void MapNodeHelper::parse(MapNode* mapNode, osg::ArgumentParser& args, osgViewer::View* view, osg::Group* root, LabelControl* userLabel ) const { VBox* vbox = new VBox(); vbox->setAbsorbEvents( true ); vbox->setBackColor( Color(Color::Black, 0.8) ); vbox->setHorizAlign( Control::ALIGN_LEFT ); vbox->setVertAlign( Control::ALIGN_BOTTOM ); vbox->addControl( userLabel ); parse(mapNode, args, view, root, vbox); }
void MapNodeHelper::parse(MapNode* mapNode, osg::ArgumentParser& args, osgViewer::View* view, osg::Group* root, Control* userControl ) const { if ( !root ) root = mapNode; // options to use for the load osg::ref_ptr<osgDB::Options> dbOptions = Registry::instance()->cloneOrCreateOptions(); // parse out custom example arguments first: bool useSky = args.read("--sky"); bool useOcean = args.read("--ocean"); bool useMGRS = args.read("--mgrs"); bool useDMS = args.read("--dms"); bool useDD = args.read("--dd"); bool useCoords = args.read("--coords") || useMGRS || useDMS || useDD; bool useOrtho = args.read("--ortho"); bool useAutoClip = args.read("--autoclip"); bool useShadows = args.read("--shadows"); bool animateSky = args.read("--animate-sky"); bool showActivity = args.read("--activity"); bool useLogDepth = args.read("--logdepth"); bool useLogDepth2 = args.read("--logdepth2"); bool kmlUI = args.read("--kmlui"); if (args.read("--verbose")) osgEarth::setNotifyLevel(osg::INFO); if (args.read("--quiet")) osgEarth::setNotifyLevel(osg::FATAL); float ambientBrightness = 0.2f; args.read("--ambientBrightness", ambientBrightness); std::string kmlFile; args.read( "--kml", kmlFile ); std::string imageFolder; args.read( "--images", imageFolder ); std::string imageExtensions; args.read("--image-extensions", imageExtensions); // animation path: std::string animpath; if ( args.read("--path", animpath) ) { view->setCameraManipulator( new osgGA::AnimationPathManipulator(animpath) ); } // Install a new Canvas for our UI controls, or use one that already exists. ControlCanvas* canvas = ControlCanvas::getOrCreate( view ); Container* mainContainer = canvas->addControl( new VBox() ); mainContainer->setAbsorbEvents( true ); mainContainer->setBackColor( Color(Color::Black, 0.8) ); mainContainer->setHorizAlign( Control::ALIGN_LEFT ); mainContainer->setVertAlign( Control::ALIGN_BOTTOM ); // install the user control: if ( userControl ) mainContainer->addControl( userControl ); // look for external data in the map node: const Config& externals = mapNode->externalConfig(); const Config& skyConf = externals.child("sky"); const Config& oceanConf = externals.child("ocean"); const Config& annoConf = externals.child("annotations"); const Config& declutterConf = externals.child("decluttering"); // some terrain effects. // TODO: Most of these are likely to move into extensions. const Config& lodBlendingConf = externals.child("lod_blending"); const Config& vertScaleConf = externals.child("vertical_scale"); const Config& contourMapConf = externals.child("contour_map"); // Adding a sky model: if ( useSky || !skyConf.empty() ) { SkyOptions options(skyConf); if ( options.getDriver().empty() ) { if ( mapNode->getMapSRS()->isGeographic() ) options.setDriver("simple"); else options.setDriver("gl"); } SkyNode* sky = SkyNode::create(options, mapNode); if ( sky ) { sky->attach( view, 0 ); if ( mapNode->getNumParents() > 0 ) { osgEarth::insertGroup(sky, mapNode->getParent(0)); } else { sky->addChild( mapNode ); root = sky; } Control* c = SkyControlFactory().create(sky, view); if ( c ) mainContainer->addControl( c ); if (animateSky) { sky->setUpdateCallback( new AnimateSkyUpdateCallback() ); } } } // Adding