bool VRect::Contains (const VRect& inRect) const { return ((inRect.GetLeft() - GetLeft()) > -kREAL_PIXEL_PRECISION && (inRect.GetRight() - GetRight()) < kREAL_PIXEL_PRECISION && (inRect.GetTop() - GetTop()) > -kREAL_PIXEL_PRECISION && (inRect.GetBottom() - GetBottom()) < kREAL_PIXEL_PRECISION); }
void VRect::Union (const VRect& inRect) { GReal newLeft = Min(fX, inRect.fX); GReal newTop = Min(fY, inRect.fY); GReal newRight = Max(GetRight(), inRect.GetRight()); GReal newBottom = Max(GetBottom(), inRect.GetBottom()); SetCoords(newLeft, newTop, newRight - newLeft, newBottom - newTop); }
void VRect::Intersect (const VRect& inRect) { GReal newLeft = Max(fX, inRect.GetX()); GReal newTop = Max(fY, inRect.GetY()); GReal newRight = Min(GetRight(), inRect.GetRight()); GReal newBottom = Min(GetBottom(), inRect.GetBottom()); if (newRight > newLeft && newBottom > newTop) SetCoords(newLeft, newTop, newRight - newLeft, newBottom - newTop); else SetCoords(0, 0, 0, 0); }
VPictureData_GDIPlus::VPictureData_GDIPlus(PortRef inPortRef,VRect inBounds) { HDC dstdc; HBITMAP dstbm,olbdm; dstdc=CreateCompatibleDC(inPortRef); dstbm=CreateCompatibleBitmap(inPortRef,inBounds.GetWidth(),inBounds.GetHeight()); olbdm=(HBITMAP)SelectObject(dstdc,dstbm); ::BitBlt(dstdc,0,0,inBounds.GetWidth(),inBounds.GetHeight(),inPortRef,0,0,SRCCOPY); ::SelectObject(dstdc,olbdm); ::DeleteDC(dstdc); fBitmap=new xgdiplusbitmap(dstbm,NULL); fBounds.SetCoords(0,0,fBitmap->GetWidth(),fBitmap->GetHeight()); _SetSafe(); }
void VRect::Union (const VRect& inRect) { if (IsEmpty()) { fX = inRect.fX; fY = inRect.fY; fWidth = inRect.fWidth; fHeight = inRect.fHeight; } else if (!inRect.IsEmpty()) { GReal newLeft = Min(fX, inRect.fX); GReal newTop = Min(fY, inRect.fY); GReal newRight = Max(GetRight(), inRect.GetRight()); GReal newBottom = Max(GetBottom(), inRect.GetBottom()); SetCoords(newLeft, newTop, newRight - newLeft, newBottom - newTop); } }
void VRegion::FromRect (const VRect& inRect) { _Release(); #if !USE_GDIPLUS #if DEBUG_GDI_LIMITS assert(inRect.GetWidth() <= kMAX_GDI_RGN_COORD); assert(inRect.GetHeight() <= kMAX_GDI_RGN_COORD); #endif VRect bounds(inRect); bounds.NormalizeToInt(); //normalize to prevent artifacts due to invalidating or clipping region being cropped down // Make sure region isn't too big for GDI sLONG newWidth = Min((sLONG)bounds.GetWidth(), (sLONG)kMAX_GDI_RGN_COORD); sLONG newHeight = Min((sLONG)bounds.GetHeight(), (sLONG)kMAX_GDI_RGN_COORD); fRegion = ::CreateRectRgn(0, 0, newWidth, newHeight); fOffset.SetPosTo(bounds.GetX(), bounds.GetY()); #else Gdiplus::RectF r(inRect.GetX(),inRect.GetY(),inRect.GetWidth(),inRect.GetHeight()); fRegion = new Gdiplus::Region(r); #endif _ComputeBounds(); }
/** Add any child window derived from VWindow to the VReBar control. This function will determine the size of the child window and create a band in the rebar that matches the size of the child window. The band will be identified by the ID that was passed to the Create() method of the child window. The nIndex paramater specifies the zero based index where the band will be inserted. If you set this parameter to -1, the control will add the new band at the last location. The pszText parameter can be used to add a label to the rebar band, which will be displayed in front of the child window. The nIndex paramater specifies the zero based index where the band will be inserted. If you set this parameter to -1, the control will add the new band at the last location. The nStyle parameter can be a combination of the following