvec2*>(bufferRAM->getData()); int nRandomSeeds = static_cast<int>(bufferRAM->getSize()); for (int i = 0; i < nRandomSeeds; ++i) { randomNumbers[i].x = static_cast<cl_uint>(rand()); } // Data will be transferred to OpenCL device before new representation is returned. if (useGLSharing) { SyncCLGL glSync; BufferCLGL* randomSeedBufferCL = buffer->getEditableRepresentation<BufferCLGL>(); glSync.addToAquireGLObjectList(randomSeedBufferCL); glSync.aquireAllObjects(); generateSeeds(randomSeedBufferCL, nRandomSeeds, localWorkGroupSize); } else { BufferCLBase* randomSeedBufferCL = buffer->getEditableRepresentation<BufferCL>(); generateSeeds(randomSeedBufferCL, nRandomSeeds, localWorkGroupSize); } }
void VolumeMaxCLProcessor::process() { if (!kernel_) return; auto volume = inport_.getData(); const size3_t dim{volume->getDimensions()}; const size3_t outDim{glm::ceil(vec3(dim) / static_cast<float>(volumeRegionSize_.get()))}; // const DataFormatBase* volFormat = inport_.getData()->getDataFormat(); // Not used if (!volumeOut_ || volumeOut_->getDimensions() != outDim) { volumeOut_ = std::make_shared<Volume>(outDim, DataUInt8::get()); // volumeOut_ = std::unique_ptr<Volume>( new Volume(outDim, DataUInt32::get()) ); // volumeOut_ = std::unique_ptr<Volume>( new Volume(outDim, DataFloat32::get()) ); // Use same transformation to make sure that they are render at the same location volumeOut_->setModelMatrix(volume->getModelMatrix()); volumeOut_->setWorldMatrix(volume->getWorldMatrix()); outport_.setData(volumeOut_); } size3_t localWorkGroupSize(workGroupSize_.get()); size3_t globalWorkGroupSize(getGlobalWorkGroupSize(outDim.x, localWorkGroupSize.x), getGlobalWorkGroupSize(outDim.y, localWorkGroupSize.y), getGlobalWorkGroupSize(outDim.z, localWorkGroupSize.z)); if (useGLSharing_.get()) { SyncCLGL glSync; const VolumeCLGL* volumeCL = volume->getRepresentation<VolumeCLGL>(); VolumeCLGL* volumeOutCL = volumeOut_->getEditableRepresentation<VolumeCLGL>(); glSync.addToAquireGLObjectList(volumeCL); glSync.addToAquireGLObjectList(volumeOutCL); glSync.aquireAllObjects(); executeVolumeOperation(volume.get(), volumeCL, volumeOutCL, outDim, globalWorkGroupSize, localWorkGroupSize); } else { const VolumeCL* volumeCL = volume->getRepresentation<VolumeCL>(); VolumeCL* volumeOutCL = volumeOut_->getEditableRepresentation<VolumeCL>(); executeVolumeOperation(volume.get(), volumeCL, volumeOutCL, outDim, globalWorkGroupSize, localWorkGroupSize); } }
void DirectionalLightSamplerCL::sampleLightSource(const Mesh* mesh, LightSamples& lightSamplesOut, const VECTOR_CLASS<cl::Event>* waitForEvents /*= nullptr*/, cl::Event* event /*= nullptr*/) { const LightSource* light = lightSource_.get(); const BufferRAMPrecision<vec3>* vertices = dynamic_cast<const BufferRAMPrecision<vec3>*>(mesh->getBuffer(0)->getRepresentation<BufferRAM>()); if (vertices == nullptr || sampleGenerator_ == nullptr) { return ; } if (samples_.getSize() != lightSamplesOut.getSize()) { samples_.setSize(lightSamplesOut.getSize()); } std::vector<cl::Event> sampleGenEvents(1); sampleGenerator_->setUseGLSharing(false); sampleGenerator_->generateNextSamples(samples_, waitForEvents, &sampleGenEvents[0]); //const DirectionalLight* light = lights_.getData().get(); PackedLightSource lightBase = baseLightToPackedLight(light, 1.f, mesh->getCoordinateTransformer().getWorldToDataMatrix()); vec3 