//---------------------------------------------------------------------------- void CIsoSurface::MakeUnique (std::vector<TVector3D>& rkVA, std::vector<TriangleKey>& rkTA) { int iVQuantity = (int)rkVA.size(); int iTQuantity = (int)rkTA.size(); if ( iVQuantity == 0 || iTQuantity == 0 ) return; // use a hash table to generate unique storage VMap kVMap; VMapIterator pkVIter; for (int iV = 0, iNextVertex = 0; iV < iVQuantity; iV++) { // keep only unique vertices std::pair<VMapIterator,bool> kResult = kVMap.insert( std::make_pair(rkVA[iV],iNextVertex) ); if ( kResult.second == true ) iNextVertex++; } std::cerr << "Found " << kVMap.size() << " vertices" << std::endl; // use a hash table to generate unique storage TMap kTMap; TMapIterator pkTIter; for (int iT = 0, iNextTriangle = 0; iT < iTQuantity; iT++) { // replace old vertex indices by new ones TriangleKey& rkTri = rkTA[iT]; pkVIter = kVMap.find(rkVA[rkTri.V[0]]); assert( pkVIter != kVMap.end() ); rkTri.V[0] = pkVIter->second; pkVIter = kVMap.find(rkVA[rkTri.V[1]]); assert( pkVIter != kVMap.end() ); rkTri.V[1] = pkVIter->second; pkVIter = kVMap.find(rkVA[rkTri.V[2]]); assert( pkVIter != kVMap.end() ); rkTri.V[2] = pkVIter->second; // keep only unique triangles std::pair<TMapIterator,bool> kResult = kTMap.insert( std::make_pair(rkTri,iNextTriangle)); if ( kResult.second == true ) iNextTriangle++; } // pack the vertices rkVA.resize(kVMap.size()); for (pkVIter = kVMap.begin(); pkVIter != kVMap.end(); pkVIter++) rkVA[pkVIter->second] = pkVIter->first; // pack the triangles rkTA.resize(kTMap.size()); for (pkTIter = kTMap.begin(); pkTIter != kTMap.end(); pkTIter++) rkTA[pkTIter->second] = pkTIter->first; }
//---------------------------------------------------------------------------- void ExtractCurveTris::MakeUnique (std::vector<Vector2f>& vertices, std::vector<EdgeKey>& edges) { int numVertices = (int)vertices.size(); if (numVertices == 0) { return; } // Use maps to generate unique storage. typedef std::map<Vector2f, int> VMap; typedef std::map<Vector2f, int>::iterator VIterator; VMap vertexMap; for (int v = 0, nextVertex = 0; v < numVertices; ++v) { std::pair<VIterator, bool> result = vertexMap.insert( std::make_pair(vertices[v], nextVertex)); if (result.second == true) { ++nextVertex; } } typedef std::map<EdgeKey, int> EMap; typedef std::map<EdgeKey, int>::iterator EIterator; EMap* edgeMap = 0; int e; VIterator vIter; int numEdges = (int)edges.size(); if (numEdges) { edgeMap = new0 EMap(); int nextEdge = 0; for (e = 0; e < numEdges; ++e) { // Replace old vertex indices by new ones. vIter = vertexMap.find(vertices[edges[e].V[0]]); assertion(vIter != vertexMap.end(), "Unexpected condition\n"); edges[e].V[0] = vIter->second; vIter = vertexMap.find(vertices[edges[e].V[1]]); assertion(vIter != vertexMap.end(), "Unexpected condition\n"); edges[e].V[1] = vIter->second; // Keep only unique edges. std::pair<EIterator, bool> result = edgeMap->insert( std::make_pair(edges[e], nextEdge)); if (result.second == true) { ++nextEdge; } } } // Pack the vertices into an array. numVertices = (int)vertexMap.size(); vertices.resize(numVertices); for (vIter = vertexMap.begin(); vIter != vertexMap.end(); ++vIter) { vertices[vIter->second] = vIter->first; } // Pack the edges into an array. if (numEdges > 0) { numEdges = (int)edgeMap->size(); edges.resize(numEdges); EIterator eIter; for (eIter = edgeMap->begin(); eIter != edgeMap->end(); ++eIter) { edges[eIter->second] = eIter->first; } delete0(edgeMap); } else { edges.clear(); } }
// METHODS void addVertex(const T_Key &key) { typename VMap::iterator itr = m_vertices.find(key); UASSERT(itr == m_vertices.end(), "Vertex already exists with same key"); Vertex *v = new Vertex(this, key); m_vertices[key] = v; }
Vertex* findVertex(const T_Key& key) const { typename VMap::const_iterator it = m_vertices.find(key); UASSERT(it != m_vertices.end(), "Vertex not found"); return it->second; }
