예제 #1
0
void Processor::deserialize(XmlDeserializer& s) {
    // meta data
    metaDataContainer_.deserialize(s);

    // misc settings
    s.deserialize("name", id_);
    guiName_ = id_;

    // deserialize properties
    PropertyOwner::deserialize(s);


    // ---
    // the following entities are static resources that should not be dynamically created by the serializer
    //
    const bool usePointerContentSerialization = s.getUsePointerContentSerialization();
    s.setUsePointerContentSerialization(true);

    // deserialize inports using a temporary map
    map<string, Port*> inportMap;
    for (vector<Port*>::const_iterator it = inports_.begin(); it != inports_.end(); ++it)
        inportMap[(*it)->getID()] = *it;
    try {
        s.deserialize("Inports", inportMap, "Port", "name");
    }
    catch (XmlSerializationNoSuchDataException& /*e*/){
        // port key missing => just ignore
        s.removeLastError();
    }

    // deserialize outports using a temporary map
    map<string, Port*> outportMap;
    for (vector<Port*>::const_iterator it = outports_.begin(); it != outports_.end(); ++it)
        outportMap[(*it)->getID()] = *it;
    try {
        s.deserialize("Outports", outportMap, "Port", "name");
    }
    catch (XmlSerializationNoSuchDataException& /*e*/){
        // port key missing => just ignore
        s.removeLastError();
    }

    // deserialize interaction handlers using a temporary map
    map<string, InteractionHandler*> handlerMap;
    const std::vector<InteractionHandler*>& handlers = getInteractionHandlers();
    for (vector<InteractionHandler*>::const_iterator it = handlers.begin(); it != handlers.end(); ++it)
        handlerMap[(*it)->getID()] = *it;
    try {
        s.deserialize("InteractionHandlers", handlerMap, "Handler", "name");
    }
    catch (XmlSerializationNoSuchDataException& /*e*/){
        // interaction handler key missing => just ignore
        s.removeLastError();
    }

    s.setUsePointerContentSerialization(usePointerContentSerialization);
    // --- static resources end ---

    firstProcessAfterDeserialization_ = true;
}
예제 #2
0
void PropertyVector::deserialize(XmlDeserializer& s) {
    Property::deserialize(s);

    // deserialize the properties of the processor
    typedef std::map<std::string, Property*> PropertyMapType;

    PropertyMapType propertyMap;
    for (std::vector<Property*>::const_iterator it = properties_.begin(); it != properties_.end(); ++it) {
        propertyMap[(*it)->getID()] = *it;
    }

    const bool usePointerContentSerialization = s.getUsePointerContentSerialization();
    s.setUsePointerContentSerialization(true);
    s.deserialize("ElementProperties", propertyMap, "Property", "name");
    s.setUsePointerContentSerialization(usePointerContentSerialization);
}
예제 #3
0
void PropertyOwner::deserialize(XmlDeserializer& s) {
    // create temporary property map for deserialization
    std::map<std::string, Property*> propertyMap;
    for (std::vector<Property*>::const_iterator it = properties_.begin(); it != properties_.end(); ++it)
        propertyMap[(*it)->getID()] = *it;

    // deserialize properties
    const bool usePointerContentSerialization = s.getUsePointerContentSerialization();
    s.setUsePointerContentSerialization(true);
    try {
        s.deserialize("Properties", propertyMap, "Property", "name");
    }
    catch (SerializationException& e) {
        LWARNING(e.what());
    }
    s.setUsePointerContentSerialization(usePointerContentSerialization);
}