void OSG::loadXYZ(string path, VRTransformPtr res) { cout << "load xyz pointcloud " << path << endl; res->setName(path); try { VRGeoData data; vector<float> vertex = vector<float>(6); int i=0; ifstream file(path); while (file >> vertex[i]) { i++; if (i >= 6) { i = 0; data.pushVert(Pnt3d(vertex[0], vertex[1], vertex[2]), Vec3d(0,1,0), Color3f(vertex[3]/255.0, vertex[4]/255.0, vertex[5]/255.0)); data.pushPoint(); } } if (data.size()) { cout << " assemble geometry.. " << endl; auto geo = data.asGeometry("points"); res->addChild(geo); } } catch (std::exception& ex) { cerr << "Got an std::exception, what=" << ex.what() << endl; return; } catch (...) { cerr << "Got an unknown exception" << endl; return; } }
void loadVtk(string path, VRTransformPtr res) { cout << "load VTK file " << path << endl; VRGeoData geo; vtkDataSetReader* reader = vtkDataSetReader::New(); reader->SetFileName(path.c_str()); reader->ReadAllScalarsOn(); reader->ReadAllVectorsOn(); reader->ReadAllNormalsOn(); reader->ReadAllTensorsOn(); reader->ReadAllTCoordsOn(); reader->ReadAllFieldsOn(); reader->ReadAllColorScalarsOn(); reader->Update(); vtkDataSet* dataset = reader->GetOutput(); int npoints = dataset->GetNumberOfPoints(); int ncells = dataset->GetNumberOfCells(); int nscalars = reader->GetNumberOfScalarsInFile(); int nvectors = reader->GetNumberOfVectorsInFile(); int ntensors = reader->GetNumberOfTensorsInFile(); cout << "dataset sizes: " << npoints << " " << ncells << " " << nscalars << " " << nvectors << " " << ntensors << endl; for (int i=0; i<npoints; i++) { auto p = dataset->GetPoint(i); Vec3d v(p[0], p[1], p[2]); geo.pushVert(v); cout << "point " << v << endl; } auto getCellPIDs = [](vtkCell* c) { vector<int> res; auto ids = c->GetPointIds(); for (int k=0; k<ids->GetNumberOfIds(); k++) { res.push_back( ids->GetId(k) ); } return res; }; for (int i=0; i<ncells; i++) { vtkCell* c = dataset->GetCell(i); //int d = c->GetCellDimension(); //int t = c->GetCellType(); string type = c->GetClassName(); cout << "cell type " << type << endl; if (type == "vtkQuad") { auto j = getCellPIDs(c); geo.pushQuad(j[0], j[1], j[2], j[3]); } } //vtkCellData* cells = dataset->GetCellData(); vtkPointData* points = dataset->GetPointData(); cout << "POINT_DATA:\n"; if (points) { std::cout << " contains point data with " << points->GetNumberOfArrays() << " arrays." << std::endl; for (int i = 0; i < points->GetNumberOfArrays(); i++) { std::cout << "\tArray " << i << " is named " << (points->GetArrayName(i) ? points->GetArrayName(i) : "NULL") << std::endl; } for(int i=0; vtkDataArray* a = points->GetArray(i); i++ ) { int size = a->GetNumberOfTuples(); int comp = a->GetNumberOfComponents(); cout << " data array " << size << " " << comp << endl; for (int j=0; j<size; j++) { cout << "pnt:"; for (int k=0; k<comp; k++) cout << " " << a->GetComponent(j, k); cout << endl; } } } cout << "FIELD_DATA:\n"; if (dataset->GetFieldData()) { std::cout << " contains field data with " << dataset->GetFieldData()->GetNumberOfArrays() << " arrays." << std::endl; for (int i = 0; i < dataset->GetFieldData()->GetNumberOfArrays(); i++) { std::cout << "\tArray " << i << " is named " << dataset->GetFieldData()->GetArray(i)->GetName() << std::endl; } } cout << "CELL_DATA:\n"; vtkCellData *cd = dataset->GetCellData(); if (cd) { std::cout << " contains cell data with " << cd->GetNumberOfArrays() << " arrays." << std::endl; for (int i = 0; i < cd->GetNumberOfArrays(); i++) { std::cout << "\tArray " << i << " is named " << (cd->GetArrayName(i) ? cd->GetArrayName(i) : "NULL") << std::endl; } } /*if (cells) { for(int i=0; vtkDataArray* a = points->GetArray(i); i++ ) { int size = a->GetNumberOfTuples(); int comp = a->GetNumberOfComponents(); for (int j=0; j<size; j++) { cout << "cell:"; for (int k=0; k<comp; k++) cout << " " << a->GetComponent(j, k); cout << endl; } } }*/ string name = "vtk"; auto m = VRMaterial::create(name + "_mat"); m->setLit(0); m->setDiffuse(Color3f(0.3,0.7,1.0)); VRGeometryPtr g = geo.asGeometry(name); g->setMaterial(m); //g->updateNormals(); res->addChild( g ); }
