void UK2Node_SpawnActorFromClass::CreatePinsForClass(UClass* InClass, TArray<UEdGraphPin*>& OutClassPins)
{
	check(InClass != NULL);

	const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();

	const UObject* const ClassDefaultObject = InClass->GetDefaultObject(false);

	for (TFieldIterator<UProperty> PropertyIt(InClass, EFieldIteratorFlags::IncludeSuper); PropertyIt; ++PropertyIt)
	{
		UProperty* Property = *PropertyIt;
		UClass* PropertyClass = CastChecked<UClass>(Property->GetOuter());
		const bool bIsDelegate = Property->IsA(UMulticastDelegateProperty::StaticClass());
		const bool bIsExposedToSpawn = UEdGraphSchema_K2::IsPropertyExposedOnSpawn(Property);
		const bool bIsSettableExternally = !Property->HasAnyPropertyFlags(CPF_DisableEditOnInstance);

		if(	bIsExposedToSpawn &&
			!Property->HasAnyPropertyFlags(CPF_Parm) && 
			bIsSettableExternally &&
			Property->HasAllPropertyFlags(CPF_BlueprintVisible) &&
			!bIsDelegate &&
			(NULL == FindPin(Property->GetName()) ) )
		{
			UEdGraphPin* Pin = CreatePin(EGPD_Input, TEXT(""), TEXT(""), NULL, false, false, Property->GetName());
			const bool bPinGood = (Pin != NULL) && K2Schema->ConvertPropertyToPinType(Property, /*out*/ Pin->PinType);
			OutClassPins.Add(Pin);

			if (ClassDefaultObject && Pin != NULL && K2Schema->PinDefaultValueIsEditable(*Pin))
			{
				FString DefaultValueAsString;
				const bool bDefaultValueSet = FBlueprintEditorUtils::PropertyValueToString(Property, reinterpret_cast<const uint8*>(ClassDefaultObject), DefaultValueAsString);
				check( bDefaultValueSet );
				K2Schema->TrySetDefaultValue(*Pin, DefaultValueAsString);
			}

			// Copy tooltip from the property.
			if (Pin != nullptr)
			{
				K2Schema->ConstructBasicPinTooltip(*Pin, Property->GetToolTipText(), Pin->PinToolTip);
			}
		}
	}

	// Change class of output pin
	UEdGraphPin* ResultPin = GetResultPin();
	ResultPin->PinType.PinSubCategoryObject = InClass;
}
	void CollectPropertyData(const UObject* Ob, const UClass* StopAtClass, TArray<UProperty*>& PropertyData)
	{
		UE_LOG(LogBehaviorTree, Verbose, TEXT("Looking for runtime properties of class: %s"), *GetNameSafe(Ob->GetClass()));

		PropertyData.Reset();
		for (UProperty* TestProperty = Ob->GetClass()->PropertyLink; TestProperty; TestProperty = TestProperty->PropertyLinkNext)
		{
			// stop when reaching base class
			if (TestProperty->GetOuter() == StopAtClass)
			{
				break;
			}

			// skip properties without any setup data
			if (TestProperty->HasAnyPropertyFlags(CPF_Transient) ||
				TestProperty->HasAnyPropertyFlags(CPF_DisableEditOnInstance) == false)
			{
				continue;
			}

			// serialize only simple types
			if (CanUsePropertyType(TestProperty))
			{
				UE_LOG(LogBehaviorTree, Verbose, TEXT("> name: '%s'"), *GetNameSafe(TestProperty));
				PropertyData.Add(TestProperty);
			}
		}
	}
void UBehaviorTreeGraphNode::DiffProperties(UStruct* Struct, void* DataA, void* DataB, FDiffResults& Results, FDiffSingleResult& Diff)
{
    for (TFieldIterator<UProperty> PropertyIt(Struct, EFieldIteratorFlags::IncludeSuper); PropertyIt; ++PropertyIt)
    {
        UProperty* Prop = *PropertyIt;
        // skip properties we cant see
        if (!Prop->HasAnyPropertyFlags(CPF_Edit|CPF_BlueprintVisible) ||
                Prop->HasAnyPropertyFlags(CPF_Transient) ||
                Prop->HasAnyPropertyFlags(CPF_DisableEditOnInstance) ||
                Prop->IsA(UFunction::StaticClass()) ||
                Prop->IsA(UDelegateProperty::StaticClass()) ||
                Prop->IsA(UMulticastDelegateProperty::StaticClass()))
        {
            continue;
        }

        FString ValueStringA = BlueprintNodeHelpers::DescribeProperty(Prop, Prop->ContainerPtrToValuePtr<uint8>(DataA));
        FString ValueStringB  = BlueprintNodeHelpers::DescribeProperty(Prop, Prop->ContainerPtrToValuePtr<uint8>(DataB));

        if ( ValueStringA != ValueStringB )
        {
            if(Results)
            {
                Diff.DisplayString = FText::Format(LOCTEXT("DIF_NodePropertyFmt", "Property Changed: {0} "), FText::FromString(Prop->GetName()));
                Results.Add(Diff);
            }
        }
    }
}
예제 #4
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bool UK2Node::CreatePinsForFunctionEntryExit(const UFunction* Function, bool bForFunctionEntry)
{
	const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();