lightDirection = glm::normalize((lightBase.tm * vec4(0.f, 0.f, 1.f, 0.f)).xyz()); vec3 u, v; vec3 lightOrigin{ (lightBase.tm*vec4(0.f, 0.f, 0.f, 1.f)).xyz() }; std::tie(lightOrigin, u, v) = geometry::fitPlaneAlignedOrientedBoundingBox2D(*vertices->getDataContainer(), Plane(lightOrigin.xyz(), lightDirection.xyz())); float area = glm::length(u) * glm::length(v); //LogInfo("Bounding box center: " << lightOrigin + 0.5f*(u + v)); //LogInfo("direction, o, lightU, lightV:" << lightDirection << o << u << v); bool useGLSharing = true; IVW_OPENCL_PROFILING(profilingEvent, "Light sampling") //IVW_OPENCL_PROFILING(intersectionEvent, "Intersection computation") try { auto samplesCL = samples_.getRepresentation<BufferCL>(); if (useGLSharing) { SyncCLGL glSync; BufferCLGL* lightSamplesCL = lightSamplesOut.getLightSamples()->getEditableRepresentation<BufferCLGL>(); // Acquire shared representations before using them in OpenGL // The SyncCLGL object will take care of synchronization between OpenGL and OpenCL glSync.addToAquireGLObjectList(lightSamplesCL); glSync.aquireAllObjects(); sampleLightSource(samplesCL, lightBase.radiance.xyz(), lightDirection, lightOrigin, u, v, area, samples_.getSize(), lightSamplesCL, &sampleGenEvents, profilingEvent); } else { BufferCL* lightSamplesCL = lightSamplesOut.getLightSamples()->getEditableRepresentation<BufferCL>(); sampleLightSource(samplesCL, lightBase.radiance.xyz(), lightDirection, lightOrigin, u, v, area, samples_.getSize(), lightSamplesCL, &sampleGenEvents, profilingEvent); } } catch (cl::Error& err) { LogError(getCLErrorString(err)); }; lightSamplesOut.advanceIteration(); }
bool MeshEntryExitPointsCL::computeEntryExitPoints( const Mesh* mesh, const mat4& worldToView, const mat4& viewToClip, Layer* entryPoints, Layer* exitPoints, bool useGLSharing, const VECTOR_CLASS<cl::Event>* waitForEvents /*= nullptr*/, cl::Event* event /*= nullptr*/) { if (kernel_ == nullptr) { return false; } // the rendered plane is specified in camera coordinates // thus we must transform from camera to world to texture coordinates mat4 worldToTexMat = mesh->getCoordinateTransformer().getWorldToDataMatrix(); uvec2 outportDim = entryPoints->getDimensions(); mat4 NDCToTextureMat = worldToTexMat * glm::inverse(worldToView) * glm::inverse(viewToClip); int nIndices = static_cast<int>(mesh->getIndicies(0)->getSize()); if (useGLSharing) { SyncCLGL glSync; LayerCLGL* entryCL = entryPoints->getEditableRepresentation<LayerCLGL>(); LayerCLGL* exitCL = exitPoints->getEditableRepresentation<LayerCLGL>(); const BufferCLGL* vertices = mesh->getAttributes(0)->getRepresentation<BufferCLGL>(); const BufferCLGL* indices = mesh->getIndicies(0)->getRepresentation<ElementBufferCLGL>(); glSync.addToAquireGLObjectList(entryCL); glSync.addToAquireGLObjectList(exitCL); glSync.addToAquireGLObjectList(vertices); glSync.addToAquireGLObjectList(indices); glSync.aquireAllObjects(); computeEntryExitPoints(NDCToTextureMat, worldToTexMat, vertices, indices, nIndices, entryCL, exitCL, outportDim, waitForEvents, event); } else { LayerCL* entryCL = entryPoints->getEditableRepresentation<LayerCL>(); LayerCL* exitCL = exitPoints->getEditableRepresentation<LayerCL>(); const BufferCL* vertices = mesh->getAttributes(0)->getRepresentation<BufferCL>(); const BufferCL* indices = mesh->getIndicies(0)->getRepresentation<ElementBufferCL>(); computeEntryExitPoints(NDCToTextureMat, worldToTexMat, vertices, indices, nIndices, entryCL, exitCL, outportDim, waitForEvents, event); } return true; }
