예제 #1
0
void Iwa_TiledParticlesFx::doCompute(TTile &tile, double frame, const TRenderSettings &ri)
{
	std::vector<int> lastframe;
	std::vector<TLevelP> partLevel;

	TPointD p_offset;
	TDimension p_size(0, 0);

	/*- 参照画像ポートの取得 -*/
	std::vector<TRasterFxPort *> part_ports;   /*- テクスチャ素材画像のポート -*/
	std::map<int, TRasterFxPort *> ctrl_ports; /*- コントロール画像のポート番号/ポート -*/
	int portsCount = this->getInputPortCount();

	for (int i = 0; i < portsCount; ++i) {
		std::string tmpName = this->getInputPortName(i);
		QString portName = QString::fromStdString(tmpName);

		if (portName.startsWith("T")) {
			TRasterFxPort *tmpPart = (TRasterFxPort *)this->getInputPort(tmpName);
			if (tmpPart->isConnected())
				part_ports.push_back((TRasterFxPort *)this->getInputPort(tmpName));
		} else {
			portName.replace(QString("Control"), QString(""));
			TRasterFxPort *tmpCtrl = (TRasterFxPort *)this->getInputPort(tmpName);
			if (tmpCtrl->isConnected())
				ctrl_ports[portName.toInt()] = (TRasterFxPort *)this->getInputPort(tmpName);
		}
	}

	/*- テクスチャ素材のバウンディングボックスを足し合わせる ←この工程、いらないかも?-*/
	if (!part_ports.empty()) {
		TRectD outTileBBox(tile.m_pos, TDimensionD(tile.getRaster()->getLx(), tile.getRaster()->getLy()));
		TRectD bbox;

		for (unsigned int i = 0; i < (int)part_ports.size(); ++i) {
			const TFxTimeRegion &tr = (*part_ports[i])->getTimeRegion();

			lastframe.push_back(tr.getLastFrame() + 1);
			partLevel.push_back(new TLevel());
			partLevel[i]->setName((*part_ports[i])->getAlias(0, ri));

			// The particles offset must be calculated without considering the affine's translational
			// component
			TRenderSettings riZero(ri);
			riZero.m_affine.a13 = riZero.m_affine.a23 = 0;

			// Calculate the bboxes union
			for (int t = 0; t <= tr.getLastFrame(); ++t) {
				TRectD inputBox;
				(*part_ports[i])->getBBox(t, inputBox, riZero);
				bbox += inputBox;
			}
		}

		if (bbox == TConsts::infiniteRectD)
			bbox *= outTileBBox;

		p_size.lx = (int)bbox.getLx() + 1;
		p_size.ly = (int)bbox.getLy() + 1;
		p_offset = TPointD(0.5 * (bbox.x0 + bbox.x1), 0.5 * (bbox.y0 + bbox.y1));
	} else {
		partLevel.push_back(new TLevel());
		partLevel[0]->setName("particles");
		TDimension vecsize(10, 10);
		TOfflineGL *offlineGlContext = new TOfflineGL(vecsize);
		offlineGlContext->clear(TPixel32(0, 0, 0, 0));

		TStroke *stroke;
		stroke = makeEllipticStroke(0.07, TPointD((vecsize.lx - 1) * .5, (vecsize.ly - 1) * .5), 2.0, 2.0);
		TVectorImageP vectmp = new TVectorImage();

		TPalette *plt = new TPalette();
		vectmp->setPalette(plt);
		vectmp->addStroke(stroke);
		TVectorRenderData rd(AffI, TRect(vecsize), plt, 0, true, true);
		offlineGlContext->makeCurrent();
		offlineGlContext->draw(vectmp, rd);

		partLevel[0]->setFrame(0, TRasterImageP(offlineGlContext->getRaster()->clone()));
		p_size.lx = vecsize.lx + 1;
		p_size.ly = vecsize.ly + 1;
		lastframe.push_back(1);

		delete offlineGlContext;
	}

	Iwa_Particles_Engine myEngine(this, frame);

	// Retrieving the dpi multiplier from the accumulated affine (which is isotropic). That is,
	// the affine will be applied *before* this effect - and we'll multiply geometrical parameters
	// by this dpi mult. in order to compensate.
	float dpi = sqrt(fabs(ri.m_affine.det())) * 100;

	TTile tileIn;
	if (TRaster32P raster32 = tile.getRaster()) {
		TFlash *flash = 0;
		myEngine.render_particles(flash, &tile, part_ports, ri, p_size, p_offset, ctrl_ports, partLevel,
								  1, (int)frame, 1, 0, 0, 0, 0, lastframe, getIdentifier());
	} else if (TRaster64P raster64 = tile.getRaster()) {
		TFlash *flash = 0;
		myEngine.render_particles(flash, &tile, part_ports, ri, p_size, p_offset, ctrl_ports, partLevel,
								  1, (int)frame, 1, 0, 0, 0, 0, lastframe, getIdentifier());
	} else
		throw TException("ParticlesFx: unsupported Pixel Type");
}
예제 #2
0
void TColorStyle::makeIcon(const TDimension &d) {
  checkErrorsByGL;
  TColorStyle *style = this->clone();
  checkErrorsByGL;

