예제 #1
0
ublas::matrix<int> nucleotide_cost_matrix(const Triplets& T)
{
  ublas::matrix<int> cost(T.size(), T.size());

  for(int i=0;i<cost.size1();i++)
    for(int j=0;j<cost.size2();j++)
      cost(i,j) = n_nuc_differences(T,i,j);

  return cost;
}
예제 #2
0
파일: alphabet.C 프로젝트: sibonli/BAli-Phy
valarray<double> get_codon_frequencies_from_independent_nucleotide_frequencies(const Triplets& C,const valarray<double>& fN ) {
    valarray<double> fC(C.size());
    for(int i=0;i<fC.size();i++) {
      fC[i] = 1.0;
      for(int pos=0;pos<3;pos++)
	fC[i] *= fN[ C.sub_nuc(i,pos) ];
    }

    fC /= fC.sum();
    return fC;
}
예제 #3
0
파일: alphabet.C 프로젝트: sibonli/BAli-Phy
valarray<double> get_nucleotide_counts_from_codon_counts(const Triplets& C,const valarray<double>& C_counts) {
    const Nucleotides& N = C.getNucleotides();

    valarray<double> N_counts(0.0,N.size());
    // For each codon type
    for(int i=0;i<C.size();i++) {
      // For each position in the codon
      for(int pos=0;pos<3;pos++)
	// Cound the nucleotides that occur there
	N_counts[ C.sub_nuc(i,pos) ] += C_counts[i];
    }

    return N_counts;
}
예제 #4
0
파일: 3Sum.cpp 프로젝트: Noligz/CppPractice
void PrintTriplets(const Triplets tri)
{
	if (tri.size() == 0)
		cout << "No data" << endl;
	else
	{
		Triplets::const_iterator iter = tri.cbegin();
		for (; iter != tri.cend(); iter++)
		{
			for (int i = 0; i < 3; i++)
				cout << (*iter)[i] << "\t";
			cout << endl;
		}
	}
}
예제 #5
0
/// Filter inconsistent correspondences by using 3-view correspondences on view triplets
void SfM_Data_Structure_Estimation_From_Known_Poses::filter(
  const SfM_Data & sfm_data,
  const Pair_Set & pairs,
  const std::shared_ptr<Regions_Provider> & regions_provider)
{
  // Compute triplets
  // Triangulate triplet tracks
  //  - keep valid one

  typedef std::vector< graph::Triplet > Triplets;
  const Triplets triplets = graph::tripletListing(pairs);

  C_Progress_display my_progress_bar( triplets.size(), std::cout,
    "Per triplet tracks validation (discard spurious correspondences):\n" );
#ifdef OPENMVG_USE_OPENMP
    #pragma omp parallel
#endif // OPENMVG_USE_OPENMP
  for( Triplets::const_iterator it = triplets.begin(); it != triplets.end(); ++it)
  {
#ifdef OPENMVG_USE_OPENMP
    #pragma omp single nowait
#endif // OPENMVG_USE_OPENMP
    {
      #ifdef OPENMVG_USE_OPENMP
        #pragma omp critical
      #endif // OPENMVG_USE_OPENMP
      {++my_progress_bar;}

      const graph::Triplet & triplet = *it;
      const IndexT I = triplet.i, J = triplet.j , K = triplet.k;

      openMVG::tracks::STLMAPTracks map_tracksCommon;
      openMVG::tracks::TracksBuilder tracksBuilder;
      {
        PairWiseMatches map_matchesIJK;
        if(putatives_matches.find(std::make_pair(I,J)) != putatives_matches.end())
          map_matchesIJK.insert(*putatives_matches.find(std::make_pair(I,J)));

        if(putatives_matches.find(std::make_pair(I,K)) != putatives_matches.end())
          map_matchesIJK.insert(*putatives_matches.find(std::make_pair(I,K)));

        if(putatives_matches.find(std::make_pair(J,K)) != putatives_matches.end())
          map_matchesIJK.insert(*putatives_matches.find(std::make_pair(J,K)));

        if (map_matchesIJK.size() >= 2) {
          tracksBuilder.Build(map_matchesIJK);
          tracksBuilder.Filter(3);
          tracksBuilder.ExportToSTL(map_tracksCommon);
        }