void BufferCLGL2CLConverter::update(std::shared_ptr<const BufferCLGL> src, std::shared_ptr<BufferCL> dst) const { if (src->getSize() != dst->getSize()) { dst->setSize(src->getSize()); } { SyncCLGL glSync; glSync.addToAquireGLObjectList(src.get()); glSync.aquireAllObjects(); OpenCL::getPtr()->getQueue().enqueueCopyBuffer(src->get(), dst->get(), 0, 0, src->getSize() * src->getSizeOfElement()); } }
std::shared_ptr<BufferCL> BufferCLGL2CLConverter::createFrom( std::shared_ptr<const BufferCLGL> src) const { size_t size = src->getSize(); auto destination = std::make_shared<BufferCL>(size, src->getDataFormat(), src->getBufferUsage()); { SyncCLGL glSync; glSync.addToAquireGLObjectList(src.get()); glSync.aquireAllObjects(); OpenCL::getPtr()->getQueue().enqueueCopyBuffer(src->get(), destination->get(), 0, 0, src->getSize() * src->getSizeOfElement()); } return destination; }
void GrayscaleCLProcessor::process() { if (kernel_ == nullptr) { return; } auto outImage = outport_.getEditableData(); // outImage->resize(inImage->getDimensions()); uvec2 outportDim = outImage->getDimensions(); auto inImage = input_.getData(); try { if (useGLSharing_.get()) { SyncCLGL glSync; const ImageCLGL* colorImageCL = inImage->getRepresentation<ImageCLGL>(); ImageCLGL* outImageCL = outImage->getEditableRepresentation<ImageCLGL>(); glSync.addToAquireGLObjectList(colorImageCL); glSync.addToAquireGLObjectList(outImageCL); glSync.aquireAllObjects(); cl_uint arg = 0; kernel_->setArg(arg++, *colorImageCL); kernel_->setArg(arg++, *outImageCL); OpenCL::getPtr()->getQueue().enqueueNDRangeKernel( *kernel_, cl::NullRange, static_cast<glm::size2_t>(outportDim)); } else { const ImageCL* colorImageCL = inImage->getRepresentation<ImageCL>(); ImageCL* outImageCL = outImage->getEditableRepresentation<ImageCL>(); cl_uint arg = 0; kernel_->setArg(arg++, *colorImageCL); kernel_->setArg(arg++, *outImageCL); OpenCL::getPtr()->getQueue().enqueueNDRangeKernel( *kernel_, cl::NullRange, static_cast<glm::size2_t>(outportDim)); } } catch (cl::Error& err) { LogError(getCLErrorString(err)); } }
void VolumeCLGL2CLConverter::update(std::shared_ptr<const VolumeCLGL> volumeSrc, std::shared_ptr<VolumeCL> volumeDst) const { if (volumeSrc->getDimensions() != volumeDst->getDimensions()) { volumeDst->setDimensions(volumeSrc->getDimensions()); } { SyncCLGL glSync; glSync.addToAquireGLObjectList(volumeSrc.get()); glSync.aquireAllObjects(); OpenCL::getPtr()->getQueue().enqueueCopyImage(volumeSrc->get(), volumeDst->get(), glm::size3_t(0), glm::size3_t(0), glm::size3_t(volumeSrc->getDimensions())); } }
std::shared_ptr<VolumeCL> VolumeCLGL2CLConverter::createFrom( std::shared_ptr<const VolumeCLGL> volumeCLGL) const { #ifdef IVW_DEBUG LogWarn("Performance warning: Use shared CLGL representation instead of CL "); #endif const size3_t dimensions{volumeCLGL->getDimensions()}; auto destination = std::make_shared<VolumeCL>(dimensions, volumeCLGL->getDataFormat()); { SyncCLGL glSync; glSync.addToAquireGLObjectList(volumeCLGL.get()); glSync.aquireAllObjects(); OpenCL::getPtr()->getQueue().enqueueCopyImage(volumeCLGL->get(), destination->get(), glm::size3_t(0), glm::size3_t(0), glm::size3_t(dimensions)); } return destination; }
