static int getNextWaypoint() { int path_size = static_cast<int>(_current_waypoints.getSize()); double lookahead_threshold = getLookAheadThreshold(0); // if waypoints are not given, do nothing. if (_current_waypoints.isEmpty()) { return -1; } // look for the next waypoint. for(int i = 0; i < path_size; i++) { //if search waypoint is the last if (i == (path_size - 1)) { ROS_INFO("search waypoint is the last"); return i; } // if there exists an effective waypoint if (getPlaneDistance(_current_waypoints.getWaypointPosition(i), _current_pose.pose.position) > lookahead_threshold) { return i; } } //if this program reaches here , it means we lost the waypoint! return -1; }
static EControl vscanDetection() { if (_vscan.empty() == true || _closest_waypoint < 0) return KEEP; int decelerate_or_stop = -10000; int decelerate2stop_waypoints = 15; for (int i = _closest_waypoint; i < _closest_waypoint + _search_distance; i++) { g_obstacle.clearStopPoints(); if (!g_obstacle.isDecided()) g_obstacle.clearDeceleratePoints(); decelerate_or_stop++; if (decelerate_or_stop > decelerate2stop_waypoints || (decelerate_or_stop >= 0 && i >= _path_dk.getSize()-1) || (decelerate_or_stop >= 0 && i == _closest_waypoint+_search_distance-1)) return DECELERATE; if (i > _path_dk.getSize() - 1 ) return KEEP; // Detection for cross walk if (i == vmap.getDetectionWaypoint()) { if (CrossWalkDetection(vmap.getDetectionCrossWalkID()) == STOP) { _obstacle_waypoint = i; return STOP; } } // waypoint seen by vehicle geometry_msgs::Point waypoint = calcRelativeCoordinate(_path_dk.getWaypointPosition(i), _current_pose.pose); tf::Vector3 tf_waypoint = point2vector(waypoint); tf_waypoint.setZ(0); int stop_point_count = 0; int decelerate_point_count = 0; for (pcl::PointCloud<pcl::PointXYZ>::const_iterator item = _vscan.begin(); item != _vscan.end(); item++) { tf::Vector3 vscan_vector((double) item->x, (double) item->y, 0); // for simulation if (g_sim_mode) { tf::Transform transform; tf::poseMsgToTF(_sim_ndt_pose.pose, transform); geometry_msgs::Point world2vscan = vector2point(transform * vscan_vector); vscan_vector = point2vector(calcRelativeCoordinate(world2vscan, _current_pose.pose)); vscan_vector.setZ(0); } // 2D distance between waypoint and vscan points(obstacle) // ---STOP OBSTACLE DETECTION--- double dt = tf::tfDistance(vscan_vector, tf_waypoint); if (dt < _detection_range) { stop_point_count++; geometry_msgs::Point vscan_temp; vscan_temp.x = item->x; vscan_temp.y = item->y; vscan_temp.z = item->z; if (g_sim_mode) g_obstacle.setStopPoint(calcAbsoluteCoordinate(vscan_temp, _sim_ndt_pose.pose)); else g_obstacle.setStopPoint(calcAbsoluteCoordinate(vscan_temp, _current_pose.pose)); } if (stop_point_count > _threshold_points) { _obstacle_waypoint = i; return STOP; } // without deceleration range if (_deceleration_range < 0.01) continue; // deceleration search runs "decelerate_search_distance" waypoints from closest if (i > _closest_waypoint+_deceleration_search_distance || decelerate_or_stop >= 0) continue; // ---DECELERATE OBSTACLE DETECTION--- if (dt > _detection_range && dt < _detection_range + _deceleration_range) { bool count_flag = true; // search overlaps between DETECTION range and DECELERATION range for (int waypoint_search = -5; waypoint_search <= 5; waypoint_search++) { if (i+waypoint_search < 0 || i+waypoint_search >= _path_dk.getSize() || !waypoint_search) continue; geometry_msgs::Point temp_waypoint = calcRelativeCoordinate( _path_dk.getWaypointPosition(i+waypoint_search), _current_pose.pose); tf::Vector3 waypoint_vector = point2vector(temp_waypoint); waypoint_vector.setZ(0); // if there is a overlap, give priority to DETECTION range if (tf::tfDistance(vscan_vector, waypoint_vector) < _detection_range) { count_flag = false; break; } } if (count_flag) { decelerate_point_count++; geometry_msgs::Point vscan_temp; vscan_temp.x = item->x; vscan_temp.y = item->y; vscan_temp.z = item->z; if (g_sim_mode) g_obstacle.setDeceleratePoint(calcAbsoluteCoordinate(vscan_temp, _sim_ndt_pose.pose)); else g_obstacle.setDeceleratePoint(calcAbsoluteCoordinate(vscan_temp, _current_pose.pose)); } } // found obstacle to DECELERATE if (decelerate_point_count > _threshold_points) { _obstacle_waypoint = i; decelerate_or_stop = 0; // for searching near STOP obstacle g_obstacle.setDecided(true); } } } return KEEP; //no obstacles }