	// Create the inputs and outputs
	bool bAllPinsGood = true;
	for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
	{
		UProperty* Param = *PropIt;

		const bool bIsFunctionInput = !Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm);

		if (bIsFunctionInput == bForFunctionEntry)
		{
			const EEdGraphPinDirection Direction = bForFunctionEntry ? EGPD_Output : EGPD_Input;

			UEdGraphPin* Pin = CreatePin(Direction, TEXT(""), TEXT(""), NULL, false, false, Param->GetName());
			const bool bPinGood = K2Schema->ConvertPropertyToPinType(Param, /*out*/ Pin->PinType);
			K2Schema->SetPinDefaultValueBasedOnType(Pin);
			
			UK2Node_CallFunction::GeneratePinTooltipFromFunction(*Pin, Function);

			bAllPinsGood = bAllPinsGood && bPinGood;
		}
	}

	return bAllPinsGood;
}
	FString CollectPropertyDescription(const UObject* Ob, const UClass* StopAtClass, const TArray<UProperty*>& PropertyData)
	{
		FString RetString;
		for (UProperty* TestProperty = Ob->GetClass()->PropertyLink; TestProperty; TestProperty = TestProperty->PropertyLinkNext)
		{
			// stop when reaching base class
			if (TestProperty->GetOuter() == StopAtClass)
			{
				break;
			}

			// skip properties without any setup data	
			if (TestProperty->HasAnyPropertyFlags(CPF_Transient) ||
				TestProperty->HasAnyPropertyFlags(CPF_DisableEditOnInstance) ||
				PropertyData.Contains(TestProperty))
			{
				continue;
			}

			if (TestProperty->IsA(UClassProperty::StaticClass()) ||
				TestProperty->IsA(UStructProperty::StaticClass()) ||
				CanUsePropertyType(TestProperty))
			{
				if (RetString.Len())
				{
					RetString.AppendChar(TEXT('\n'));
				}

				const uint8* PropData = TestProperty->ContainerPtrToValuePtr<uint8>(Ob);
				RetString += DescribeProperty(TestProperty, PropData);
			}
		}

		return RetString;
	}
예제 #6
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void UK2Node_SpawnActor::CreatePinsForClass(UClass* InClass)
{
	check(InClass != NULL);

	const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();

	for (TFieldIterator<UProperty> PropertyIt(InClass, EFieldIteratorFlags::IncludeSuper); PropertyIt; ++PropertyIt)
	{
		UProperty* Property = *PropertyIt;
		UClass* PropertyClass = CastChecked<UClass>(Property->GetOuter());
		const bool bIsDelegate = Property->IsA(UMulticastDelegateProperty::StaticClass());
		const bool bIsExposedToSpawn = UEdGraphSchema_K2::IsPropertyExposedOnSpawn(Property);
		const bool bIsSettableExternally = !Property->HasAnyPropertyFlags(CPF_DisableEditOnInstance);

		if(	bIsExposedToSpawn &&
			!Property->HasAnyPropertyFlags(CPF_Parm) && 
			bIsSettableExternally &&
			Property->HasAllPropertyFlags(CPF_BlueprintVisible) &&
			!bIsDelegate )
		{
			UEdGraphPin* Pin = CreatePin(EGPD_Input, TEXT(""), TEXT(""), NULL, false, false, Property->GetName());
			const bool bPinGood = (Pin != NULL) && K2Schema->ConvertPropertyToPinType(Property, /*out*/ Pin->PinType);	
		}
	}

	// Change class of output pin
	UEdGraphPin* ResultPin = GetResultPin();
	ResultPin->PinType.PinSubCategoryObject = InClass;
}
예제 #7
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bool FJsonObjectConverter::UStructToJsonObject(const UStruct* StructDefinition, const void* Struct, TSharedRef<FJsonObject> OutJsonObject, int64 CheckFlags, int64 SkipFlags)
{
	for(TFieldIterator<UProperty> It(StructDefinition); It; ++It)
	{
		UProperty* Property = *It;

		// Check to see if we should ignore this property
		if (CheckFlags != 0 && !Property->HasAnyPropertyFlags(CheckFlags))
		{
			continue;
		}
		if (Property->HasAnyPropertyFlags(SkipFlags))
		{
			continue;
		}

		FString VariableName = StandardizeCase(Property->GetName());
		const void* Value = Property->ContainerPtrToValuePtr<uint8>(Struct);

		// convert the property to a FJsonValue
		TSharedPtr<FJsonValue> JsonValue = UPropertyToJsonValue(Property, Value, CheckFlags, SkipFlags);
		if (!JsonValue.IsValid())
		{
			UClass* PropClass = Property->GetClass();
			UE_LOG(LogJson, Error, TEXT("UStructToJsonObject - Unhandled property type '%s': %s"), *PropClass->GetName(), *Property->GetPathName());
			return false;
		}

		// set the value on the output object
		OutJsonObject->SetField(VariableName, JsonValue);
	}

	return true;
}
	void CollectBlackboardSelectors(const UObject* Ob, const UClass* StopAtClass, TArray<FName>& KeyNames)
	{
		for (UProperty* TestProperty = Ob->GetClass()->PropertyLink; TestProperty; TestProperty = TestProperty->PropertyLinkNext)
		{
			// stop when reaching base class
			if (TestProperty->GetOuter() == StopAtClass)
			{
				break;
			}