        // Triangulate the tracks
        for (tracks::STLMAPTracks::const_iterator iterTracks = map_tracksCommon.begin();
          iterTracks != map_tracksCommon.end(); ++iterTracks) {
          {
            const tracks::submapTrack & subTrack = iterTracks->second;
            Triangulation trianObj;
            for (tracks::submapTrack::const_iterator iter = subTrack.begin(); iter != subTrack.end(); ++iter) {
              const size_t imaIndex = iter->first;
              const size_t featIndex = iter->second;
              const View * view = sfm_data.GetViews().at(imaIndex).get();
              const IntrinsicBase * cam = sfm_data.GetIntrinsics().at(view->id_intrinsic).get();
              const Pose3 pose = sfm_data.GetPoseOrDie(view);
              const Vec2 pt = regions_provider->regions_per_view.at(imaIndex)->GetRegionPosition(featIndex);
              trianObj.add(cam->get_projective_equivalent(pose), cam->get_ud_pixel(pt));
            }
            const Vec3 Xs = trianObj.compute();
            if (trianObj.minDepth() > 0 && trianObj.error() < 4.0)
            // TODO: Add an angular check ?
            {
              #ifdef OPENMVG_USE_OPENMP
                #pragma omp critical
              #endif // OPENMVG_USE_OPENMP
              {
                openMVG::tracks::submapTrack::const_iterator iterI, iterJ, iterK;
                iterI = iterJ = iterK = subTrack.begin();
                std::advance(iterJ,1);
                std::advance(iterK,2);

                triplets_matches[std::make_pair(I,J)].push_back(IndMatch(iterI->second, iterJ->second));
                triplets_matches[std::make_pair(J,K)].push_back(IndMatch(iterJ->second, iterK->second));
                triplets_matches[std::make_pair(I,K)].push_back(IndMatch(iterI->second, iterK->second));
              }
            }
          }
        }
      }
    }
  }
  // Clear putatives matches since they are no longer required
  matching::PairWiseMatches().swap(putatives_matches);
}
예제 #6
0
void VDBLinearFEMSolverModule<LatticeType>::updateStencil() {

    if(!m_obj) {
        std::cout << "No object set... shouldn't be updating stencil" << std::endl;
        return;
    }

    const LatticeType& vL = m_obj->getDOFs();
    m_vertex_neighbors.resize(3*vL.activeCount());
    std::vector<int>::iterator begin=m_vertex_neighbors.begin();
    std::vector<int>::iterator end=m_vertex_neighbors.end();
    std::fill(begin,end,0);
    ActiveLatticeIterator a = m_obj->activeVertexIterator();

    int totalReserve = 0;
    for(ActiveLatticeIterator active = a; active; ++active) {
        for(int32_t m=-1; m < 2; ++m) {
            for(int32_t n=-1; n < 2; ++n) {
                for(int32_t l=-1; l < 2; ++l) {
                    //if((m & n & l) == 0) 
                    SIndex3 tmp = active.index() + SIndex3(m,n,l);
                    //if(!m_obj->validVertexIndex3(tmp)) continue;
                    if(m_obj->getVertex(tmp.i,tmp.j,tmp.k) != -1) {
                        m_vertex_neighbors[3*active.value()] += 1;
                        m_vertex_neighbors[3*active.value()+1] += 1;
                        m_vertex_neighbors[3*active.value()+2] += 1;
                        totalReserve+=3;
                    }

