예제 #1
0
bool LDVImpl::handleDebugValue(MachineInstr *MI, SlotIndex Idx) {
  // DBG_VALUE loc, offset, variable
  if (MI->getNumOperands() != 3 ||
      !MI->getOperand(1).isImm() || !MI->getOperand(2).isMetadata()) {
    DEBUG(dbgs() << "Can't handle " << *MI);
    return false;
  }

  // Get or create the UserValue for (variable,offset).
  unsigned Offset = MI->getOperand(1).getImm();
  const MDNode *Var = MI->getOperand(2).getMetadata();
  UserValue *UV = getUserValue(Var, Offset, MI->getDebugLoc());
  UV->addDef(Idx, MI->getOperand(0));
  return true;
}
예제 #2
0
bool LDVImpl::handleDebugValue(MachineInstr &MI, SlotIndex Idx) {
  // DBG_VALUE loc, offset, variable
  if (MI.getNumOperands() != 4 ||
      !(MI.getOperand(1).isReg() || MI.getOperand(1).isImm()) ||
      !MI.getOperand(2).isMetadata()) {
    DEBUG(dbgs() << "Can't handle " << MI);
    return false;
  }

  // Get or create the UserValue for (variable,offset).
  bool IsIndirect = MI.isIndirectDebugValue();
  unsigned Offset = IsIndirect ? MI.getOperand(1).getImm() : 0;
  const MDNode *Var = MI.getDebugVariable();
  const MDNode *Expr = MI.getDebugExpression();
  //here.
  UserValue *UV = getUserValue(Var, Expr, Offset, IsIndirect, MI.getDebugLoc());
  UV->addDef(Idx, MI.getOperand(0));
  return true;
}
예제 #3
0
bool LDVImpl::handleDebugValue(MachineInstr *MI, SlotIndex Idx) {
  // DBG_VALUE loc, offset, variable
  if (MI->getNumOperands() != 3 ||
      !MI->getOperand(1).isImm() || !MI->getOperand(2).isMetadata()) {
    DEBUG(dbgs() << "Can't handle " << *MI);
    return false;
  }

  // Get or create the UserValue for (variable,offset).
  unsigned Offset = MI->getOperand(1).getImm();
  const MDNode *Var = MI->getOperand(2).getMetadata();
  UserValue *UV = getUserValue(Var, Offset);

  // If the location is a virtual register, make sure it is mapped.
  if (MI->getOperand(0).isReg()) {
    unsigned Reg = MI->getOperand(0).getReg();
    if (TargetRegisterInfo::isVirtualRegister(Reg))
      mapVirtReg(Reg, UV);
  }

  UV->addDef(Idx, MI->getOperand(0));
  return true;
}