			// skip properties without any setup data	
			if (TestProperty->HasAnyPropertyFlags(CPF_Transient) ||
				TestProperty->HasAnyPropertyFlags(CPF_DisableEditOnInstance))
			{
				continue;
			}

			const UStructProperty* StructProp = Cast<const UStructProperty>(TestProperty);
			if (StructProp && StructProp->GetCPPType(NULL, CPPF_None).Contains(GET_STRUCT_NAME_CHECKED(FBlackboardKeySelector)))
			{
				const FBlackboardKeySelector* PropData = TestProperty->ContainerPtrToValuePtr<FBlackboardKeySelector>(Ob);
				KeyNames.AddUnique(PropData->SelectedKeyName);
			}
		}
	}
예제 #9
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bool FJsonObjectConverter::JsonAttributesToUStruct(const TMap< FString, TSharedPtr<FJsonValue> >& JsonAttributes, const UStruct* StructDefinition, void* OutStruct, int64 CheckFlags, int64 SkipFlags)
{
	if (StructDefinition == FJsonObjectWrapper::StaticStruct())
	{
		// Just copy it into the object
		FJsonObjectWrapper* ProxyObject = (FJsonObjectWrapper *)OutStruct;
		ProxyObject->JsonObject = MakeShareable(new FJsonObject());
		ProxyObject->JsonObject->Values = JsonAttributes;
		return true;
	}

	// iterate over the struct properties
	for(TFieldIterator<UProperty> PropIt(StructDefinition); PropIt; ++PropIt)
	{
		UProperty* Property = *PropIt;
		FString PropertyName = Property->GetName();

		// Check to see if we should ignore this property
		if (CheckFlags != 0 && !Property->HasAnyPropertyFlags(CheckFlags))
		{
			continue;
		}
		if (Property->HasAnyPropertyFlags(SkipFlags))
		{
			continue;
		}

		// find a json value matching this property name
		TSharedPtr<FJsonValue> JsonValue;
		for (auto It = JsonAttributes.CreateConstIterator(); It; ++It)
		{
			// use case insensitive search sincd FName may change caseing strangely on us
			if (PropertyName.Equals(It.Key(), ESearchCase::IgnoreCase))
			{
				JsonValue = It.Value();
				break;
			}
		}
		if (!JsonValue.IsValid() || JsonValue->IsNull())
		{
			// we allow values to not be found since this mirrors the typical UObject mantra that all the fields are optional when deserializing
			continue;
		}

		void* Value = Property->ContainerPtrToValuePtr<uint8>(OutStruct);
		if (!JsonValueToUProperty(JsonValue, Property, Value, CheckFlags, SkipFlags))
		{
			UE_LOG(LogJson, Error, TEXT("JsonObjectToUStruct - Unable to parse %s.%s from JSON"), *StructDefinition->GetName(), *PropertyName);
			return false;
		}
	}
	
	return true;
}
bool FJsonObjectConverter::UStructToJsonAttributes(const UStruct* StructDefinition, const void* Struct, TMap< FString, TSharedPtr<FJsonValue> >& OutJsonAttributes, int64 CheckFlags, int64 SkipFlags, const CustomExportCallback* ExportCb)
{
	if (SkipFlags == 0)
	{
		// If we have no specified skip flags, skip deprecated by default when writing
		SkipFlags |= CPF_Deprecated;
	}

	if (StructDefinition == FJsonObjectWrapper::StaticStruct())
	{
		// Just copy it into the object
		const FJsonObjectWrapper* ProxyObject = (const FJsonObjectWrapper *)Struct;

		if (ProxyObject->JsonObject.IsValid())
		{
			OutJsonAttributes = ProxyObject->JsonObject->Values;
		}
		return true;
	}

	for (TFieldIterator<UProperty> It(StructDefinition); It; ++It)
	{
		UProperty* Property = *It;

		// Check to see if we should ignore this property
		if (CheckFlags != 0 && !Property->HasAnyPropertyFlags(CheckFlags))
		{
			continue;
		}
		if (Property->HasAnyPropertyFlags(SkipFlags))
		{
			continue;
		}

		FString VariableName = StandardizeCase(Property->GetName());
		const void* Value = Property->ContainerPtrToValuePtr<uint8>(Struct);

		// convert the property to a FJsonValue
		TSharedPtr<FJsonValue> JsonValue = UPropertyToJsonValue(Property, Value, CheckFlags, SkipFlags, ExportCb);
		if (!JsonValue.IsValid())
		{
			UClass* PropClass = Property->GetClass();
			UE_LOG(LogJson, Error, TEXT("UStructToJsonObject - Unhandled property type '%s': %s"), *PropClass->GetName(), *Property->GetPathName());
			return false;
		}

		// set the value on the output object
		OutJsonAttributes.Add(VariableName, JsonValue);
	}

	return true;
}
void UGatherTextFromMetaDataCommandlet::GatherTextFromUObjects(const TArray<FString>& IncludePaths, const TArray<FString>& ExcludePaths, const FGatherParameters& Arguments)
{
	const FFuzzyPathMatcher FuzzyPathMatcher = FFuzzyPathMatcher(IncludePaths, ExcludePaths);

	for(TObjectIterator<UField> It; It; ++It)
	{
		// Skip editor-only properties if we're not gathering for editor-only data.
		UProperty* Property = Cast<UProperty>(*It);
		if (Property && !ShouldGatherFromEditorOnlyData && Property->HasAnyPropertyFlags(CPF_EditorOnly))
		{
			continue;
		}

