void PolyLineEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) { auto pointsChanged = entity->pointsChanged(); auto strokeWidthsChanged = entity->strokeWidthsChanged(); auto normalsChanged = entity->normalsChanged(); auto strokeColorsChanged = entity->strokeColorsChanged(); bool isUVModeStretch = entity->getIsUVModeStretch(); entity->resetPolyLineChanged(); _polylineTransform = Transform(); _polylineTransform.setTranslation(entity->getWorldPosition()); _polylineTransform.setRotation(entity->getWorldOrientation()); if (pointsChanged) { _lastPoints = entity->getLinePoints(); } if (strokeWidthsChanged) { _lastStrokeWidths = entity->getStrokeWidths(); } if (normalsChanged) { _lastNormals = entity->getNormals(); } if (strokeColorsChanged) { _lastStrokeColors = entity->getStrokeColors(); _lastStrokeColors = _lastNormals.size() == _lastStrokeColors.size() ? _lastStrokeColors : QVector<glm::vec3>({ toGlm(entity->getColor()) }); } if (pointsChanged || strokeWidthsChanged || normalsChanged || strokeColorsChanged) { _empty = std::min(_lastPoints.size(), std::min(_lastNormals.size(), _lastStrokeWidths.size())) < 2; if (!_empty) { updateGeometry(updateVertices(_lastPoints, _lastNormals, _lastStrokeWidths, _lastStrokeColors, isUVModeStretch, _textureAspectRatio)); } } }
bool ZoneEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const { if (entity->keyLightPropertiesChanged() || entity->ambientLightPropertiesChanged() || entity->hazePropertiesChanged() || entity->bloomPropertiesChanged() || entity->skyboxPropertiesChanged()) { return true; } if (_skyboxTextureURL != entity->getSkyboxProperties().getURL()) { return true; } if (entity->getWorldPosition() != _lastPosition) { return true; } if (entity->getScaledDimensions() != _lastDimensions) { return true; } if (entity->getWorldOrientation() != _lastRotation) { return true; } if (entity->getUserData() != _proceduralUserData) { return true; } #if 0 if (_typedEntity->getCompoundShapeURL() != _lastShapeURL) { return true; } if (_model) { if (!_model->needsFixupInScene() && (!ZoneEntityItem::getDrawZoneBoundaries() || _entity->getShapeType() != SHAPE_TYPE_COMPOUND)) { return true; } if (_model->needsFixupInScene() && (ZoneEntityItem::getDrawZoneBoundaries() || _entity->getShapeType() == SHAPE_TYPE_COMPOUND)) { return true; } if (_lastModelActive != _model->isActive()) { return true; } } #endif return false; }
void ZoneEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) { DependencyManager::get<EntityTreeRenderer>()->updateZone(entity->getID()); // FIXME one of the bools here could become true between being fetched and being reset, // resulting in a lost update bool keyLightChanged = entity->keyLightPropertiesChanged(); bool ambientLightChanged = entity->ambientLightPropertiesChanged(); bool skyboxChanged = entity->skyboxPropertiesChanged(); bool hazeChanged = entity->hazePropertiesChanged(); bool bloomChanged = entity->bloomPropertiesChanged(); entity->resetRenderingPropertiesChanged(); _lastPosition = entity->getWorldPosition(); _lastRotation = entity->getWorldOrientation(); _lastDimensions = entity->getScaledDimensions(); _keyLightProperties = entity->getKeyLightProperties(); _ambientLightProperties = entity->getAmbientLightProperties(); _skyboxProperties = entity->getSkyboxProperties(); _hazeProperties = entity->getHazeProperties(); _bloomProperties = entity->getBloomProperties(); #if 0 if (_lastShapeURL != _typedEntity->getCompoundShapeURL()) { _lastShapeURL = _typedEntity->getCompoundShapeURL(); _model.reset(); _model = std::make_shared<Model>(); _model->setIsWireframe(true); _model->init(); _model->setURL(_lastShapeURL); } if (_model && _model->isActive()) { _model->setScaleToFit(true, _lastDimensions); _model->setSnapModelToRegistrationPoint(true, _entity->getRegistrationPoint()); _model->setRotation(_lastRotation); _model->setTranslation(_lastPosition); _model->simulate(0.0f); } #endif updateKeyZoneItemFromEntity(entity); if (keyLightChanged) { updateKeySunFromEntity(entity); } if (ambientLightChanged) { updateAmbientLightFromEntity(entity); } if (skyboxChanged || _proceduralUserData != entity->getUserData()) { updateKeyBackgroundFromEntity(entity); } if (hazeChanged) { updateHazeFromEntity(entity); } bool visuallyReady = true; uint32_t skyboxMode = entity->getSkyboxMode(); if (skyboxMode == COMPONENT_MODE_ENABLED && !_skyboxTextureURL.isEmpty()) { bool skyboxLoadedOrFailed = (_skyboxTexture && (_skyboxTexture->isLoaded() || _skyboxTexture->isFailed())); visuallyReady = skyboxLoadedOrFailed; } entity->setVisuallyReady(visuallyReady); if (bloomChanged) { updateBloomFromEntity(entity); } }