an ocean model: if ( useOcean || !oceanConf.empty() ) { OceanNode* ocean = OceanNode::create(OceanOptions(oceanConf), mapNode); if ( ocean ) { // if there's a sky, we want to ocean under it osg::Group* parent = osgEarth::findTopMostNodeOfType<SkyNode>(root); if ( !parent ) parent = root; parent->addChild( ocean ); Control* c = OceanControlFactory().create(ocean); if ( c ) mainContainer->addControl(c); } } // Shadowing. if ( useShadows ) { ShadowCaster* caster = new ShadowCaster(); caster->setLight( view->getLight() ); caster->getShadowCastingGroup()->addChild( mapNode->getModelLayerGroup() ); if ( mapNode->getNumParents() > 0 ) { insertGroup(caster, mapNode->getParent(0)); } else { caster->addChild(mapNode); root = caster; } } // Loading KML from the command line: if ( !kmlFile.empty() ) { KMLOptions kml_options; kml_options.declutter() = true; // set up a default icon for point placemarks: IconSymbol* defaultIcon = new IconSymbol(); defaultIcon->url()->setLiteral(KML_PUSHPIN_URL); kml_options.defaultIconSymbol() = defaultIcon; osg::Node* kml = KML::load( URI(kmlFile), mapNode, kml_options ); if ( kml ) { if (kmlUI) { Control* c = AnnotationGraphControlFactory().create(kml, view); if ( c ) { c->setVertAlign( Control::ALIGN_TOP ); canvas->addControl( c ); } } root->addChild( kml ); } else { OE_NOTICE << "Failed to load " << kmlFile << std::endl; } } // Annotations in the map node externals: if ( !annoConf.empty() ) { osg::Group* annotations = 0L; AnnotationRegistry::instance()->create( mapNode, annoConf, dbOptions.get(), annotations ); if ( annotations ) { root->addChild( annotations ); } } // Configure the de-cluttering engine for labels and annotations: if ( !declutterConf.empty() ) { Decluttering::setOptions( DeclutteringOptions(declutterConf) ); } // Configure the mouse coordinate readout: if ( useCoords ) { LabelControl* readout = new LabelControl(); readout->setBackColor( Color(Color::Black, 0.8) ); readout->setHorizAlign( Control::ALIGN_RIGHT ); readout->setVertAlign( Control::ALIGN_BOTTOM ); Formatter* formatter = useMGRS ? (Formatter*)new MGRSFormatter(MGRSFormatter::PRECISION_1M, 0L, MGRSFormatter::USE_SPACES) : useDMS ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DEGREES_MINUTES_SECONDS) : useDD ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DECIMAL_DEGREES) : 0L; MouseCoordsTool* mcTool = new MouseCoordsTool( mapNode ); mcTool->addCallback( new MouseCoordsLabelCallback(readout, formatter) ); view->addEventHandler( mcTool ); canvas->addControl( readout ); } // Configure for an ortho camera: if ( useOrtho ) { EarthManipulator* manip = dynamic_cast<EarthManipulator*>(view->getCameraManipulator()); if ( manip ) { manip->getSettings()->setCameraProjection( EarthManipulator::PROJ_ORTHOGRAPHIC ); } } // activity monitor (debugging) if ( showActivity ) { VBox* vbox = new VBox(); vbox->setBackColor( Color(Color::Black, 0.8) ); vbox->setHorizAlign( Control::ALIGN_RIGHT ); vbox->setVertAlign( Control::ALIGN_BOTTOM ); view->addEventHandler( new ActivityMonitorTool(vbox) ); canvas->addControl( vbox ); } // Install an auto clip plane clamper if ( useAutoClip ) { mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) ); } // Install logarithmic depth buffer on main camera if ( useLogDepth ) { OE_INFO << LC << "Activating logarithmic depth buffer on main camera" << std::endl; osgEarth::Util::LogarithmicDepthBuffer logDepth; logDepth.setUseFragDepth( true ); logDepth.install( view->getCamera() ); } else if ( useLogDepth2 ) { OE_INFO << LC << "Activating logarithmic depth buffer (vertex-only) on main