		FString SourceFilePath;
		FSourceCodeNavigation::FindClassHeaderPath(*It, SourceFilePath);
		SourceFilePath = FPaths::ConvertRelativePathToFull(SourceFilePath);

		check(!SourceFilePath.IsEmpty());

		const FFuzzyPathMatcher::EPathMatch PathMatch = FuzzyPathMatcher.TestPath(SourceFilePath);
		if (PathMatch != FFuzzyPathMatcher::Included)
		{
			continue;
		}

		GatherTextFromUObject(*It, Arguments);
	}
}
void FNodeHandlingFunctor::ResolveAndRegisterScopedTerm(FKismetFunctionContext& Context, UEdGraphPin* Net, TIndirectArray<FBPTerminal>& NetArray)
{
	// Determine the scope this takes place in
	UStruct* SearchScope = Context.Function;

	UEdGraphPin* SelfPin = CompilerContext.GetSchema()->FindSelfPin(*(Net->GetOwningNode()), EGPD_Input);
	if (SelfPin != NULL)
	{
		SearchScope = Context.GetScopeFromPinType(SelfPin->PinType, Context.NewClass);
	}

	// Find the variable in the search scope
	UProperty* BoundProperty = FKismetCompilerUtilities::FindPropertyInScope(SearchScope, Net, CompilerContext.MessageLog, CompilerContext.GetSchema(), Context.NewClass);
	if (BoundProperty != NULL)
	{
		// Create the term in the list
		FBPTerminal* Term = new (NetArray) FBPTerminal();
		Term->CopyFromPin(Net, Net->PinName);
		Term->AssociatedVarProperty = BoundProperty;
		Context.NetMap.Add(Net, Term);

		// Read-only variables and variables in const classes are both const
		if (BoundProperty->HasAnyPropertyFlags(CPF_BlueprintReadOnly) || Context.IsConstFunction())
		{
			Term->bIsConst = true;
		}

		// Resolve the context term
		if (SelfPin != NULL)
		{
			FBPTerminal** pContextTerm = Context.NetMap.Find(FEdGraphUtilities::GetNetFromPin(SelfPin));
			Term->Context = (pContextTerm != NULL) ? *pContextTerm : NULL;
		}
	}
}
void UDeveloperSettings::ImportConsoleVariableValues()
{
	for (UProperty* Property = GetClass()->PropertyLink; Property; Property = Property->PropertyLinkNext)
	{
		if (!Property->HasAnyPropertyFlags(CPF_Config))
		{
			continue;
		}

		FString CVarName = Property->GetMetaData(DeveloperSettingsConsoleVariableMetaFName);
		if (!CVarName.IsEmpty())
		{
			IConsoleVariable* CVar = IConsoleManager::Get().FindConsoleVariable(*CVarName);
			if (CVar)
			{
				if (Property->ImportText(*CVar->GetString(), Property->ContainerPtrToValuePtr<uint8>(this, 0), PPF_ConsoleVariable, this) == NULL)
				{
					UE_LOG(LogTemp, Error, TEXT("%s import failed for %s on console variable %s (=%s)"), *GetClass()->GetName(), *Property->GetName(), *CVarName, *CVar->GetString());
				}
			}
			else
			{
				UE_LOG(LogTemp, Fatal, TEXT("%s failed to find console variable %s for %s"), *GetClass()->GetName(), *CVarName, *Property->GetName());
			}
		}
	}
}
bool FPropertyTableColumn::CanSortBy() const
{
	TWeakObjectPtr< UObject > Object = DataSource->AsUObject();
	UProperty* Property = Cast< UProperty >( Object.Get() );

	TSharedPtr< FPropertyPath > Path = DataSource->AsPropertyPath();
	if ( Property == NULL && Path.IsValid() )
	{
		Property = Path->GetLeafMostProperty().Property.Get();
	}

	if ( Property != NULL )
	{
		return Property->IsA( UByteProperty::StaticClass() )  ||
			Property->IsA( UIntProperty::StaticClass() )   ||
			Property->IsA( UBoolProperty::StaticClass() )  ||
			Property->IsA( UFloatProperty::StaticClass() ) ||
			Property->IsA( UNameProperty::StaticClass() )  ||
			Property->IsA( UStrProperty::StaticClass() )   ||
			( Property->IsA( UObjectProperty::StaticClass() ) && !Property->HasAnyPropertyFlags(CPF_InstancedReference) );
			//Property->IsA( UTextProperty::StaticClass() );
	}

	return false;
}
예제 #15
0
void AActor::ResetPropertiesForConstruction()
{
	// Get class CDO
	AActor* Default = GetClass()->GetDefaultObject<AActor>();
	// RandomStream struct name to compare against
	const FName RandomStreamName(TEXT("RandomStream"));

	// We don't want to reset references to world object
	const bool bIsLevelScriptActor = IsA(ALevelScriptActor::StaticClass());

	// Iterate over properties
	for( TFieldIterator<UProperty> It(GetClass()) ; It ; ++It )
	{
		UProperty* Prop = *It;
		UStructProperty* StructProp = Cast<UStructProperty>(Prop);
		UClass* PropClass = CastChecked<UClass>(Prop->GetOuter()); // get the class that added this property

