void AnsiWidget::insetTextScreen(int x, int y, int w, int h) { if (_back == _screens[TEXT_SCREEN]) { _back = _screens[USER_SCREEN1]; } TextScreen *textScreen = (TextScreen *)createScreen(TEXT_SCREEN); textScreen->inset(x, y, w, h, _front); _front = _back = textScreen; _front->_dirty = true; flush(true); }
void AnsiWidget::insetMenuScreen(int x, int y, int w, int h) { if (_back == _screens[MENU_SCREEN]) { _back = _screens[USER_SCREEN1]; } TextScreen *menuScreen = (TextScreen *)createScreen(MENU_SCREEN); menuScreen->_x = x; menuScreen->_y = y; menuScreen->_width = w; menuScreen->_height = h; menuScreen->setOver(_front); _front = _back = menuScreen; _front->_dirty = true; }
int AnsiWidget::insetTextScreen(int x, int y, int w, int h) { int result = 0; for (int i = 0; i < MAX_SCREENS; i++) { if (_front == _screens[i]) { result = i; break; } } if (_back == _screens[TEXT_SCREEN]) { _back = _screens[USER_SCREEN1]; } TextScreen *textScreen = (TextScreen *)createScreen(TEXT_SCREEN); textScreen->inset(x, y, w, h, _front); _front = _back = textScreen; _front->_dirty = true; flush(true); return result; }
int AnsiWidget::insetMenuScreen(int x, int y, int w, int h) { int result = 0; for (int i = 0; i < MAX_SCREENS; i++) { if (_front == _screens[i]) { result = i; break; } } if (_back == _screens[MENU_SCREEN]) { _back = _screens[USER_SCREEN1]; } TextScreen *menuScreen = (TextScreen *)createScreen(MENU_SCREEN); menuScreen->_x = x; menuScreen->_y = y; menuScreen->_width = w; menuScreen->_height = h; menuScreen->setOver(_front); _front = _back = menuScreen; _front->_dirty = true; return result; }