void VolumeRaycasterCL::volumeRaycast(const Volume* volume, const Layer* entryPoints, const Layer* exitPoints, const Layer* transferFunction, Layer* outImage, const VECTOR_CLASS<cl::Event>* waitForEvents /*= nullptr*/, cl::Event* event /*= nullptr*/) { size2_t localWorkGroupSize(workGroupSize_); size2_t globalWorkGroupSize(getGlobalWorkGroupSize(outputSize_.x, localWorkGroupSize.x), getGlobalWorkGroupSize(outputSize_.y, localWorkGroupSize.y)); if (useGLSharing_) { // SyncCLGL will synchronize with OpenGL upon creation and destruction SyncCLGL glSync; const LayerCLGL* entryCL = entryPoints->getRepresentation<LayerCLGL>(); const LayerCLGL* exitCL = exitPoints->getRepresentation<LayerCLGL>(); LayerCLGL* outImageCL = outImage->getEditableRepresentation<LayerCLGL>(); const VolumeCLGL* volumeCL = volume->getRepresentation<VolumeCLGL>(); const LayerCLGL* transferFunctionCL = transferFunction->getRepresentation<LayerCLGL>(); const LayerCLBase* background; if (background_) { background = background_->getRepresentation<LayerCLGL>(); glSync.addToAquireGLObjectList(static_cast<const LayerCLGL*>(background)); } else { background = defaultBackground_.getRepresentation<LayerCL>(); } // Shared objects must be acquired before use. glSync.addToAquireGLObjectList(entryCL); glSync.addToAquireGLObjectList(exitCL); glSync.addToAquireGLObjectList(outImageCL); glSync.addToAquireGLObjectList(volumeCL); glSync.addToAquireGLObjectList(transferFunctionCL); // Acquire all of the objects at once glSync.aquireAllObjects(); volumeRaycast(volume, volumeCL, background, entryCL, exitCL, transferFunctionCL, outImageCL, globalWorkGroupSize, localWorkGroupSize, waitForEvents, event); } else { const LayerCL* entryCL = entryPoints->getRepresentation<LayerCL>(); const LayerCL* exitCL = exitPoints->getRepresentation<LayerCL>(); LayerCL* outImageCL = outImage->getEditableRepresentation<LayerCL>(); const VolumeCL* volumeCL = volume->getRepresentation<VolumeCL>(); const LayerCL* transferFunctionCL = transferFunction->getRepresentation<LayerCL>(); // const LayerCL* background = background_->getRepresentation<LayerCL>(); const LayerCL* background; if (background_) { background = background_->getRepresentation<LayerCL>(); } else { background = defaultBackground_.getRepresentation<LayerCL>(); } volumeRaycast(volume, volumeCL, background, entryCL, exitCL, transferFunctionCL, outImageCL, globalWorkGroupSize, localWorkGroupSize, waitForEvents, event); } }
bool LayerCLGL::copyRepresentationsTo(DataRepresentation* targetRep) const { // ivwAssert(false, "Not implemented"); // Make sure that the OpenCL layer is deleted before resizing the texture // TODO: Implement copying in addition to the resizing LayerCLGL* target = dynamic_cast<LayerCLGL*>(targetRep); const LayerCLGL* source = this; try { SyncCLGL glSync; glSync.addToAquireGLObjectList(target); glSync.addToAquireGLObjectList(source); glSync.aquireAllObjects(); LayerCLResizer::resize(source->get(), target->get(), target->getDimensions()); } catch (cl::Error err) { LogError(getCLErrorString(err)); return false; } return true; }