		// First see if it is a random stream, if so reset before running construction script
		if( (StructProp != NULL) && (StructProp->Struct != NULL) && (StructProp->Struct->GetFName() == RandomStreamName) )
		{
			FRandomStream* StreamPtr =  StructProp->ContainerPtrToValuePtr<FRandomStream>(this);
			StreamPtr->Reset();
		}
		// If it is a blueprint added variable that is not editable per-instance, reset to default before running construction script
		else if( !bIsLevelScriptActor 
				&& Prop->HasAnyPropertyFlags(CPF_DisableEditOnInstance)
				&& PropClass->HasAnyClassFlags(CLASS_CompiledFromBlueprint) 
				&& !Prop->IsA(UDelegateProperty::StaticClass()) 
				&& !Prop->IsA(UMulticastDelegateProperty::StaticClass()) )
		{
			Prop->CopyCompleteValue_InContainer(this, Default);
		}
	}
}
void GetKeyablePropertyPaths(UClass* Class, UStruct* PropertySource, TArray<UProperty*>& PropertyPath, FSequencer& Sequencer, TArray<TArray<UProperty*>>& KeyablePropertyPaths)
{
	//@todo need to resolve this between UMG and the level editor sequencer
	const bool bRecurseAllProperties = Sequencer.IsLevelEditorSequencer();

	for (TFieldIterator<UProperty> PropertyIterator(PropertySource); PropertyIterator; ++PropertyIterator)
	{
		UProperty* Property = *PropertyIterator;

		if (Property && !Property->HasAnyPropertyFlags(CPF_Deprecated))
		{
			PropertyPath.Add(Property);

			bool bIsPropertyKeyable = Sequencer.CanKeyProperty(FCanKeyPropertyParams(Class, PropertyPath));
			if (bIsPropertyKeyable)
			{
				KeyablePropertyPaths.Add(PropertyPath);
			}

			if (!bIsPropertyKeyable || bRecurseAllProperties)
			{
				UStructProperty* StructProperty = Cast<UStructProperty>(Property);
				if (StructProperty != nullptr)
				{
					GetKeyablePropertyPaths(Class, StructProperty->Struct, PropertyPath, Sequencer, KeyablePropertyPaths);
				}
			}

			PropertyPath.RemoveAt(PropertyPath.Num() - 1);
		}
	}
}
예제 #17
0
	void GetInterpPropertyNames(UObject* InObject, const FString& Prefix)
	{
		UClass* ObjectClass = InObject->GetClass();

		// First search for any properties in this object
		for (TFieldIterator<UProperty> ClassFieldIt(ObjectClass); ClassFieldIt; ++ClassFieldIt)
		{
			UProperty* ClassMemberProperty = *ClassFieldIt;
			if (ClassMemberProperty->HasAnyPropertyFlags(CPF_Interp))
			{
				// Is this property the desired type?
				if (IsDesiredProperty(ClassMemberProperty))
				{
					const FString QualifiedFullPath = FString::Printf(TEXT("%s%s"), *Prefix, *ClassMemberProperty->GetName());
					GatheredPropertyPaths.Add(*QualifiedFullPath);
				}

				// If this is a struct, look for any desired properties inside of it
				if (UStructProperty* OuterStructProperty = Cast<UStructProperty>(ClassMemberProperty))
				{
					for (TFieldIterator<UProperty> StructFieldIt(OuterStructProperty->Struct); StructFieldIt; ++StructFieldIt)
					{
						UProperty* StructMemberProperty = *StructFieldIt;
						if (StructMemberProperty->HasAnyPropertyFlags(CPF_Interp) && IsDesiredProperty(StructMemberProperty))
						{
							const FString QualifiedFullPath = FString::Printf(TEXT("%s%s.%s"), *Prefix, *OuterStructProperty->GetName(), *StructMemberProperty->GetName());
							GatheredPropertyPaths.Add(*QualifiedFullPath);
						}
					}
				}
			}
		}

		// Then iterate over each subobject of this object looking for interp properties.
		TArray<UObject*> DefaultSubObjects;
		ObjectClass->GetDefaultObjectSubobjects(DefaultSubObjects);
		for (int32 SubObjectIndex = 0; SubObjectIndex < DefaultSubObjects.Num(); ++SubObjectIndex)
		{
			UObject* Component = DefaultSubObjects[SubObjectIndex];
			const FString ComponentPrefix = Component->GetName() + TEXT(".");

			GetInterpPropertyNames(Component, ComponentPrefix); 
		}
	}
void UGatherTextFromMetaDataCommandlet::GatherTextFromUObjects(const TArray<FString>& IncludePaths, const TArray<FString>& ExcludePaths, const FGatherParameters& Arguments)
{
	for(TObjectIterator<UField> It; It; ++It)
	{
		// Skip editor-only properties if we're not gathering for editor-only data.
		UProperty* Property = Cast<UProperty>(*It);
		if (Property && !ShouldGatherFromEditorOnlyData && Property->HasAnyPropertyFlags(CPF_EditorOnly))
		{
			continue;
		}

		FString SourceFilePath;
		FSourceCodeNavigation::FindClassHeaderPath(*It, SourceFilePath);
		SourceFilePath = FPaths::ConvertRelativePathToFull(SourceFilePath);

		check(!SourceFilePath.IsEmpty());