  TPaletteP tmpPalette = new TPalette();
  checkErrorsByGL;
  int id = tmpPalette->addStyle(style);
  checkErrorsByGL;

  int contextLx = pow(2.0, tceil(log((double)d.lx) / log(2.0)));
  int contextLy = pow(2.0, tceil(log((double)d.ly) / log(2.0)));
  TDimension dim(contextLx, contextLy);

  TOfflineGL *glContext = TOfflineGL::getStock(dim);

  checkErrorsByGL;
  glContext->clear(TPixel32::White);
  checkErrorsByGL;

  TVectorImageP img = new TVectorImage;
  checkErrorsByGL;
  img->setPalette(tmpPalette.getPointer());
  checkErrorsByGL;

  std::vector<TThickPoint> points(3);

  if (isRegionStyle() && !isStrokeStyle()) {
    points[0]        = TThickPoint(-55, -50, 1);
    points[1]        = TThickPoint(0, -60, 1);
    points[2]        = TThickPoint(55, -50, 1);
    TStroke *stroke1 = new TStroke(points);

    img->addStroke(stroke1);

    points[0]        = TThickPoint(50, -55, 1);
    points[1]        = TThickPoint(60, 0, 1);
    points[2]        = TThickPoint(50, 55, 1);
    TStroke *stroke2 = new TStroke(points);
    img->addStroke(stroke2);

    points[0]        = TThickPoint(55, 50, 1);
    points[1]        = TThickPoint(0, 60, 1);
    points[2]        = TThickPoint(-55, 50, 1);
    TStroke *stroke3 = new TStroke(points);
    img->addStroke(stroke3);

    points[0]        = TThickPoint(-50, 55, 1);
    points[1]        = TThickPoint(-60, 0, 1);
    points[2]        = TThickPoint(-50, -55, 1);
    TStroke *stroke4 = new TStroke(points);
    img->addStroke(stroke4);

    img->fill(TPointD(0, 0), id);
  } else if (isStrokeStyle() && !isRegionStyle()) {
    double rasX05 = d.lx * 0.5;
    double rasY05 = d.ly * 0.5;

    points[0]        = TThickPoint(-rasX05, -rasY05, 7);
    points[1]        = TThickPoint(0, -rasY05, 9);
    points[2]        = TThickPoint(rasX05, rasY05, 12);
    TStroke *stroke1 = new TStroke(points);

    stroke1->setStyle(id);

    img->addStroke(stroke1);
    points.clear();
  } else if (!isRasterStyle()) {
    assert(isStrokeStyle() && isRegionStyle());

    points[0]        = TThickPoint(-60, -30, 0.5);
    points[1]        = TThickPoint(0, -30, 0.5);
    points[2]        = TThickPoint(60, -30, 0.5);
    TStroke *stroke1 = new TStroke(points);
    stroke1->setStyle(id);
    img->addStroke(stroke1);

    points[0]        = TThickPoint(60, -30, 0.5);
    points[1]        = TThickPoint(60, 0, 0.5);
    points[2]        = TThickPoint(60, 30, 0.5);
    TStroke *stroke2 = new TStroke(points);
    stroke2->setStyle(id);
    img->addStroke(stroke2);

    points[0]        = TThickPoint(60, 30, 0.5);
    points[1]        = TThickPoint(0, 30, 0.5);
    points[2]        = TThickPoint(-60, 30, 0.5);
    TStroke *stroke3 = new TStroke(points);
    stroke3->setStyle(id);
    img->addStroke(stroke3);

    points[0]        = TThickPoint(-60, 30, 0.5);
    points[1]        = TThickPoint(-60, 0, 0.5);
    points[2]        = TThickPoint(-60, -30, 0.5);
    TStroke *stroke4 = new TStroke(points);
    stroke4->setStyle(id);
    img->addStroke(stroke4);

    img->fill(TPointD(0, 0), id);
  }

  TRectD bbox = img->getBBox();
  checkErrorsByGL;

  bbox = bbox.enlarge(TDimensionD(-10, -10));
  checkErrorsByGL;

  double scx = 0.9 * d.lx / bbox.getLx();
  double scy = 0.9 * d.ly / bbox.getLy();
  double sc  = std::min(scx, scy);
  double dx  = (d.lx - bbox.getLx() * sc) * 0.5;
  double dy  = (d.ly - bbox.getLy() * sc) * 0.5;
  TAffine aff =
      TScale(scx, scy) * TTranslation(-bbox.getP00() + TPointD(dx, dy));

  checkErrorsByGL;
  if (isRegionStyle() && !isStrokeStyle()) aff = aff * TTranslation(-10, -10);

  checkErrorsByGL;
  const TVectorRenderData rd(aff, TRect(), tmpPalette.getPointer(), 0, true);
  checkErrorsByGL;
  glContext->draw(img, rd);
  checkErrorsByGL;

  TRect rect(d);
  if (!m_icon || m_icon->getSize() != d) {
    checkErrorsByGL;
    m_icon = glContext->getRaster()->extract(rect)->clone();
  } else {
    checkErrorsByGL;
    m_icon->copy(glContext->getRaster()->extract(rect));
  }
}