void loadVtk_old(string path, VRTransformPtr res) { cout << "load VTK file " << path << endl; ifstream file(path.c_str()); string line; auto next = [&]() -> string& { getline(file, line); return line; }; VTKProject project; project.version = splitString( next() )[4]; project.title = next(); project.format = next(); project.dataset = splitString( next() )[1]; VRGeoData geo; // build geometry if (project.dataset == "STRUCTURED_POINTS") { auto r = splitString( next() ); Vec3i dims = toValue<Vec3i>( r[1] + " " + r[2] + " " + r[3] ); r = splitString( next() ); Vec3d p0 = toValue<Vec3d>( r[1] + " " + r[2] + " " + r[3] ); r = splitString( next() ); Vec3d d = toValue<Vec3d>( r[1] + " " + r[2] + " " + r[3] ); for (int k=0; k<dims[2]; k++) { for (int j=0; j<dims[1]; j++) { for (int i=0; i<dims[0]; i++) { geo.pushVert(p0 + Vec3d(d[0]*i, d[1]*j, d[2]*k) ); geo.pushPoint(); } } } } if (project.dataset == "STRUCTURED_GRID") { auto r = splitString( next() ); Vec3i dims = toValue<Vec3i>( r[1] + " " + r[2] + " " + r[3] ); r = splitString( next() ); int N = toInt(r[1]); string type = r[2]; // points vector<Vec3d> points; for (int i=0; i<N; i++) { Vec3d p = toValue<Vec3d>( next() ); points.push_back(p); geo.pushVert(p); geo.pushPoint(); } } if (project.dataset == "RECTILINEAR_GRID") { ; } if (project.dataset == "UNSTRUCTURED_GRID") { ; } if (project.dataset == "POLYDATA") { auto r = splitString( next() ); int N = toInt(r[1]); string type = r[2]; // points for (int i=0; i<N; i++) geo.pushVert( toValue<Vec3d>( next() ) ); while (next() != "") { r = splitString( line ); string type = r[0]; N = toInt(r[1]); //int size = toInt(r[2]); for (int i=0; i<N; i++) { // for each primitive r = splitString( next() ); int Ni = toInt(r[0]); // length of primitive cout << line << " " << Ni << endl; //if (Ni == 2) geo.pushLine(toInt(r[1]), toInt(r[2])); if (Ni == 3) geo.pushTri(toInt(r[1]), toInt(r[2]), toInt(r[3])); if (Ni == 4) geo.pushQuad(toInt(r[1]), toInt(r[2]), toInt(r[3]), toInt(r[4])); } } } if (project.dataset == "FIELD") { ; } // parsing finished cout << project.toString() << endl; file.close(); auto m = VRMaterial::create(project.title + "_mat"); m->setLit(0); m->setDiffuse(Color3f(0.3,0.7,1.0)); VRGeometryPtr g = geo.asGeometry(project.title); g->setMaterial(m); //g->updateNormals(); res->addChild( g ); }
void OSG::loadE57(string path, VRTransformPtr res) { cout << "load e57 pointcloud " << path << endl; res->setName(path); try { ImageFile imf(path, "r"); // Read file from disk StructureNode root = imf.root(); if (!root.isDefined("/data3D")) { cout << "File doesn't contain 3D images" << endl; return; } e57::Node n = root.get("/data3D"); if (n.type() != E57_VECTOR) { cout << "bad file" << endl; return; } VectorNode data3D(n); int64_t scanCount = data3D.childCount(); // number of scans in file cout << " file read succefully, it contains " << scanCount << " scans" << endl; for (int i = 0; i < scanCount; i++) { StructureNode scan(data3D.get(i)); string sname = scan.pathName(); CompressedVectorNode points( scan.get("points") ); string pname = points.pathName(); auto cN = points.childCount(); cout << " scan " << i << " contains " << cN << " points\n"; StructureNode proto(points.prototype()); bool hasPos = (proto.isDefined("cartesianX") && proto.isDefined("cartesianY") && proto.isDefined("cartesianZ")); bool hasCol = (proto.isDefined("colorRed") && proto.isDefined("colorGreen") && proto.isDefined("colorBlue")); if (!hasPos) continue; if (hasCol) cout << " scan has colors\n"; else cout << " scan has no colors\n"; for (int i=0; i<proto.childCount(); i++) { auto child = proto.get(i); cout << " scan data: " << child.pathName() << endl; } vector<SourceDestBuffer> destBuffers; const int N = 4; double x[N]; destBuffers.push_back(SourceDestBuffer(imf, "cartesianX", x, N, true)); double y[N]; destBuffers.push_back(SourceDestBuffer(imf, "cartesianY", y, N, true)); double z[N]; destBuffers.push_back(SourceDestBuffer(imf, "cartesianZ", z, N, true)); double r[N]; double g[N]; double b[N]; if (hasCol) { destBuffers.push_back(SourceDestBuffer(imf, "colorRed", r, N, true)); destBuffers.push_back(SourceDestBuffer(imf, "colorGreen", g, N, true)); destBuffers.push_back(SourceDestBuffer(imf, "colorBlue", b, N, true)); } int