/// This version of the constructor take one pass throught the data. It /// constructs a ibis::index::VMap first, then construct the sbiad from the /// VMap. It uses more computer memory than the two-pass version, but will /// probably run a little faster. void ibis::sbiad::construct1(const char* f, const uint32_t nbase) { VMap bmap; // a map between values and their position try { mapValues(f, bmap); } catch (...) { // need to clean up bmap LOGGER(ibis::gVerbose >= 0) << "sbiad::construct reclaiming storage " "allocated to bitvectors (" << bmap.size() << ")"; for (VMap::iterator it = bmap.begin(); it != bmap.end(); ++ it) delete (*it).second; bmap.clear(); ibis::fileManager::instance().signalMemoryAvailable(); throw; } if (bmap.empty()) return; nrows = (*(bmap.begin())).second->size(); if (nrows != col->partition()->nRows()) { for (VMap::iterator it = bmap.begin(); it != bmap.end(); ++ it) delete (*it).second; bmap.clear(); ibis::fileManager::instance().signalMemoryAvailable(); LOGGER(ibis::gVerbose >= 0) << "Warning -- sbiad::construct1 the bitvectors " "do not have the expected size(" << col->partition()->nRows() << "). stopping.."; throw ibis::bad_alloc("incorrect bitvector sizes"); } // convert bmap into the current data structure // fill the arrays vals and cnts const uint32_t card = bmap.size(); vals.reserve(card); cnts.reserve(card); for (VMap::const_iterator it = bmap.begin(); it != bmap.end(); ++it) { vals.push_back((*it).first); cnts.push_back((*it).second->cnt()); } // fill the array bases setBases(bases, card, nbase); // count the number of bitvectors to genreate const uint32_t nb = bases.size(); uint32_t nobs = 0; uint32_t i; for (i = 0; i < nb; ++i) nobs += bases[i]; // allocate enough bitvectors in bits bits.resize(nobs); for (i = 0; i < nobs; ++i) bits[i] = 0; if (ibis::gVerbose > 5) { col->logMessage("sbiad::construct", "initialized the array of " "bitvectors, start converting %lu bitmaps into %lu-" "component range code (with %lu bitvectors)", static_cast<long unsigned>(vals.size()), static_cast<long unsigned>(nb), static_cast<long unsigned>(nobs)); } // converting to multi-level equality encoding first i = 0; for (VMap::const_iterator it = bmap.begin(); it != bmap.end(); ++it, ++i) { uint32_t offset = 0; uint32_t ii = i; for (uint32_t j = 0; j < nb; ++j) { uint32_t k = ii % bases[j]; if (bits[offset+k]) { *(bits[offset+k]) |= *((*it).second); } else { bits[offset+k] = new ibis::bitvector(); bits[offset+k]->copy(*((*it).second)); // expected to be operated on more than 64 times if (vals.size() > 64*bases[j]) bits[offset+k]->decompress(); } ii /= bases[j]; offset += bases[j]; } delete (*it).second; // no longer need the bitmap } for (i = 0; i < nobs; ++i) { if (bits[i] == 0) { bits[i] = new ibis::bitvector(); bits[i]->set(0, nrows); } } #if DEBUG+0 > 0 || _DEBUG+0 > 0 if (ibis::gVerbose > 11) { LOGGER(ibis::gVerbose >= 0) << "DEBUG -- sbiad::construct1 converted" << bmap.size() << " bitmaps for each distinct value into " << bits.size() << bases.size() << "-component equality encoded bitmaps"; } #endif // sum up the bitvectors according to the interval-encoding array_t<bitvector*> beq; beq.swap(bits); try { // use a try block to ensure the bitvectors in beq are freed uint32_t ke = 0; bits.clear(); for (i = 0; i < nb; ++i) { if (bases[i] > 2) { nobs = (bases[i] - 1) / 2; bits.push_back(new ibis::bitvector); bits.back()->copy(*(beq[ke])); if (nobs > 64) bits.back()->decompress(); for (uint32_t j = ke+1; j <= ke+nobs; ++j) *(bits.back()) |= *(beq[j]); bits.back()->compress(); for (uint32_t j = 1; j < bases[i]-nobs; ++j) { bits.push_back(*(bits.back()) - *(beq[ke+j-1])); *(bits.back()) |= *(beq[ke+j+nobs]); bits.back()->compress(); } for (uint32_t j = ke; j < ke+bases[i]; ++j) { delete beq[j]; beq[j] = 0; } } else { bits.push_back(beq[ke]); if (bases[i] > 1) { delete beq[ke+1]; beq[ke+1] = 0; } } ke += bases[i]; } } catch (...) { LOGGER(ibis::gVerbose > 1) << "Warning -- column::[" << col->name() << "]::construct1 encountered an exception while converting " "to inverval encoding, cleaning up ..."; for (uint32_t i = 0; i < beq.size(); ++ i) delete beq[i]; throw; } beq.clear(); #if DEBUG+0 > 0 || _DEBUG+0 > 0 if (ibis::gVerbose > 11) { LOGGER(ibis::gVerbose >= 0) << "DEBUG -- sbiad::construct1 completed " << "converting equality encoding to interval encoding"; } #endif optionalUnpack(bits, col->indexSpec()); // write out the current content if (ibis::gVerbose > 8) { ibis::util::logger lg; print(lg()); } } // ibis::sbiad::construct1