camera" << std::endl; osgEarth::Util::LogarithmicDepthBuffer logDepth; logDepth.setUseFragDepth( false ); logDepth.install( view->getCamera() ); } // Scan for images if necessary. if ( !imageFolder.empty() ) { std::vector<std::string> extensions; if ( !imageExtensions.empty() ) StringTokenizer( imageExtensions, extensions, ",;", "", false, true ); if ( extensions.empty() ) extensions.push_back( "tif" ); OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl; ImageLayerVector imageLayers; DataScanner scanner; scanner.findImageLayers( imageFolder, extensions, imageLayers ); if ( imageLayers.size() > 0 ) { mapNode->getMap()->beginUpdate(); for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i ) { mapNode->getMap()->addImageLayer( i->get() ); } mapNode->getMap()->endUpdate(); } OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl; } // Install elevation morphing if ( !lodBlendingConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) ); } // Install vertical scaler if ( !vertScaleConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) ); } // Install a contour map effect. if ( !contourMapConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new ContourMap(contourMapConf) ); } // Generic named value uniform with min/max. VBox* uniformBox = 0L; while( args.find( "--uniform" ) >= 0 ) { std::string name; float minval, maxval; if ( args.read( "--uniform", name, minval, maxval ) ) { if ( uniformBox == 0L ) { uniformBox = new VBox(); uniformBox->setBackColor(0,0,0,0.5); uniformBox->setAbsorbEvents( true ); canvas->addControl( uniformBox ); } osg::Uniform* uniform = new osg::Uniform(osg::Uniform::FLOAT, name); uniform->set( minval ); root->getOrCreateStateSet()->addUniform( uniform, osg::StateAttribute::OVERRIDE ); HBox* box = new HBox(); box->addControl( new LabelControl(name) ); HSliderControl* hs = box->addControl( new HSliderControl(minval, maxval, minval, new ApplyValueUniform(uniform))); hs->setHorizFill(true, 200); box->addControl( new LabelControl(hs) ); uniformBox->addControl( box ); OE_INFO << LC << "Installed uniform controller for " << name << std::endl; } } // Process extensions. for(std::vector<osg::ref_ptr<Extension> >::const_iterator eiter = mapNode->getExtensions().begin(); eiter != mapNode->getExtensions().end(); ++eiter) { Extension* e = eiter->get(); // Check for a View interface: ExtensionInterface<osg::View>* viewIF = ExtensionInterface<osg::View>::get( e ); if ( viewIF ) viewIF->connect( view ); // Check for a Control interface: ExtensionInterface<Control>* controlIF = ExtensionInterface<Control>::get( e ); if ( controlIF ) controlIF->connect( mainContainer ); } root->addChild( canvas ); }
void MapNodeHelper::parse(MapNode* mapNode, osg::ArgumentParser& args, osgViewer::View* view, osg::Group* root, Control* userControl ) const { // this is a dubious move. if ( !root ) root = mapNode; // options to use for the load osg::ref_ptr<osgDB::Options> dbOptions = Registry::instance()->cloneOrCreateOptions(); // parse out custom example arguments first: bool useSky = args.read("--sky"); bool useOcean = args.read("--ocean"); bool useMGRS = args.read("--mgrs"); bool useDMS = args.read("--dms"); bool useDD = args.read("--dd"); bool useCoords = args.read("--coords") || useMGRS || useDMS || useDD; bool useOrtho = args.read("--ortho"); bool useAutoClip = args.read("--autoclip"); float ambientBrightness = 0.2f; args.read("--ambientBrightness", ambientBrightness); std::string kmlFile; args.read( "--kml", kmlFile ); std::string imageFolder; args.read( "--images", imageFolder ); std::string imageExtensions; args.read("--image-extensions", imageExtensions); // install