styles: RBBS_BREAK - The band is on a new line. RBBS_CHILDEDGE - The band has an edge at the top and bottom of the child window. RBBS_FIXEDSIZE - The band can't be sized. With this style, the sizing grip is not displayed on the band. RBBS_GRIPPERALWAYS - Version 4.71. The band will always have a sizing grip, even if it is the only band in the rebar. RBBS_HIDDEN - The band will not be visible. RBBS_CHEVRON - Version 5.00. The band will have a chevron. RBBS_NOGRIPPER - Version 4.71. The band will never have a sizing grip, even if there is more than one band in the rebar. RBBS_VARIABLEHEIGHT - Version 4.71. The band can be resized by the rebar control. If you need more control over the method used to insert the band into the rebar control, see the InsertBand() method.*/ VBOOL InsertWindow( VWindow const& window, VSTRING_CONST pszText = NULL, VINT nIndex = -1, VUINT nStyle = RBBS_GRIPPERALWAYS | RBBS_CHILDEDGE | RBBS_NOVERT) const { /** Get the size of the child window.*/ VRect r; window.GetRect(r); /* Initialize the structure needed to add the window.*/ REBARBANDINFO rbi; VZEROSTRUCT(rbi); rbi.cbSize = sizeof(rbi); rbi.fMask = RBBIM_CHILD | RBBIM_SIZE | RBBIM_CHILDSIZE | RBBIM_STYLE | RBBIM_ID | RBBIM_IDEALSIZE; rbi.fStyle = nStyle; rbi.cxMinChild = r.GetWidth(); rbi.cyMinChild = r.GetHeight(); rbi.cyMaxChild = r.GetHeight(); rbi.cyChild = r.GetHeight(); rbi.cx = r.GetWidth(); rbi.cxIdeal = r.GetWidth(); rbi.wID = window.Long(GWL_ID); rbi.hwndChild = window.GetHandle(); if ( pszText ) { rbi.fMask |= RBBIM_TEXT; rbi.lpText = (VSTRING)pszText; } /* Insert the child window into the rebar control.*/ return InsertBand(rbi, nIndex); }
void VFileBitmap::GetBounds(VRect &outRect) const { outRect.SetLeft(0); outRect.SetTop(0); #if VERSIONWIN Gdiplus::SizeF size; fBitmap->GetPhysicalDimension(&size); outRect.SetWidth(size.Width); outRect.SetHeight(size.Height); #endif #if VERSIONMAC size_t w = CGImageGetWidth(fBitmap); size_t h = CGImageGetHeight(fBitmap); outRect.SetWidth(w); outRect.SetHeight(h); #endif }
/** Attempts to find the best layout of the bands for the given rectangle. The r paramater specifies the rectangle to which the rebar control should be sized. The rebar bands will be arranged and wrapped as necessary to fit the rectangle. Bands that have the RBBS_VARIABLEHEIGHT style will be resized as evenly as possible to fit the rectangle. The height of a horizontal rebar or the width of a vertical rebar may change, depending on the new layout. Returns VTRUE if a layout change occurred.*/ VBOOL SizeToRect(VRect const& r) const { return VWINDOW_SMB2(RB_SIZETORECT, 0, r.GetPointer()); }
/** Retrieves the bounding rectangle for a given band in a rebar control. The r VRect object paramater will receive the bounds of the rebar band. The rebar band is identified by the ID of the band or by the zero based index of the band. This method will first translate the nID parameter to the corresponding band index. If there is no corresponding band index, the method will assume that nID is a band index.*/ VBOOL GetBandRect(VUINT nID, VRect& r) const { return VWINDOW_SMB2(RB_GETRECT, BandIDToIndexOrID(nID), r.GetPointer()); }