void UniformSampleGenerator2DCL::generateNextSamples(SampleBuffer& positionSamplesOut, const VECTOR_CLASS<cl::Event>* waitForEvents /*= nullptr*/, cl::Event* event /*= nullptr*/) { if (kernel_ == NULL) { return throw Exception("Invalid kernel: Kernel not found or failed to compile"); } size2_t nSamples{static_cast<size_t>(std::sqrt(static_cast<double>(positionSamplesOut.getSize())))}; if (getUseGLSharing()) { SyncCLGL glSync; BufferCLGL* samples = positionSamplesOut.getEditableRepresentation<BufferCLGL>(); // Acquire shared representations before using them in OpenGL // The SyncCLGL object will take care of synchronization between OpenGL and OpenCL glSync.addToAquireGLObjectList(samples); glSync.aquireAllObjects(); generateSamples(nSamples, positionSamplesOut.getSize(), samples, waitForEvents, event); } else { BufferCL* samples = positionSamplesOut.getEditableRepresentation<BufferCL>(); generateSamples(nSamples, positionSamplesOut.getSize(), samples, waitForEvents, event); } }
void UniformSampleGenerator2DCL::generateNextSamples(SampleBuffer& positionSamplesOut, SampleBuffer& directionSamplesOut, const VECTOR_CLASS<cl::Event>* waitForEvents /*= nullptr*/, cl::Event* event /*= nullptr*/) { cl::Event positionSampleEvent; generateNextSamples(positionSamplesOut, waitForEvents, &positionSampleEvent); std::vector<cl::Event> waitFor{ 1, positionSampleEvent }; if (getUseGLSharing()) { SyncCLGL glSync; auto src = positionSamplesOut.getRepresentation<BufferCLGL>(); auto dst = directionSamplesOut.getEditableRepresentation<BufferCLGL>(); // Acquire shared representations before using them in OpenGL // The SyncCLGL object will take care of synchronization between OpenGL and OpenCL glSync.addToAquireGLObjectList(src); glSync.addToAquireGLObjectList(dst); glSync.aquireAllObjects(); OpenCL::getPtr()->getQueue().enqueueCopyBuffer(src->get(), dst->get(), 0, 0, src->getSize() * src->getSizeOfElement(), &waitFor, event); } else { auto src = positionSamplesOut.getRepresentation<BufferCL>(); auto dst = directionSamplesOut.getEditableRepresentation<BufferCL>(); OpenCL::getPtr()->getQueue().enqueueCopyBuffer(src->get(), dst->get(), 0, 0, src->getSize() * src->getSizeOfElement(), &waitFor, event); } }
void MWC64XRandomNumberGenerator::generate(Buffer<float>& randomNumbersOut, const VECTOR_CLASS<cl::Event>* waitForEvents /*= nullptr*/, cl::Event* event /*= nullptr*/) { if (randomNumbersOut.getSize() != randomState_.getSize()) { randomState_.setSize(randomNumbersOut.getSize()); MWC64XSeedGenerator seedGenerator; seedGenerator.generateRandomSeeds(&randomState_, seed_, false); } BufferCL* rndState = randomState_.getEditableRepresentation<BufferCL>(); if (useGLSharing_) { SyncCLGL glSync; BufferCLGL* data = randomNumbersOut.getEditableRepresentation<BufferCLGL>(); // Acquire shared representations before using them in OpenGL // The SyncCLGL object will take care of synchronization between OpenGL and OpenCL glSync.addToAquireGLObjectList(data); glSync.aquireAllObjects(); generateNumbers(rndState, data, waitForEvents, event); } else { BufferCL* data = randomNumbersOut.getEditableRepresentation<BufferCL>(); generateNumbers(rndState, data, waitForEvents, event); } }
