virtual Status GetDirectoryRealPath(const VfsPath& pathname, OsPath& realPathname) { ScopedLock s; VfsDirectory* directory; WARN_RETURN_STATUS_IF_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, NULL)); realPathname = directory->AssociatedDirectory()->Path(); return INFO::OK; }
virtual Status CreateFile(const VfsPath& pathname, const shared_ptr<u8>& fileContents, size_t size) { ScopedLock s; VfsDirectory* directory; WARN_RETURN_STATUS_IF_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, 0, VFS_LOOKUP_ADD|VFS_LOOKUP_CREATE)); const PRealDirectory& realDirectory = directory->AssociatedDirectory(); const OsPath name = pathname.Filename(); RETURN_STATUS_IF_ERR(realDirectory->Store(name, fileContents, size)); // wipe out any cached blocks. this is necessary to cover the (rare) case // of file cache contents predating the file write. m_fileCache.Remove(pathname); const VfsFile file(name, size, time(0), realDirectory->Priority(), realDirectory); directory->AddFile(file); m_trace->NotifyStore(pathname, size); return INFO::OK; }
Status FindRealPathR(const OsPath& realPath, const VfsDirectory& directory, const VfsPath& curPath, VfsPath& path) { PRealDirectory realDirectory = directory.AssociatedDirectory(); if(realDirectory && realDirectory->Path() == realPath) { path = curPath; return INFO::OK; } const VfsDirectory::VfsSubdirectories& subdirectories = directory.Subdirectories(); for(VfsDirectory::VfsSubdirectories::const_iterator it = subdirectories.begin(); it != subdirectories.end(); ++it) { const OsPath& subdirectoryName = it->first; const VfsDirectory& subdirectory = it->second; Status ret = FindRealPathR(realPath, subdirectory, curPath / subdirectoryName/"", path); if(ret == INFO::OK) return INFO::OK; } return ERR::PATH_NOT_FOUND; // NOWARN }