// ---------------------------------------------------------------------------- // refcnt_ToolBarButton // ---------------------------------------------------------------------------- void refcnt_ToolBarButton (ebHTHREAD hThread, int iNumArgs, ebARGS lpArgs) { BASIC_OP_TRACE_SYS(refcnt_GeoObjects); switch (iNumArgs) { case OBJECT_REFNEW: { ebSetObject (lpArgs, 0, NULL); // für alle Fälle try { WDControlToolBarButton ToolBarBttn(CLSID_TRiASToolBarButton); WDispatch Disp; THROW_FAILED_HRESULT(((OLE2AutoExtension *)g_pTE) -> App() -> GetDispatchIF (Disp.ppi())); THROW_FAILED_HRESULT(ToolBarBttn -> put_Application (Disp)); THROW_FAILED_HRESULT(ToolBarBttn -> put_Parent (Disp)); ebSetObject (lpArgs, 0, (DWORD)ToolBarBttn.detach()); } catch (_com_error&) { return; } } break; case OBJECT_REFINC: ((IUnknown *)ebGetObject (lpArgs, 1)) -> AddRef(); break; case OBJECT_REFDEC: ((IUnknown *)ebGetObject (lpArgs, 1)) -> Release(); break; } }
BOOL CTRiASView::EnumConnectionFilters(char *pName, BOOL, void *pData) { // Connectfilter besorgen WDispatch OutCS; if (FAILED(m_pCTF -> GetOutputCS(OutCS.ppi()))) return TRUE; // weitermachen CONNECTIONFILTER CF; INITSTRUCT(CF, CONNECTIONFILTER); CF.pcName = pName; CF.pICS = OutCS; if (FAILED(DEX_GetConnectionFilter(CF))) { if (NULL != CF.pIGeometry) CF.pIGeometry -> Release(); return TRUE; // trotzdem weitermachen } // ConnectFilter zeichnen reinterpret_cast<CPaintConnectionFilter *>(pData)->Paint(&CF); // Geometrie wieder freigeben if (NULL != CF.pIGeometry) CF.pIGeometry -> Release(); return TRUE; }
HRESULT CTRiASOGCObjects::EnsureObjectsLoaded() { if (HasType (m_rgInitState, INITSTATE_ObjectsInitialized)) return S_OK; // wurden bereits geladen #pragma TODO("Sämtliche Objekte dieser Objektklasse instantiieren und zum aggregierten Objekt hinzufügen.") COM_TRY { WTRiASObjects BaseObjs; THROW_FAILED_HRESULT(m_BaseUnk -> QueryInterface (BaseObjs.ppi())); // BEGIN_SAMPLEDATA using namespace sample_data; LONG lCursor (GetPropertyFrom (BaseObjs, g_cbObjectsCursor, -1L)); _ASSERTE(0 < lCursor); // alle Objekte durchgehen und instantiieren const OBJECTCLASS *pClass = g_ObjectClasses[lCursor-1]; WDispatch App; THROW_FAILED_HRESULT(BaseObjs -> get_Application (App.ppi())); for (int i = 0; i < pClass -> m_iObjectCount; i++) { int iObject = pClass -> m_pObjects[i]; _ASSERTE(0 <= iObject && iObject < g_iObjectCount); const OBJECT *pObject = g_Objects[iObject]; WTRiASObject Obj (CLSID_TRiASOGCObject); // fertig initialisieren THROW_FAILED_HRESULT(WPersistStreamInit(Obj) -> InitNew()); THROW_FAILED_HRESULT(Obj -> put_Application(App)); THROW_FAILED_HRESULT(Obj -> put_Parent(BaseObjs)); // Typ etc. setzen THROW_FAILED_HRESULT(Obj -> put_Type (pObject -> m_rgType)); THROW_FAILED_HRESULT(Obj -> put_Name (CComBSTR(pObject -> m_pcoleGuid))); // an dem erzeugten Objekt unsere Nummer (cursor) speichern THROW_FAILED_HRESULT(SetPropertyBy (Obj, g_cbObjectCursor, CComVariant(iObject+1), true)); // das neu instantiierte Objekt zu dieser Objektklasse hinzufügen THROW_FAILED_HRESULT(BaseObjs -> _Add (Obj, VARIANT_TRUE)); } // END_SAMPLE_DATA // Objekte sind jetzt initialisiert SetType (m_rgInitState, INITSTATE_ObjectsInitialized); // Features initialisieren THROW_FAILED_HRESULT(SetupFeatures (SETUPFEATURESMODE_Force)); } COM_CATCH; return S_OK; }
