void testIntersection() { RGB24Buffer image(1000,1000, RGBColor::White()); corecvs::Polygon p; for (int i = 0; i < 5; i++) { p.push_back(Vector2dd::FromPolar(-2 * M_PI / 5 * i, 260) + Vector2dd(image.w / 2.0, image.h / 2.0)); } AbstractPainter<RGB24Buffer> painter(&image); painter.drawPolygon(p, RGBColor::Black()); for (unsigned i = 0; i < p.size(); i++) { Vector2dd p1 = p[i]; Vector2dd p2 = p[(i + 1) % p.size()]; Vector2dd center = (p1 + p2) / 2.0; Vector2dd decal = (p2 - p1).rightNormal().normalised(); decal = center + decal * 8; image.drawLine(center.x(), center.y(), decal.x(), decal.y(), RGBColor::gray(128)); } for (int i = 1; i < 10; i++) { Ray2d ray( Vector2dd::FromPolar( M_PI / 20.0 * i + 0.02, 100), Vector2dd(140,180)); Vector2dd p1 = ray.getPoint(0.0); Vector2dd p2 = ray.getPoint(8.0); image.drawLine(fround(p1.x()), fround(p1.y()), fround(p2.x()), fround(p2.y()), RGBColor::Yellow()); for (int j = 0; j < 8; j++) { Vector2dd p = ray.getPoint(j); image.drawCrosshare1(p.x(), p.y(), RGBColor::Cyan()); } double t1, t2; ray.clip<Polygon>(p, t1, t2); p1 = ray.getPoint(t1); p2 = ray.getPoint(t2); cout << "t1 = " << t1 << endl; cout << "t2 = " << t2 << endl; cout << "p1 = " << p1 << endl; cout << "p2 = " << p2 << endl; image.drawLine(fround(p1.x()), fround(p1.y()), fround(p2.x()), fround(p2.y()), t1 > t2 ? RGBColor::Red() : RGBColor::Green()); } BMPLoader().save("out1.bmp", &image); }
void RGB24Buffer::drawCorrespondanceList(CorrespondanceList *src, double colorScaler, int32_t y, int32_t x) { if (src == NULL) { return; } CorrespondanceList::iterator it; for (it = src->begin(); it != src->end(); ++it) { Correspondance &tmpCorr = (*it); Vector2dd from = tmpCorr.start; Vector2dd to = tmpCorr.end; Vector2dd vec = to - from; //RGBColor color = RGBColor(128 + (vec.x() * 5),128 + (vec.y() * 5), 0); RGBColor color = RGBColor::rainbow1(!vec / colorScaler); drawLineSimple(from.x() + x, from.y() + y, to.x() + x, to.y() + y, color); this->drawCrosshare3(to.x() + x, to.y() + y, color); } }
virtual void operator()(const double in[], double out[]) { double dh = (double)mH / (mSteps - 1); double dw = (double)mW / (mSteps - 1); RadialCorrection guess = updateWithModel(mGuess, in); for (int i = 0; i < mSteps; i++) { for (int j = 0; j < mSteps; j++) { Vector2dd point(dw * j, dh * i); Vector2dd deformed = mInput.map(point); /* this could be cached */ Vector2dd backproject = guess.map(deformed); Vector2dd diff = backproject - point; out[2 * (i * mSteps + j) ] = diff.x(); out[2 * (i * mSteps + j) + 1] = diff.y(); } } }
StereographicProjection::StereographicProjection(const Vector2dd &principal, double focal, const Vector2dd &size) : ProjectionBaseParameters(principal.x(), principal.y(), focal, size.x(), size.y(), size.x(), size.y()), CameraProjection(ProjectionType::STEREOGRAPHIC) {}
CameraProjection *ILFormat::loadIntrisics(std::istream &filename) { /** Some examples // "omnidirectional\n" // "1578 1.35292 1.12018 5 0.520776 -0.561115 -0.560149 1.01397 -0.870155"; // projective // fx fy cx cy w h **/ std::string cameraType; filename >> cameraType; if (cameraType == IL_OMNIDIRECTIONAL) { double s; Vector2dd c; int imax; double n0; filename >> s; filename >> c.x() >> c.y(); filename >> imax; filename >> n0; vector<double> n; for (int i = 0; i < imax-1; i++) { double v = 0; filename >> v; n.push_back(v); } #if 0 cout << "Type: " << cameraType << endl; cout << "s: " << s << endl; cout << "c: " << c << endl; cout << "imax: " << imax << endl; cout << "n0: " << n0 << endl; for (int i = 0; i < imax-1; i++) { cout << "n" << i+2 << " " << n[i] << endl; } #endif OmnidirectionalProjection *projection = new OmnidirectionalProjection; projection->setFocal(s * n0); projection->setPrincipalX(s * c.x()); projection->setPrincipalY(s * c.y()); projection->setSizeX(projection->principalX() * 2); projection->setSizeY(projection->principalY() * 2); projection->setDistortedSizeX(projection->principalX() * 2); projection->setDistortedSizeY(projection->principalY() * 2); projection->mN.clear(); for (size_t i = 0; i < n.size(); i++) { projection->mN.push_back(n[i] * pow(n0, i + 1)); } return projection; }