void SceneViewer::keyReleaseEvent(QKeyEvent *event) { if (m_freezedStatus != NO_FREEZED) return; TTool *tool = TApp::instance()->getCurrentTool()->getTool(); if (!tool || !tool->isEnabled()) return; tool->setViewer(this); int key = event->key(); if (key == Qt::Key_Shift || key == Qt::Key_Control || key == Qt::Key_Alt || key == Qt::Key_AltGr) { if (key == Qt::Key_Shift) modifiers &= ~Qt::ShiftModifier; else if (key == Qt::Key_Control) modifiers &= ~Qt::ControlModifier; else if (key == Qt::Key_Alt || key == Qt::Key_AltGr) modifiers &= ~Qt::AltModifier; // quando l'utente preme shift/ctrl ecc. alcuni tool (es. pinch) devono // cambiare subito la forma del cursore, senza aspettare il prossimo move TMouseEvent toonzEvent; initToonzEvent(toonzEvent, event); toonzEvent.m_pos = TPoint(m_lastMousePos.x(), height() - 1 - m_lastMousePos.y()); TPointD pos = tool->getMatrix().inv() * winToWorld(m_lastMousePos); TObjectHandle *objHandle = TApp::instance()->getCurrentObject(); if (tool->getToolType() & TTool::LevelTool && !objHandle->isSpline()) { pos.x /= m_dpiScale.x; pos.y /= m_dpiScale.y; } tool->mouseMove(pos, toonzEvent); setToolCursor(this, tool->getCursorId()); } if (tool->getName() == T_Type) event->accept(); else event->ignore(); }
void SceneViewer::keyPressEvent(QKeyEvent *event) { if (m_freezedStatus != NO_FREEZED) return; int key = event->key(); if (changeFrameSkippingHolds(event)) { return; } if ((event->modifiers() & Qt::ShiftModifier) && (key == Qt::Key_Down || key == Qt::Key_Up)) { } TTool *tool = TApp::instance()->getCurrentTool()->getTool(); if (!tool) return; bool isTextToolActive = tool->getName() == T_Type && tool->isActive(); if (!isTextToolActive && ViewerZoomer(this).exec(event)) return; if (!isTextToolActive && SceneViewerShortcutReceiver(this).exec(event)) return; if (!tool->isEnabled()) return; tool->setViewer(this); // If this object is child of Viewer or ComboViewer // (m_isStyleShortcutSelective = true), // then consider about shortcut for the current style selection. if (m_isStyleShortcutSwitchable && Preferences::instance()->isUseNumpadForSwitchingStylesEnabled() && (!isTextToolActive) && (event->modifiers() == Qt::NoModifier || event->modifiers() == Qt::KeypadModifier) && ((Qt::Key_0 <= key && key <= Qt::Key_9) || key == Qt::Key_Tab || key == Qt::Key_Backtab)) { event->ignore(); return; } if (key == Qt::Key_Shift) modifiers |= Qt::SHIFT; else if (key == Qt::Key_Control) modifiers |= Qt::CTRL; else if (key == Qt::Key_Alt || key == Qt::Key_AltGr) modifiers |= Qt::ALT; if (key == Qt::Key_Shift || key == Qt::Key_Control || key == Qt::Key_Alt || key == Qt::Key_AltGr) { // quando l'utente preme shift/ctrl ecc. alcuni tool (es. pinch) devono // cambiare subito la forma del cursore, senza aspettare il prossimo move TMouseEvent toonzEvent; initToonzEvent(toonzEvent, event); toonzEvent.m_pos = TPoint(m_lastMousePos.x(), height() - 1 - m_lastMousePos.y()); TPointD pos = tool->getMatrix().inv() * winToWorld(m_lastMousePos); TObjectHandle *objHandle = TApp::instance()->getCurrentObject(); if (tool->getToolType() & TTool::LevelTool && !objHandle->isSpline()) { pos.x /= m_dpiScale.x; pos.y /= m_dpiScale.y; } tool->mouseMove(pos, toonzEvent); setToolCursor(this, tool->getCursorId()); } bool shiftButton = QApplication::keyboardModifiers() == Qt::ShiftModifier; TUINT32 flags = 0; TPoint pos; if (key == Qt::Key_Shift) flags = TwConsts::TK_ShiftPressed; else if (key == Qt::Key_Control) flags = TwConsts::TK_CtrlPressed; else if (key == Qt::Key_Alt) flags = TwConsts::TK_AltPressed; else if (key == Qt::Key_CapsLock) flags = TwConsts::TK_CapsLock; else if (key == Qt::Key_Backspace) key = TwConsts::TK_Backspace; else if (key == Qt::Key_Return) key = TwConsts::TK_Return; else if (key == Qt::Key_Left && !shiftButton) key = TwConsts::TK_LeftArrow; else if (key == Qt::Key_Right && !shiftButton) key = TwConsts::TK_RightArrow; else if (key == Qt::Key_Up && !shiftButton) key = TwConsts::TK_UpArrow; else if (key == Qt::Key_Down && !shiftButton) key = TwConsts::TK_DownArrow; else if (key == Qt::Key_Left && shiftButton) key = TwConsts::TK_ShiftLeftArrow; else if (key == Qt::Key_Right && shiftButton) key = TwConsts::TK_ShiftRightArrow; else if (key == Qt::Key_Up && shiftButton) key = TwConsts::TK_ShiftUpArrow; else if (key == Qt::Key_Down && shiftButton) key = TwConsts::TK_ShiftDownArrow; else if (key == Qt::Key_Home) key = TwConsts::TK_Home; else if (key == Qt::Key_End) key = TwConsts::TK_End; else if (key == Qt::Key_PageUp) key = TwConsts::TK_PageUp; else if (key == Qt::Key_PageDown) key = TwConsts::TK_PageDown; else if (key == Qt::Key_Insert) key = TwConsts::TK_Insert; else if (key == Qt::Key_Delete) key = TwConsts::TK_Delete; else if (key == Qt::Key_Escape) key = TwConsts::TK_Esc; else if (key == Qt::Key_F1) key = TwConsts::TK_F1; else if (key == Qt::Key_F2) key = TwConsts::TK_F2; else if (key == Qt::Key_F3) key = TwConsts::TK_F3; else if (key == Qt::Key_F4) key = TwConsts::TK_F4; else if (key == Qt::Key_F5) key = TwConsts::TK_F5; else if (key == Qt::Key_F6) key = TwConsts::TK_F6; else if (key == Qt::Key_F7) key = TwConsts::TK_F7; else if (key == Qt::Key_F8) key = TwConsts::TK_F8; else if (key == Qt::Key_F9) key = TwConsts::TK_F9; else if (key == Qt::Key_F10) key = TwConsts::TK_F10; else if (key == Qt::Key_F11) key = TwConsts::TK_F11; else if (key == Qt::Key_F12) key = TwConsts::TK_F12; else if (key == Qt::Key_Menu || key == Qt::Key_Meta) return; bool ret = false; if (tool) // && m_toolEnabled) { QString text = event->text(); if ((event->modifiers() & Qt::ShiftModifier)) text.toUpper(); std::wstring unicodeChar = text.toStdWString(); ret = tool->keyDown(key, unicodeChar, flags, pos); // per il textTool if (ret) { update(); return; } ret = tool->keyDown(key, flags, pos); // per gli altri tool } if (!ret) { TFrameHandle *fh = TApp::instance()->getCurrentFrame(); if (key == TwConsts::TK_UpArrow) fh->prevFrame(); else if (key == TwConsts::TK_DownArrow) fh->nextFrame(); else if (key == TwConsts::TK_Home) fh->firstFrame(); else if (key == TwConsts::TK_End) fh->lastFrame(); } update(); // TODO: devo accettare l'evento? }
bool SceneViewer::event(QEvent *e) { if (e->type() == QEvent::ShortcutOverride || e->type() == QEvent::KeyPress) { if (!((QKeyEvent *)e)->isAutoRepeat()) { TApp::instance()->getCurrentTool()->storeTool(); } } if (e->type() == QEvent::ShortcutOverride) { TTool *tool = TApp::instance()->getCurrentTool()->getTool(); if (tool && tool->isEnabled() && tool->getName() == T_Type && tool->isActive()) e->accept(); return true; } if (e->type() == QEvent::KeyRelease) { if (!((QKeyEvent *)e)->isAutoRepeat()) { QWidget *focusWidget = QApplication::focusWidget(); if (focusWidget == 0 || QString(focusWidget->metaObject()->className()) == "SceneViewer") TApp::instance()->getCurrentTool()->restoreTool(); } } // discard too frequent move events static QTime clock; if (e->type() == QEvent::MouseButtonPress) clock.start(); else if (e->type() == QEvent::MouseMove) { if (clock.elapsed() < 10) { e->accept(); return true; } clock.start(); } /* switch(e->type()) { case QEvent::Enter: qDebug() << "************************** Enter"; break; case QEvent::Leave: qDebug() << "************************** Leave"; break; case QEvent::TabletPress: qDebug() << "************************** TabletPress" << m_pressure; break; case QEvent::TabletMove: qDebug() << "************************** TabletMove"; break; case QEvent::TabletRelease: qDebug() << "************************** TabletRelease"; break; case QEvent::MouseButtonPress: qDebug() << "**************************MouseButtonPress" << m_pressure << " " << m_tabletEvent; break; case QEvent::MouseMove: qDebug() << "**************************MouseMove" << m_pressure; break; case QEvent::MouseButtonRelease: qDebug() << "**************************MouseButtonRelease"; break; case QEvent::MouseButtonDblClick: qDebug() << "============================== MouseButtonDblClick"; break; } */ return QGLWidget::event(e); }