// eine neue Objekteigenschaft soll erzeugt werden STDMETHODIMP CFastdbFeatures::OnCreate (VARIANT Name, BSTR Type, FEATURETYPE rgType, ITRiASFeature **ppIFeat) { CHECKOUTPOINTER(ppIFeat); USES_CONVERSION; COM_TRY { // jetzt wirklich erzeugen CIID ClsId (Type, CIID::INITCIID_InitFromProgId); if (!ClsId) ClsId = CLSID_FastdbFeature; // default ClsId WTRiASFeatures BaseFeats; WDispatch Parent; THROW_FAILED_HRESULT(m_BaseUnk -> QueryInterface (BaseFeats.ppi())); THROW_FAILED_HRESULT(BaseFeats -> get_Parent (Parent.ppi())); // Parent muß hier Objektklasse sein WTRiASObjects Objs; THROW_FAILED_HRESULT(Parent -> QueryInterface (Objs.ppi())); // neuen Satz erzeugen und zu der Objektklasse hinzufügen LONG lCursor (GetPropertyFrom (Objs, g_cbObjectsCursor, 0L)); _ASSERTE(0 != lCursor); dbDatabase *pdb = GetRelatedDatabase(GetUnknown()); dbCursor<CDBClass> cursor (pdb); CDBClass *pClass = cursor.at (dbReference<CDBClass>(oid_t(lCursor))); if (NULL == pClass || cursor.isEmpty()) THROW_FAILED_HRESULT(FASTDB_E_OBJECTS_BADREFERENCE); CComVariant vVal; CDBFeatureDesc FDesc; THROW_FAILED_HRESULT(vVal.ChangeType (VT_BSTR, &Name)); FDesc.m_pName = OLE2A(V_BSTR(&vVal)); FDesc.m_rgType = rgType; FDesc.objclass = cursor.currentId(); dbCursor<CDBFeatureDesc> featuredesc (GetRelatedDatabase(GetUnknown())); featuredesc.at (pdb -> insert (FDesc)); THROW_FAILED_HRESULT(SetupFeature (ClsId, BaseFeats, featuredesc, Parent, ppIFeat)); } COM_CATCH; return S_OK; }
/////////////////////////////////////////////////////////////////////////////// // hier geht's los HRESULT CToolBarButton::FinalConstruct (void) { try { WGetTRiASApplication GetApp (CLSID_OleAutoExtension); WDispatch App; THROW_FAILED_HRESULT(GetApp -> GetApplication (IID_IDispatch, App.ppv())); THROW_FAILED_HRESULT(put_Application (App)); THROW_FAILED_HRESULT(put_Parent (App)); } catch (_com_error& hr) { return _COM_ERROR(hr); } memset (&m_tb, 0, sizeof(TBBUTTON)); m_tb.idCommand = (int)LOWORD(this); m_tb.fsStyle = TBSTYLE_BUTTON; m_iCnt = 0; m_iOffset = -1; m_lMutex = -1; CBitmap Bmp; if (Bmp.LoadMappedBitmap(ID_MACROBUTTON)) { m_iCnt = 16; HRESULT hr = CreatePicture ((HBITMAP)Bmp.Detach(), NULL, true, m_PictDisp.ppi()); if (FAILED(hr)) return hr; } try { m_strName = TEXT("ToolBarButton"); m_strDesc = TEXT("ToolBarButton\nToolBarButton"); } catch (...) { return E_OUTOFMEMORY; } return ((CFakeMFCExtension *)g_pTE) -> m_pXtnSite -> GetXtension (CLSID_MacroScriptExtension, IID_IExtendBScript, m_EvtSink.ppv()); }
HRESULT CTRiASMIObjectsCollection::CreateObject ( VARIANT NameOrHandle, DWORD dwType, const CLSID *pClsId, ITRiASObjects **ppIObjs) { _ASSERTE(NULL != pClsId); if (NULL == pClsId) return E_POINTER; // diverse Vorbereitungen treffen WDispatch App; WDispatch Parent; WTRiASObjectsCollection BaseObjs; RETURN_FAILED_HRESULT(m_BaseUnk -> QueryInterface (BaseObjs.ppi())); RETURN_FAILED_HRESULT(BaseObjs -> get_Application (App.ppi())); // für neue Objektklasse RETURN_FAILED_HRESULT(BaseObjs -> get_Parent(Parent.ppi())); // ZugriffsHandle/Namen oder OKS aus NameOrHandle bestimmen LONG lHandle = 0; CComVariant v; bool fHasName = false; bool fHasOKS = false; CComBSTR bstrApp, bstrOKS; if (VT_BSTR != V_VT(&NameOrHandle) && SUCCEEDED(v.ChangeType (VT_I4, &NameOrHandle))) lHandle = V_I4(&v); else if (SUCCEEDED(v.ChangeType(VT_BSTR, &NameOrHandle))) { // feststellen, ob es ein OKS ist, evtl. Namen isolieren if (StringIsOKS(V_BSTR(&v), CLEARED(&bstrOKS), CLEARED(&bstrApp))) { if (bstrOKS.Length() > 0) fHasOKS = true; } else bstrApp = V_BSTR(&v); if (bstrApp.Length() > 0) fHasName = true; } else return E_INVALIDARG; // Objektklasse aus Handle/Name/OKS erzeugen HRESULT hr = S_OK; COM_TRY { WTRiASObjects Objs (*pClsId); // zu liefernde Objektklasse erzeugen THROW_FAILED_HRESULT(Objs -> put_Parent (Parent)); #pragma TODO("Neue Objektklasse in Datenbank erzeugen.") if (fHasName) // S_FALSE heißt: Objekt existiert bereits RETURN_FAILED_HRESULT(Objs -> put_Name (bstrApp)); if (fHasOKS) RETURN_FAILED_HRESULT(Objs -> put_OKS (bstrOKS)); // wenn Objektklasse bereits zu dieser Menge von Objektklassen gehört, dann liefert _Add den Wert S_FALSE hr = BaseObjs -> _Add (Objs, VARIANT_TRUE); if (SUCCEEDED(hr) && NULL != ppIObjs) *ppIObjs = Objs.detach(); // evtl. neue/gefundene Objektklasse liefern } COM_CATCH; return hr; }