a canvas for any UI controls we plan to create: ControlCanvas* canvas = ControlCanvas::get(view, false); Container* mainContainer = canvas->addControl( new VBox() ); mainContainer->setAbsorbEvents( true ); mainContainer->setBackColor( Color(Color::Black, 0.8) ); mainContainer->setHorizAlign( Control::ALIGN_LEFT ); mainContainer->setVertAlign( Control::ALIGN_BOTTOM ); // install the user control: if ( userControl ) mainContainer->addControl( userControl ); // look for external data in the map node: const Config& externals = mapNode->externalConfig(); const Config& skyConf = externals.child("sky"); const Config& oceanConf = externals.child("ocean"); const Config& annoConf = externals.child("annotations"); const Config& declutterConf = externals.child("decluttering"); Config viewpointsConf = externals.child("viewpoints"); // some terrain effects. const Config& normalMapConf = externals.child("normal_map"); const Config& detailTexConf = externals.child("detail_texture"); const Config& lodBlendingConf = externals.child("lod_blending"); const Config& vertScaleConf = externals.child("vertical_scale"); const Config& contourMapConf = externals.child("contour_map"); // backwards-compatibility: read viewpoints at the top level: const ConfigSet& old_viewpoints = externals.children("viewpoint"); for( ConfigSet::const_iterator i = old_viewpoints.begin(); i != old_viewpoints.end(); ++i ) viewpointsConf.add( *i ); // Loading a viewpoint list from the earth file: if ( !viewpointsConf.empty() ) { std::vector<Viewpoint> viewpoints; const ConfigSet& children = viewpointsConf.children(); if ( children.size() > 0 ) { for( ConfigSet::const_iterator i = children.begin(); i != children.end(); ++i ) { viewpoints.push_back( Viewpoint(*i) ); } } if ( viewpoints.size() > 0 ) { Control* c = ViewpointControlFactory().create(viewpoints, view); if ( c ) mainContainer->addControl( c ); } } // Adding a sky model: if ( useSky || !skyConf.empty() ) { double hours = skyConf.value( "hours", 12.0 ); SkyNode* sky = new SkyNode( mapNode->getMap() ); sky->setAmbientBrightness( ambientBrightness ); sky->setDateTime( DateTime(2011, 3, 6, hours) ); sky->attach( view ); root->addChild( sky ); Control* c = SkyControlFactory().create(sky, view); if ( c ) mainContainer->addControl( c ); } // Adding an ocean model: if ( useOcean || !oceanConf.empty() ) { OceanSurfaceNode* ocean = new OceanSurfaceNode( mapNode, oceanConf ); if ( ocean ) { root->addChild( ocean ); Control* c = OceanControlFactory().create(ocean, view); if ( c ) mainContainer->addControl(c); } } // Loading KML from the command line: if ( !kmlFile.empty() ) { KMLOptions kml_options; kml_options.declutter() = true; // set up a default icon for point placemarks: IconSymbol* defaultIcon = new IconSymbol(); defaultIcon->url()->setLiteral(KML_PUSHPIN_URL); kml_options.defaultIconSymbol() = defaultIcon; osg::Node* kml = KML::load( URI(kmlFile), mapNode, kml_options ); if ( kml ) { Control* c = AnnotationGraphControlFactory().create(kml, view); if ( c ) { c->setVertAlign( Control::ALIGN_TOP ); canvas->addControl( c ); } root->addChild( kml ); } } // Annotations in the map node externals: if ( !annoConf.empty() ) { osg::Group* annotations = 0L; AnnotationRegistry::instance()->create( mapNode, annoConf, dbOptions.get(), annotations ); if ( annotations ) { root->addChild( annotations ); } } // Configure the de-cluttering engine for labels and annotations: if ( !declutterConf.empty() ) { Decluttering::setOptions( DeclutteringOptions(declutterConf) ); } // Configure the mouse coordinate readout: if ( useCoords ) { LabelControl* readout = new LabelControl(); readout->setBackColor( Color(Color::Black, 0.8) ); readout->setHorizAlign( Control::ALIGN_RIGHT ); readout->setVertAlign( Control::ALIGN_BOTTOM ); Formatter* formatter = useMGRS ? (Formatter*)new MGRSFormatter(MGRSFormatter::PRECISION_1M, 0L, MGRSFormatter::USE_SPACES) : useDMS ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DEGREES_MINUTES_SECONDS) : useDD ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DECIMAL_DEGREES) : 0L; MouseCoordsTool* mcTool = new MouseCoordsTool( mapNode ); mcTool->addCallback( new MouseCoordsLabelCallback(readout, formatter) ); view->addEventHandler( mcTool ); canvas->addControl( readout ); } // Configure for an ortho camera: if ( useOrtho ) { EarthManipulator* manip = dynamic_cast<EarthManipulator*>(view->getCameraManipulator()); if ( manip ) { manip->getSettings()->setCameraProjection( EarthManipulator::PROJ_ORTHOGRAPHIC ); } } // Install an auto clip plane clamper if ( useAutoClip ) { mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) ); } // Scan for images if necessary. if ( !imageFolder.empty() ) { std::vector<std::string> extensions; if ( !imageExtensions.empty() ) StringTokenizer( imageExtensions, extensions, ",;", "", false, true ); if ( extensions.empty() ) extensions.push_back( "tif" ); OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl; ImageLayerVector imageLayers; DataScanner scanner; scanner.findImageLayers( imageFolder, extensions, imageLayers ); if ( imageLayers.size() > 0 ) { mapNode->getMap()->beginUpdate(); for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i ) { mapNode->getMap()->addImageLayer( i->get() ); } mapNode->getMap()->endUpdate(); } OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl; } // Install a normal map layer. if ( !normalMapConf.empty() ) { osg::ref_ptr<NormalMap> effect = new NormalMap(normalMapConf, mapNode->getMap()); if ( effect->getNormalMapLayer() ) { mapNode->getTerrainEngine()->addEffect( effect.get() ); } } // Install a detail texturer if ( !detailTexConf.empty() ) { osg::ref_ptr<DetailTexture> effect = new DetailTexture(detailTexConf); if ( effect->getImage() ) { mapNode->getTerrainEngine()->addEffect( effect.get() ); } } // Install elevation morphing if ( !lodBlendingConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) ); } // Install vertical scaler if ( !vertScaleConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) ); } // Install a contour map effect. if ( !contourMapConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new ContourMap(contourMapConf) ); } // Generic named value uniform with min/max. VBox* uniformBox = 0L; while( args.find( "--uniform" ) >= 0 ) { std::string name; float minval, maxval; if ( args.read( "--uniform", name, minval, maxval ) ) { if ( uniformBox == 0L ) { uniformBox = new VBox(); uniformBox->setBackColor(0,0,0,0.5); uniformBox->setAbsorbEvents( true ); canvas->addControl( uniformBox ); } osg::Uniform* uniform = new osg::Uniform(osg::Uniform::FLOAT, name); uniform->set( minval ); root->getOrCreateStateSet()->addUniform( uniform, osg::StateAttribute::OVERRIDE ); HBox* box = new HBox(); box->addControl( new LabelControl(name) ); HSliderControl* hs = box->addControl( new HSliderControl(minval, maxval, minval, new ApplyValueUniform(uniform))); hs->setHorizFill(true, 200); box->addControl( new LabelControl(hs) ); uniformBox->addControl( box ); OE_INFO << LC << "Installed uniform controller for " << name << std::endl; } } root->addChild( canvas ); }