static void DisplayDetectionRange(const int &crosswalk_id, const int &num, const EControl &kind) { // set up for marker array visualization_msgs::MarkerArray marker_array; visualization_msgs::Marker crosswalk_marker; visualization_msgs::Marker waypoint_marker_stop; visualization_msgs::Marker waypoint_marker_decelerate; visualization_msgs::Marker stop_line; crosswalk_marker.header.frame_id = "/map"; crosswalk_marker.header.stamp = ros::Time(); crosswalk_marker.id = 0; crosswalk_marker.type = visualization_msgs::Marker::SPHERE_LIST; crosswalk_marker.action = visualization_msgs::Marker::ADD; waypoint_marker_stop = crosswalk_marker; waypoint_marker_decelerate = crosswalk_marker; stop_line = crosswalk_marker; stop_line.type = visualization_msgs::Marker::CUBE; // set each namespace crosswalk_marker.ns = "Crosswalk Detection"; waypoint_marker_stop.ns = "Stop Detection"; waypoint_marker_decelerate.ns = "Decelerate Detection"; stop_line.ns = "Stop Line"; // set scale and color double scale = 2*_detection_range; waypoint_marker_stop.scale.x = scale; waypoint_marker_stop.scale.y = scale; waypoint_marker_stop.scale.z = scale; waypoint_marker_stop.color.a = 0.2; waypoint_marker_stop.color.r = 0.0; waypoint_marker_stop.color.g = 1.0; waypoint_marker_stop.color.b = 0.0; waypoint_marker_stop.frame_locked = true; scale = 2*(_detection_range + _deceleration_range); waypoint_marker_decelerate.scale.x = scale; waypoint_marker_decelerate.scale.y = scale; waypoint_marker_decelerate.scale.z = scale; waypoint_marker_decelerate.color.a = 0.15; waypoint_marker_decelerate.color.r = 1.0; waypoint_marker_decelerate.color.g = 1.0; waypoint_marker_decelerate.color.b = 0.0; waypoint_marker_decelerate.frame_locked = true; if (_obstacle_waypoint > -1) { stop_line.pose.position = _path_dk.getWaypointPosition(_obstacle_waypoint); stop_line.pose.orientation = _path_dk.getWaypointOrientation(_obstacle_waypoint); } stop_line.pose.position.z += 1.0; stop_line.scale.x = 0.1; stop_line.scale.y = 15.0; stop_line.scale.z = 2.0; stop_line.color.a = 0.3; stop_line.color.r = 1.0; stop_line.color.g = 0.0; stop_line.color.b = 0.0; stop_line.lifetime = ros::Duration(0.1); stop_line.frame_locked = true; if (crosswalk_id > 0) scale = vmap.getDetectionPoints(crosswalk_id).width; crosswalk_marker.scale.x = scale; crosswalk_marker.scale.y = scale; crosswalk_marker.scale.z = scale; crosswalk_marker.color.a = 0.5; crosswalk_marker.color.r = 0.0; crosswalk_marker.color.g = 1.0; crosswalk_marker.color.b = 0.0; crosswalk_marker.frame_locked = true; // set marker points coordinate for (int i = 0; i < _search_distance; i++) { if (num < 0 || i+num > _path_dk.getSize() - 1) break; geometry_msgs::Point point; point = _path_dk.getWaypointPosition(num+i); waypoint_marker_stop.points.push_back(point); if (i > _deceleration_search_distance) continue; waypoint_marker_decelerate.points.push_back(point); } if (crosswalk_id > 0) { for (const auto &p : vmap.getDetectionPoints(crosswalk_id).points) crosswalk_marker.points.push_back(p); } // publish marker marker_array.markers.push_back(crosswalk_marker); marker_array.markers.push_back(waypoint_marker_stop); marker_array.markers.push_back(waypoint_marker_decelerate); if (kind == STOP) marker_array.markers.push_back(stop_line); _range_pub.publish(marker_array); marker_array.markers.clear(); }