                }
            }
        }
    }
    int numDOFs = 3*vL.activeCount();
    int32_t NI=vL.NI();
    int32_t NJ=vL.NJ();
    int32_t NK=vL.NK();
    std::cout << "Allocating sparse matrix of size: " << numDOFs << std::endl;
    M = SparseMatrix(numDOFs,numDOFs);
    rhs = Vector::Zero(numDOFs);
    //Pre-reserve the places where we will have fillin
    M.reserve(m_vertex_neighbors);


    typedef Eigen::Triplet<Scalar> Triplet;
    typedef std::vector<Triplet> Triplets;
    Triplets triplets;
    triplets.reserve(totalReserve);
    std::vector<bool> used_constraints(numDOFs);
    //rms::ScalarGrid::ConstAccessor accessor = GetDistanceGrid()->getConstAccessor();
    rms::VectorGridPtr velocityFieldPtr = m_obj->getVectorField();
    rms::ScalarGridPtr rigidFieldPtr = m_obj->getRigidField();
    rms::ScalarGridPtr heatFieldPtr = m_obj->getHeatField();
    rms::RGBAGridPtr materialFieldPtr = m_obj->getMaterialField();
    rms::ScalarGrid::ConstAccessor heatAccessor = heatFieldPtr->getConstAccessor();
    rms::ScalarGrid::ConstAccessor rigidAccessor = rigidFieldPtr->getConstAccessor();
    rms::RGBAGrid::ConstAccessor materialAccessor = materialFieldPtr->getConstAccessor();
    rms::VectorGrid::ConstAccessor velocityAccessor = velocityFieldPtr->getConstAccessor();
    int count=0;

    std::cout << "About to look at heat field" << std::endl;
    Scalar scale = heatFieldPtr->transform().voxelVolume();
    std::set<int32_t> used_vertex;
    StiffnessEntryStorage store(scale,integrator);//TODO: need to fix this
    std::cout << "Mincoord: " << m_minCoord << std::endl;
    vdb::CoordBBox bbox = m_obj->getDistanceField()->evalActiveVoxelBoundingBox();
    std::cout << bbox.min() << " " << bbox.max() << std::endl;
    m_minCoord = bbox.min();
    for(rms::ScalarGrid::ValueOnCIter it =  m_obj->getDistanceField()->cbeginValueOn(); it; ++it) {
        if(it.getValue() >= 0) continue;
        /*
        if(count++ % 1000 == 0) {
            std::cout << count << "/" << numDOFs << std::endl;
        }
        */
        std::cout << "Working in voxel: " << it.getCoord() << std::endl;
        Index3 idx = VDBtoLatticeCoord(it.getCoord());
        //std::cout << "True index: " << idx << " " << it.getCoord() << std::endl;
        /*
           if(m_obj->getVertex(idx.i,idx.j,idx.k) == -1) {
           std::cout << "bottomleftinner lattice index doesn't exist, clearly lattice just isn't populated"<< std::endl;
           }
         */
        const vdb::Coord vdbcoord = m_minCoord + vdb::Coord(idx.i,idx.j,idx.k);