void MapNodeHelper::parse(MapNode* mapNode, osg::ArgumentParser& args, osgViewer::View* view, osg::Group* root, Container* userContainer ) const { if ( !root ) root = mapNode; // options to use for the load osg::ref_ptr<osgDB::Options> dbOptions = Registry::instance()->cloneOrCreateOptions(); // parse out custom example arguments first: bool useMGRS = args.read("--mgrs"); bool useDMS = args.read("--dms"); bool useDD = args.read("--dd"); bool useCoords = args.read("--coords") || useMGRS || useDMS || useDD; bool useAutoClip = args.read("--autoclip"); bool animateSky = args.read("--animate-sky"); bool showActivity = args.read("--activity"); bool useLogDepth = args.read("--logdepth"); bool useLogDepth2 = args.read("--logdepth2"); bool kmlUI = args.read("--kmlui"); if (args.read("--verbose")) osgEarth::setNotifyLevel(osg::INFO); if (args.read("--quiet")) osgEarth::setNotifyLevel(osg::FATAL); float ambientBrightness = 0.2f; args.read("--ambientBrightness", ambientBrightness); std::string kmlFile; args.read( "--kml", kmlFile ); std::string imageFolder; args.read( "--images", imageFolder ); std::string imageExtensions; args.read("--image-extensions", imageExtensions); // animation path: std::string animpath; if ( args.read("--path", animpath) ) { view->setCameraManipulator( new osgGA::AnimationPathManipulator(animpath) ); } // Install a new Canvas for our UI controls, or use one that already exists. ControlCanvas* canvas = ControlCanvas::getOrCreate( view ); Container* mainContainer; if ( userContainer ) { mainContainer = userContainer; } else { mainContainer = new VBox(); mainContainer->setAbsorbEvents( true ); mainContainer->setBackColor( Color(Color::Black, 0.8) ); mainContainer->setHorizAlign( Control::ALIGN_LEFT ); mainContainer->setVertAlign( Control::ALIGN_BOTTOM ); } canvas->addControl( mainContainer ); // Add an event handler to toggle the canvas with a key press; view->addEventHandler(new ToggleCanvasEventHandler(canvas) ); // look for external data in the map node: const Config& externals = mapNode->externalConfig(); //const Config& screenSpaceLayoutConf = // externals.hasChild("screen_space_layout") ? externals.child("screen_space_layout") : // externals.child("decluttering"); // backwards-compatibility // some terrain effects. // TODO: Most of these are likely to move into extensions. const Config& lodBlendingConf = externals.child("lod_blending"); const Config& vertScaleConf = externals.child("vertical_scale"); // Shadowing. if (args.read("--shadows")) { int unit; if ( mapNode->getTerrainEngine()->getResources()->reserveTextureImageUnit(unit, "ShadowCaster") ) { ShadowCaster* caster = new ShadowCaster(); caster->setTextureImageUnit( unit ); caster->setLight( view->getLight() ); caster->getShadowCastingGroup()->addChild( mapNode ); if ( mapNode->getNumParents() > 0 ) { insertGroup(caster, mapNode->getParent(0)); } else { caster->addChild(mapNode); root = caster; } } } // Loading KML from the command line: if ( !kmlFile.empty() ) { KMLOptions kml_options; kml_options.declutter() = true; // set up a default icon for point placemarks: IconSymbol* defaultIcon = new IconSymbol(); defaultIcon->url()->setLiteral(KML_PUSHPIN_URL); kml_options.defaultIconSymbol() = defaultIcon; TextSymbol* defaultText = new TextSymbol(); defaultText->halo() = Stroke(0.3,0.3,0.3,1.0); kml_options.defaultTextSymbol() = defaultText; osg::Node* kml = KML::load( URI(kmlFile), mapNode, kml_options ); if ( kml ) { if (kmlUI) { Control* c = AnnotationGraphControlFactory().create(kml, view); if ( c ) { c->setVertAlign( Control::ALIGN_TOP ); canvas->addControl( c ); } } root->addChild( kml ); } else { OE_NOTICE << "Failed to load " << kmlFile << std::endl; } } //// Configure the de-cluttering engine for