		// Returns true if in an include path. False otherwise.
		auto IncludePathLogic = [&]() -> bool
		{
			for(int32 i = 0; i < IncludePaths.Num(); ++i)
			{
				if(SourceFilePath.MatchesWildcard(IncludePaths[i]))
				{
					return true;
				}
			}
			return false;
		};
		if(!IncludePathLogic())
		{
			continue;
		}

		// Returns true if in an exclude path. False otherwise.
		auto ExcludePathLogic = [&]() -> bool
		{
			for(int32 i = 0; i < ExcludePaths.Num(); ++i)
			{
				if(SourceFilePath.MatchesWildcard(ExcludePaths[i]))
				{
					return true;
				}
			}
			return false;
		};
		if(ExcludePathLogic())
		{
			continue;
		}

		GatherTextFromUObject(*It, Arguments);
	}
}
예제 #19
0
		void Construct(int32 index)
		{
			if (ElementProperty->HasAnyPropertyFlags(CPF_ZeroConstructor))
			{
				FMemory::Memzero(GetRawPtr(index), ElementSize);
			}
			else
			{
				ElementProperty->InitializeValue(GetRawPtr(index));
			}
		}
예제 #20
0
bool UK2Node_CallDelegate::CreatePinsForFunctionInputs(const UFunction* Function)
{
	const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();

	// Create the inputs and outputs
	bool bAllPinsGood = true;
	for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
	{
		UProperty* Param = *PropIt;
		const bool bIsFunctionInput = !Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm);
		if (bIsFunctionInput)
		{
			UEdGraphPin* Pin = CreatePin(EGPD_Input, TEXT(""), TEXT(""), NULL, false, false, Param->GetName());
			const bool bPinGood = K2Schema->ConvertPropertyToPinType(Param, /*out*/ Pin->PinType);

			bAllPinsGood = bAllPinsGood && bPinGood;
		}
	}

	return bAllPinsGood;
}
void FStructurePropertyNode::InitChildNodes()
{
	const bool bShouldShowHiddenProperties = !!HasNodeFlags(EPropertyNodeFlags::ShouldShowHiddenProperties);
	const bool bShouldShowDisableEditOnInstance = !!HasNodeFlags(EPropertyNodeFlags::ShouldShowDisableEditOnInstance);

	const UStruct* Struct = StructData.IsValid() ? StructData->GetStruct() : NULL;

	for (TFieldIterator<UProperty> It(Struct); It; ++It)
	{
		UProperty* StructMember = *It;

		if (StructMember)
		{
			static const FName Name_InlineEditConditionToggle("InlineEditConditionToggle");
			const bool bOnlyShowAsInlineEditCondition = StructMember->HasMetaData(Name_InlineEditConditionToggle);
			const bool bShowIfEditableProperty = StructMember->HasAnyPropertyFlags(CPF_Edit);
			const bool bShowIfDisableEditOnInstance = !StructMember->HasAnyPropertyFlags(CPF_DisableEditOnInstance) || bShouldShowDisableEditOnInstance;

			if (bShouldShowHiddenProperties || (bShowIfEditableProperty && !bOnlyShowAsInlineEditCondition && bShowIfDisableEditOnInstance))
			{
				TSharedPtr<FItemPropertyNode> NewItemNode(new FItemPropertyNode);//;//CreatePropertyItem(StructMember,INDEX_NONE,this);

				FPropertyNodeInitParams InitParams;
				InitParams.ParentNode = SharedThis(this);
				InitParams.Property = StructMember;
				InitParams.ArrayOffset = 0;
				InitParams.ArrayIndex = INDEX_NONE;
				InitParams.bAllowChildren = true;
				InitParams.bForceHiddenPropertyVisibility = bShouldShowHiddenProperties;
				InitParams.bCreateDisableEditOnInstanceNodes = bShouldShowDisableEditOnInstance;
				InitParams.bCreateCategoryNodes = false;

				NewItemNode->InitNode(InitParams);
				AddChildNode(NewItemNode);
			}
		}
	}
}
void USpeedTreeImportData::SaveOptions()
{
	int32 PortFlags = 0;

	for (UProperty* Property = GetClass()->PropertyLink; Property; Property = Property->PropertyLinkNext)
	{
		if (!Property->HasAnyPropertyFlags(CPF_Config))
		{
			continue;
		}
		FString Section = TEXT("SpeedTree_Import_UI_Option_") + GetClass()->GetName();
		FString Key = Property->GetName();

		const bool bIsPropertyInherited = Property->GetOwnerClass() != GetClass();
		UObject* SuperClassDefaultObject = GetClass()->GetSuperClass()->GetDefaultObject();

		UArrayProperty* Array = dynamic_cast<UArrayProperty*>(Property);
		if (Array)
		{
			FConfigSection* Sec = GConfig->GetSectionPrivate(*Section, 1, 0, *GEditorPerProjectIni);
			check(Sec);
			Sec->Remove(*Key);