        vdb::Vec4f material = materialAccessor.getValue(vdbcoord);
        vdb::Vec3f velocity = velocityAccessor.getValue(vdbcoord);
        float lambda = material(0);
        float mu = material(1);
        float density = material(3) * 0.125;//Divide because each basis function only takes on 1/8th of a whole cube
        for(VDBVoxelNodeIterator<LatticeType> alpha(m_obj->getDOFs(),idx); alpha; ++alpha) {
            const Index3 & alpha_index = alpha.index();
            const vdb::Coord alpha_vdbcoord = m_minCoord + vdb::Coord(alpha_index.i,alpha_index.j,alpha_index.k);
            const int32_t alpha_value = alpha.value();
            const int32_t alphaind = mat_ind(alpha_value,0);
            //const LinearElasticVertexProperties & alpha_props = m_vertex_properties[alpha_value];
            //alpha sets the matrix, betas set the rhs values for alpha
            std::cout << alpha_vdbcoord << ": ";
            if(rigidAccessor.getValue(alpha_vdbcoord) < 0) {
                std::cout << "Rigid!" << std::endl;
                if(used_vertex.find(alpha_value) == used_vertex.end()) {
                    used_vertex.insert(alpha_value);
                    const int32_t ind = alphaind;
                    triplets.push_back(Triplet(ind,ind,1));
                    triplets.push_back(Triplet(ind+1,ind+1,1));
                    triplets.push_back(Triplet(ind+2,ind+2,1));
                    std::cout << rhs(alphaind+0) << " ";
                    std::cout << rhs(alphaind+1) << " ";
                    std::cout << rhs(alphaind+2) << std::endl;
                }
            } else {
                std::cout << "Elastic!" << std::endl;
                rhs(alphaind+0) += velocity(0)*density;
                rhs(alphaind+1) += velocity(1)*density;
                rhs(alphaind+2) += velocity(2)*density;
                //std::cout << velocity << std::endl;
                for(VDBVoxelNodeIterator<LatticeType> beta(m_obj->getDOFs(),idx); beta; ++beta) {
                    const Index3 & beta_index = beta.index();
                    const int32_t beta_value = beta.value();
                    /*
                       if(alpha_value < 0 || beta_value < 0) {
                       std::cout << "WTF Shouldn't be finding vertices out of nowhere..." << alpha_value << " " << beta_value << ": " << it.getCoord()<< ":A" << alpha_index << ":B" << beta_index << std::endl;
                       std::cout << idx << " " << it.getCoord() << std::endl;
                       }*/

                    //const LinearElasticVertexProperties & beta_props = m_vertex_properties[beta_value];
                    //const Vector3 beta_externalForce = beta_props.externalForce;
                    const vdb::Coord beta_vdbcoord = m_minCoord + vdb::Coord(beta_index.i,beta_index.j,beta_index.k);
                    if(rigidAccessor.getValue(beta_vdbcoord) > 0) {
                        for(int32_t alphadim = 0; alphadim < 3; ++alphadim) {
                            const int32_t alpha_i = mat_ind(alpha_value,alphadim);
                            for(int32_t betadim = 0; betadim < 3; ++betadim) {
                                const int32_t beta_i = mat_ind(beta_value,betadim);
                                const Scalar v = store.genericTerm(alpha.pos(), beta.pos(), alphadim, betadim,lambda,mu);

                                triplets.push_back(Triplet(alpha_i,beta_i,
                                            (
                                             v
                                            )
                                            ));

                            }
                        }
                    }
                    /*
                       const SIndex3 rel_alpha = alpha_index - idx;
                       const int32_t ind_alpha = rel_alpha.i * 4 + rel_alpha.j * 2 + rel_alpha.k;

                       const SIndex3 rel_beta = beta_index - idx;
                       const int32_t ind_beta = rel_beta.i * 4 + rel_beta.j * 2 + rel_beta.k;
                     */
                    //const Scalar diag = integrator.i(boost::bind(&StiffnessEntryFunctor::diagonalTermi
                    const Scalar diag = store.diagonalTerm(alpha.pos(), beta.pos(), mu);
                    for(int32_t dim = 0; dim < 3; ++dim) {
                        const int32_t ai = mat_ind(alpha_value,dim);
                        const int32_t bi = mat_ind(beta_value,dim);
                        triplets.push_back(Triplet(ai,bi,
                                    (
                                     diag
                                    )
                                    ));

                    }
                }
            }
        }
    }
    //std::cout << rhs.transpose() << std::endl;
    std::cout << "Number of matrix etdntries (with duplicates): " << triplets.size() << std::endl;

    M.setFromTriplets(triplets.begin(),triplets.end());
    M.prune(1,Eigen::NumTraits<Scalar>::dummy_precision());
    //std::cout << M << std::endl;
}