labels and annotations: //if ( !screenSpaceLayoutConf.empty() ) //{ // ScreenSpaceLayout::setOptions( ScreenSpaceLayoutOptions(screenSpaceLayoutConf) ); //} // Configure the mouse coordinate readout: if ( useCoords ) { LabelControl* readout = new LabelControl(); readout->setBackColor( Color(Color::Black, 0.8) ); readout->setHorizAlign( Control::ALIGN_RIGHT ); readout->setVertAlign( Control::ALIGN_BOTTOM ); Formatter* formatter = useMGRS ? (Formatter*)new MGRSFormatter(MGRSFormatter::PRECISION_1M, 0L, MGRSFormatter::USE_SPACES) : useDMS ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DEGREES_MINUTES_SECONDS) : useDD ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DECIMAL_DEGREES) : 0L; MouseCoordsTool* mcTool = new MouseCoordsTool( mapNode ); mcTool->addCallback( new MouseCoordsLabelCallback(readout, formatter) ); view->addEventHandler( mcTool ); canvas->addControl( readout ); } // Configure for an ortho camera: if ( args.read("--ortho") ) { view->getCamera()->setProjectionMatrixAsOrtho(-1, 1, -1, 1, 0, 1); } // activity monitor (debugging) if ( showActivity ) { VBox* vbox = new VBox(); vbox->setBackColor( Color(Color::Black, 0.8) ); vbox->setHorizAlign( Control::ALIGN_RIGHT ); vbox->setVertAlign( Control::ALIGN_BOTTOM ); view->addEventHandler( new ActivityMonitorTool(vbox) ); canvas->addControl( vbox ); } // Install an auto clip plane clamper if ( useAutoClip ) { mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) ); } // Install logarithmic depth buffer on main camera if ( useLogDepth ) { OE_INFO << LC << "Activating logarithmic depth buffer (vertex-only) on main camera" << std::endl; osgEarth::Util::LogarithmicDepthBuffer logDepth; logDepth.setUseFragDepth( false ); logDepth.install( view->getCamera() ); } else if ( useLogDepth2 ) { OE_INFO << LC << "Activating logarithmic depth buffer (precise) on main camera" << std::endl; osgEarth::Util::LogarithmicDepthBuffer logDepth; logDepth.setUseFragDepth( true ); logDepth.install( view->getCamera() ); } // Scan for images if necessary. if ( !imageFolder.empty() ) { std::vector<std::string> extensions; if ( !imageExtensions.empty() ) StringTokenizer( imageExtensions, extensions, ",;", "", false, true ); if ( extensions.empty() ) extensions.push_back( "tif" ); OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl; ImageLayerVector imageLayers; DataScanner scanner; scanner.findImageLayers( imageFolder, extensions, imageLayers ); if ( imageLayers.size() > 0 ) { mapNode->getMap()->beginUpdate(); for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i ) { mapNode->getMap()->addImageLayer( i->get() ); } mapNode->getMap()->endUpdate(); } OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl; } // Install elevation morphing if ( !lodBlendingConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) ); } // Install vertical scaler if ( !vertScaleConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) ); } // Install a contour map effect. if (args.read("--contourmap")) { mapNode->addExtension(Extension::create("contourmap", ConfigOptions())); // with the cmdline switch, hids all the image layer so we can see the contour map. for (unsigned i = 0; i < mapNode->getMap()->getNumImageLayers(); ++i) { mapNode->getMap()->getImageLayerAt(i)->setVisible(false); } } // Generic named value uniform with min/max. VBox* uniformBox = 0L; while( args.find( "--uniform" ) >= 0 ) { std::string name; float minval, maxval; if ( args.read( "--uniform", name, minval, maxval ) ) { if ( uniformBox == 0L ) { uniformBox = new VBox(); uniformBox->setBackColor(0,0,0,0.5); uniformBox->setAbsorbEvents( true ); canvas->addControl( uniformBox ); } osg::Uniform* uniform = new osg::Uniform(osg::Uniform::FLOAT, name); uniform->set( minval ); root->getOrCreateStateSet()->addUniform( uniform, osg::StateAttribute::OVERRIDE ); HBox* box = new HBox(); box->addControl( new LabelControl(name) ); HSliderControl* hs = box->addControl( new HSliderControl(minval, maxval, minval, new ApplyValueUniform(uniform))); hs->setHorizFill(true, 200); box->addControl( new LabelControl(hs) ); uniformBox->addControl( box ); OE_INFO << LC << "Installed uniform controller for " << name << std::endl; } } // Map inspector: if (args.read("--inspect")) { mapNode->addExtension( Extension::create("mapinspector", ConfigOptions()) ); } // Memory monitor: if (args.read("--monitor")) { mapNode->addExtension(Extension::create("monitor", ConfigOptions()) ); } // Simple sky model: if (args.read("--sky")) { mapNode->addExtension(Extension::create("sky_simple", ConfigOptions()) ); } // Simple ocean model: if (args.read("--ocean")) { mapNode->addExtension(Extension::create("ocean_simple", ConfigOptions())); } // Hook up the extensions! for(std::vector<osg::ref_ptr<Extension> >::const_iterator eiter = mapNode->getExtensions().begin(); eiter != mapNode->getExtensions().end(); ++eiter) { Extension* e = eiter->get(); // Check for a View interface: ExtensionInterface<osg::View>* viewIF = ExtensionInterface<osg::View>::get( e ); if ( viewIF ) viewIF->connect( view ); // Check for a Control interface: ExtensionInterface<Control>* controlIF = ExtensionInterface<Control>::get( e ); if ( controlIF ) controlIF->connect( mainContainer ); } root->addChild( canvas ); }
int main(int argc, char** argv) { // allocate pager threads based on CPU configuration. int cores = Registry::capabilities().getNumProcessors(); osg::DisplaySettings::instance()->setNumOfDatabaseThreadsHint( osg::clampAbove(cores, 2) ); osg::DisplaySettings::instance()->setNumOfHttpDatabaseThreadsHint( osg::clampAbove(cores/2, 1) ); // parse the command line. osg::ArgumentParser arguments(&argc,argv); osgViewer::Viewer viewer(arguments); // set up the motion model. viewer.setCameraManipulator( new EarthManipulator() ); // simple UI. VBox* vbox = new VBox(); vbox->setMargin( 3 ); vbox->setChildSpacing( 5 ); vbox->setAbsorbEvents( true ); vbox->setHorizAlign( Control::ALIGN_RIGHT ); vbox->setVertAlign ( Control::ALIGN_BOTTOM ); // Control instructions: Grid* grid = vbox->addControl( new Grid() ); grid->setControl( 0, 0, new LabelControl("Pan:")); grid->setControl( 1, 0, new LabelControl("Left mouse")); grid->setControl( 0, 1, new LabelControl("Zoom:")); grid->setControl( 1, 1, new LabelControl("Right mouse / scroll")); grid->setControl( 0, 2, new LabelControl("Rotate:") ); grid->setControl( 1, 2, new LabelControl("Middle mouse")); grid->setControl( 0, 3, new LabelControl("Go to:")); grid->setControl( 1, 3, new LabelControl("Double-click")); ControlCanvas::getOrCreate(&viewer)->addControl(vbox); // Load an earth file osg::Node* node = MapNodeHelper().load(arguments, &viewer); if ( !node ) return usage( "Failed to load earth file." ); viewer.setSceneData( node ); #ifdef Q_WS_X11 // required for multi-threaded viewer on linux: XInitThreads(); #endif QApplication app(argc, argv); QWidget* viewerWidget = new ViewerWidget( &viewer ); QMainWindow win; win.setWindowTitle( "osgEarth -- The #1 Open Source Terrain SDK for Mission-Critical Applications" ); win.setCentralWidget( viewerWidget ); win.setGeometry(100, 100, 1024, 800); win.statusBar()->showMessage(QString("osgEarth. Copyright 2014 Pelican Mapping. Please visit http://osgearth.org")); win.show(); app.exec(); }