/** Retrieves the borders of a band. The result of this function can be used to calculate the usable area in a band. The r VRect object will receive the band borders. If the rebar control has the RBS_BANDBORDERS style, each member of this structure will receive the number of pixels, on the corresponding side of the band that constitute the border. If the rebar control does not have the RBS_BANDBORDERS style, only the left value receives valid information. The rebar band is identified by the ID of the band or by the zero based index of the band. This method will first translate the nID parameter to the corresponding band index. If there is no corresponding band index, the method will assume that nID is a band index.*/ void GetBandBorders(VUINT nID, VRect& r) const { VWINDOW_SM2(RB_GETBANDBORDERS, BandIDToIndexOrID(nID), r.GetPointer()); }
VPictureData_MacPicture::VPictureData_MacPicture(PortRef inPortRef, const VRect& inBounds) { _SetDecoderByExtension(sCodec_pict); fPicHandle = NULL; fMetaFile = NULL; fTrans = NULL; #if VERSIONWIN inPortRef; // pp pour warning inBounds; fGdiplusMetaFile = NULL; #endif #if VERSIONMAC GrafPtr oldPort; GetPort(&oldPort); SetPort(inPortRef); RGBColor saveFore, saveBack, white = { 0xffff, 0xffff, 0xffff }, black = { 0, 0, 0 }; Rect r; inBounds.MAC_ToQDRect(r); GetBackColor(&saveFore); GetForeColor(&saveFore); RGBBackColor(&white); RGBForeColor(&black); PicHandle newPicture = ::OpenPicture(&r); const BitMap* portBits = ::GetPortBitMapForCopyBits(inPortRef); ::ClipRect(&r); ::CopyBits(portBits, portBits, &r, &r, srcCopy, NULL); ::ClosePicture(); RGBBackColor(&saveFore); RGBForeColor(&saveFore); SetPort(oldPort); fPicHandle = newPicture; #if VERSIONWIN qtime::Rect rect; QDGetPictureBounds((qtime::Picture**)fPicHandle, &rect); fBounds.SetCoords(0, 0, rect.right - rect.left, rect.bottom - rect.top); #else Rect rect; QDGetPictureBounds((Picture**) fPicHandle, &rect); fBounds.SetCoords(0, 0, rect.right - rect.left, rect.bottom - rect.top); #endif #if VERSIONMAC if (fPicHandle) { GetMacAllocator()->Lock(fPicHandle); CGDataProviderRef dataprov = xV4DPicture_MemoryDataProvider::CGDataProviderCreate(*(char**) fPicHandle, GetMacAllocator()->GetSize(fPicHandle), true); GetMacAllocator()->Unlock(fPicHandle); fMetaFile = QDPictCreateWithProvider(dataprov); CGDataProviderRelease(dataprov); } #endif #endif }
void VGraphicPath::AddOval(const VRect& inBounds) { #if !GRAPHIC_MIXED_GDIPLUS_D2D if (!VWinD2DGraphicContext::IsAvailable()) { #endif Gdiplus::RectF rect(inBounds.GetLeft(), inBounds.GetTop(), inBounds.GetWidth(), inBounds.GetHeight()); fPath->AddEllipse(rect); #if !GRAPHIC_MIXED_GDIPLUS_D2D } #endif #if ENABLE_D2D if (VWinD2DGraphicContext::IsAvailable()) { if (!fGeomSink) { Begin(); if (!fGeomSink) return; } if (!fFigureIsClosed) fGeomSink->EndFigure( D2D1_FIGURE_END_OPEN); fFigureIsClosed = true; GReal radiusX = inBounds.GetWidth()*0.5f; GReal radiusY = inBounds.GetHeight()*0.5f; D2D1_POINT_2F center = D2D1::Point2F( inBounds.GetLeft()+radiusX, inBounds.GetTop()+radiusY); D2D1_POINT_2F s = D2D1::Point2F(center.x-radiusX, center.y); D2D1_POINT_2F d = D2D1::Point2F(center.x+radiusX, center.y); fGeomSink->BeginFigure( s, D2D1_FIGURE_BEGIN_FILLED); fGeomSink->AddArc( D2D1::ArcSegment( d, D2D1::SizeF(radiusX, radiusY), 0.0f, D2D1_SWEEP_DIRECTION_CLOCKWISE, D2D1_ARC_SIZE_SMALL)); fGeomSink->AddArc( D2D1::ArcSegment( s, D2D1::SizeF(radiusX, radiusY), 0.0f, D2D1_SWEEP_DIRECTION_CLOCKWISE, D2D1_ARC_SIZE_SMALL)); fGeomSink->EndFigure( D2D1_FIGURE_END_OPEN); } #endif fPolygon.AddPoint(inBounds.GetTopLeft()); fPolygon.AddPoint(inBounds.GetTopRight()); fPolygon.AddPoint(inBounds.GetBotRight()); fPolygon.AddPoint(inBounds.GetBotLeft()); if (fComputeBoundsAccurate) _addRectToBounds( inBounds); _ComputeBounds(); if (fCreateStorageForCrispEdges) fDrawCmds.push_back( VGraphicPathDrawCmd( GPDCT_ADD_OVAL, inBounds)); }