			FScriptArrayHelper_InContainer ArrayHelper(Array, this);
			for (int32 i = 0; i < ArrayHelper.Num(); i++)
			{
				FString	Buffer;
				Array->Inner->ExportTextItem(Buffer, ArrayHelper.GetRawPtr(i), ArrayHelper.GetRawPtr(i), this, PortFlags);
				Sec->Add(*Key, *Buffer);
			}
		}
		else
		{
			TCHAR TempKey[MAX_SPRINTF] = TEXT("");
			for (int32 Index = 0; Index < Property->ArrayDim; Index++)
			{
				if (Property->ArrayDim != 1)
				{
					FCString::Sprintf(TempKey, TEXT("%s[%i]"), *Property->GetName(), Index);
					Key = TempKey;
				}

				FString	Value;
				Property->ExportText_InContainer(Index, Value, this, this, this, PortFlags);
				GConfig->SetString(*Section, *Key, *Value, *GEditorPerProjectIni);
			}
		}
	}
	GConfig->Flush(0);
}
void GetMaterialBrushPropertyPathsRecursive(void* DataObject, UStruct* PropertySource, TArray<UProperty*>& PropertyPath, TArray<TArray<UProperty*>>& MaterialBrushPropertyPaths )
{
	if ( DataObject != nullptr )
	{
		for ( TFieldIterator<UProperty> PropertyIterator( PropertySource ); PropertyIterator; ++PropertyIterator )
		{
			UProperty* Property = *PropertyIterator;
			if ( Property != nullptr && Property->HasAnyPropertyFlags( CPF_Deprecated ) == false )
			{
				PropertyPath.Add( Property );

				UStructProperty* StructProperty = Cast<UStructProperty>( Property );
				if ( StructProperty != nullptr )
				{
					const FName StructName = StructProperty->Struct->GetFName();
					void* Data = Property->ContainerPtrToValuePtr<void>(DataObject);

					UMaterialInterface* MaterialInterface = nullptr;

					if(StructName == TMaterialStructType<FSlateFontInfo>::GetTypeName())
					{
						MaterialInterface = TMaterialStructType<FSlateFontInfo>::GetMaterial(Data);
					}
					else if(StructName == TMaterialStructType<FSlateBrush>::GetTypeName())
					{
						MaterialInterface =TMaterialStructType<FSlateBrush>::GetMaterial(Data);
					}
					else if(StructName == TMaterialStructType<FFontOutlineSettings>::GetTypeName())
					{
						MaterialInterface =TMaterialStructType<FFontOutlineSettings>::GetMaterial(Data);

					}

					if(MaterialInterface)
					{
						MaterialBrushPropertyPaths.Add(PropertyPath);
					}
					else
					{
						GetMaterialBrushPropertyPathsRecursive( StructProperty->ContainerPtrToValuePtr<void>( DataObject ), StructProperty->Struct, PropertyPath, MaterialBrushPropertyPaths );
					}
				}

				PropertyPath.RemoveAt( PropertyPath.Num() - 1 );
			}
		}
	}
}
TSharedRef<SWidget> FDetailWidgetExtensionHandler::GenerateExtensionWidget(const UClass* InObjectClass, TSharedPtr<IPropertyHandle> InPropertyHandle)
{
	UProperty* Property = InPropertyHandle->GetProperty();
	FString DelegateName = Property->GetName() + "Delegate";
	
	UDelegateProperty* DelegateProperty = FindFieldChecked<UDelegateProperty>(CastChecked<UClass>(Property->GetOuter()), FName(*DelegateName));

	const bool bIsEditable = Property->HasAnyPropertyFlags(CPF_Edit | CPF_EditConst);
	const bool bDoSignaturesMatch = DelegateProperty->SignatureFunction->GetReturnProperty()->SameType(Property);

	if ( !ensure(bIsEditable && bDoSignaturesMatch) )
	{
		return SNullWidget::NullWidget;
	}

	return SNew(SPropertyBinding, BlueprintEditor.Pin().ToSharedRef(), DelegateProperty, InPropertyHandle.ToSharedRef())
		.GeneratePureBindings(true);
}
예제 #25
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void FAIDataProviderValue::GetMatchingProperties(TArray<FName>& MatchingProperties) const
{
	if (DataBinding)
	{
		for (UProperty* Prop = DataBinding->GetClass()->PropertyLink; Prop; Prop = Prop->PropertyLinkNext)
		{
			if (Prop->HasAnyPropertyFlags(CPF_Edit))
			{
				continue;
			}

			if (IsMatchingType(Prop))
			{
				MatchingProperties.Add(Prop->GetFName());
			}
		}
	}
}
예제 #26
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bool SGraphPinLiveEditVar::IsPropertyPermitedForLiveEditor( UProperty &Property )
{
	const bool bIsDelegate = Property.IsA(UMulticastDelegateProperty::StaticClass());
		
	//YES (must have all)
	uint64 MustHaveFlags = CPF_Edit;

	//NO (must not have any)
	uint64 MustNotHaveFlags = CPF_BlueprintReadOnly | CPF_DisableEditOnInstance | CPF_EditConst | CPF_Parm;

	if ( !Property.HasAllPropertyFlags(MustHaveFlags) )
		return false;
	if ( Property.HasAnyPropertyFlags(MustNotHaveFlags) )
		return false;
	if ( bIsDelegate )
		return false;

	return true;
}
	void FindReferences(UObject* Object)
	{
		UProperty* Property = Cast<UProperty>(Object);
		if (Property && Property->HasAnyPropertyFlags(CPF_DevelopmentAssets))
		{
			return;
		}

