void Tile::SaveStack(TCODZip &file) { if (GetStack()) { file.putChar(1); stack->Save(file); } else file.putChar(0); }
void clBuilding::Save(TCODZip &file) { file.putChar(CL_BUILDING); file.putInt(mytile->GetSave()->num); file.putInt(t->GetBuildingID()); file.putInt(mypic); file.putInt(data); file.putInt(mat->ID); }