void PhotonTracerCL::tracePhotons(const Volume* volume, const TransferFunction& transferFunction, const BufferCL* axisAlignedBoundingBoxCL, const AdvancedMaterialProperty& material, const Camera* camera, float stepSize, const LightSamples* lightSamples, const Buffer<unsigned int>* photonsToRecomputeIndices, int nInvalidPhotons, int photonOffset, int batch, int maxInteractions, PhotonData* photonOutData, const VECTOR_CLASS<cl::Event> *waitForEvents, cl::Event *event /*= nullptr*/) { if (!photonTracerKernel_) { return; } if (randomState_.getSize() != photonOutData->getNumberOfPhotons()) { setRandomSeedSize(photonOutData->getNumberOfPhotons()); } auto volumeDim = volume->getDimensions(); // Texture space spacing const mat4 volumeTextureToWorld = volume->getCoordinateTransformer().getTextureToWorldMatrix(); const mat4 textureToIndexMatrix = volume->getCoordinateTransformer().getTextureToIndexMatrix(); vec3 voxelSpacing(1.f / glm::length(textureToIndexMatrix[0]), 1.f / glm::length(textureToIndexMatrix[1]), 1.f / glm::length(textureToIndexMatrix[2])); try { if (useGLSharing_) { SyncCLGL glSync; auto volumeCL = volume->getRepresentation<VolumeCLGL>(); const BufferCLGL* lightSamplesCL = lightSamples->getLightSamples()->getRepresentation<BufferCLGL>(); const BufferCLGL* intersectionPointsCL = lightSamples->getIntersectionPoints()->getRepresentation<BufferCLGL>(); BufferCLGL* photonCL = photonOutData->photons_.getEditableRepresentation<BufferCLGL>(); const LayerCLGL* transferFunctionCL = transferFunction.getData()->getRepresentation<LayerCLGL>(); const ElementBufferCLGL* photonsToRecomputeIndicesCL = nullptr; // Acquire shared representations before using them in OpenGL // The SyncCLGL object will take care of synchronization between OpenGL and OpenCL glSync.addToAquireGLObjectList(volumeCL); glSync.addToAquireGLObjectList(lightSamplesCL); glSync.addToAquireGLObjectList(intersectionPointsCL); glSync.addToAquireGLObjectList(photonCL); glSync.addToAquireGLObjectList(transferFunctionCL); //{IVW_CPU_PROFILING("aquireAllObjects") if (photonsToRecomputeIndices) { photonsToRecomputeIndicesCL = photonsToRecomputeIndices->getRepresentation<ElementBufferCLGL>(); glSync.addToAquireGLObjectList(photonsToRecomputeIndicesCL); } glSync.aquireAllObjects(); //} //{IVW_CPU_PROFILING("tracePhotons") tracePhotons(photonOutData, volumeCL, volumeCL->getVolumeStruct(volume), axisAlignedBoundingBoxCL , transferFunctionCL, material, stepSize, lightSamplesCL, intersectionPointsCL, lightSamples->getSize(), photonsToRecomputeIndicesCL, nInvalidPhotons , photonCL, photonOffset, batch, maxInteractions , waitForEvents, event); //} } else { const VolumeCL* volumeCL = volume->getRepresentation<VolumeCL>(); const BufferCL* lightSamplesCL = lightSamples->getLightSamples()->getRepresentation<BufferCL>(); const BufferCL* intersectionPointsCL = lightSamples->getIntersectionPoints()->getRepresentation<BufferCL>(); BufferCL* photonCL = photonOutData->photons_.getEditableRepresentation<BufferCL>(); const LayerCL* transferFunctionCL = transferFunction.getData()->getRepresentation<LayerCL>(); const BufferCL* photonsToRecomputeIndicesCL = nullptr; if (photonsToRecomputeIndices) { photonsToRecomputeIndicesCL = photonsToRecomputeIndices->getRepresentation<BufferCL>(); } tracePhotons(photonOutData, volumeCL, volumeCL->getVolumeStruct(volume), axisAlignedBoundingBoxCL , transferFunctionCL, material, stepSize, lightSamplesCL, intersectionPointsCL, lightSamples->getSize(), photonsToRecomputeIndicesCL, nInvalidPhotons , photonCL, photonOffset, batch, maxInteractions , waitForEvents, event); } } catch (cl::Error& err) { LogError(getCLErrorString(err)); } }