Nchunk = 1e6; // separate in chunks because of tcmalloc large alloc issues VRGeoData data; unsigned int gotCount = 0; CompressedVectorReader reader = points.reader(destBuffers); do { if (data.size() > Nchunk) { cout << " assemble geometry.. " << endl; auto geo = data.asGeometry(pname); res->addChild(geo); data = VRGeoData(); } gotCount = reader.read(); for (unsigned j=0; j < gotCount; j++) { int v; if (hasCol) v = data.pushVert(Pnt3d(x[j], y[j], z[j]), Vec3d(0,1,0), Color3f(r[j]/255.0, g[j]/255.0, b[j]/255.0)); else v = data.pushVert(Pnt3d(x[j], y[j], z[j]), Vec3d(0,1,0)); data.pushPoint(v); } } while(gotCount); reader.close(); if (data.size()) { cout << " assemble geometry.. " << endl; auto geo = data.asGeometry(pname); res->addChild(geo); } } imf.close(); } catch (E57Exception& ex) { ex.report(__FILE__, __LINE__, __FUNCTION__); return; } catch (std::exception& ex) { cerr << "Got an std::exception, what=" << ex.what() << endl; return; } catch (...) { cerr << "Got an unknown exception" << endl; return; } }
VRTransformPtr VRFactory::loadVRML(string path) { // wrl filepath ifstream file(path); if (!file.is_open()) { cout << "file " << path << " not found" << endl; return 0; } // get file size file.seekg(0, ios_base::end); size_t fileSize = file.tellg(); file.seekg(0, ios_base::beg); VRProgress prog("load VRML " + path, fileSize); int state = 0; map<int, string> states; states[0] = "Transform "; // 0 states[1] = "diffuseColor "; // 6 states[2] = "coord "; // 21 +2 states[3] = "normal "; // x +2 states[4] = "coordIndex "; // x +1 states[5] = "colorIndex "; // x +1 states[6] = "normalIndex "; // x +1 Vec3f color; Vec3f last_col(-1,-1,-1); Geo geo; Pnt3f v; Vec3f n; int i; //vector<VRGeometryPtr> geos; vector<Geo> geos; map<Vec3f, VRMaterialPtr> mats; bool new_obj = true; bool new_color = true; int li = 0; string line; while ( getline(file, line) ) { prog.update( line.size() ); li++; for (auto d : states) { //if ( line[d.second.size()-1] != ' ') continue; // optimization if ( line.compare(0, d.second.size(), d.second) == 0) { //if (state != d.first) cout << "got on line " << li << ": " << states[d.first] << " instead of: " << states[state] << endl; switch (d.first) { case 0: break; case 1: new_obj = true; if (line.size() > 12) color = toVec3f( line.substr(12) ); if (mats.count(color) == 0) { mats[color] = VRMaterial::create("fmat"); mats[color]->setDiffuse(color); } if (color != last_col) { new_color = true; last_col = color; } break; case 2: geo.updateN(); break; case 3: break; case 4: break; case 5: break; } state = d.first+1; if (state == 7) state = 0; break; } } if (line[0] != ' ') continue; if (state == 6) continue; // skip color indices stringstream ss(line); switch (state) { case 3: while(ss >> v[0] && ss >> v[1] && ss >> v[2] && ss.get()) { if (!new_color && new_obj) new_obj = !geo.inBB(v); // strange artifacts!! geo.updateBB(v); if (new_obj) { new_obj = false; new_color = false; geo.init(geos, mats[color]); } geo.pos->addValue(v); } break; case 4: while(ss >> n[0] && ss >> n[1] && ss >> n[2] && ss.get()) geo.norms->addValue( n ); break; case 5: while(ss >> i && ss.get()) if (i >= 0) geo.inds_p->addValue( geo.Np + i ); break; case 0: while(ss >> i && ss.get()) if (i >= 0) geo.inds_n->addValue( geo.Nn + i ); break; } } file.close(); cout << "\nloaded " << geos.size() << " geometries" << endl; VRTransformPtr res = VRTransform::create("factory"); res->setPersistency(0); for (auto g : geos) { //Vec3f d = g.vmax - g.vmin; //if (d.length() < 0.1) continue; // skip very small objects if (g.inds_n->size() != g.inds_p->size()) { // not happening cout << " wrong indices lengths: " << g.inds_p->size() << " " << g.inds_n->size() << endl; continue; } if (g.inds_p->size() == 0) { // not happening cout << " empty geo: " << g.inds_p->size() << " " << g.inds_n->size() << endl; continue; } res->addChild(g.geo); GeoUInt32PropertyRecPtr Length = GeoUInt32Property::create(); Length->addValue(g.geo->getMesh()->getIndices()->size()); g.geo->setLengths(Length); } cout << "\nloaded2 " << res->getChildrenCount() << " geometries" << endl; return res; }