		{
			FSimpleObjectReferenceCollectorArchive CollectorArchive(Object, *this);
			CollectorArchive.SetSerializedProperty(nullptr);
			CollectorArchive.SetFilterEditorOnly(true);
			if (UClass* AsBPGC = Cast<UBlueprintGeneratedClass>(Object))
			{
				Object = Dependencies.FindOriginalClass(AsBPGC);
			}
			Object->Serialize(CollectorArchive);
		}
	}
    void RegisterOutputTerm(FKismetFunctionContext& Context, UScriptStruct* StructType, UEdGraphPin* Net, FBPTerminal* ContextTerm)
    {
        UProperty* BoundProperty = FindField<UProperty>(StructType, *(Net->PinName));

        if (BoundProperty != NULL)
        {
            FBPTerminal* Term = new (Context.IsEventGraph() ? Context.EventGraphLocals : Context.Locals) FBPTerminal();
            Term->CopyFromPin(Net, Net->PinName);
            Term->AssociatedVarProperty = BoundProperty;
            Context.NetMap.Add(Net, Term);
            Term->Context = ContextTerm;

            if (BoundProperty->HasAnyPropertyFlags(CPF_BlueprintReadOnly))
            {
                Term->bIsConst = true;
            }
        }
        else
        {
            CompilerContext.MessageLog.Error(TEXT("Failed to find a struct member for @@"), Net);
        }
    }
예제 #29
0
FString SGraphNodeK2CreateDelegate::FunctionDescription(const UFunction* Function)
{
	if(!Function || !Function->GetOuter())
	{
		return NSLOCTEXT("GraphNodeK2Create", "Error", "Error").ToString();
	}

	const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();

	//FString Result = Function->GetOuter()->GetName() + TEXT("::") + Function->GetName();
	//Result += TEXT("(");

	FString Result = Function->GetName() + TEXT("(");
	bool bFirst = true;
	for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
	{
		UProperty* Param = *PropIt;
		const bool bIsFunctionInput = Param && (!Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm));
		if(bIsFunctionInput)
		{
			if(!bFirst)
			{
				Result += TEXT(", ");
			}
			if(Result.Len() > 32)
			{
				Result += TEXT("...");
				break;
			}
			Result += Param->GetName();
			bFirst = false;
		}
	}

	Result += TEXT(")");
	return Result;
}
예제 #30
0
void UK2Node_LatentAbilityCall::CreatePinsForClass(UClass* InClass)
{
	check(InClass != NULL);

	const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();

	const UObject* const ClassDefaultObject = InClass->GetDefaultObject(false);

	SpawnParmPins.Empty();

	// Tasks can hide spawn parameters by doing meta = (HideSpawnParms="PropertyA,PropertyB")
	// (For example, hide Instigator in situations where instigator is not relevant to your task)
	
	TArray<FString> IgnorePropertyList;
	{
		UFunction* ProxyFunction = ProxyFactoryClass->FindFunctionByName(ProxyFactoryFunctionName);

		FString IgnorePropertyListStr = ProxyFunction->GetMetaData(FName(TEXT("HideSpawnParms")));
	
		if (!IgnorePropertyListStr.IsEmpty())
		{
			IgnorePropertyListStr.ParseIntoArray(IgnorePropertyList, TEXT(","), true);
		}
	}

	for (TFieldIterator<UProperty> PropertyIt(InClass, EFieldIteratorFlags::IncludeSuper); PropertyIt; ++PropertyIt)
	{
		UProperty* Property = *PropertyIt;
		UClass* PropertyClass = CastChecked<UClass>(Property->GetOuter());
		const bool bIsDelegate = Property->IsA(UMulticastDelegateProperty::StaticClass());
		const bool bIsExposedToSpawn = UEdGraphSchema_K2::IsPropertyExposedOnSpawn(Property);
		const bool bIsSettableExternally = !Property->HasAnyPropertyFlags(CPF_DisableEditOnInstance);

		if (bIsExposedToSpawn &&
			!Property->HasAnyPropertyFlags(CPF_Parm) &&
			bIsSettableExternally &&
			Property->HasAllPropertyFlags(CPF_BlueprintVisible) &&
			!bIsDelegate && 
			!IgnorePropertyList.Contains(Property->GetName()) &&
			(FindPin(Property->GetName()) == nullptr) )
		{


			UEdGraphPin* Pin = CreatePin(EGPD_Input, TEXT(""), TEXT(""), NULL, false, false, Property->GetName());
			const bool bPinGood = (Pin != NULL) && K2Schema->ConvertPropertyToPinType(Property, /*out*/ Pin->PinType);
			SpawnParmPins.Add(Pin);

			if (ClassDefaultObject && Pin && K2Schema->PinDefaultValueIsEditable(*Pin))
			{
				FString DefaultValueAsString;
				const bool bDefaultValueSet = FBlueprintEditorUtils::PropertyValueToString(Property, reinterpret_cast<const uint8*>(ClassDefaultObject), DefaultValueAsString);
				check(bDefaultValueSet);
				K2Schema->TrySetDefaultValue(*Pin, DefaultValueAsString);
			}

			// Copy tooltip from the property.
			if (Pin != nullptr)
			{
				K2Schema->ConstructBasicPinTooltip(*Pin, Property->GetToolTipText(), Pin->PinToolTip);
			}
		}
	}
}